• Title/Summary/Keyword: Image Navigation

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The Analysis of Web Sites of Textile Exchange of B to B (기업 대 기업간(B to B) 섬유거래 웹사이트 분석)

  • 홍병숙;이은진;이지연
    • Journal of the Korean Society of Clothing and Textiles
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    • v.27 no.1
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    • pp.123-133
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    • 2003
  • The specific objectives of the study were as follows: 1) To investigate the composition system (design, usability and interactivity) of web sites of textile exchange of B to B 2) To examine and valuate contents and marketing (announcement, satisfaction and variety of contents) of web sites of textile exchange of B to B. The data were collected from search engine, portal sites of evaluation, direct contact, interview over the phone with web master of concerned web sites and the result of analytical valuation of web sites. The results of this study were as fellows: 1) The Dongsung trading intended to mainly use their homepage as a inside communication place by intranet network. The Daechang trading was mainly using their homepage as a tool of expansion of their outside export market. The etextiler was selling their web solutions through homepage. The texcom was offering the web place and useful informations to trading companies in Asia. 2) The texcom consisted text with little image to speed up for loading and navigation for usability of users. The Dongsung trading made intranet network for communication and exchange of informations of company inside. The etextiler offered a booking menu to inquiry in homepage. The Daechang trading tried to give good impression from the introduction page at homepage.

A Parallel Implementation of Multiple Non-overlapping Cameras for Robot Pose Estimation

  • Ragab, Mohammad Ehab;Elkabbany, Ghada Farouk
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.11
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    • pp.4103-4117
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    • 2014
  • Image processing and computer vision algorithms are gaining larger concern in a variety of application areas such as robotics and man-machine interaction. Vision allows the development of flexible, intelligent, and less intrusive approaches than most of the other sensor systems. In this work, we determine the location and orientation of a mobile robot which is crucial for performing its tasks. In order to be able to operate in real time there is a need to speed up different vision routines. Therefore, we present and evaluate a method for introducing parallelism into the multiple non-overlapping camera pose estimation algorithm proposed in [1]. In this algorithm the problem has been solved in real time using multiple non-overlapping cameras and the Extended Kalman Filter (EKF). Four cameras arranged in two back-to-back pairs are put on the platform of a moving robot. An important benefit of using multiple cameras for robot pose estimation is the capability of resolving vision uncertainties such as the bas-relief ambiguity. The proposed method is based on algorithmic skeletons for low, medium and high levels of parallelization. The analysis shows that the use of a multiprocessor system enhances the system performance by about 87%. In addition, the proposed design is scalable, which is necaccery in this application where the number of features changes repeatedly.

A Study on the Navigation Control of Automated Guided Vehicle using Color Line Search (Color Line 탐색을 이용한 AGV의 주행제어에 관한 연구)

  • 박영만;박경우;안동순
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.1
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    • pp.13-19
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    • 2003
  • There are active researches on automated guided vehicles(AGV) generally used in flexible manufacturing system(FMS) or automated warehouse systems(AWS). Because existing AGV uses magnetic tapes, electric wire, RF or laser as guidelines, its installation and modification require a lot of money and time. The present study implemented AGV that detects paths marked with 50mm Yellow tape using a mono-color CCD camera. Because it uses color tape, it is easy and inexpensive to install and change lines. This study presented the structure of the developed AGV, the image Processing technique for detecting guidelines by ing the characteristics of color, and the result of operating AGV.

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Implementation of sin/cos Processor for Descriptor on SIFT (SIFT의 descriptor를 위한 sin/cos 프로세서의 구현)

  • Kim, Young-Jin;Lee, Hyon Soo
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.44-52
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    • 2013
  • The SIFT algorithm is being actively researched for various image processing applications including video surveillance and autonomous vehicle navigation. The computation of sin/cos function is the most cost part needed in whole computational complexity and time for SIFT descriptor. In this paper, we implement a hardware to sin/cos function of descriptor on sift feature detection algorithm. The proposed Sin/Cosine processor is coded in Verilog and synthesized and simulated using Xilinx ISE 9.2i. The processor is mapped onto the device Spartan 2E (XC2S200E-PQ208-6). It consumes 149 slices, 233 LUTs and attains a maximum operation frequency of 60.01 MHz. As compared with the software realization, our FPGA circuit can achieve the speed improvement by 40 times in average.

Implementation of Path Finding Method using 3D Mapping for Autonomous Robotic (3차원 공간 맵핑을 통한 로봇의 경로 구현)

  • Son, Eun-Ho;Kim, Young-Chul;Chong, Kil-To
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.2
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    • pp.168-177
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    • 2008
  • Path finding is a key element in the navigation of a mobile robot. To find a path, robot should know their position exactly, since the position error exposes a robot to many dangerous conditions. It could make a robot move to a wrong direction so that it may have damage by collision by the surrounding obstacles. We propose a method obtaining an accurate robot position. The localization of a mobile robot in its working environment performs by using a vision system and Virtual Reality Modeling Language(VRML). The robot identifies landmarks located in the environment. An image processing and neural network pattern matching techniques have been applied to find location of the robot. After the self-positioning procedure, the 2-D scene of the vision is overlaid onto a VRML scene. This paper describes how to realize the self-positioning, and shows the overlay between the 2-D and VRML scenes. The suggested method defines a robot's path successfully. An experiment using the suggested algorithm apply to a mobile robot has been performed and the result shows a good path tracking.

An Optical Flow Based Time-to-Collision Predictor

  • Yamaguchi, T.;Kashiwagi, H.;Harada, H.
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.232-237
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    • 1998
  • This paper describes a new method for estimating time-to-collision which exhibits high tolerance to noise contained in camera images. Time to collision (TTC) is one of the most important parameters available from a camera attached to a mobile machine. TTC indirectly stands far the translation speed of the camera and is usually calculated either from successive images or optical flow by using intimate relationship between TTC and flow divergence. In most cases, however, it is not easy to get accurate optical flow, which makes it difficult to calculate TTC. In this study it is proved that if the target has a smooth surface, the average of divergence over any point-symmetric region on the image is equal to the divergence of the center of the region. It means that required divergence can be calculated by integrating optical flow vectors over a symmetric region. It is expected that in the process of the integration, accidental noise is canceled if they are independent of optical flow and the motion of the camera. Experimental results show that TTC can be estimated regardless of the surface condition. It is also shown that influence of noise is eliminated as the area of integration increases.

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3D Environment Perception using Stereo Infrared Light Sources and a Camera (스테레오 적외선 조명 및 단일카메라를 이용한 3차원 환경인지)

  • Lee, Soo-Yong;Song, Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.5
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    • pp.519-524
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    • 2009
  • This paper describes a new sensor system for 3D environment perception using stereo structured infrared light sources and a camera. Environment and obstacle sensing is the key issue for mobile robot localization and navigation. Laser scanners and infrared scanners cover $180^{\circ}$ and are accurate but too expensive. Those sensors use rotating light beams so that the range measurements are constrained on a plane. 3D measurements are much more useful in many ways for obstacle detection, map building and localization. Stereo vision is very common way of getting the depth information of 3D environment. However, it requires that the correspondence should be clearly identified and it also heavily depends on the light condition of the environment. Instead of using stereo camera, monocular camera and two projected infrared light sources are used in order to reduce the effects of the ambient light while getting 3D depth map. Modeling of the projected light pattern enabled precise estimation of the range. Two successive captures of the image with left and right infrared light projection provide several benefits, which include wider area of depth measurement, higher spatial resolution and the visibility perception.

An Optimal Selection of Embedded Platform for Specific Applications (특정목적 수행을 위한 임베디드 시스템 플랫폼의 최적 선택)

  • Moon, Ho-Sun;Kim, Yong-Deak
    • 전자공학회논문지 IE
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    • v.47 no.1
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    • pp.48-55
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    • 2010
  • The goal of this paper is to determine optimal hardware platform for specific applications. In order to develop an understanding of how select the optimal platform, we focus upon the real-time embedded vehicle system for processing forward image and sound. In this paper we propose to measure parameters such as instructions, execution cycle, required memory size for program and data by using ARMulator. We have measured three types of processor cores: ARM7, ARM9 and ARM10. The results of the study indicated that the proposed methods could measure the minimal requirements of hardware platform for specific applications. By defining lower limit of hardware specifications in embedded systems, we can minimize expenses with suitable system performance without implementing the system.

A Study on the Technology Development and Application Plan for Making an Integrated Digital Map of an Electronical Navigational Chart and a Digital Terrain Map (육.해도 통합수치도 제작 기술 개발과 응용 방안)

  • 이기철;박창호;서상현;김정희;정희균
    • Journal of Korean Port Research
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    • v.14 no.2
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    • pp.209-217
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    • 2000
  • This study is to develop the technology and the ways of the practical use of the integrated digital map of and Electronical Navigational Chart(ENC) and Digital Terrain Map(DTM) for the effective and scientific based conservation, development and management. In this study, as preliminary studies to make eventual integrated maps, the concept of coastal areas are defined and the characteristics of digital maps developed by Korean Geography Institute and National Marine Investigation Institute are carefully analyzed. A test coastal map was developed based on the integrated digital map, a high resolution satellite image and Global Positioning System. Results from the edge matching analysis of coastal lines shows 8 meters difference in maximum. The problems, causes and solutions for the edge matched differences are described. Furthermore, the practical value of utilization, future use and various field of application are described based on the integrated digital map data base of coastal area.

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Using Spheroid Fish-eye Lens Distortion Correction for Image-based Virtual Environment Navigation (실사 가상환경 항해를 위해 Spheroid를 이용한 어안렌즈의 왜곡보정)

  • Shin Ju-Hong;Nam Dong-Hwan;Kwon Gi-Jun;Jung Soon Ki
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.11a
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    • pp.829-832
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    • 2004
  • 실제영상으로 가상환경을 구축해서 사용자가 가상환경을 돌아다님으로써 보다 큰 몰입감과 현실감을 제공하는 영상기반 가상현실 기술은 최근 들어 웹 기반 가상현실시스템을 구축하기 위해서 많이 사용된다. 이 기술은 가상환경 구축에 있어 항해를 쉽게 하기 위한 한 방법으로 넓은 시각 영역(field of view)을 얻을 수 있는 wide-angle 렌즈를 흔히 사용한다. 어안렌즈(fish-eye lens)는 전형적인 넓은 시각 영역을 가진 렌즈로서, 매우 큰 radial distortion 을 가진다. 왜곡을 없앤 영상을 얻기 위해 본 논문에서는 구면기하(spherical geometry) 및 사영기하(projective geometry)를 사용하여 어안영상을 보정하는 non-metric기법을 제안한다. 제안한 이 방법은, 기존의 방법들 보다는 쉽고 빠른 속도로 왜곡을 보정할 수 있으므로 어안영상의 왜곡을 보정하는 하드웨어를 효율적으로 구현할 수 있다. 그리고 spheroid 를 이용해 좀 더 왜곡을 정확히 보정방법과 별도의 서보 모터 없이 pan/title 를 가능케 하는 시점이동에 따른 왜곡 보정 방법을 제시한다.

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