• Title/Summary/Keyword: Human Visual Perception

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Contrast Enhancement Based on Weight Mapping Retinex Algorithm (Contrast 향상을 위한 가중치 맵 기반의 Retinex 알고리즘)

  • Lee, Sang-Won;Song, Chang-Young;Cho, Seong-Soo;Kim, Seong-Ihl;Lee, Won-Seok;Kang, June-Gill
    • 전자공학회논문지 IE
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    • v.46 no.4
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    • pp.31-41
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    • 2009
  • The Image sensor of digital still camera has a limited dynamic range. In high dynamic range scenes, a picture often turns out to be underexposed or overexposed. Retinex algorithm based on the theory of the human visual perception is known to be effective contrast enhancement technique. However, it happens the unbalanced contrast enhancement which is the global contrast increased, and the local contrast decreased in the high dynamic range scenes. In this paper, to enhance the both global and local contrast, we propose the weight mapping retinex algorithm. Weight map is composed of the edge and exposure data which are extracted in the each retinex image, and merged with the retinex images in the fusion processing. According to the output picture comparing and numerical analysis, the proposed algorithm gives the better output image with the increased global and local contrast.

Characteristics of Natural Light used in Space of Kengo Kuma's Projects (쿠마 켄고의 공간에 나타나는 빛 표현 특성에 관한 연구)

  • Koh, Kwang-Yong;Kim, Moon-Duck
    • Korean Institute of Interior Design Journal
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    • v.25 no.4
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    • pp.51-59
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    • 2016
  • Recent modern architecture shows a lot of cases that introduce natural light in indoor space, arousing diverse emotions within a minimal space by means of changes in the light. There are various causes for the background of these streams of times, and it may be said that pursuing the relationship between natural phenomena and space, using changes in light, is an important factor among them. This is closely linked to the raise of phenomenological architecture. In the case of Japan, there are many cases where the architectural language connected to the traditional architecture has been restructured to fit to modern architectural technique. The modern reinterpretation and development of the Japanese traditional effect of light and its meaning can be seen in cases of Kuma Kengo and Tadao Anndo. Of the modern architects that have used the appearance of spatial concept of light in Japanese architectural space, Kengo Kuma shows his attempt at finding identity in his designs through the acceptance and modern reinterpretation of orientalism of nature, along with the traditional and regional interpretation through materials and ways construction. It is his use oh light input used in traditional Japanese settings that have differentiated his work. On this, the present thesis intends to analyze and synthesize what impressions Kengo Kuma's unique methods of light production create in the formation of users' spatial perception, how the unique encounter of light and materials seems to perceivers, and the characteristics of his light production and expression that harmonize space, human, and nature in the visual and perceptual experience of space;

"The Light": An Experimental Moving Image which uses Color, Trace, and Interactivity of Light to Measure Quantitative Presence ("The Light": 정량적 프레즌스 측정을 위한 빛의 색, 빛의 움직임, 빛과의 인터랙션을 이용한 추상영상 실험)

  • Jeon, Seongsin;Kim, Seong Whan
    • KIPS Transactions on Software and Data Engineering
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    • v.6 no.12
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    • pp.587-592
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    • 2017
  • In this paper, we raise a question: what makes presence in artistic works. Presence has been defined as a physiological and emotional feeling which feels that he or she is immerged in a specific artworks when he/she is very interested in the artwork. We design and implemented an abstract media art "The Light" which uses the color, trace, and interactivity of light to measure quantitative presence. Frequency spectrum of light on specific object which we perceive makes color; Motion of light and its impact on object makes shape which perceived in our human visual system; Interactivity or perceived distance between object and observer makes intensity of perception. We experimented our images with subjective survey which includes PQS (presence questionnaire survey) and objective test using brain signals (EEG). From our interactive experimental moving images tested on 30 subject, we conclude that we can make more presence as we interact more with images. Photo-realistic images is just pass-by and it is transformed to abstract images, as we more focused on the images, and the essential components of the abstraction includes color, trace, and interaction with subjects.

The Influence of Salient Objects on the Game Difficulties (셀리언시가 높은 물체가 게임 난이도에 미치는 영향)

  • Rhee, Chi-Hyoung;Lee, Chan-Gun;Lee, Chang-Ha
    • Journal of Korea Game Society
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    • v.10 no.1
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    • pp.15-23
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    • 2010
  • In action games such as shooting games or platform games, dodging enemy objects is crucial since the player character dies or loses energy when it collides with any enemy object. In this paper, we investigates how the difficulty of these games changes according to the existence of salient objects. Since salient objects attract the player's attention, other non-salient objects may be unattended by the player, resulting in failing to dodge them. We experimented on the influence of salient objects on the difficulty of a game, and found out that the subjects who played the game without salient objects performed better than the subjects who played the game with salient objects. This paper investigates a human perceptual issue that could affect the game difficulty and suggest a potential guideline for game design and planning.

Effective Nonlinear Filters with Visual Perception Characteristics for Extracting Sketch Features (인간시각 인식특성을 지닌 효율적 비선형 스케치 특징추출 필터)

  • Cho, Sung-Mok;Cho, Ok-Lae
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.1 s.39
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    • pp.139-145
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    • 2006
  • Feature extraction technique in digital images has many applications such as robot vision, medical diagnostic system, and motion video transmission, etc. There are several methods for extracting features in digital images for example nonlinear gradient, nonlinear laplacian, and entropy convolutional filter. However, conventional convolutional filters are usually not efficient to extract features in an image because image feature formation in eyes is more sensitive to dark regions than to bright regions. A few nonlinear filters using difference between arithmetic mean and harmonic mean in a window for extracting sketch features are described in this paper They have some advantages, for example simple computation, dependence on local intensities and less sensitive to small intensity changes in very dark regions. Experimental results demonstrate more successful features extraction than other conventional filters over a wide variety of intensity variations.

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Thermal Infrared Image Enhancement Method Based on Retinex (Retinex 처리에 기반한 적외선 열상 이미지의 화질 개선)

  • Lee, Won-Seok;Kim, Kyoung-Hee;Lee, Sang-Won
    • 전자공학회논문지 IE
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    • v.48 no.2
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    • pp.32-39
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    • 2011
  • The output image of the uncooled thermal infrared camera is difficult the identification of target because of the limited dynamic range and the various noises. Retinex algorithm based on the theory of the human visual perception is known to be effective contrast enhancement technique. However, the image quality is insufficient when it is adopted to the narrow dynamic range image as the infrared image. In this paper, we propose the revised retinex algorithm to enhance the contrast of the infrared image. To improve the contrast enhancement performance, we designed the new dynamic range compression function instead of log function. To reduce the noise and compensate the loss of edge, we added the contrast compensation procedure in the MSR image generation process. According to the output picture comparing and numerical analysis, the proposed algorithm shows the better contrast enhancement performance and the more suitable method for the infrared image enhancement.

Op-Art in Fashion of Post-Modern Society (포스트모던 사회의 패션에 표현된 옵아트)

  • 이민선
    • Journal of the Korean Society of Costume
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    • v.54 no.5
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    • pp.155-166
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    • 2004
  • OP-Art was not appreciated by painters and art critics. and according1y has been forgotten in art history. But recently Op-Art is revitalized in fashion and is in its palmy days. This study intends to re-assess the value of Op-Art, by reviewing its influence on fashion design in the post-modern society To this purpose, conceptual characteristics of Op-Art was analyzed. And then, on the bases of these characteristics, the figural characteristics and the meaning of Op-Art in fashion design of post-modern society was re-explained. Op-Art is characterized as an art of flatness of picture plane which uses repetition of simple forms and colors. It is also based on trick of visual perception. Finally. it creates an impression which is flickering or vibrating by means of optical illusion. These characteristics give birth to some features such as simplicity. anonymity and mobility in the Op-Art fashion. The meanings of Op-Art in fashion design in post-modern society are as follows. First, repetition of simple units employed in Op-Art produces feeling of simplicity. which makes the Op-Art fashion works perceived as polysemy. In other words, the feeling of simplicity can be interpreted In diverse perspectives within the social context of our society. The material civilization and technology civilization, which causes the alienation and standardization of man. can be the backgrounds of the Op-Art fashion. Second, Op-Art is an art based on perspectives of spectators. Anonymity in the Op-Art fashion enhances participation of spectators. which gives Op-Art a sense of affinity. Third, through the feeling of mobility created by optical illusion techniques. the Op-Art fashion expresses the opposition to the ideal body image made by power group. In post-modern society, Op-Art in fashion gives new meaning to art. Op-Art in fashion proposes new roles of artist and spectators, and new concepts of art related with roles of human beings. Through general sensibility of men, Op-art in fashion can express new recognition of the post-modern society.

Hardware Implementation of Moving Picture Retrieval System Using Scene Change Technique (장면 전환 기법을 이용한 동영상 검색 시스템의 하드웨어 구현)

  • Kim, Jang-Hui;Kang, Dae-Seong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.3
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    • pp.30-36
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    • 2008
  • The multimedia that is characterized by multi-media, multi-features, multi-representations, huge volume, and varieties, is rapidly spreading out due to the increasing of application domains. Thus, it is urgently needed to develop a multimedia information system that can retrieve the needed information rapidly and accurately from the huge amount of multimedia data. For the content-based retrieval of moving picture, picture information is generally used. It is generally used when video is segmented. Through that, it can be a structural video browsing. The tasking that divides video to shot is called video segmentation, and detecting the cut for video segmentation is called cut detection. The goal of this paper is to divide moving picture using HMMD(Hue-Mar-Min-Diff) color model and edge histogram descriptor among the MPEG-7 visual descriptors. HMMD color model is more familiar to human's perception than the other color spaces. Finally, the proposed retrieval system is implemented as hardware.

A Study on Interior Wall Color based on Measurement of Emotional Responses (감성 측정에 따른 실내 벽면 색채에 관한 연구)

  • Kim, Ju-Yeon;Lee, Hyun-Soo
    • Science of Emotion and Sensibility
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    • v.12 no.2
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    • pp.205-214
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    • 2009
  • This paper addresses analyzing affective color data for emotional interior design. Both the physical and psychological patterns for spatial colors were tested on thirty subjects, of which fifteen were male. All subjects participated in both the physiological and psychological experiments. The data on the reflecting subjects' affective moods is gathered through EEG physical experiments and SD (Semantic Differential Scale) method surveys. This research has suggested the relation of both experiments through affective color response. The methods of SPSS 10.0 and TeleScan Version 2 are used for analyzing response data to coordinate the colour palette with changeable moods. From the analysis of statistical data, all of the visual stimuli related emotional keywords and physiological responses. Finally, the initial goal of this research is to construct an affective colour database that is tested through human color perception by physical and psychological experiments.

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A Study on the Interactive Architecture in Nature Environment

  • Baek, Seung-Man
    • Journal of the Regional Association of Architectural Institute of Korea
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    • v.20 no.6
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    • pp.41-46
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    • 2018
  • The context of innovation in which we evolve today, subtracts us in a spacial reality and virtuality (digital) that aimed less and less to interact with natural processes which could converge to new possible relationships in the world. We constantly live in presence of fluctuations and imperceptible natural energies (wind, solar radiation, etc.) defined by flows, their own physicality, which remains without being virtual, elusive. This study first outlines how these energies already exploited within the framework of production, could be thought as interactive of our habitat's space dimension, as a prolongation of a physical and material environment built by men and for men, giving rise to new social, cultural dynamics, and making natural complexity of our space vivid, comprehensible with new visual and physical clues. In recent days, where lifestyles are changing, architecture no longer needs to limit its scope of creation to only built structures. Based on a deeper understanding of human and through new potential advanced technologies (kinetic system, etc), it is time to fundamentally diagnose what environments or devices contribute to our lives. Architecture becomes ${\ll}interface{\gg}$, step up its fundamental role, and newly defines the sturdy image and tectonics of existing environment, establishing a stance to search for a new typology. In the end, building will show two simultaneous and distinctive connections related to its physical existence: reality in its function and irreductibility, in its ability to forge new dynamic connections with its environment, hybridizing the spatial dimension to a new form of physicality, adaptive and incessantly flexible in the dimension time, becoming a vessel for ever changing contemporary lifestyles.