• Title/Summary/Keyword: Human movement behavior

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A Study on the Analysis of Walking Behavior in Transfer Stations after the Improvement of Walking Environment (보행환경개선에 따른 환승역 보행행태 분석 연구)

  • Park, Ji-Hwan;Oh, Seung Hwoon;Rhee, Jong-Ho
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.32 no.3D
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    • pp.189-196
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    • 2012
  • South Korea has achieved economic development rapidly during last 50 years. However, such fast economic development with industrialization caused skyrocketing increase of automobiles. The increase of automobile has created various problems in the cities. Problems like traffic congestion and accident, environmental pollution, noise, and vibration have done human beings, who are the principal agents harm. They have made citizens understand how important Green transportation, especially pedestrian movement, is. Recently, installation of pedestrian facilities has been expanded. If walking facilities are incorrectly designed, they can create inconvenience, danger and the state of emergency due to the lack of safety and pleasant feelings. However, since the importance of the facility designs has been neglected due to the lack of understanding, it is hard to improve the facilities. Therefore, we need various studies of walking simulation in order to research the designs for pedestrians' safety and convenience. The objective of this study is to analyze the pedestrians' behavior and movement in a transfer subway station. The improvement of walking environment was made after chasing and analyzing the pedestrians' movement which is investigated in the actual field using SimWalk simulation program.

A Study on Trend in Reinterpretation of Architectonic Programming as a Schematic Factor in Contemporary Architecture (현대건축디자인에서 개념요소로서 프로그래밍의 재해석 경향에 관한 연구)

  • 김능현
    • Korean Institute of Interior Design Journal
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    • no.25
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    • pp.272-279
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    • 2000
  • It can be characterized that contemporary architects intend to establish architectonics which can make it possible to reinterpret the attribute of movement in space and its programming differed from the traditional perception in moving in and out any space through disjoining and reorganizing human behavior and event. This intends reflect new paradigm for subjugating the compelled fuctioning of modern Architecture. This Study review those intends focused on programming as a pre-disign schema. In those intends, it connotes the effort of establishing more systemic and logical approach through deconstruction and disprogramming the existing from, space, elements and human on the basis of his own schematic conception as substitution of function in modern architecture.

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Trends in research and development of Evacuation modelling at Korea and Overseas (국내외 Evacuation modelling 연구 및 개발의 연구 동향)

  • Gu, Ji Won;Oh, Ryun Seok;Choi, Jun Ho
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2022.04a
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    • pp.233-234
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    • 2022
  • In order to minimize casualties in case of a fire in a building, it is necessary to anticipate the time required for evacuation of occupants and the delay in evacuation in advance, and prepare countermeasures for possible occurrences. In fact, various factors that cannot be predicted exist and cannot be considered by excluding them, so the risk is predicted and evaluated through quantitative evacuation modeling. In order to understand this, we analyzed domestic and international evacuation modeling research trends. For about 40 years, starting with the characteristics of human movement, an evacuation modeling technique based on scientific methods has been developed through actual fire accident cases and various real-world experiments with humans. Then, in order to analyze the natural reaction of humans, which has a decisive influence in the recognition and decision-making phase, evacuation modelling studies have been conducted in depth using psychological and physical experimental methods.

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DRIVER BEHAVIOR WITH ADAPTIVE CRUISE CONTROL

  • Cho, J.H.;Nam, H.K.;Lee, W.S.
    • International Journal of Automotive Technology
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    • v.7 no.5
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    • pp.603-608
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    • 2006
  • As an important and relatively easy to implement technology for realizing Intelligent Transportation Systems(ITS), Adaptive Cruise Control(ACC) automatically adjusts vehicle speed and distance to a preceding vehicle, thus enhancing driver comfort and safety. One of the key issues associated with ACC development is usability and user acceptance. Control parameters in ACC should be optimized in such a way that the system does not conflict with driving behavior of the driver and further that the driver feels comfortable with ACC. A driving simulator is a comprehensive research tool that can be applied to various human factor studies and vehicle system development in a safe and controlled environment. This study investigated driving behavior with ACC for drivers with different driving styles using the driving simulator. The ACC simulation system was implemented on the simulator and its performance was evaluated first. The Driving Style Questionnaire(DSQ) was used to classify the driving styles of the drivers in the simulator experiment. The experiment results show that, when driving with ACC, preferred headway-time was 1.5 seconds regardless of the driving styles, implying consistency in driving speed and safe distance. However, the lane keeping ability reduced, showing the larger deviation in vehicle lateral position and larger head and eye movement. It is suggested that integration of ACC and lateral control can enhance driver safety and comfort even further.

Effects of LED on Emotion-Like Feedback of a Single-Eyed Spherical Robot

  • Onchi, Eiji;Cornet, Natanya;Lee, SeungHee
    • Science of Emotion and Sensibility
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    • v.24 no.3
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    • pp.115-124
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    • 2021
  • Non-verbal communication is important in human interaction. It provides a layer of information that complements the message being transmitted. This type of information is not limited to human speakers. In human-robot communication, increasing the animacy of the robotic agent-by using non-verbal cues-can aid the expression of abstract concepts such as emotions. Considering the physical limitations of artificial agents, robots can use light and movement to express equivalent emotional feedback. This study analyzes the effects of LED and motion animation of a spherical robot on the emotion being expressed by the robot. A within-subjects experiment was conducted at the University of Tsukuba where participants were asked to rate 28 video samples of a robot interacting with a person. The robot displayed different motions with and without light animations. The results indicated that adding LED animations changes the emotional impression of the robot for valence, arousal, and dominance dimensions. Furthermore, people associated various situations according to the robot's behavior. These stimuli can be used to modulate the intensity of the emotion being expressed and enhance the interaction experience. This paper facilitates the possibility of designing more affective robots in the future, using simple feedback.

Assessing the Human Perceptions of Physical Environmental Stressors Through Behavior Response Examination

  • Kim, Siyeon;Kim, Yeon Joo;Kim, Hyunsoo;Hwang, Sungjoo
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.855-862
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    • 2022
  • Environmental stressors considerably influence the health and safety of humans and must thus be continuously monitored to enhance the urban environments and associated safety. Environmental stressors typically act as stimuli and lead to behavioral changes that can be easily identified. These behavioral responses can thus be used as indicators to clarify people's perceptions of environmental stressors. Therefore, in this study, a framework for assessing environmental stressors based on human behavioral responses was developed. A preliminary experiment was conducted to investigate the feasibility of the framework. Human behavioral and physiological data were collected using wearable sensors, and a survey was performed to determine the psychological responses. Humans were noted to consistently exhibit changes in the movement and speed in the presence of physical environmental stressors, as physiological and psychological responses. The results demonstrated the potential of using behavioral responses as indicators of the human perceptions toward environmental stressors. The proposed framework can be used for urban environment monitoring to enhance the quality and safety.

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A study on design process for public space by users behavioral characteristics (이용자 행태 특성에 의한 공용공간의 디자인 프로세스 연구)

  • 김개천;김범중
    • Archives of design research
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    • v.17 no.1
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    • pp.89-98
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    • 2004
  • A systemic approach to behavior on the basis of human psychology is needed for behavior-centered space design. Also, the recognition that human and environment, in all, have complementarity is needed- human and space shall be understood as a general phenomenon, supposing interaction. Design of behavior-oriented space means configuration and coordination of physical subjects as well as understanding, analysis and reflection of psychological and behavioral phenomena. It is analysis of a private individual as well as understanding of interaction between human groups, as well. In respect of space recognition, analysis not on material movement but on energy circulation and variable is important. It means that the understanding of user's behavior and psychology does not orient reasonable purpose just for convenience. That is, such understanding intends to understand behavioral patterns and psychological phenomena between space and human beyond the decomposition of structure of human and space into physical elements and the design based on standardized data. Thereby, more human-oriented space design might be implemented by the understanding of behavioral essence. Also, a user-centered design process from another viewpoint might be created, and the general amenity among man, space and environment - better environmental quality - might be produced. For this, the consciousness of human activity that is, activity system shall be ahead of it, and the approaches for design shall be implemented into a process not in predictive ideas but in semi-scientific system. On the basis of the above view, this study was attempted to investigate the orientation of design to recognize space as another life, and explore a process where it is drawn into a design language on the basis of human behavior. If the essence of space behavior and the activity system are analyzed through user observation and it is reflected upon a space design program and then developed into a formative language, a new design process on human and environment might be produced. In conclusion, the reflection of user's behavior and psychology into design, contrary to existing public space design based on physical data, can orient quality improvement of human life and ultimately be helpful to the proposition, 'humanization of space'.

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An Empirical Study on Emotional Space Design Focused on human body movement - (감성공간디자인의 실증적 연구 - 몸의 움직임을 중심으로 -)

  • Oh, Young-Keun
    • Korean Institute of Interior Design Journal
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    • v.19 no.6
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    • pp.83-90
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    • 2010
  • Emotional interest in the 1970s, Japan started from the technical and engineering beyond the scope, period late structuralist entering the world has been the subject of interest, as well as in academic research is becoming the main theory. In addition, communication between various disciplines such as humanities through the study of consilience and fusion, the human life to continue as a subject, its importance has risen. So this study are to design for the study of emotion through the human heart in space and how the expression of emotions and can be validated in a study. GSD to evaluate the action (verb) and emotional words (adjective) related to two variables to measure the degree of correlation coefficient was an experiment to find out. Picasso painting, it is 'difficult to understand', 'special', 'interesting', 'not interested', 'confused', 'fun', 'anxious', 'dark', 'cool', 'hard' to have relevance, such as the distribution of emotional words, and as a result of the move was a lot of work. This result can be obtained through the arcane resistance of the cubist paintings that make a lot of body movements. In Renoir painting 'stable', 'warm', 'soft', 'easy to understand', 'bright', 'boring', 'curious', such as emotional words ranged to have a relationship with this behavior is less motion in space. This result can be obtained through the understanding of the Impressionist paintings that are less body movements. As a result, space design, emotional design in the evaluation (GSD) for the empirical analysis that evaluated the feasibility and future of the emotional space of the design could be based in the area is considered.

Fall Detection Based on 2-Stacked Bi-LSTM and Human-Skeleton Keypoints of RGBD Camera (RGBD 카메라 기반의 Human-Skeleton Keypoints와 2-Stacked Bi-LSTM 모델을 이용한 낙상 탐지)

  • Shin, Byung Geun;Kim, Uung Ho;Lee, Sang Woo;Yang, Jae Young;Kim, Wongyum
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.11
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    • pp.491-500
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    • 2021
  • In this study, we propose a method for detecting fall behavior using MS Kinect v2 RGBD Camera-based Human-Skeleton Keypoints and a 2-Stacked Bi-LSTM model. In previous studies, skeletal information was extracted from RGB images using a deep learning model such as OpenPose, and then recognition was performed using a recurrent neural network model such as LSTM and GRU. The proposed method receives skeletal information directly from the camera, extracts 2 time-series features of acceleration and distance, and then recognizes the fall behavior using the 2-Stacked Bi-LSTM model. The central joint was obtained for the major skeletons such as the shoulder, spine, and pelvis, and the movement acceleration and distance from the floor were proposed as features of the central joint. The extracted features were compared with models such as Stacked LSTM and Bi-LSTM, and improved detection performance compared to existing studies such as GRU and LSTM was demonstrated through experiments.

A Study on the Visitor's Visual Behavior and Isovist Area in Museum Exhibition Space - Focus on the Busan Museum, Gimhae National Museum - (박물관 전시공간에서의 관람자 시각행동과 가시영역에 관한 조사 연구 - 부산박물관, 국립김해박물관을 중심으로 -)

  • Yoo, Jae-Yub;Choi, Jun-Huck;Lim, Che-Zinn
    • Korean Institute of Interior Design Journal
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    • v.19 no.6
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    • pp.197-205
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    • 2010
  • For the spatial experience of spectators visiting a museum, the route search of trying to follow the spatial structure or production of exhibition and the information search of trying to see are accomplished at the same time. In such process, the spectator's reaction of visual perception produces the result of emotional reaction and action exchanged between human and space by going through the recognition and perception on the target of environment factor. For the spatial experience of a spectator, the reaction of visual perception which interacts according to the exhibit and exhibition environment within space according to viewing purpose, interest and concern of spectator comes out as visual activity which is an activity to understand the spatial information shown as various activities according to spatial structure and unfolding characteristics of the display. The purpose of this study is to identify The Correlation of Spectator Movement Created According to Structural Form of Exhibition Area Based on Interaction between Exhibition Area Structure and Spectator to utilize as basic material while designing museum exhibition using isovist field which is a quantitative analysis tool of spectator's visual behavior and spatial structure at each exhibition area.