• Title/Summary/Keyword: IT 대중화

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Front Face Analysis for Sasang Constitution Classification of Twenties Women (20대 여성의 사상체질 분류를 위한 정면부 얼굴 요소 분석)

  • Lee, Se-Hwan;Kim, Bong-Hyun;Ka, Min-Kyoung;Park, Sun-Ae;Cho, Dong-Uk;Kim, Seung-Youn
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.05a
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    • pp.131-134
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    • 2008
  • 한의학의 대중화와 세계화를 위해서는 타 의학과의 차별화와 진단의 객관성 확보가 매우 중요하며 이를 위해서는 한의학의 독창적인 의료체계인 사상의학을 통해 차별화를 이루고 또한 객관성 확보를 위해 IT 공학기술과 연계하여 진단기술을 개발한다면 효율적일 것으로 예상한다. 본 논문에서는 사상의학의 체질 분류를 목적으로 하여 체질 분류법 중 용모사기론을 기반으로 한 안면 영상을 통한 사상체질 분류시스템을 개발하기위해 20대 여성을 대상으로 안면 영상을 수집하고 피실험자에 대한 체질분류 작업을 진행하여 안면 요소와 체질 간의 상관관계를 분석하여 체질별 차이를 나타내는 항목을 설정하고 이에 대한 분석을 실험을 통해 수행하고자 한다.

The study of standardization plan and usefulness of Moxa Combustion (뜸의 대중화 및 유용성 방안에 대한 연구)

  • Lee, Geon-mok;Lee, Kil-soong;Lee, Seung-hun;Chang, Jong-duk;Seo, Eun-mi;Choi, Jung-sun;Kim, Yang-jung
    • Journal of Acupuncture Research
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    • v.20 no.6
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    • pp.63-79
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    • 2003
  • Objective: It makes a through study on the popularization and usefulness paln of Moxa Combustion, therefore popularizing practical use of that. Methods: It was based on the established treatises and books, in order to studying about the literature of Moxa Combustion Results & Conclusions: It makes a through study on the whole of Moxa Combustion, the results as follows. 1. We explained(illustrated) the origin, history, classification and mechanism(effect) of Moxa Combustion 2. The study of standardization plan of Moxa Combustion for popularization - The thermal stimulation of Moxa Combustion was decided the characteristic pattern of combustion temperature by moxa burning and that makes a measure to grasp the effective action of Moxa Combustion upon human body. Thereupon it is necessary to continue further studies by analysing the characteristic pattern of combustion temperature by moxa burning and there clinical effects in practice. 3. The usefulness of Moxa Combustion - The therapeutic effect of Moxa Combustion are hematopoiesis(increase the blood), analgesic function, increase the immunity, antioxidant activity, diuretic action, control of hormone(endocrine gland), supression of carcinogenesis, increase the self involution(natural healing), decrease of GOT/GPT, Glucose, Cholesterol level.

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Effect of Home Network on Housing Selection (홈네트워크가 주택선택에 미치는 영향)

  • Chung, Jae-Ho;Cho, Su-Hee
    • The Journal of the Korea Contents Association
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    • v.7 no.7
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    • pp.144-152
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    • 2007
  • The home network service which has been set up in the high price residential-commercial composition building of high price is supplied in the general apartment plentifully recently. But it has been supplied without accurate grasp under the aim of the most up-to-date IT industry and the convenient characteristic of life. In this research we research the present condition of network service in domestic and analyze the recognition degree of network service and the need using survey method. We find that the recognition degree is very high and a main considerable factor to purchase a house. However they prefer to be supplied as option rather than as lump. The consumers are ready to pay an addition expense for home network. It explain that they expect considerably home network service and home network system should be developed as considering the various individual characteristics.

Trend analysis of X Window used in Linux (리눅스에 사용되는 X 윈도 동향 분석)

  • Sung, Kyung
    • Journal of Digital Contents Society
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    • v.18 no.7
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    • pp.1393-1401
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    • 2017
  • The Linux operating system is expanding to include desktops and servers, as well as mobile devices, automobiles and embedded devices, and is the dominant operating system category because it is freely available and open source software. However, the desktop market is dominated by Microsoft's Windows, and Apple's Mac OS is increasingly dominated by enthusiasts, but Linux's growth is stagnant. An important element to make up for this deficiency is the X Window System. Most Linux distributions still use the traditional X.org server as the X Window System, but it is heavy and slow. To replace it, a new X window system called Wayland emerged. Wayland is small and light enough to fit on an embedded or mobile device, so it can be mounted on the IoT related device as well as on the desktop. With the advent of Wayland, the change in the X window will accelerate the popularization of Linux.

A Structural Equation Modelling of the Relationship between User Experience, Self-efficacy and Game Performance in Healthcare Serious Gam (체감형 헬스게임에서 사용자경험과 자기효능감이 게임 만족도와 성과에 미치는 영향)

  • Noh, Ghee-Young
    • Journal of Korea Game Society
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    • v.12 no.2
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    • pp.15-29
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    • 2012
  • In order to predict satisfaction and performance of sensible healthcare game using motion recognition sensor, this study analyzed the effects of flow, presence and social cognitive factor and then, it attempted to verify structural relationships thereof. Self-efficacy, being a social cognitive factor, was found to affect the level of functional satisfaction of health game but it showed no direct effect to intention of using game. Flow experience was also observed to be a meaningful predictor for the level of functional and entertainment satisfaction in the direction hypothesized. It is also shown that presence exerts a direct effect on functional satisfaction. Finally, it is discovered that functional satisfaction has meaningful influence on entertainment satisfaction as well as future intention to use. The results verifies that even in sensible healthcare game, user experience and social cognitive factor have significant effects on satisfaction and performance of a serious game.

Implementation of Smart TV Application using HTML5 and Health Bicycle (HTML5와 헬스자전거를 이용한 사용자 체감형 스마트TV Application 개발)

  • Park, Jin-Tae;Hwang, Hyun-Seo;Moon, Il-Young
    • Journal of Advanced Navigation Technology
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    • v.18 no.1
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    • pp.101-106
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    • 2014
  • Smart TV is to form a market of new industries along with the smartphone that appeared in the early 2000s. With the development of IT technology and the emergence of smart phones, user to pursue the application of high satisfaction. The smartphone has to meet the needs of the user in a variety of applications. However, Smart TV which led to a decrease in the development of a member of the application that reflect the needs of the user. Smart TV is popularized, the approach may be used instead of the application of high specification, the smart TV feel to be a smart are required to meet the needs of the user. Therefore in this paper, using the latest IT technology to provide a smart TV applications. This provides a feeling in conjunction as a system of one smart TV, smartphone, the exercise bike like to travel the distance of the actual user. For this reason to use WebOS, HTML5, Web sockets, the technology of Android.

The Research and the Development Case of Smart phone based Serious Gamed Application with traditional cultural materials : Focused on the game "Find the wrong picture on Sacheonwang(四天王)" (문화원형을 활용한 모바일 기능성게임 개발에 관한 연구 : 사천왕(四天王)을 틀린그림찾기를 중심으로)

  • Lee, Young-Suk
    • Cartoon and Animation Studies
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    • s.35
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    • pp.271-289
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    • 2014
  • This study produced the serious game based of Sacheonwang for the smart phone. The popularization of smart phone has expanded the contents market. However the game content made of various Korean traditional cultures is just few. According to this problem, it considered Sacheonwang (Dongbang Jigukcheonwang, Bukbang Damuncheonwang, Namban jungcheonwang, Seobang Gwangmokchoenwang) and tried to develop the serious game application of smart phone based on the Korean traditional culture. It modernized the 4 types of Sacheonwang analyzed the characteristics, and it was created to super deformed characters. It suggested the production and development of game using Sacheonwang character and the Buddhist image. This study looked at the contents of the Buddhist and developed the Buddhist civilization and applied on the game contents to extend Korean traditional culture and interact Korean traditional culture. This study, therefore, will develop the Korean traditional characters and the game content using the research of the Buddhist cultural elements.

Design of safety equipment for the parking (자동차 주ㆍ정차를 위한 안전장비 디자인에 관한 연구)

  • 김기수
    • Archives of design research
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    • v.16 no.1
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    • pp.281-288
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    • 2003
  • Beyond the millennium industrial development affects all of our life, and the growth of the automobile among them provides us with convenience of the living. One, however, was regarded as important to recognize the safety of the parking rather today than any past, getting together with the increasing auto population into the popularization gradually. It was needed to develope an active system and safety equipment in order to protect against an accident because there were so many accidents during the parking about which one felt relief. The objectives of this study was to develop a supporting structure with high static friction, adapt to various road environments, such as an unpaved road, a wet paved road, controling an angle, considering a portable and moveable device in order to prevent an accident during parking. As it mentioned above, the novel supporting structure had four strengths rather than a previous supporting structure, a practical new design (1998 084336 B60C) The implication of the study was the inspiration from warning of the parking accident almost 10 % of the total traffic accident in Korea, tries to find a solution to a problem in order to decrease the parking accident, in addition, makes it regulation ,and it was implied to the orientation about the popularization and the practical use of the new supporting structure which was developed

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A Study on Recognition, Preference and Popularization of Temple Food - Among Local and Foreign Restaurant Visitors (사찰음식에 대한 인식, 기호도 및 대중화방안 연구 - 사찰음식전문점을 이용한 내·외국인대상으로)

  • Moon, Yang-Su;Lee, Sim-Yeol
    • Korean Journal of Community Nutrition
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    • v.22 no.1
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    • pp.53-62
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    • 2017
  • Objectives: This study was conducted to identify factors that influence the consumption of temple food and to find systematic methods improving the popularization of temple food. Methods: A self-administered questionnaire was applied to 304 temple food restaurant visitors, including 232 local and 72 foreign individuals. The questionnaire was designed to investigate recognition, consumption, preference and popularization of temple food among restaurant visitors. Results: The study population consisted of 30.6% men, 69.4% women. 76.3% were Korean while 23.7% were foreigners. The responses on their impression on temple food contained the words, "vegetarian" (4.64), "plain and familiar" (4.19), and "good for dieting" (4.16). The most commont reason to favor temple food was its "mild taste" (63.0%) in the local group while foreigners preferred it because it is "good for health" (35.8%). The preferred kind of side dish of the local group was roasted dish (4.40), stir-fried dish (4.39), blanched vegetables (4.36), and food boiled with sauce (4.23); foreigner's high preference was for stir-fried (4.67), Jangachi (4.63), food boiled with sauce (4.56), and Buggak (4.55).. Most respondents thought that it is necessary to maintain the traditional form of temple food. While 43.5 percent of Koreans responded that "the five pungent vegetables" could be allowed, 62.8 percent of foreign respondents said it is permissible. Conclusions: A systematic approach to improve the temple food that reflects both foreign and local preference while maintaining its originality is necessary for its globalization. Furthermore, restaurants specialized in temple food should be expanded and promoted through effective marketing strategies that would make the cuisine easily accessible and spread throughout the world.

Comparison of Dyeing Ability of Acid Hair Dye Using Chestnut Shell Dye (율피 색소를 함유한 산성 염모제의 모발 염색력 비교)

  • Lim, Dae Jin
    • Journal of the Korean Applied Science and Technology
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    • v.38 no.5
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    • pp.1273-1281
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    • 2021
  • The purpose of this study was to increase the power of color and examine the long-lasting power, which is a disadvantage of one-pack acid hair dye by using chestnut shell pigment. For this, hair dyeing power was measured using a spectrophotometer, the optical density(O.D.) value was measured to examine the degree of fading of the hair, and the elasticity of the hair was analyzed by measuring the tensile strength. As a result of comparing the results of applying different leaving times and treatment methods to the hair samples of each level, the experimental group that was heat-treated for 20 minutes showed the highest dyeing power. Then, it was confirmed in the order of 40 minutes of natural exposure, 10 minutes of heat treatment, and 20 minutes of natural exposure. And it was also confirmed that the color expression visually improved as it went up to level 10. However, at level 10, it was confirmed that some water loss occurred even after 3 days and the tensile strength was low. These findings that indicated the beauty industry will popularize a one-step acid hair dye containing various natural dye ingredients to help maintain modern people's well-being and healthy mind and body.