• Title/Summary/Keyword: IT마크

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A Digital Image Watermarking Using A Bottom-up Attention Module (상향식 주의 모듈을 사용한 디지털 워터마킹 기법)

  • Cheoi, Kyung-Joo
    • The KIPS Transactions:PartB
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    • v.15B no.4
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    • pp.293-300
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    • 2008
  • This paper takes a bottom-up attention module into consideration for digital image watermarking. A bottom-up attention module is employed to obtain the region of interest, and watermark information is embedded into the obtained region. Previous studies in digital image watermarking have been focused on the signal processing techniques, especially in waveform coding spreading watermarks over the entire target image. However, we notice that the third party's visual attention is usually concentrated on a few regions in an image but not on all of them. These regions are easy to be the target of attacks. If watermark information is inserted into these regions from the beginning, it can be detected with high correlation. Various kinds of images are tested, and the results showed good quality.

Copyright Protection for the Video image with Coded Watermarking (암호화 워터마킹을 사용한 비디오 영상의 저작권 보호)

  • Park, Young;Kim, Hang-Rae;Rhu, Ho-Joon;Kim, Jae-Won
    • Proceedings of the Korea Contents Association Conference
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    • 2003.11a
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    • pp.120-123
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    • 2003
  • In this paper, a digital watermarking scheme whichis effective in protecting a copyright of video image under an image transformation and impulse noise is proposed. The proposing scheme is to use a coded watermark that insert the personal ID of copyrighter. The recovery ability is improved by the coded watermark. Also the coded watermark is abel to trace the illegal distributors. Binary image is used as watermark image, the value of PSNR and recovered rates of watermark are obtained in order to confirm the required invisibility and robustness in watermark system. The experimental results show that image quality is less degraded as the PSNR of 98.21 ㏈. It is also observed that excellent watermark recovery is achieved under the image transformation and impulse noise.

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Robust Watermarking against Lossy Compression in Hadamard Domain (하다마드 도메인에서의 손실압축에 강인한 워터마킹)

  • Cui, Xue-Nan;Kim, Jong-Weon;Li, De;Choi, Jong-Uk
    • Journal of Internet Computing and Services
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    • v.8 no.3
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    • pp.33-43
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    • 2007
  • In this proper, we proposes a robust watermarking against the lossy compression in the Hadamard domain. The Hadamard matrix consists of only 1 or -1 and can be computed veru fast. The Hadamrd transform has the inverse transform therefore it is able to be applied into the watermarking technology. In embedding process, we select 10 coefficients from intermediate frequency domain and create two watermark patterns. In extraction process, we use the watermark patterns and compare them to detect the watermark information. When we use the standard image ($512{\times}512$) and binary watermark image ($64{\times}64$), the results of these examines are PSNR for $38{\sim}42dB$ and BER for $3.9{\sim}12.5%$. The JPEG QF between 30 and100, naked human eyes can detect to watermark image easily. The experimental results show that performance of Hadamard domain is better than those of DCT, FFT, and DWT.

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Reversible Watermarking based Video Contents Management and Control technique using Biological Organism Model (생물학적 유기체 모델을 이용한 가역 워터마킹 기반 비디오 콘텐츠 관리 및 제어 기법)

  • Jang, Bong-Joo;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.16 no.7
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    • pp.841-851
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    • 2013
  • The infectious information hiding system(IIHS) is proposed for secure distribution of high quality video contents by applying optimized watermark embedding and detection algorithms to video codecs. And the watermark as infectious information is transmitted while target video is displayed or edited by codecs. This paper proposes a fast and effective reversible watermarking and infectious information generation for IIHS. Our reversible watermarking scheme enables video decoder to control video quality and watermark strength actively for by adding control code and expiration date with the watermark. Also, we designed our scheme with low computational complexity to satisfy it's real-time processing in a video codec, and to prevent time or frame delay during watermark detection and video restoration, we embedded one watermark and one side information within a macro-block. Experimental results verify that our scheme satisfy real-time watermark embedding and detection and watermark error is 0% after reversible watermark detection. Finally, we conform that the quality of restored video contens is almost same with compressed video without watermarking algorithm.

Technologies for Forensic Marking Certification (포렌식마크 기술 평가 및 인증 기술)

  • Oh, Weon-Geun
    • Journal of Broadcast Engineering
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    • v.18 no.2
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    • pp.196-203
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    • 2013
  • The importance of Digital Rights Protection technologies, especially the forensic marking, is getting larger and larger as the demand for the digital contents is increased. But the technologies for the evaluation of forensic marking is not set up properly due to the conflicts between interested parties and technical difficulties. Therefore to evaluate the performance of forensic marking objectively, image and video modification items/levels and evaluation criteria are essential. This paper suggests the quantitative system for evaluating the performance of forensic marking objectively. By providing the opportunity to evaluate the Digital Rights Protection product in objective and quantitative manner, forensic marking industry can expedite its technology development and consumer can get objective and universally validated performance result. It is expected this technology could help revitalizing the related industries and help expediting the development of forensic mark technologies.

A Study on the Digital Watermarking Embedded Transmission of Still Image in Wireless Multimedia Communication Environment (무선 멀티미디어 통신 환경에서 정지영상 전송에 삽입되는 디지털 워터마킹에 관한 연구)

  • Jo, Song-Back;Lee, Yang-Sun;Kang, Heau-Jo
    • Journal of Advanced Navigation Technology
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    • v.8 no.2
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    • pp.169-175
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    • 2004
  • We analyzed about digital watermarking embedded transmission of still image in wireless multimedia communication environment. Also, we proposed improved watermark techniques. It effects that get in original image than method to use conventional image is less and shows robust watermark restoration ability from outside attack. Performance analysis achieved about still image and restoration of watermark information using OFDM/QPSK still image transmission system in wireless channel environment. Analysis result, VI watermark performance that influence in original image is very small. And it could know that show high restoration performance. Also, It showed superior copyright information extraction performance than image watermark in wireless channel environment of same transmission error condition.

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Design of a Markup Language for Augmented Reality Systems (증강현실 시스템을 위한 시나리오 마크업 언어 설계)

  • Choi, Jongmyung;Lee, Youngho;Kim, Sun Kyung;Moon, Ji Hyun
    • Journal of Internet of Things and Convergence
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    • v.7 no.1
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    • pp.21-25
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    • 2021
  • Augmented reality systems are widely used in the fields of entertainment, shopping, education, and training, and the augmented reality technology is gradually increasing in importance. When augmented reality technology is used for education or training, it must be possible to represent different virtual objects depending on the work stage even for the same marker. Also, since the training content varies depending on the situation, it is necessary to describe it using a training scenario. In order to solve this problem, we propose a scenario markup language for an augmented reality system that can create training content based on a scenario and connect it with an augmented reality system. The scenario markup language for augmented reality provides functions such as a method for connecting a scene, a marker and a virtual object, a method for grasping the state of equipment or sensor value, and a method for moving a scene according to conditions. The augmented reality scenario markup language can flexibly increase the usefulness and expandability of the augmented reality system usage method and content usage.

Learning Predictive Models of Memory Landmarks based on Attributed Bayesian Networks Using Mobile Context Log (모바일 컨텍스트 로그를 사용한 속성별 베이지안 네트워크 기반의 랜드마크 예측 모델 학습)

  • Lee, Byung-Gil;Lim, Sung-Soo;Cho, Sung-Bae
    • Korean Journal of Cognitive Science
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    • v.20 no.4
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    • pp.535-554
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    • 2009
  • Information collected on mobile devices might be utilized to support user's memory, but it is difficult to effectively retrieve them because of the enormous amount of information. In order to organize information as an episodic approach that mimics human memory for the effective search, it is required to detect important event like landmarks. For providing new services with users, in this paper, we propose the prediction model to find landmarks automatically from various context log information based on attributed Bayesian networks. The data are divided into daily and weekly ones, and are categorized into attributes according to the source, to learn the Bayesian networks for the improvement of landmark prediction. The experiments on the Nokia log data showed that the Bayesian method outperforms SVMs, and the proposed attributed Bayesian networks are superior to the Bayesian networks modelled daily and weekly.

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Technique for production and encoding of New dot-type Print Watermark Pattern (새로운 도트형 프린트 워터마크 패턴의 생성 및 부호화 기법)

  • Lee, Boo-Hyung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.5
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    • pp.979-984
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    • 2009
  • In this paper, the technique for production and encoding of new dot-type print watermark is proposed. The print watermark has characteristics similar to those of the digital watermark and function as link which change various first informations(texts, symbols, figures, etc) on the printed matter to secondary contents (sound, video, character, etc) corresponding each to informations on the printed matter. The proposed dot-type print watermark pattern is represented as $16{\times}16$ matrix in $0.4mm^2$ area and dots are printed on only 23 elements of $16{\times}16$ matrix. The size of each dot is so small(0.02mm)that it can not be seen. Because position of printed dots correspond to the position of each digit in binary notation in this paper, they are encoded easily and there are about 8,000,000 watermark patterns enough to express first information of printed matters. It was showed that the proposed print watermark patterns are recognized without difficulty by the own recognition device.

An Image Watermarking Method for Embedding Copyrighter's Audio Signal (저작권자의 음성 삽입을 위한 영상 워터마킹 방법)

  • Choi Jae-Seung;Kim Chung-Hwa;Koh Sung-Shik
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.4
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    • pp.202-209
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    • 2005
  • The rapid development of digital media and communication network urgently brings about the need of data certification technology to protect IPR (Intellectual property right). This paper proposed a new watermarking method for embedding owner's audio signal. Because this method uses an audio signal as a watermark to be embedded, it is very useful to claim the ownership aurally. And it has the advantage of restoring audio signal modified and especially removed by image removing attacks by applying our LBX(Linear Bit-expansion) interleaving. Three basic stages of our watermarking include: 1) Encode . analogue owner's audio signal by PCM and create new digital audio watermark, 2) Interleave an audio watermark by our LBX; and 3) Embed the interleaved audio watermark in the low frequency band on DTn (Discrete Haar Wavelet Transform) of image. The experimental results prove that this method is resistant to lossy JPEG compression as standard image compression and especially to cropping and rotation which remove a part of Image.