• Title/Summary/Keyword: Image rotation

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Affine-Invariant Image normalization for Log-Polar Images using Momentums

  • Son, Young-Ho;You, Bum-Jae;Oh, Sang-Rok;Park, Gwi-Tae
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1140-1145
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    • 2003
  • Image normalization is one of the important areas in pattern recognition. Also, log-polar images are useful in the sense that their image data size is reduced dramatically comparing with conventional images and it is possible to develop faster pattern recognition algorithms. Especially, the log-polar image is very similar with the structure of human eyes. However, there are almost no researches on pattern recognition using the log-polar images while a number of researches on visual tracking have been executed. We propose an image normalization technique of log-polar images using momentums applicable for affine-invariant pattern recognition. We handle basic distortions of an image including translation, rotation, scaling, and skew of a log-polar image. The algorithm is experimented in a PC-based real-time vision system successfully.

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Content-based Image Retrieval using an Improved Chain Code and Hidden Markov Model (개선된 chain code와 HMM을 이용한 내용기반 영상검색)

  • 조완현;이승희;박순영;박종현
    • Proceedings of the IEEK Conference
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    • 2000.09a
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    • pp.375-378
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    • 2000
  • In this paper, we propose a novo] content-based image retrieval system using both Hidden Markov Model(HMM) and an improved chain code. The Gaussian Mixture Model(GMM) is applied to statistically model a color information of the image, and Deterministic Annealing EM(DAEM) algorithm is employed to estimate the parameters of GMM. This result is used to segment the given image. We use an improved chain code, which is invariant to rotation, translation and scale, to extract the feature vectors of the shape for each image in the database. These are stored together in the database with each HMM whose parameters (A, B, $\pi$) are estimated by Baum-Welch algorithm. With respect to feature vector obtained in the same way from the query image, a occurring probability of each image is computed by using the forward algorithm of HMM. We use these probabilities for the image retrieval and present the highest similarity images based on these probabilities.

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Development to Image Search Algorithm for JPEG2000 (JPEG2000기반 검색 알고리즘 개발)

  • Cho, Jae-Hoon;Kim, Young-Seop
    • Journal of the Semiconductor & Display Technology
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    • v.6 no.2 s.19
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    • pp.53-57
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    • 2007
  • In this paper, a new content-based color image retrieval method is proposed, in which both the color content and the spatial relationship of image have been taken into account. In order to represent the spatial distribution information of image, a disorder matrix, which has the invariance to the rotation and translation of the image content, has been designed. This is based on multi-resolution color-spatial information. We present our algorithm in the following section, and then verified the search results with comparison to other methods, such as color histogram, wavelet histogram, correlogram and wavelet correlogram. Experimental results with various types of images show that the proposed method not only achieves a high image retrieval performance but also improve the retrieval precision.

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Content-Based Image Retrieval using Third Order Color Object Relation (3차 칼라 객체 관계에 의한 내용 기반 영상 검색)

  • Kwon, Hee-Yong;Choi, Je-Woo;Lee, In-Heang;Cho, Dong-Sub;Hwang, Hee-Yeung
    • Journal of KIISE:Software and Applications
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    • v.27 no.1
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    • pp.62-73
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    • 2000
  • In this paper, we propose a criteria which can be applied to classify conventional color feature based Content Based Image Retrieval (CBIR) methods with its application areas, and a new image retrieval method which can represent sufficient spatial information in the image and is powerful in invariant searching to translation, rotation and enlargement transform. As the conventional color feature based CBIR methods can not sufficiently include the spatial information in the image, in general, they have drawbacks, which are weak to the translation or rotation, enlargement transform. To solve it, they have represented the spatial information by partitioning the image. Retrieval efficiency, however, is decreased rapidly as increasing the number of the feature vectors. We classify conventional methods to ones using 1st order relations and ones using 2nd order relations as their color object relation, and propose a new method using 3rd order relation of color objects which is good for the translation, rotation and enlargement transform. It makes quantized 24 buckets and selects 3 high scored histogram buckets and calculates 3 mean positions of pixels in 3 buckets and 3 angles. Then, it uses them as feature vectors of a given image. Experiments show that the proposed method is especially good at enlarged images and effective for its small calculation.

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Face Recognition based on SURF Interest Point Extraction Algorithm (SURF 특징점 추출 알고리즘을 이용한 얼굴인식 연구)

  • Kang, Min-Ku;Choo, Won-Kook;Moon, Seung-Bin
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.3
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    • pp.46-53
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    • 2011
  • This paper proposes a SURF (Speeded Up Robust Features) based face recognition method which is one of typical interest point extraction algorithms. In general, SURF based object recognition is performed in interest point extraction and matching. In this paper, although, proposed method is employed not only in interest point extraction and matching, but also in face image rotation and interest point verification. image rotation is performed to increase the number of interest points and interest point verification is performed to find interest points which were matched correctly. Although proposed SURF based face recognition method requires more computation time than PCA based one, it shows better recognition rate than PCA algorithm. Through this experimental result, I confirmed that interest point extraction algorithm also can be adopted in face recognition.

New Template Based Face Recognition Using Log-polar Mapping and Affine Transformation (로그폴라 사상과 어파인 변환을 이용한 새로운 템플릿 기반 얼굴 인식)

  • Kim, Mun-Gab;Choi, Il;Chien, Sung-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.2
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    • pp.1-10
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    • 2002
  • This paper presents the new template based human face recognition methods to improve the recognition performance against scale and in-plane rotation variations of face images. To enhance the recognition performance, the templates are generated by linear or nonlinear operation on multiple images including different scales and rotations of faces. As the invariant features to allow for scale and rotation variations of face images, we adopt the affine transformation, the log-polar mapping, and the log-polar image based FFT. The proposed recognition methods are evaluated in terms of the recognition rate and the processing time. Experimental results show that the proposed template based methods lead to higher recognition rate than the single image based one. The affine transformation based face recognition method shows marginally higher recognition rate than those of the log-polar mapping based method and the log-polar image based FFT, while, in the aspect of processing time, the log-polar mapping based method is the fastest one.

A GAN-based face rotation technique using 3D face model for game characters (3D 얼굴 모델 기반의 GAN을 이용한 게임 캐릭터 회전 기법)

  • Kim, Handong;Han, Jongdae;Yang, Heekyung;Min, Kyungha
    • Journal of Korea Game Society
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    • v.21 no.3
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    • pp.13-24
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    • 2021
  • This paper shows the face rotation applicable to game character facial illustration. Existing studies limited data to human face data, required a large amount of data, and the synthesized results were not good. In this paper, the following method was introduced to solve the existing problems of existing studies. First, a 3D model with features of the input image was rotated and then rendered as a 2D image to construct a data set. Second, by designing GAN that can learn features of various poses from the data built through the 3D model, the input image can be synthesized at a desired pose. This paper presents the results of synthesizing the game character face illustration. From the synthesized result, it can be confirmed that the proposed method works well.

Implementation of Improved Shape Descriptor based on Size Function (Size Function에 기반한 개선된 모양 표기자 구현)

  • 임헌선;안광일;안재형
    • Journal of Korea Multimedia Society
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    • v.4 no.3
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    • pp.215-221
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    • 2001
  • In this paper, we propose a algorithm that apply different weight-sampling values according to the directions of the contour to reduce errors that can arise in extracting the feature of an contoured object. Especially, it 8is designed to have invariant property under the circumstances like the rotation, transition and scaling. The output matrix of feature set is made through the size function of the proposed algorithm, and the euclidean distance between the output matrix and that of the original image is calculated. Experimental result shows that the proposed algorithm reduces the euclidean distance between the original image and the changed image-by 57% in rotation and by 91% in scaling.

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Development of 3D Scanner Based on Laser Structured-light Image (레이저 구조광 영상기반 3차원 스캐너 개발)

  • Ko, Young-Jun;Yi, Soo-Yeong;Lee, Jun-O
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.3
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    • pp.186-191
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    • 2016
  • This paper addresses the development of 3D data acquisition system (3D scanner) based laser structured-light image. The 3D scanner consists of a stripe laser generator, a conventional camera, and a rotation table. The stripe laser onto an object has distortion according to 3D shape of an object. By analyzing the distortion of the laser stripe in a camera image, the scanner obtains a group of 3D point data of the object. A simple semiconductor stripe laser diode is adopted instead of an expensive LCD projector for complex structured-light pattern. The camera has an optical filter to remove illumination noise and improve the performance of the distance measurement. Experimental results show the 3D data acquisition performance of the scanner with less than 0.2mm measurement error in 2 minutes. It is possible to reconstruct a 3D shape of an object and to reproduce the object by a commercially available 3D printer.

Watermarking Algorithm that is Adaptive on Geometric Distortion in consequence of Restoration Pattern Matching (복구패턴 정합을 통한 기하학적 왜곡에 적응적인 워터마킹)

  • Jun Young-Min;Ko Il-Ju;Kim Dongho
    • The KIPS Transactions:PartB
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    • v.12B no.3 s.99
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    • pp.283-290
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    • 2005
  • The mismatched allocation of watermarking position due to parallel translation, rotation, and scaling distortion is a problem that requires an answer in watermarking. In this paper, we propose a watermarking method robust enough to hold against geometrical distorting using restoration pattern matching. The proposed method defines restoration pattern, then inserts the pattern to a watermark embedded image for distribution. Geometrical distortion is verified by comparing restoration pattern extracted from distributed image and the original restoration pattern inserted to the image. If geometrical distortion is found, inverse transformation is equally performed to synchronize the watermark insertion and extraction position. To evaluate the performance of the proposed method, experiments in translation, rotation, and scaling attack are performed.