• Title/Summary/Keyword: Human Friendly Image

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Space Planning Guidelines for the Installation of Multi-purpose Convergence Facilities in Universities as Regional Research Facilities - Focused on the Analysis of Domestic and Foreign Cases -

  • Kim, Hyeong-Eon
    • Journal of the Korean Institute of Rural Architecture
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    • v.26 no.3
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    • pp.37-44
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    • 2024
  • Currently, convergence research is being conducted in various research facilities in Korea, but it is true that there are very few multi-purpose convergence research facilities that can support such convergence research in universities, which are the most basic research group. In the case of multi-purpose convergence research facilities installed in universities, human resources from more diverse fields gather to conduct various studies than general research facilities, so the facilities should be planned to reflect these characteristics, and the space should be planned to promote human exchanges. The basic guidelines for planning multipurpose convergence research facilities installed in universities are as follows. First, multi-purpose convergence facilities in universities should be based on the habitability and convenience of users who use the facilities, and functionality, promotion of human resource exchange, symbolism, and eco-friendliness should be set as major planning factors. Second, in the case of internal planning, it is necessary to secure a efficient research and public space, a short and clear movement and evacuation plan, a future-oriented image and symbolism, an eco-friendly facility plan, efficiency through zoning and modularization, and future expansion. Third, in the case of size setting, it is appropriate to plan around 18,000m2 of total floor area, and considered safe to plan around 45% of research & education area, 6% of support area, 5% of convenience area, 4% of exhibition area, and 40% of public areas by use, but additional reviews should be conducted according to the situation of each university or local region.

Study on the Development of Neo-pop Art Character T-shirts for Cause Related Marketing - Focused on Romero Britto - (공익연계마케팅을 위한 네오팝아트 캐릭터 티셔츠 개발 연구 - 로메로 브리토를 중심으로 -)

  • Ku, Bonhye;Kim, Mihyun
    • Journal of the Korean Society of Costume
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    • v.65 no.7
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    • pp.75-85
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    • 2015
  • The purpose of this study is to examine ways to vitalize cause related marketing (CRM) by proposing character T-shirts The campaign will employ Neo-Pop art, a genre popular with both companies and consumers. Study results are as follows: First, campaign T-shirts on the issue of human alienation resulting from digitalization can be utilized to generate financial profit that can be returned to society. This can lead to the acts of exchange for profit generation, public image improvemen of companies, and enhancement of their external status. As for the non-financial aspect, the campaign could lead to increased awareness of social issues and present opportunities to take actions of improvement. Second, the financial objective of character T-shirts dealing with environmental issue of sustainability involves brand distribution network support and revitalization of promotion such as shopping basket of love and eco-friendly store matching program for eco-friendly campaign. As for the non-financial aspect, it can help raise consumers' awareness of cause related activities such as crowd funding and fundraising and prepare opportunities of direct participation. Third, the financial objective of character T-shirts dealing with natural disaster relief activities on the global level involves brand recognition level increase and enhancement of positive association of companies through emergency relief and articles support as a result of drastic increases in casualties from nature disasters. As for the non-financial aspect, it can induce people's participation in relief activities and lead to the establishment of crisis response procedures. The information on the development of pop-art character T-shirts proposed in this study is expected to be used as basic information on cause marketing of fashion companies in the future, while providing inspiration to related fashion design.

Analysis of Development Situation of Korean and Foreign Street Furnitures Using Alternative Energy (대체에너지를 이용한 국·내외 가로시설물 개발 유형 분석)

  • Kim, Ja Kyung;Park, Hyung Jin
    • KIEAE Journal
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    • v.10 no.1
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    • pp.33-44
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    • 2010
  • These days, the use of alternative energy is recognized as one of countermeasures to rising oil prices and climate-change agreements. Especially, it is regarded as a main element to realize 'Low-Carbon Green Growth', one of the key policies of MB government. However, though alternative energy, renewable energy, is a main policy issue of the present administration, there are many problems to solve: the lack of recognition of its energy, the low level of its technology, its expert's shortage, and its limited application fields. Therefore, to stimulate the use of alternative energy in Korea and to change the recognition of this energy, it is needed to utilize it to urban street furniture that many people visit and use. In particular, if alternative energy is first applied to street furniture that needs energy for its management, the effect of publicity and energy saving will be so great. In this study, for the basic research to introduce and promote various alternative energy sources such as solar power, wind power, small hydro power, and human power, we analyzed the present condition of development of Korean and foreign street furniture items. Furthermore, we evaluated the level of development of these street furniture products and the design types of them and from these evaluations suggested the design direction that can solve problems in development and improve the possibility of application of these energy sources to these street furniture items. Through these analyses, this study aims to enhance the image of future environment-friendly city and make new index for the application of alternative energy.

Textures and Sensible Images on Structural Properties of Washable Wool and Normal Wool Knit Fabrics (Part II) -Focus on Preferences- (워셔블 울과 노멀 울편성물의 구성특성에 따른 질감 및 감성이미지 (제2보) -구성특성에 따른 선호도를 중심으로-)

  • Kim, Hyun-Ah;Ryu, Hyo-Seon
    • Journal of the Korean Society of Clothing and Textiles
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    • v.36 no.5
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    • pp.501-511
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    • 2012
  • This study examines the effect of structural properties of F/W wool knit fabrics for woman's knitwear on the preferences for textile designing through analyzing the relationship among the structural properties, mechanical properties, objective hand measurements, and preferences. The 'knit structure' was determined to be the most important parameter in rating preferences, apart from the 'preference for cardigans'. Consumers preferred washable wool to normal wool when comparing a normal wool knit with a washable wool knit on a 'knit structure' factor. Preferred structural properties showed a similar tendency 'preference for fabric' and the 'preference for cardigans', 'preference for sweaters' and 'preference for vests'. The 'sophisticated/feminine' factor showed a correlation with 'fabric preference' and the texture and sensible images had a similar effect on fabric preferences. In the relationship between objective hand measurements and fabric preferences, the KOSHI value had a negative coefficient and the THV value had a positive correlation with fabric preferences. In conclusion, we found a consumer preference for more flexible fabrics.

A Ubiquitous Interface System for Mobile Robot Control in Indoor Environment (실내 환경에서의 이동로봇 제어를 위한 유비쿼터스 인터페이스 시스템)

  • Ahn Hyunsik;Song Jae-Sung
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.1
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    • pp.66-71
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    • 2006
  • Recently, there are lots of concerning on ubiquitous environment of robots and URC (Ubiquitous Robotic Companion). In this paper, a practical ubiquitous interface system far controlling mobile robots in indoor environments was proposed. The interface system was designed as a manager-agent model including a PC manager, a mobile manager, and robot agents for being able to be accessed by any network. In the system, the PC manager has a 3D virtual environment and shows real images for a human-friendly interface, and share the computation load of the robot such as path planning and managing geographical information. It also contains Hybrid Format Manager(HFM) working for transforming the image, position, and control data and interchanging them between the robots and the managers. Mobile manager working in the minimized computing condition of handsets has a mobile interface environment displaying the real images and the position of the robot and being able to control the robots by pressing keys. Experimental results showed the proposed system was able to control robots rising wired and wireless LAN and mobile Internet.

Textures and Sensible Images on Structural Properties of Washable Wool and Normal Wool Knit Fabrics (Part I) -Focus on the Relationship of Subjective Evaluation, Mechanical Properties and Objective Hand Measurements and Preferences- (워셔블 울과 노멀 울편성물의 구성특성에 따른 질감 및 감성이미지 (제1보) -구성특성에 따른 주관적 평가, 역학적 특성과 객관적 태의 관계를 중심으로-)

  • Kim, Hyun-Ah;Ryu, Hyo-Seon
    • Journal of the Korean Society of Clothing and Textiles
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    • v.35 no.11
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    • pp.1362-1376
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    • 2011
  • This study examines the effect of the structural properties of F/W wool knit fabrics for woman's knitwear on the perceptions of textures and sensible images of consumers and present basic data for textile designing by analyzing the relationship among the structural properties, mechanical properties, objective hand measurements and preferences. A total of 12 kinds of knit fabrics were prepared and investigated in terms of the differences in the subjective, mechanical properties and objective hand measurements according to the structural properties of knit fabrics. The data were analyzed by t-test. The subjective hand attributes of wool knits through factor analysis are categorized into 6 factors. In particular, the 'active/comfort' factor is a meaningful result that reflects the unique characteristics of knit fabrics compared to woven fabrics. Mechanical properties and objective hand measurements have a greater effect on textures than on sensible images; in addition, the structural properties, 'gauge' was the most important factor to influence the subjective evaluation.

Analysis of Breach Mitigation Effect on Levee made with New Substance by Overtopping (신소재 활용 제방의 월류 붕괴 경감 효과 분석)

  • Ko, Dong-Woo;Kang, Joon-Gu
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.2
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    • pp.1-8
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    • 2018
  • Levee breaches can result from flooding due to torrential rainfalls, which are linked with recent abnormal climates and the aging of river levees. Breaches have caused enormous property damage and human casualties in lowland areas. Overtopping was found to be the cause for approximately 40% of all cases of breach. In this study, the reasons and mechanisms behind levee breaches were analyzed using hydraulic model testing. The overtopping stability and time delay effect of breaches were assessed for levees made with a new environmentally friendly substance. Image analysis revealed that the total breach time of the levees made with the new substance was about 2.25 times greater than that of an earthen levee. The initial breach rate of a general earthen levee was about 1.43 times higher than that of levees covered with the new substance, and the body collapsed rapidly. The breach mechanisms of levees covered with the new substance were completely different, and it is possible to prevent rapid breaches by mitigation of the breach speed on the slope by resisting overtopping.

Design of a Vision Chip for Edge Detection with an Elimination Function of Output Offset due to MOSFET Mismatch (MOSFET의 부정합에 의한 출력옵셋 제거기능을 가진 윤곽검출용 시각칩의 설계)

  • Park, Jong-Ho;Kim, Jung-Hwan;Lee, Min-Ho;Shin, Jang-Kyoo
    • Journal of Sensor Science and Technology
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    • v.11 no.5
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    • pp.255-262
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    • 2002
  • Human retina is able to detect the edge of an object effectively. We designed a CMOS vision chip by modeling cells of the retina as hardwares involved in edge detection. There are several fluctuation factors which affect characteristics of MOSFETs during CMOS fabrication process and this effect appears as output offset of the vision chip which is composed of pixel arrays and readout circuits. The vision chip detecting edge information from input image is used for input stage of other systems. Therefore, the output offset of a vision chip determine the efficiency of the entire performance of a system. In order to eliminate the offset at the output stage, we designed a vision chip by using CDS(Correlated Double Sampling) technique. Using standard CMOS process, it is possible to integrate with other circuits. Having reliable output characteristics, this chip can be used at the input stage for many applications, like targe tracking system, fingerprint recognition system, human-friendly robot system and etc.

Position Estimation of Autonomous Mobile Robot Using Geometric Information of a Moving Object (이동물체의 기하학적 위치정보를 이용한 자율이동로봇의 위치추정)

  • Jin, Tae-Seok;Lee, Jang-Myung
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.4
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    • pp.438-444
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    • 2004
  • The intelligent robots that will be needed in the near future are human-friendly robots that are able to coexist with humans and support humans effectively. To realize this, robots need to recognize their position and posture in known environment as well as unknown environment. Moreover, it is necessary for their localization to occur naturally. It is desirable for a robot to estimate of his position by solving uncertainty for mobile robot navigation, as one of the best important problems. In this paper, we describe a method for the localization of a mobile robot using image information of a moving object. This method combines the observed position from dead-reckoning sensors and the estimated position from the images captured by a fixed camera to localize a mobile robot. Using the a priori known path of a moving object in the world coordinates and a perspective camera model, we derive the geometric constraint equations which represent the relation between image frame coordinates for a moving object and the estimated robot's position. Since the equations are based or the estimated position, the measurement error may exist all the time. The proposed method utilizes the error between the observed and estimated image coordinates to localize the mobile robot. The Kalman filter scheme is applied for this method. its performance is verified by the computer simulation and the experiment.

A Landscape Design of Metro-politan Resources Withdrawal Institution of East Area, Gyeonggi-Do (경기도 동부권 광역자원 회수시설 조경설계)

  • Lee Soo-Dong;Jang Jong-Su;Kang Hyun-Kyung
    • Journal of the Korean Institute of Landscape Architecture
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    • v.34 no.2 s.115
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    • pp.113-127
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    • 2006
  • As the local self-government are stabilized and the environmental value is becoming more important among local residents, the occurrence of the anti-movements against waste treatment facilities is getting more frequent. Opposing to build the reuse facilities of wastes takes place because of concerning of health and hygiene, as well as matters of unclear policy making process. However, these facilities must be built in somewhere for the convenience and profit of the public. The NIMBY phenomenon against reuse facilities of wastes could be a burden for the city operation system, and it could worsen citizens' quality of life in the long run. In these lights, reuse and recycling facilities of wastes in East region are necessary facilities improving citizens' quality of life and enhancing the growth of cities in the region. However, there have been concerning of deforestation during the construction process of the facilities. The landscape design presented here for these facilities considers the features of the environmental ecosystem and tries to establish a plan to preserve the natural environment of the City of Ichon. This paper presents methods minimizing adverse effects of the facilities on the existing environments and promoting the city image with integrating culture, tourism, landscape and environment of the city. The landscape design makes efforts to harmonize natural environments in the site, human activities and culture. Well-being park was aimed to lead healthy and energetic outdoor activities of local residents. Ecological park was aimed to enhance the ecological functions of the forests and restore the valley ecology. Culture park was aimed to capture the city identity by creating a place that contains all the variety of meanings of the City of Ichon.