• Title/Summary/Keyword: IT underprivileged people

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The study on the effectiveness of smart home network service for IT underprivileged people and growth service model (IT소외 계층을 위한 실질적 스마트홈네트워크서비스의 영향 및 성장형 서비스모델에 대한 연구)

  • Kim, Byoung-Soo;Ji, Yeong-Soo;Han, Kyeong-Seok
    • Journal of Advanced Navigation Technology
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    • v.15 no.6
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    • pp.1000-1007
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    • 2011
  • Home Networking will be implementing the interactive network by home appliances over wireless/wireline network framwork. That is, Home appliances, which are being operated within home space configure the network through wireline/wireless network infrastructure for interworking and interacitive services by external internet access. Based on home networking, smarthome is home space where can use automatic telecommunication and interactive service by home appliances. we can call smarthome based on home networking infrastructure as the conceptual gateway for evolving future converged space like u-city. From simple home control service to home automation service over home networking infrastructure, smarthome service is evolving to up-to-date intelligent life environment in growth of IT technology. however, its service model development was based on supplier-centered based on advanced IT technology. because of this situation, smarthome service has not been acknowledged IT underprivileged people as well as IT early-adaptor. so, this research paper will consider and try to find out what will be the feasible factors to make the best service for IT underprivileged people.

Investigation of Perceived Discomforts and Suggestion of a Procedure for the Universal Design of Housing (주거시설의 유니버설 디자인을 위한 활동실태조사 및 불편 설계요소 개선 절차 제안)

  • Kim, Chung-Sik;Lee, Dong-Hun;Kim, Hee-Jin;Chung, Min-K.
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.5
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    • pp.797-810
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    • 2010
  • This study examined perceived discomforts encountered in residential facilities such as individual houses and apartments, and suggested a procedure for improving the problems in the living residence. The participants consisted of two groups of people: normal and underprivileged people; the underprivileged group was classified into 3 sub-groups: elderly people (over 65 years old), handicapped people and pregnant women. To identify inconvenient places and design factors in the residential housing, a total of 200 subjects (50 for each group) participated in the survey using the 7-point Likert scale. As a result, all the user groups mainly answered a high degree of discomfort due to narrow parking places, doorsills, and height differences between floors. The elderly, the handicapped, and the pregnant women replied that it is uncomfortable to use ramps and utility rooms. In a follow-up study, one-to-one in-depth interviews were conducted with some of the participants to analyze the detailed causes of inconvenient places and design factors. This study also suggested the procedure for solving the problems in various design factors from perspective of universal design, by considering prior studies which focused on a certain user group like the elderly. This procedure was suggested to consider as many user groups as possible at the same time. The results can be used to understand the discomforts of various user groups on residential housing. The procedure can also be used to develop universal design guidelines for the living residence.

Study on Current Status and Cause Analysis of Digital Divide for Low-Income Class in Korea

  • Woochun Jun
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.4
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    • pp.304-310
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    • 2023
  • With the development of information and communication technology, modern people are receiving various benefits, and knowledge and use of information and communication technology are becoming essential qualities in modern people's lives. There are people who do not enjoy the rich benefits of this information and communication society, and the so-called 'digital divide' acts as an obstacle that prevents the information and communication from enjoying a rich life. Currently, there are four major information underprivileged classes in Korea, the disabled, the elderly, low-income class and farmers and fishermen, respectively. The purpose of this study is to identify the current status of the digital divide for the low-income class and to analyze the causes of the digital divide. To this end, in this study, we analyze statistics on digital divide at the national level and analyzed the digital divide of low-income class from three perspectives: information access, information capability, and information use. As a result of the analysis, it was found that the lack of information capability was the biggest cause of the digital divide, and in particular, information management ability was the most insufficient among information capabilities.

Improvement Plans of Urban Policies for the Realization of a Barrier-Free City (무장애도시 구현을 위한 도시정책 개선방안에 관한 연구)

  • YOON, Jae-Bong;KIM, Ji-Hyeon;OH, Se-Kyung
    • Journal of the Korean Association of Geographic Information Studies
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    • v.24 no.4
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    • pp.26-40
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    • 2021
  • This study aims to propose improvement plans and directions of existing policies to build a Barrier-Free city for the socially underprivileged. We conducted correlation analysis and T-test based on the results of a survey of the general public including the socially underprivileged to understand how their satisfaction with the use of facilities close to their daily lives, such as housing, sales·business facilities, affects their happiness. The results are as follows: First of all, the socially underprivileged experienced discomfort and barriers in urban life more than the privileged, and there was a negative(-) correlation between the degree of discomfort and barrier that the socially underprivileged experienced and happiness in urban life. Second, as a result of analyzing the difference in satisfaction with the life·welfare·leisure environment indicators, the satisfaction with the life environment showed a significant difference between the socially underprivileged and the privileged, and it was found that satisfaction in the life environment had the greatest effect on happiness to the socially underprivileged. We examined the current status and the spatial distribution of BF-certified facilities, one of the representative policies for the socially underprivileged to support their urban life without any obstacles, based on the above outcome, and most certified facilities were concentrated in welfare environment. In addition, we used ArcGIS to analyze that BF-certified facilities have been being supplied to people who really need them and saw that the spatial distribution of the socially underprivileged (elderly, children, and infant) and the distribution of BF certification facilities were somewhat consistent, but were intensively supplied to urban areas.

Development of Wearable Device for Hearing Impaired people Using Arduino

  • Jeon, An-Gyoon;Jeong, Dong-won;Lee, Sang-Hyun
    • International journal of advanced smart convergence
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    • v.8 no.4
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    • pp.214-220
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    • 2019
  • Hearing impaired people are apt to be in danger because they can't detect danger with sound. Hearing impaired people have less risk-detection ability than non-disabled people because of lack of hearing. There are many devices to help the hearing impaired, such as hearing aids. A hearing aids can be helpful, but it may not be available depending on the degree or type of hearing loss for example, to the hearing-impaired people with little remaining hearing of high frequencies, ordinary hearing aids are not very useful for understanding the high frequency consonants and it requires a high cost, from thousands to tens of thousands of dollars. Also, it is difficult for the underprivileged, such as the low-income bracket and the elderly, to use them because they are difficult to manage. Therefore, this paper describes the development of low-cost wearable device to assistant a hearing-impaired people using Arduino. Also, it accepts values from switches or sensors and can control external electronic devices such as LEDs and motors to create objects that can interact with the environment. In this is paper, through sound sensors, the ambient sound was taken as an analogue value and transmitted to the aduino board, and the vibration motor was operated when the noise was generated, so that the user could be aware of the occurrence of danger.

Interface Design for Service Improvement of Unmanned Ordering Device to the Digital Underprivileged (디지털 소외계층의 무인주문기기 서비스 향상을 위한 인터페이스 설계)

  • Oh, Am-Suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.11
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    • pp.1592-1598
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    • 2022
  • This paper proposes an improvement system for the marginalized digital underprivileged of these services due to the lack of intuition and usability for the recently increasing number of unmanned ordering devices' interfaces and device environments. The problem with kiosk service is that it lacks intuition among design principles and cannot be used by wheelchair passengers in environments that meet general standing standards. To solve this problem, we propose a service that can use kiosk-like environments on mobile devices by photographing QR codes with mobile devices. As a result of the experiment, people in their 20s did not experience difficulties in using the existing kiosk model, but in the case of the elderly, it was difficult to use the kiosk, so they asked for help. The improved kiosk model was carried out in their 20s without difficulty, and the results showed that it was carried out without difficulty even in the case of the elderly.

As the social role of public art cartoon.animation : Mainly in Urban space (공공미술로서 만화.애니메이션의 사회적 역할 : 도시공간을 중심으로)

  • Yu, Sung-Ha
    • Cartoon and Animation Studies
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    • s.24
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    • pp.199-222
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    • 2011
  • While Korea has actively discussed the fields of comics and animation, with an aim toward public art and publicity for cultural welfare, research on public cultural content for the underprivileged and their regions is in fact lacking. The Korean government has also tried to improve Korea's cultural welfare, but its benefits have failed to be evenly given to the underprivileged. Therefore, we need to take greater interest in the underprivileged and their regions. Korea should work to correct the unbalance among regions in the field of cultural welfare (cultural differences between the capital area and other regions, and between new towns and old), as well as improve the living environments of isolated areas. For this reason, such a public art project should be conducted from two directions. First, the underprivileged living in poor conditions should be allowed to live in clean and cultural environments. And second, public art, comics, and storytelling through animation should be formed with an eye on urban culture. This project aims to focus on improving "the quality of citizens' lives" through creating the unique characteristics and landscape of the city. It will be presented through the use of public art, which presents the elements of the city with charm and vitality. The two directions stated above are our urgent tasks. Public art, comics, and animation storytelling regarding the history, culture, and natural resources of the region will develop with the affection and pride of the citizens, and public art will help create an environment that allows people to discuss their issues. In addition, it will be cultural environments that will allow all citizens to enjoy beautiful streets and events. This project will be an opportunity to realize cultural democracy by pursuing social values such as publicity, communication, equality, and participation.

A Proposal of the Direction of Cultural Welfare Based on ICT: Focusing on Experience Center for Arts and Culture (ICT기반 문화복지의 방향성 제시: 문화예술체험관 중심으로)

  • Lim, Young-June;Lee, Young-Suk
    • Journal of Digital Contents Society
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    • v.18 no.8
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    • pp.1567-1576
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    • 2017
  • This study presented the direction of cultural welfare based on ICT. For this purpose, it examined the direction of government policies and the status of cultural welfare services and it analyzed art galleries and museums focusing on experiences of cultural welfare services in a home and abroad. As a result, the museum has many changes depending on the media environment, unlike art gallery. In the age of media 1.0, the audience has experienced in real museums. As time goes by, in the age of media 2.0, the customer has opportunity to experience in virtual museums. It seems that there are many differences factor of a media environment, target (exhibits), accessibility, consumption and information. Finally, this study suggested the environmental change factors of Korean ICT cultural welfare service through this. In the future, it will be necessary to continue research on the possibility of expanding cultural welfare services for cultural enjoyment to the underprivileged.

Universal Design Principles for Forest Welfare Service Using Semantic Network Analysis - Focusing on the Yumyeongsan Natural Recreational Forest - (의미 네트워크 분석을 활용한 산림휴양공간의 유니버설 디자인 원칙 연구 - 유명산 자연휴양림을 중심으로 -)

  • Lee, Jae-Hyuck;Min, Kyung-Hun;Son, Yong-Hoon
    • Journal of Korean Society of Rural Planning
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    • v.21 no.2
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    • pp.51-61
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    • 2015
  • The necessity of universal design for forestry is increasing. Although several studies applied universal design in forest site, they had been only concentrated on the barrier-free design for the limited activities rather than overall utilization for considering all visitors from the disabled, the elderly and the infirm to the baby and child. The purpose of this study is to find out the principle of the universal design within forest welfare service facilities by analysing how socially disadvantaged people perceive overall usage of natural recreation forest area. This study figures out the main principles of universal design in forest welfare through analyzing usage of children and disabilities in Yumyeongsan natural recreation forest where is one of the popular type of forest welfare area. By doing focus interviews targeted on children and disabilities, the results are analyzed through semantic network analysis, objectively. The result proves that universal design in forest welfare area contains four principles; convenience, safety, diversity and amenity. Also it confirmed that disabilities need better internal space facilities and priority care. Through those characters of universal design, forest area will be able to cover more various type of users as forest welfare area.

Inclusive Innovation in India: Historical Roots

  • Krishna, Venni V
    • Asian Journal of Innovation and Policy
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    • v.6 no.2
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    • pp.170-191
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    • 2017
  • Inclusive innovation refers to different types and forms of innovation activities or performance by which we can get more for lesser cost and which could cater and meet the needs and demands of more people. The essence of inclusive innovation is to help poor, marginalized and underprivileged sections of society to improve their livelihoods and enable them to climb up the socio-economic ladder. In the current phase of economic slowdown, increasing unemployment and inequalities, World Bank, OECD and various governments are turning towards inclusive innovation as a new source of optimism or even as a new innovation strategy. Whilst it is being reframed or packaged as a novel or a new strategy, one can trace its historical roots to the AT movement and the Gandhian ideas of economy and society in the 1940s and 1950s. These ideas have inspired and influenced a range of individuals, institutions and civil society groups in inclusive innovation.