• Title/Summary/Keyword: Information Management Structure

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Component-Z: A Formal Specification Language Extended Object-Z for Designing Components (Component-Z: Object-Z를 확장한 컴포넌트 정형 명세 언어)

  • 이종국;신숙경;김수동
    • Journal of KIISE:Software and Applications
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    • v.31 no.5
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    • pp.677-696
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    • 2004
  • Component-based software engineering (CBSE) composes reusable components and develops applications with the components. CBSE is admitted to be a new paradigm that reduces the costs and times to develop software systems. The high quality of component designs can be assured if the consistency and correctness among the elements of a component are verified with formal specifications. Current formal languages for components include only some parts of contracts between interfaces, structural aspects and behavioral aspects of component, component-based system, component composition and variability. Therefore, it is not adequate to use current formal languages in all steps of a component design process. In this paper, we suggest a formal language to specify component designs Component-Z. Component-Z extends Object-Z, adds new notations to specify components. It can be possible to specify interfaces, the inner structure of a component, inner workflows, and workflows among interfaces with Component-Z. In addition, Component-Z provides the notations and semantics to specify variability with variation points, variants and required interfaces. The relation between interfaces and components is defined with mapping schemas. Parallel operator is used to specify component composition. It can be possible to describe deployed components with the specifications of component-based systems. Therefore, the formal specification language proposed in this paper can represent all elements to design components. In the case study, we specify an account management system in a bank so that we show that Component-Z can be used in all steps of component design.

Hilbert Cube for Spatio-Temporal Data Warehouses (시공간 데이타웨어하우스를 위한 힐버트큐브)

  • 최원익;이석호
    • Journal of KIISE:Databases
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    • v.30 no.5
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    • pp.451-463
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    • 2003
  • Recently, there have been various research efforts to develop strategies for accelerating OLAP operations on huge amounts of spatio-temporal data. Most of the work is based on multi-tree structures which consist of a single R-tree variant for spatial dimension and numerous B-trees for temporal dimension. The multi~tree based frameworks, however, are hardly applicable to spatio-temporal OLAP in practice, due mainly to high management cost and low query efficiency. To overcome the limitations of such multi-tree based frameworks, we propose a new approach called Hilbert Cube(H-Cube), which employs fractals in order to impose a total-order on cells. In addition, the H-Cube takes advantage of the traditional Prefix-sum approach to improve Query efficiency significantly. The H-Cube partitions an embedding space into a set of cells which are clustered on disk by Hilbert ordering, and then composes a cube by arranging the grid cells in a chronological order. The H-Cube refines cells adaptively to handle regional data skew, which may change its locations over time. The H-Cube is an adaptive, total-ordered and prefix-summed cube for spatio-temporal data warehouses. Our approach focuses on indexing dynamic point objects in static spatial dimensions. Through the extensive performance studies, we observed that The H-Cube consumed at most 20% of the space required by multi-tree based frameworks, and achieved higher query performance compared with multi-tree structures.

Creative Cultural Localization Ways and IT Market of the EU to Converge the Creative Industries (창조융합시장을 위한 유럽 연합 (EU)의 시장과문화적 지역특화방안)

  • Seo, Dae-Sung
    • Journal of Distribution Science
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    • v.13 no.1
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    • pp.27-33
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    • 2015
  • Purpose - The ICT market in the EU is lagging behind that of the US; however, algorithm and software development within the EU have grown steadily, and they involve focusing on the creative cultural convergence conceptualized as part of Horizon 2020 and connecting neighboring markets in the EE and the Mediterranean region. It is essential to study the requirements to market the EU's creative ICT development in emerging industrial countries after examining its applicability in these countries. Research design, data, and methodology - This study deals with data pertaining to the EU's creative industry and competitive edge. The global cultural expansion of the EU facilitates a new concept involving not only low-cost IT products to enhance local cultural artifacts through R&D and the construction of efficient infrastructure services, but also information exchange with a realistic commercialization of the technology that can be applied for creative cultural localization. In the European industry, research on algorithms has been applied for the benefit of consumers. We investigated how the process is conducted in the EU. Results - Europe needs to adjust its economic structure to the local culture as part of IT distribution convergence. The convergence has been converted into a production algorithm with IT in the form of low-cost production. This is because there is an attempt to improve the quality of transport infrastructure, workforce availability, and the distribution of the distance to the local industries and consumers, using IT algorithms. Integrated into the manufacturing industry, based on the ICT infrastructure and solutions, smart localized regional clusters are formed with the help of grafting. Europe has own strategy to increase the number of hub-and-spoke cities. Europe is now becoming integrated, with an EPC system for regional cooperation rather than national competition in ICT technology. Europe has also been recognized in this study as changing the step-by-step paradigm for global competitiveness through new creative culture industries. Conclusions - As a result, there are several ways of converging with others through EU R&D intensity; therefore, the EU can be seen as successfully increasing marginal value, which is useful in developing a special industrial cluster or local cultural cities that create converged development by connecting people and objects with IT. In fact, when compared to the US, Europe has a strong culture and the car industries have a tendency to overshadow the IT industries with integration of services in IT distribution. Considering the rapid environmental changes, the convergence of IT services is likely to take place in Europe, similar to the pharmaceutical industry and the automotive industry. This requires a focus on human resources and automated systems management. The trend is to move away from low-wage industries, switched to key personnel centers of the local university-industry. EU emphasizes the creation of IT market demand in Europe involving local cultural convergence for marketing as the second step to strengthen the economic hub-and-spoke areas.

Implementation of a DB-Based Virtual File System for Lightweight IoT Clouds (경량 사물 인터넷 클라우드를 위한 DB 기반 가상 파일 시스템 구현)

  • Lee, Hyung-Bong;Kwon, Ki-Hyeon
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.10
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    • pp.311-322
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    • 2014
  • IoT(Internet of Things) is a concept of connected internet pursuing direct access to devices or sensors in fused environment of personal, industrial and public area. In IoT environment, it is possible to access realtime data, and the data format and topology of devices are diverse. Also, there are bidirectional communications between users and devices to control actuators in IoT. In this point, IoT is different from the conventional internet in which data are produced by human desktops and gathered in server systems by way of one-sided simple internet communications. For the cloud or portal service of IoT, there should be a file management framework supporting systematic naming service and unified data access interface encompassing the variety of IoT things. This paper implements a DB-based virtual file system maintaining attributes of IoT things in a UNIX-styled file system view. Users who logged in the virtual shell are able to explore IoT things by navigating the virtual file system, and able to access IoT things directly via UNIX-styled file I O APIs. The implemented virtual file system is lightweight and flexible because it maintains only directory structure and descriptors for the distributed IoT things. The result of a test for the virtual shell primitives such as mkdir() or chdir() shows the smooth functionality of the virtual file system, Also, the exploring performance of the file system is better than that of Window file system in case of adopting a simple directory cache mechanism.

Actions of the Department in Context of Higher Education Evaluation Policy -A Case on the Christian Education of A University- (대학평가정책에 따른 학과의 대응 -A대학교 기독교교육과 사례를 중심으로-)

  • Chang, Hwa-Seon;Song, Yun-Hee
    • Journal of Convergence for Information Technology
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    • v.8 no.3
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    • pp.153-160
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    • 2018
  • This article examines actions of the department of a university according to Higher Education Evaluation Policy as a case on the department of Christian education of A University. This article consists of background and policy Higher Education Evaluation and actions of the department of Christian education. Specialization, curriculum, management of instructional quality, educational achievement, student support and cooperation of local community as category of trends of the department of Christian education are discussed. Aim of education, model of human resource, educational objects, and key-competency as the specialization of department of Christian education are discussed. Curriculum of department suggests students career track which is related to their career. Positive guidance counseling are implemented for rate of recruit related to educational achievement. Non-subject matter program of University and Department are introduced for students's support. 60 hours of educational service and other educational activities are carried out for local community. Principal, chaplain of school and teachers are invited for educational practical affairs of education. The result of this article can be used as a basic reference for the direction of the higher education.

Color Analysis of Disney Animation Villain Characters (디즈니 애니메이션 악당 캐릭터의 색채분석)

  • Sung, Rea;Kim, Hyesung
    • Journal of Information Technology Applications and Management
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    • v.28 no.6
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    • pp.69-85
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    • 2021
  • In the era of the 4th Industrial Revolution, not only artificial intelligence, big data, robots, and biotechnology, but also cultural industries that require human creativity will lead. Among the cultural industries, the animation industry has high industrial utilization value due to its high connection with other industries. Among them, animation characters play the most important role as the subject leading the story of animation. In particular, the villain character not only serves as a medium for the main character to lead the story, but also captivates the audience with a different presence from the main character, adding to the fun and completeness of the animation. These characters consist of visual elements such as form and color, of which color is a tool that effectively conveys the character's personality and role to the audience, and is the first visual element to be considered in delicately describing the character's emotions and the relationship between characters. Therefore, this study attempts to analyze the color of the villain character. To this end, we will select eight Disney animations to derive the characteristics of the villain character's color by analyzing the color, value, chroma, and color association of the colors used in the Disney villain character. As a result of the analysis, the colors mainly used by Disney to convey the villain's image were red (R) and Orange (YR), and there was no difference depending on the times or animation production methods. Second, the brightness of Disney villain characters appeared to be the same medium/famous regardless of the times and production methods, and the frequency of use of high brightness was very low. In terms of saturation, the frequency of use of high and low saturation was high. Third, blackish (Bk), Strong (S), dull (Dl), and deep (Dp) tones were mainly used for tones. In particular, in recent 3D animations than previously produced 2D animations, the use of low chroma and the high black mixing rate increased. Fourth, it can be seen that Disney uses color as a visual method to more clearly express the psychology of the villain character using color association. In conclusion, the color selection of animation characters should be carefully considered as a tool to convey the character's personality, role, and emotion beyond simply using color, and the color selection of characters using color associations and symbols strengthens the narrative structure. It is hoped that this study will help analyze and select the character color of animation.

Energy Big Data Pre-processing System for Energy New Industries (에너지신산업을 위한 에너지 빅데이터 전처리 시스템)

  • Yang, Soo-Young;Kim, Yo-Han;Kim, Sang-Hyun;Kim, Won-Jung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.5
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    • pp.851-858
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    • 2021
  • Due to the increase in renewable energy and distributed resources, not only traditional data but also various energy-related data are being generated in the new energy industry. In other words, there are various renewable energy facilities and power generation data, system operation data, metering and rate-related data, as well as weather and energy efficiency data necessary for new services and analysis. Energy big data processing technology can systematically analyze and diagnose data generated in the first half of the power production and consumption infrastructure, including distributed resources, systems, and AMI. Through this, it will be a technology that supports the creation of new businesses in convergence between the ICT industry and the energy industry. To this end, research on the data analysis system, such as itemized characteristic analysis of the collected data, correlation sampling, categorization of each feature, and element definition, is needed. In addition, research on data purification technology for data loss and abnormal state processing should be conducted. In addition, it is necessary to develop and structure NIFI, Spark, and HDFS systems so that energy data can be stored and managed in real time. In this study, the overall energy data processing technology and system for various power transactions as described above were proposed.

Evaluating Blockchain Research Trend using Bibliometrics-based Network Analysis (블록체인 분야의 학술연구 동향분석: 계량정보학적 네트워크분석을 중심으로)

  • Zhu, Yu-Peng;Park, Han-Woo
    • Journal of Digital Convergence
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    • v.17 no.6
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    • pp.219-227
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    • 2019
  • This study aims to examine Blockchain research trend using bibliometrics-based network analysis. The data were collected from WoS, Scopus, Korea Citation Index and National science & Technology Information Service, from 2009 to 2018. As results, the number of publications has started increasing rapidly from 2017 and it showed the initial stage of formation of coauthor network. Words often used in the title of the publications were related to application development, controversy and technology development. In addition, the majority of domestic papers are in the subject of social science, while international papers tend to focus on engineering issues. The results of the temporal analysis show that Korean researchers' block chain 3.0 started in 2017 and are rapidly increasing in 2018. The number of citations was associated with publication year in a statistically signifiant way. By examining these research trends, we hope that this paper can be a useful basis for the development of blockchain. Future research is expected to reveal more clearly the knowledge structure and characteristics of blockchain around the world.

A Biomechanics-Based Ergonomic Analysis for Footware Development (풋웨어 개발을 위한 생체역학 기반 인간공학적 분석 : B-boy 신발 개발을 중심으로)

  • Hah, Chong-Ku;Jang, Young-Kwan;Kim, Jin-Hyun
    • Journal of Convergence for Information Technology
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    • v.9 no.8
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    • pp.140-147
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    • 2019
  • The purpose of this study is to find biomechanical parameters for optimal shoes production through an ergonomic usability assessment of five existing types of shoes preferred by B-BOY. Ten experts and ten non-experts participated in the experiment, and 12 infrared cameras (Qualis, Oqus), force plate (Kistler, 9286AA) and foot pressure plate (Zebris Gmbh, Zebris PDM-System) were used to obtain the data. The results of the study are as follows. First, P shoes with a friction coefficient of 0.38 and a free moment of 0.32 N/m/kg are desirable in terms of traction capability and safety. Second, on the cushion, it was found that the N shoes 2.51 N, sec/kg and non-expert, and 2.86 N and sec/kg were suitable. Third, it is deemed appropriate for C shoes with a forefoot average pressure of 10.11 KPa (right), 10.05 KPa (left), and V shoes with a rearfoot average pressure of 8.4 KPa (right) and 8.36 KPa (left). In conclusion, the combination of the structure and material of V shoes should be developed for traction and stability, N shoes for cushion, and walking balance for C and V shoes.

COI-Based Genetic Structure of an Exotic Snapping Turtle Chelydra serpentina Imported to South Korea

  • Baek, Su Youn;Shin, ChoRong;Kim, Kyung Min;Choi, Eun-Hwa;Hwang, Jihye;Jun, Jumin;Park, Taeseo;Kil, Hyun Jong;Suk, Ho Young;Min, Mi-Sook;Park, Yoonseong;Lee, YoungSup;Hwang, Ui Wook
    • Animal Systematics, Evolution and Diversity
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    • v.36 no.4
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    • pp.354-362
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    • 2020
  • A common snapping turtle Chelydra serpentina inhabiting North America is internationally protected as an endangered species. It is known that the individuals of common snapping turtles were imported to South Korea as pets, and after being abandoned, some inhabit the natural ecosystem of South Korea like wild animals. No genetic survey has yet been performed for the common snapping turtles imported to South Korea. Hereby, cytochrome c oxidase subunit I (COI) information, which is 594 bp long, was determined for a total of 16 C. serpentina individuals, of which one was found in nature, twelve legally imported and their descendants, and the other three were provided from the Kansas Herpetological Society, USA. The obtained data were combined with thirteen COI sequences of C. serpentina retrieved from NCBI GenBank for the subsequent population genetic analyses. The results showed that there exist five haplotypes with high sequence similarity (only three parsimoniously informative sites). In the TCS and phylogenetic analyses, all the examined C. serpentina samples coincidently formed a strong monoclade with those collected mostly from Kansas State, USA, indicating that the imported ones to South Korea are from the central North America. In addition, there found the amino acid changes and the high degree of nucleotide sequence differences between C. serpentina and C. rossignoni with some important morphological characters. It is expected that the present results could provide an important framework for systematic management and control of exotic snapping turtles imported and released to nature of South Korea.