• Title/Summary/Keyword: Idea Company

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The Design of Gamification to Improve Youth's Creativity : The Cases of 'Idea League' and 'Idea Company' (청소년의 창의성 향상을 위한 게이미피케이션 설계 방안 : '아이디어 리그' 및 '아이디어 컴퍼니' 사례)

  • Chung, Do-Bum;Jang, Hye-Jeong;Lee, Kyuhong;Lee, Hwanjoo
    • Journal of Korea Game Society
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    • v.19 no.1
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    • pp.47-60
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    • 2019
  • This study presents the cases of 'Idea League' and 'Idea Company' designed to improve the creativity of youth, the protagonist of the future startup in 'Idea Maru' platform. The 'Idea League' is a service where youths suggest ideas about questions that require creativity, and it can be fun to compete rankings of ideas or directly evaluate other ideas. Besides, 'Idea Company' is a service for youths to establish a virtual company, and they can receive mentoring and simulated investment for the established virtual company. The result of this study suggests that gamification can be applied in non-game areas, and it will contribute to spreading positive perception of the game.

Assessment of Ammunition Companies Using the IDEA Model (IDEA를 이용한 탄약중대의 효율성 평가)

  • Bae, Young-Min;Kim, Jae-Hee;Kim, Sheung-Kown
    • IE interfaces
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    • v.19 no.4
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    • pp.291-299
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    • 2006
  • In order to enhance sustainable war fighting capabilities, it is important to maintain a good ammunition support system. In this paper, we evaluate the performance of ammunition companies using Imprecise Data Envelopment Analysis (IDEA)-BCC and IDEA-Additive model, which can deal with imprecise data in DEA. The input variables of IDEA models were selected by stepwise multiple regression analysis. With the regression model, we could choose the number of soldiers, officers, and ammunition warehouses as input variables that have significant effects on the output performance. Then, we applied the IDEA-BCC model with the concept of potential efficiency. The results of the model indicate that 8 out of 16 ammunition companies are efficient, 7 are inefficient, and 1 is potentially efficient. We could also identify the possible input excesses and output shortfalls to reach the efficient frontier using the IDEA-Additive model.

Analysis of inventory strategy of middle-small company which are ordered form large company which product using JIT(just in time) system (JIT를 적용하는 대기업에 납품하는 중소기업의 재고정책)

  • 이상복
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1997.10a
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    • pp.117-120
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    • 1997
  • In this paper, we analyze Inventory Strategy of our country middle-small Company which are ordered form large Company which product using JIT(just in time) System. Until now, we have not found a good inventory strategy for middle small Company which such like above. In this paper, we first simply survey product lead time, lot size and safety inventory in continuous product system which idea can be adapted our object. We try to mathematical modelling of product lead time, total inventory cost of bur country middle-small Company. We suggest inventory strategy for middle-small Company.

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An Analytical Investigation for Nash Equilibriums of Generation Markets

  • Kim Jin-Ho;Won Jong-Ryul;Park Jong-Bae
    • KIEE International Transactions on Power Engineering
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    • v.5A no.1
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    • pp.85-92
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    • 2005
  • In this paper, Nash equilibriums of generation markets are investigated using a game theory application for simplified competitive electricity markets. We analyze the characteristics of equilibrium states in N-company spot markets modeled by uniform pricing auctions and propose a new method for obtaining Nash equilibriums of the auction. We assume that spot markets are operated as uniform pricing auctions and that each generation company submits its bids into the auction in the form of a seal-bid. Depending on the bids of generation companies, market demands are allocated to each company accordingly. The uniform pricing auction in this analysis can be formulated as a non-cooperative and static game in which generation companies correspond to players of the game. The coefficient of the bidding function of company-n is the strategy of player-n (company-n) and the payoff of player-n is defined as its profit from the uniform price auction. The solution of this game can be obtained using the concept of the non-cooperative equilibrium originating from the Nash idea. Based on the so called residual demand curve, we can derive the best response function of each generation company in the uniform pricing auction with N companies, analytically. Finally, we present an efficient means to obtain all the possible equilibrium set pairs and to examine their feasibilities as Nash equilibriums. A simple numerical example with three generation companies is demonstrated to illustrate the basic idea of the proposed methodology. From this, we can see the applicability of the proposed method to the real-world problem, even though further future analysis is required.

Learning C Language Using Robots

  • Kim, Seung-Han;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.119-122
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    • 2005
  • Lego company created a set called Robotic Invention System as a kind of Mindstorm set. This system helps to understand the technology of both robot and programming language. It also improves creativeness by building and controlling the robot we make. This paper will introduce basic idea of controlling the RCX(Programmable Lego Block) in C language. Also, this paper will show different idea of teaching C language by using other types of robots.

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Determination of Information System Development Priority Using Quality Function Deployment: Applied to a Motor Company Case (품질 기능 전개를 이용한 정보시스템 개발 우선순위 결정 방법: 자동차 회사 적용 사례를 중심으로)

  • Han, Chang-Hee;Choi, Sang-Hyun;Kim, Jae-Kyeong;Lim, Seong-Kook;Kim, Soung-He
    • Asia pacific journal of information systems
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    • v.8 no.1
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    • pp.27-42
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    • 1998
  • In a competitive environment, selecting and effectively pursing the right information system investments can be a key factor in sustaining corporate viability and prosperity. This study applies quality function deployment(QFD) to the determination of information system development priority. The intent of QFD is to incorporate the needs of a customer through the various stages of product planning and manufacturing into a final product. The basic idea of our study is to translate the core competence and the competitive environment into the business strategy, and the critical success factors, and subsequently into information system development priority. Our method is applied to a motor company for the determination of the information system development priority. The company case is illustrated step by step with real data of the company and motor market.

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A Study on the Factors of Employee Suggestion Systems: Comparing manufacturing and non-manufacturing firms (기업혁신 수단으로서 사원제안제도의 영향요인에 관한 연구: 제조업과 비제조업 비교)

  • Baek, Sang-Yong
    • Journal of Korea Technology Innovation Society
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    • v.9 no.3
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    • pp.451-470
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    • 2006
  • This study aims to test factors on the success of Employee Suggestion Systems (ESS). Considering the difference between manufacturing and non-manufacturing firms in the use of ESS, this study analyzes the impact of the industrial sector. Partial Least Square (PLS) is employed to analyze data front employees in an automobile company and a bank. The result shows that there is no distinctive difference between two industries but there are some differences in the strength of the relationships such as e impact of pro-activity on idea generation, the work improvement on idea generation and idea generation on idea submission. Some suggestions for managing ESS in non-manufacturing firms are presented.

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Ideation Methodology of Startup Using Netnography Analysis on Online Community (온라인 커뮤니티의 네트노그라피 분석을 통한 창업 아이디어 도출 통합모델 제안)

  • Oh, Seunghee;Park, Sanghyeok;Park, Soonhwa
    • Journal of Information Technology Applications and Management
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    • v.28 no.3
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    • pp.1-21
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    • 2021
  • Recently, the importance of entrepreneurship based on innovative ideas is being emphasized. Most startup companies misunderstand that a good solution is a good idea, so they try to start a business by choosing an idea that prioritizes solutions, products, and technology rather than problem-first. However, to be a successful startup, it is essential to focus on the quality of the problems your customers are trying to solve. The online community is a place where many people exchange their thoughts and communicate with each other through a network, and communities about consumption, a concern of modern people, are developing. Against this background, this study proposed an integrated methodology that combines big data and netnography analysis so that entrepreneurs can use online community data to derive customer-centered startup ideas. The integrated methodology was verified based on the actual start-up case, who derived a startup idea based on the data of domestic cloth diapers online cafe. The case company found customer problems based on online community data and used it to develop startup items and new products. The integrated methodology for deriving entrepreneurial ideas in this study is expected to be an important guideline that explains in detail the consumer-centered idea derivation process.

Enhanced Lighting Image Cost Saving Multi Compartment Lamp Structure (점등 이미지 차별화 및 원가 절감 다구획 램프 구조 개발)

  • Kim, Hyeong Seon
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.1
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    • pp.32-38
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    • 2022
  • In the automobile industry, lamps are frequently used as a mean to emphasize each company's brand identity. Therefore, many detailed design models have emerged in order to realize a differentiated image in preparation for competitive vehicles. Among them, the design of a multi compartment lighting image concept that realizes light divided in multiple space also being introduced by various manufacturers. In this study, in order to solve the problem of cost and weight rise that the existing multi compartment image lamp has, using TRIZ method such as functional analysis modeling and trimming. Through this process, an idea to minimize cost and weight was derived. As the idea was designed in detail, the formation of light did not go as desired, and the diffusion of light also proceeded differently than intended. In order to overcome this problem, a new concept of corrosion and diffusion structure was applied. Eventually, it overcomes various problems and successfully applied it to a real vehicle. The idea was actually reflected in the "Santa Fe" model. Later, the media focused on the lamps to which the idea was applied, and contributed to the sale of a large number of vehicles by providing consumers with a new light sensibility. During the research process, it was possible to secure a number of patents and knowledge of new design concepts.

Development of Quality Management in Small and Medium Construction Company (중 · 소규모 건설회사의 품질관리 방법 개선)

  • Lee, Geu-Sun;Yun, Yer-Wan;Yang, Keek-young
    • Journal of the Korea Institute of Building Construction
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    • v.5 no.3 s.17
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    • pp.117-124
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    • 2005
  • Quality management in construction industry becomes more significant under the existing conditions such as, increasing higher demand caused by the high value of real estate and extension of the warranty period. Therefore, this study presents the alternative idea related to the current quality management conditions of small and medium construction companies, including the difficulties and problems in qualify management, in order to develop the systematical method for the quality management in small and medium construction company.