• Title/Summary/Keyword: Information Use Education

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Investigation of the Problem Solving in Open-Problem Related to Area (넓이관련 열린 문제에 관한 문제해결 과정 분석)

  • 김민경
    • The Mathematical Education
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    • v.43 no.3
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    • pp.275-289
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    • 2004
  • The purpose of the study is to investigate how children and preservice teachers would make a progress in solving the open-problems related to area. In knowledge-based information age, information inquiry, information construction, and problem solving are required. At the level of elementary school mathematics, area is mainly focused on the shape of polygon such as square, rectangle. However, the shape which we need to figure out at some point would not be always polygon-shape. With this perspective, many open-problems are introduced to children as well as preservice teacher. Then their responses are analyzed in terms of their logical thinking and their understanding of area. In order to make students improve their critical thinking and problem solving ability in real situation, the use of open problems could be one of the valuable methods to apply.

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The Influence of Learning Performance on the Characteristics of Information System and User's Self-Regulated Characteristics in the e-Learning (e-Learning에서 정보시스템 특성과 사용자의 자기조절특성이 학습 성과에 미치는 영향)

  • Lee, Dong-Man;Ahn, Hyun-Sook;Choo, Sung-Yoon
    • The Journal of Information Systems
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    • v.17 no.1
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    • pp.83-111
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    • 2008
  • The purpose of this study is to identify which factors are important for learning performance and the moderating effects of self-regulated factors such as elaboration and organization between users characteristic(perceived usefulness, preparatory education, internet experience) and learning performance. To Accomplish these research purpose, this study performed a survey and 173 response were used for statistical analysis. The results of this study are as follows: First, 7 factors(ease of use, interactivity, accuracy, media richness, perceived usefulness, preparatory education, internet experience) had significant impacts on learning performance whereas reliability did not. Second, the moderating effects of self-regulated factors showed that Elaboration of self-regulated factors can be considered as a significant moderating variable between 2 factors(perceived usefulness, internet experience) and teaming performance.

Development of GPS game machine of space and a position information system

  • Lee, Dae-Young;Park, Kil-Hwan;Bae, Sang-Hyun
    • Proceedings of the KAIS Fall Conference
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    • 2003.11a
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    • pp.243-246
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    • 2003
  • This system is unionized form about GPS and a pocket game machine. This game machine of the use only for the game with an existing system but the function of various purposes which carries out service relevant to a user's position information. This system have the game function, the function to offer space guidance service by the theme interlocked with a user's position, and the traffic safety education function.

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GML-based Strategic Approach and Its Application for Geo-scientific Infrastructure Building

  • Moon, Sun-Hee;Lee, Ki-Won;Kwon, Byung-Doo
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.235-237
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    • 2003
  • GIS became increasingly important in information-oriented society as social indirect capital and many GIS data are developed. To use these data effectively standard format that enables easy to transport and store is needed. For this purpose, OGC developed GML based on XML as web standard format of geographical information. In this study, web based mapping with respect to digital geologic map and gravity anomaly map was accomplished using GML. While, styling methods were implemented in XSLT to make the visualizing suitable for the character of each layer, so it is possible to make dynamic maps in the SVG. GML-base map produced in this study can be transferred and represented without loss of the meaning and degrading on the web.

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Using the theory of planned behavior to determine factors influencing processed foods consumption behavior

  • Seo, Sunhee;Kim, Og Yeon;Shim, Soonmi
    • Nutrition Research and Practice
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    • v.8 no.3
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    • pp.327-335
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    • 2014
  • BACKGROUND/OBJECTIVES: The purpose of this study is to identify how level of information affected intention, using the Theory of Planned Behavior. SUBJECTS/METHODS: The study was conducted survey in diverse community centers and shopping malls in Seoul, which yielded N = 209 datasets. To compare processed foods consumption behavior, we divided samples into two groups based on level of information about food additives (whether respondents felt that information on food additives was sufficient or not). We analyzed differences in attitudes toward food additives and toward purchasing processed foods, subjective norms, perceived behavioral control, and behavioral intentions to processed foods between sufficient information group and lack information group. RESULTS: The results confirmed that more than 78% of respondents thought information on food additives was insufficient. However, the group who felt information was sufficient had more positive attitudes about consuming processed foods and behavioral intentions than the group who thought information was inadequate. This study found people who consider that they have sufficient information on food additives tend to have more positive attitudes toward processed foods and intention to consume processed foods. CONCLUSIONS: This study suggests increasing needs for nutrition education on the appropriate use of processed foods. Designing useful nutrition education requires a good understanding of factors which influence on processed foods consumption.

A Strategy for Improvement of Health and Nutrition Management of Korean Women (한국여성의 건강 및 영양관리 증진방안)

  • Kang Nam-Mi;Hyun Tai-Sun
    • The Journal of Korean Academic Society of Nursing Education
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    • v.4 no.1
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    • pp.28-37
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    • 1998
  • In order to improve health and nutrition management of Korean women, a new strategy to develop an information system on the internet to provide the Information on health and nutrition management for women during the life cycle was suggested. To achieve the goal, an adequate database protocol for korean women as well as health and nutrition management information system based on our culture and lifestyle should be developed. We suggest to categorize the information on health and nutrition management of Korean women according to the lifecycle as follows : 1) Health and nutrition management of adolescent women 2) Health and nutrition management of women in the marritable age 3) Health and nutrition management of pregnant women 4) Health and nutrition management of delivering women 5) Health and nutrition management of lactating women 6) Health and nutrition management of menopausing women 7) Prevention of women diseases 8) Stress management of women This system including women health and nutrition management information database provides health and nutrition management Information on the network so that anyone can use the information at any time. To constuct the system, it is necessary. 1. to identify information need for health and nutrition management of Korean women. 2. to provide the guideline of information system for women health and nutrition management. 3. to construct Information system for women health and nutrition management.

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Social Engineering Attack Graph for Security Risk Assessment: Social Engineering Attack Graph framework(SEAG)

  • Kim, Jun Seok;Kang, Hyunjae;Kim, Jinsoo;Kim, Huy Kang
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.11
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    • pp.75-84
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    • 2018
  • Social engineering attack means to get information of Social engineering attack means to get information of opponent without technical attack or to induce opponent to provide information directly. In particular, social engineering does not approach opponents through technical attacks, so it is difficult to prevent all attacks with high-tech security equipment. Each company plans employee education and social training as a countermeasure to prevent social engineering. However, it is difficult for a security officer to obtain a practical education(training) effect, and it is also difficult to measure it visually. Therefore, to measure the social engineering threat, we use the results of social engineering training result to calculate the risk by system asset and propose a attack graph based probability. The security officer uses the results of social engineering training to analyze the security threats by asset and suggests a framework for quick security response. Through the framework presented in this paper, we measure the qualitative social engineering threats, collect system asset information, and calculate the asset risk to generate probability based attack graphs. As a result, the security officer can graphically monitor the degree of vulnerability of the asset's authority system, asset information and preferences along with social engineering training results. It aims to make it practical for companies to utilize as a key indicator for establishing a systematic security strategy in the enterprise.

The Concept of Computational Thinking through Analysis of Computer Education Framework in the United States and its Implications for the Curriculum of Software Education (미국 컴퓨터교육 프레임워크 분석을 통한 Computational Thinking의 개념과 교육과정 편성의 시사점 분석)

  • Shin, Seungki;Bae, Youngkwon
    • Journal of The Korean Association of Information Education
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    • v.22 no.2
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    • pp.251-262
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    • 2018
  • In this study, we conducted to derive some implications by analyzing the computer education framework proposed by K12CS in the United States in order to organize the software curriculum and conceptualization of computational thinking in Korea. First, we discussed the use of the term Computational Thinking as a Computing Thinking in Korea and compare it with the concept presented in the US curriculum. we derived that Computing Thinking and Computational Thinking are different in the focus and scope of problem solving. Second, considering the fact that Korean software curriculum does not consider the hierarchy according to the school and the grade, we reconstructed the curriculum based on the core practices and concepts which were suggested by the organization of K-12 Computer Science in the United States.

Analyzing the Problem of the Caregiver Education System through a Research of the Caregiving Service Activity (요양보호 서비스 활동 조사를 통한 요양보호사 교육과정의 문제점 분석)

  • Suh, Tae-Soo;Kim, Kyong-Tae;Jun, Kyoung-Hee
    • The Journal of Korean Physical Therapy
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    • v.20 no.4
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    • pp.61-69
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    • 2008
  • Purpose: We evaluated caregivers' understanding of patients' diseases and disuse syndrome, the understanding of exercise and massage related to rehabilitation and the necessity of education about these, the difference in education and realities of the care-giving field, and the extra services needed in the field. Methods: The survey using questionnaires was performed from June 2008 to August 2008 with 220 people participated in caregive education programme in daegu city and area near dagu city. Among the 220 submitted questionnaires, 184 which were faithfully answered were selected and they were analyzed by i-STATistics statistical program. Results: The educational focus of the first and second level caregivers, as defined by the second clause of the 29th article of the Elderly Welfare law, is on basic knowledge of diseases such as dementia, stroke, and depression. However, other diseases are not covered and the information does not include information on decreased function, complications, functional rehabilitating exercises, or preventing disuse syndrome for long term patients. The most common diseases, in order of prevalence, are stroke, dementia, diabetes mellitus, Parkinson disease, arthritis, and geriatric inertness. The general level of awareness about disuse syndrome was low, and patients, while understanding the need for massage and rehabilitative exercise, receive little education about the proper methods and therefore cannot use them. Patients also did not understand how participating in these activities could reduce medical fees, indicating that further education on massage and rehabilitative exercise is needed. Caregivers desired to include positive rehabilitation, massage, and exercise-related services in their services. Finally, differences in caregiver education and reality resulted from a lack of diversity in education. Conclusion: We suggest providing education on disuse atrophy and improving the lack of diversity in the care-giving education system.

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Development of Game Programming Education Model 4E for Pre-Service Teachers (예비교사를 위한 게임 프로그래밍 교육모델 4E 개발)

  • Sung, Younghoon
    • Journal of The Korean Association of Information Education
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    • v.23 no.6
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    • pp.561-571
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    • 2019
  • Programming education generally includes problem analysis process, automation through algorithms and programming, and generalization process. It is a good software education method for students in improving computing thinking. However, it was found that beginners had difficulties in understanding instruction usage, writing algorithms, and implementing programming. In this study, we developed a game programming education model and curriculum for programming education of pre-service teachers. The 4E model consisted of empathy, exploration, engagement and evaluation. In addition, it is configured to learn game core elements and core command blocks by each stage. To help the pre-service teachers understand the use of various programming blocks, a three-step teaching and learning method was presented, consisting of example learning, self-game creation, and team-based projects. As a result of applying and verifying the curriculum for 15 weeks, it showed significant results in the 4E model and pre-service teachers' perception of block programming competence and the level of computational thinking on the submitted game project results was also high.