• Title/Summary/Keyword: Image Navigation

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An Experimental Study on the Slamming impact around Wedged type structure in accordance with the Weight and Height of the change (중량 및 높이변화에 따른 쐐기형 구조물 주위의 슬래밍 충격에 관한 실험적 연구)

  • Oh, Seung-Jin;Jo, Dae-Hawn
    • Journal of Navigation and Port Research
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    • v.39 no.1
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    • pp.77-82
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    • 2015
  • Slamming means that the hull hits the waves and receives impact pressure. This slamming effect may cause harm to people and when you put the hull at risk. so it is very harmful for cargo safety. Therefor slamming impact pressure should be fully considered in ship designing. In this study the model of wedged type structure are produced aimed to simulate a free fall that the experiments were carried out on different weight and free fall height. The flow field has been obtained by 2-frame grey level cross correlation PIV(Particle Image Velocimetry) method and experiment was divided into water entry and water exit. The impact pressure of free fall structure by a pressure acquisition system apply to dewetron system. The angles between a model and the water surface are adapted $15^{\circ}$ respectively. The weight change of models was given as 1.5, 1.8 and 2.0kg. To study slamming phenomenon for free fall height the experiments were carried out by the free fall height of 100, 200 and 300mm. The experimental value of the impact pressure according to the changes in weight was increase impact pressure in proportion to the increase in weight and higher free falling height has also influenced the increase in impact pressures.

Study on the elution of biostimulant for in-situ bioremediation of contaminated coastal sediment (오염된 연안저질의 현장생물정화를 위한 미생물활성촉진제의 용출특성 연구)

  • Woo, Jung-Hui;Song, Young-Chae;Senthilkumar, Palaninaicker
    • Journal of Navigation and Port Research
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    • v.38 no.3
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    • pp.239-246
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    • 2014
  • A study on the elution characteristics of biostimulating agents (sulfate and nitrate) from biostimulants which are used for in-situ bioremediation for the coastal sediment contaminated with organic matter was performed. The biostimulating agents were mixed with the coastal sediment, and then massed the mixture into ball. Two kinds of ball type biostimulant were prepared by coating the ball surface with two different polymers, cellulose acetate and polysulfone. A granular type biostimulant (GTB) was also prepared by impregnating a granular activated carbon in the biostimulating agent solution. The image of scanning electron microscopy for the biostimulant coated with cellulose acetate (CAB) showed that the inner side of the coating layer consisted of irregular and bigger size of pores, and the surface layer had tight structure like beehive. For the biostimulant coated with polyfulfone (PSB), the whole coating layer had a fine structure without pore. The elution rate of the biostimulating agents for the CAB was higher than that for the PSB, and the elution rate for the GTB was considerably higher than that for the PSB in distilled water as well as in sea water. The elution rate of the biostimulating agents in turbulent water flow was about 3 times higher than that in standing water, and the elution rate of nitrate was higher than that of sulfate from the stimulating agents.

Visibility-based Automatic Path Generation Method for Virtual Colonoscopy (가상 대장내시경을 위한 가시성을 이용한 자동 경로 생성법)

  • Lee Jeongjin;Kang Moon Koo;Cho Myoung Su;Shin Yeong Gil
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.10
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    • pp.530-540
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    • 2005
  • Virtual colonoscopy is an easy and fast method to reconstruct the shape of colon and diagnose tumors inside the colon based on computed tomography images. This is a non-invasive method, which resolves weak points of previous invasive methods. The path for virtual colonoscopy should be generated rapidly and accurately for clinical examination. However, previous methods are computationally expensive because the data structure such as distance map should be constructed in the preprocessing and positions of all the points of the path needs to be calculated. In this paper, we propose the automatic path generation method based on visibility to decrease path generation time. The proposed method does not require preprocessing and generates small number of control points representing the Path instead of all points to generate the path rapidly. Also, our method generates the path based on visibility so that a virtual camera moves smoothly and a comfortable and accurate path is calculated for virtual navigation. Also, our method can be used for general virtual navigation of various kinds of pipes.

Performance Analysis of the Powerline Communication for Condition Monitoring System of an MW Class Offshore Wind Turbine's Nacelle (MW급 해상풍력발전기 나셀의 상태 감시를 위한 전력선 통신 성능 분석)

  • Sohn, Kyung-Rak;Kim, Kyoung-Hwa;Jeong, Seong-Uk;Nam, Seung-Yun;Kim, Hyun-Sik
    • Journal of Navigation and Port Research
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    • v.40 no.3
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    • pp.159-164
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    • 2016
  • The goal of this study is to implement a communication system that can monitor the status of the nacelle using the power cable itself, without the dedicated communication lines such as an UTP cable and optical fiber for the offshore wind turbine. An inductive coupling powerline communication system for a MW class offshore wind turbine was proposed and its communication performance was demonstrated. The inductive couplers was designed for operation at up to 500 A using a ferrite composite materials. Field test was carried out on the wind farms of Jeju island. Using the iperf communication test program, we have obtained more than 15 Mbps data transmission rate through the 100 m power cable that was installed between the nacelle and the bottom of the power converter. In the data transmission stability test for a week, there was no failure ever. The minimum transmission rate was 15 Mbps and the average data rate was about 20 Mbps. Next, we have installed an infrared camera inside the nacelle in order to measure the temperature distribution and variation of the nacelle. The real-time thermal image taken by the camera was successfully sent to the monitoring system without error.

Localization of Unmanned Ground Vehicle based on Matching of Ortho-edge Images of 3D Range Data and DSM (3차원 거리정보와 DSM의 정사윤곽선 영상 정합을 이용한 무인이동로봇의 위치인식)

  • Park, Soon-Yong;Choi, Sung-In
    • KIPS Transactions on Software and Data Engineering
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    • v.1 no.1
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    • pp.43-54
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    • 2012
  • This paper presents a new localization technique of an UGV(Unmanned Ground Vehicle) by matching ortho-edge images generated from a DSM (Digital Surface Map) which represents the 3D geometric information of an outdoor navigation environment and 3D range data which is obtained from a LIDAR (Light Detection and Ranging) sensor mounted at the UGV. Recent UGV localization techniques mostly try to combine positioning sensors such as GPS (Global Positioning System), IMU (Inertial Measurement Unit), and LIDAR. Especially, ICP (Iterative Closest Point)-based geometric registration techniques have been developed for UGV localization. However, the ICP-based geometric registration techniques are subject to fail to register 3D range data between LIDAR and DSM because the sensing directions of the two data are too different. In this paper, we introduce and match ortho-edge images between two different sensor data, 3D LIDAR and DSM, for the localization of the UGV. Details of new techniques to generating and matching ortho-edge images between LIDAR and DSM are presented which are followed by experimental results from four different navigation paths. The performance of the proposed technique is compared to a conventional ICP-based technique.

The Effects of Service Characteristics of Maritime Telemedicine on Seafarer's Satisfaction and Loyalty (해양원격의료의 서비스 특성이 선원만족도 및 충성도에 미치는 영향)

  • Lee, Chang-Min;Choi, Byung-Kwan
    • Journal of Navigation and Port Research
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    • v.42 no.6
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    • pp.406-414
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    • 2018
  • The objective of this study was to analyze the effect of characteristics of maritime telemedicine (service quality, recognition or not of service, health counselling service experience or not) on seafarer's satisfaction, and also analyze the effect of seafarer's satisfaction on loyalty. This study's data was collected from the Research Report of Survey of telemedicine service subjects in 2017 conducted in the maritime telemedicine pilot project. However, only 103 seafarers who received maritime telemedicine (Tele-Monitering) services were analyzed statistically. The main results of this study were as follows. ⅰ) Better service quality led to higher levels of satisfaction, ii) High levels of seafarer's satisfaction led to high levels of loyalty, iii) Seafarers whose age is under 50 than 30 years old are less satisfied, ⅳ) In total boarding career, Seafarers with more than 5 years but less than 10 years were more satisfied than seafarers with less than 5 years, ⅴ) Seafarers with more than 10 years but less than 15 years were more satisfied than seafarers with less than 5 years, ⅵ) Seafarers with more than 15 years but less than 20 years were more satisfied than seafarers with less than 5 years, ⅶ) Also, Seafarers in excess of 20 years were more satisfied than seafarers with less than 5 years, In conclusion, ⅰ) Better service quality led to higher levels of satisfaction and loyalty. Accordingly, the improvement of service quality is not only an important factor in improving satisfaction and loyalty, but also plays an important role in forming a positive image of maritime telemedicine. ⅱ) Seafarers with younger age and lower overall total boarding career were more satisfied. It is believed that the seafarer who are willing to use telemedicine and who are willing to refer to others are young.

Accuracy Evaluation of Earthwork Volume Calculation According to Terrain Model Generation Method (지형모델 구축 방법에 따른 토공물량 산정의 정확도 평가)

  • Park, Joon Kyu;Jung, Kap Yong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.1
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    • pp.47-54
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    • 2021
  • Calculation of quantity at construction sites is a factor that has a great influence on construction costs, and it is important to calculate accurate values. In this study, topographic model was created by using drone photogrammetry and drone LiDAR to estimate earthwork volume. ortho image and DSM (Digital Surface Model) were constructed for the study area by drone photogrammetry, and DEM (Digital Elevation Model) of the target area was established using drone LiDAR. And through accuracy evaluation, accuracy of each method are 0.034m, 0.35m in horizontal direction, 0.054m, 0.25m in vertical direction. Through the research, the usability of drone photogrammetry and drone LiDAR for constructing geospatial information was presented. As a result of calculating the volume of the study site, the UAV photogrammetry showed a difference of 1528.1㎥ from the GNSS (Global Navigation Satellite System) survey performance, and the 3D Laser Scanner showed difference of 160.28㎥. The difference in the volume of earthwork is due to the difference in the topographic model, and the efficiency of volume calculation by drone LiDAR could be suggested. In the future, if additional research is conducted using GNSS surveying and drone LiDAR to establish topographic model in the forest area and evaluate its usability, the efficiency of terrain model construction using drone LiDAR can be suggested.

Development of Multi-Camera based Mobile Mapping System for HD Map Production (정밀지도 구축을 위한 다중카메라기반 모바일매핑시스템 개발)

  • Hong, Ju Seok;Shin, Jin Soo;Shin, Dae Man
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.6
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    • pp.587-598
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    • 2021
  • This study aims to develop a multi-camera based MMS (Mobile Mapping System) technology for building a HD (High Definition) map for autonomous driving and for quick update. To replace expensive lidar sensors and reduce long processing times, we intend to develop a low-cost and efficient MMS by applying multiple cameras and real-time data pre-processing. To this end, multi-camera storage technology development, multi-camera time synchronization technology development, and MMS prototype development were performed. We developed a storage module for real-time JPG compression of high-speed images acquired from multiple cameras, and developed an event signal and GNSS (Global Navigation Satellite System) time server-based synchronization method to record the exposure time multiple images taken in real time. And based on the requirements of each sector, MMS was designed and prototypes were produced. Finally, to verify the performance of the manufactured multi-camera-based MMS, data were acquired from an actual 1,000 km road and quantitative evaluation was performed. As a result of the evaluation, the time synchronization performance was less than 1/1000 second, and the position accuracy of the point cloud obtained through SFM (Structure from Motion) image processing was around 5 cm. Through the evaluation results, it was found that the multi-camera based MMS technology developed in this study showed the performance that satisfies the criteria for building a HD map.

Scaling Attack Method for Misalignment Error of Camera-LiDAR Calibration Model (카메라-라이다 융합 모델의 오류 유발을 위한 스케일링 공격 방법)

  • Yi-ji Im;Dae-seon Choi
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.33 no.6
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    • pp.1099-1110
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    • 2023
  • The recognition system of autonomous driving and robot navigation performs vision work such as object recognition, tracking, and lane detection after multi-sensor fusion to improve performance. Currently, research on a deep learning model based on the fusion of a camera and a lidar sensor is being actively conducted. However, deep learning models are vulnerable to adversarial attacks through modulation of input data. Attacks on the existing multi-sensor-based autonomous driving recognition system are focused on inducing obstacle detection by lowering the confidence score of the object recognition model.However, there is a limitation that an attack is possible only in the target model. In the case of attacks on the sensor fusion stage, errors in vision work after fusion can be cascaded, and this risk needs to be considered. In addition, an attack on LIDAR's point cloud data, which is difficult to judge visually, makes it difficult to determine whether it is an attack. In this study, image scaling-based camera-lidar We propose an attack method that reduces the accuracy of LCCNet, a fusion model (camera-LiDAR calibration model). The proposed method is to perform a scaling attack on the point of the input lidar. As a result of conducting an attack performance experiment by size with a scaling algorithm, an average of more than 77% of fusion errors were caused.

3D Reconstruction of an Indoor Scene Using Depth and Color Images (깊이 및 컬러 영상을 이용한 실내환경의 3D 복원)

  • Kim, Se-Hwan;Woo, Woon-Tack
    • Journal of the HCI Society of Korea
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    • v.1 no.1
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    • pp.53-61
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    • 2006
  • In this paper, we propose a novel method for 3D reconstruction of an indoor scene using a multi-view camera. Until now, numerous disparity estimation algorithms have been developed with their own pros and cons. Thus, we may be given various sorts of depth images. In this paper, we deal with the generation of a 3D surface using several 3D point clouds acquired from a generic multi-view camera. Firstly, a 3D point cloud is estimated based on spatio-temporal property of several 3D point clouds. Secondly, the evaluated 3D point clouds, acquired from two viewpoints, are projected onto the same image plane to find correspondences, and registration is conducted through minimizing errors. Finally, a surface is created by fine-tuning 3D coordinates of point clouds, acquired from several viewpoints. The proposed method reduces the computational complexity by searching for corresponding points in 2D image plane, and is carried out effectively even if the precision of 3D point cloud is relatively low by exploiting the correlation with the neighborhood. Furthermore, it is possible to reconstruct an indoor environment by depth and color images on several position by using the multi-view camera. The reconstructed model can be adopted for interaction with as well as navigation in a virtual environment, and Mediated Reality (MR) applications.

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