• Title/Summary/Keyword: I/O Server

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Wind Generation Monitoring System based on International Standard IEC61400-25 (IEC61400-25 국제표준프로토콜을 적용한 풍력 발전 모니터링 시스템 개발 사례 연구)

  • Choi, Young-Jun;Lee, Seung-Jae;Choi, Myeon-Song;Lee, Duck-Su
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.59 no.1
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    • pp.16-18
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    • 2010
  • This paper presents monitoring system based on IEC61400-25 for 750kW-class DFIG wind power generation system. It consists of wind turbine PLC, Local and Remote I/O Server, human machine interface, and Web-server. Proposed System has been demonstrated in Daegi-ri, Kangwon-do, which aims to test IEC61400-25 communication capability of monitoring system and evaluate the performance of 750kW-class WTS.

A P2P Proxy Patching Scheme on VOD System (VOD 시스템 상에서 P2P 프록시 기반의 패칭기법)

  • Kwon, Chun-Ja;Choi, Chi-Kyu;Choi, Hwang-Kyu
    • Journal of Industrial Technology
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    • v.24 no.B
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    • pp.177-186
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    • 2004
  • The main bottleneck for a VOD system is bandwidth of storage or network I/O due to the high bandwidth requirements and long-lived nature of digital video. Patching is one of the most efficient techniques to overcome the bottleneck of the VOD system through the use of multicast scheme. In this paper, we propose a new patching scheme, P2P proxy patching, for improving the typical patching technique by jointly using the proxy prefix caching scheme and the P2P proxy. In our proposed scheme, each client play a role in a proxy for multicasting a regular stream to other clients that request the same stream. Due the use of the P2P proxy and the prefix caching, the server bandwidth is required significantly less than that of the typical patching technique. In the performance study, we show that our patching scheme can reduce the server bandwidth requirements compared with the existing patching techniques.

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Wind Generation Monitoring System Based on IEC61400-25 International Standard (IEC61400-25 국제 표준 프로토콜을 적용한 풍력 발전 모니터링 시스템 개발 사례)

  • Lee, Duck-Su;Lee, Jun-Chul;Hong, Jung-Gi
    • Proceedings of the KIEE Conference
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    • 2008.07a
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    • pp.227-228
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    • 2008
  • This paper presents monitoring system based on IEC61400-25 for 750kW-class DFIG wind power generation system. It is consists of wind turbine PLC, Local and Remote I/O Server, human machine interface, and Web-server. Proposed System has been demonstrated in Daegi-ri, Kangwon-do, which aims to test IEC61400-25 communication capability of monitoring system and evaluate the performance of 750kW-class WTS.

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A Design of Buffering System Based on Slot Addressing and Reference Time for Multimedia Sewer (멀티미디어 서버를 위한 슬롯 어드레싱 및 재참조 시간 기반 버퍼링 시스템 설계)

  • 김진호;양종운;나인호
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.05a
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    • pp.269-274
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    • 2001
  • This paper is study of buffering system for multimedia server. We propose the scheme that increasing the performance of multimedia sever by using the buffer sharing scheme and slot addressing algorithm to maximize fixed buffer utilization. Also, we calculate reference time about a used block and next stream reuse that stram. As a result, we propose the buffering system satisfy the users request using the extra bandwidth that reducing multimedia server I/O.

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Remote Monitoring and Control System for Real Time Conveyor Control (실시간 컨베이어 제어를 위한 원격 감시 및 제어 시스템)

  • Kim, Sam-Ryong;Lim, In-Taek
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05b
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    • pp.979-982
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    • 2003
  • 본 논문에서는 I/O 인터페이스 제어 보드와 ISA 인터페이스 제어 보드, 그리고 레고 기반의 프로토타입을 통해 실시간 신발 공정 컨베이어 제어를 위한 원격 감시 및 제어 시스템을 구현하였다. 컨베이어를 실시간으로 제어하기 위하여 작업의 우선권을 사용자가 정할 수 있는 RTLinux를 사용하였으며, RTLinux 기반으로 디바이스 드라이브를 작성하였다. Client/server분산환경의 웹을 기반으로 실시간 시스템의 구현 및 테스트를 통해 프로토타입의 작동을 확인한다.

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Implementation of realtime H.263 Software CODEC (실시간 H.263 Software CODEC 구현)

  • 박대원;이승현;윤성규;강태성;이승열;임영환
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10c
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    • pp.632-634
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    • 1999
  • 기존의 화상전화 시스템 및 화상회의 시스템은 H/W로 구현된 H.263 CODEC을 사용한 경우는 있었지만, 컴퓨터의 성능변수와 직접적인 관계가 있는 S/W CODEC을 사용한 경우는 드물었다. 여기에 착안하여 본 연구는 PSTN 망에서의 화상회의 및 화상전화에 응용할 수 있는 실시간 H.263 S/W CODEC을 구현하였다. H.263 S/W CODEC을 MuX(Multimedia I/O Server)의 DLM으로 구현함으로써 현재 LAN 기반으로 동작하는 MuX를 PSTN망으로 확장하는데 있어 기반 기술로 사용할 수 있으며, 대역폭이 낮은 LAN 환경에서도 안정적인 화상회의가 가능하도록 하였다.

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A Method of Developing Model-based Server Performance Evaluation Tool using loop (IOCP를 이용한 모델 기반 서버 성능 측정 도구 개발 방안)

  • 김규백
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.421-423
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    • 2004
  • 대규모 클라이언트 연결과 다량의 네트워크 트래픽을 고속으로 처리해야 하는 서버의 성능을 정확히 측정하기 위해서는 네트워크 트래픽 부하를 발생시키는 것도 중요하지만, 실제 상황과 같은 서버의 오버헤드 요소를 모두 재현할 수 있어야 한다. 본 논문에서는 최근 멀티 채널 네트워크 I/O에서 뛰어난 성능을 보이는 Winoows의 IOCP 기술을 이용해 실제와 같이 대량의 클라이언트를 생성해 서버와 동시에 세션을 연결하는 방법과 모델 기반으로 도출된 테스트 시나리오를 부하 발생 패턴에 적용하는 새로운 방안을 제시한다. 이를 활용해 향후 다양한 서버의 최대 성능을 보다 정확히 측정할 수 있다.

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Development of Mobile Game Content through Interoperability between Wired and Wireless - Focused on Interoperability Types - (유무선 연동유형별 모바일게임 콘텐츠 개발)

  • Kim, Ki-Il;Kim, Mi-Jin
    • The Journal of the Korea Contents Association
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    • v.7 no.8
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    • pp.76-85
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    • 2007
  • The mobile content which adopts the subject matter of wired online game with interoperability element is in service. This is one of the plans which are the possibility of benefiting wired online game in game industry. In this paper, interoperability method of game content between wired and wireless classifies this with three branches and it tries to analyze the interrelationship of the interoperability element and interoperability types adopted in many wired online games. And, the development of interoperability server is composed of mobile server which takes charge of I/O process of mobile device and game server records all information of users in the game. With developing the content which is suitable in specific game(Ran-Online), this paper presents the development method of game content through interoperability between wired and wireless.

Addressing Concurrency Design for HealthCare Web Service Gateway in Remote Healthcare Monitoring System

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • International journal of advanced smart convergence
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    • v.5 no.3
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    • pp.32-39
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    • 2016
  • With the help of a small wearable device, patients reside in an isolated village need constant monitoring which may increase access to care and decrease healthcare delivery cost. As the number of patients' requests increases in simultaneously manner, the web service gateway located in the village hall encounters limitations for performing them successfully and concurrently. The gateway based RESTful technology responsible for handling patients' requests attests an internet latency in case a large number of them submit toward the gateway increases. In this paper, we propose the design tasks of the web service gateway for handling concurrency events. In the procedure of designing tasks, concurrency is best understood by employing multiple levels of abstraction. The way that is eminently to accomplish concurrency is to build an object-oriented environment with support for messages passing between concurrent objects. We also investigate the performance of event-driven architecture for building web service gateway using node.js. The experiments results show that server-side JavaScript with Node.js and MongoDB as database is 40% faster than Apache Sling. With Node.js developers can build a high-performance, asynchronous, event-driven healthcare hub server to handle an increasing number of concurrent connections for Remote Healthcare Monitoring System in an isolated village with no access to local medical care.

Design and Evaluation of a Channel Reservation Batch-Patching Technique for VOD Services (VOD 서비스를 위한 채널 예약 배치-패칭 방법의 설계 및 평가)

  • 하숙정;이경숙;배인한
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.357-367
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    • 2004
  • In VOD systems the number of channels available to a video server is limited since the number of channels, the video server can support, is determined by the communication bandwidth of the video server. Multicast techniques such as batching, patching and batch-patching have been proposed to reduce I/O demand on the video server by sharing multicast data. In this paper, we propose a channel reservation batch-patching technique that first applies the batching technique to hot video requests and then applies the patching technique to the batches of the hot video requests. And the proposed technique reserves a part of the channel capacity of the video server for many hot video requests, so that the hot video requests can be served without defection. The performance of the proposed technique is compared with those of Patching and Batch-Patching techniques in terms of average service latency, defection rate, fairness and frame reduction rate by simulations.

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