• Title/Summary/Keyword: High-speed tracking

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Implementation of a Task Level Pipelined Multicomputer RV860-PIPE for Computer Vision Applications (컴퓨터 비젼 응용을 위한 태스크 레벨 파이프라인 멀티컴퓨터 RV860-PIPE의 구현)

  • Lee, Choong-Hwan;Kim, Jun-Sung;Park, Kyu-Ho
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.1
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    • pp.38-48
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    • 1996
  • We implemented and evaluated the preformance of a task level pipelined multicomputer "RV860-PIPE(Realtime Vision i860 system using PIPEline)" for computer vision applications. RV860-PIPE is a message-passing MIMD computer having ring interconnection network which is appropriate for vision processing. We designed the node computer of RV860-PIPE using a 64-bit microprocessor to have generality and high processing power for various vision algorithms. Furthermore, to reduce the communication overhead between node computers and between node computer and a frame grabber, we designed dedicated high speed communication channels between them. We showed the practical applicability of the implemented system by evaluting performances of various computer vision applications like edge detection, real-time moving object tracking, and real-time face recognition.

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Vortex Flow Analisys around the Floating Body with Vertical Plate (연속부착된 수직평판을 갖는 부유구조물 주위의 와유동 해석)

  • Kim, Ho;Lee, Gyoung-Woo;Cho, Dae-Hwan;Gim, Ok-Sok
    • Proceedings of KOSOMES biannual meeting
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    • 2007.05a
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    • pp.161-168
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    • 2007
  • In this paper, the floating body with double barriers is introduced with a study on the flow patterns and characteristics in around the floating body by using 2 frame p article tracking method. This paper introduce an analisys method to predict the characteristics of flow around the neighbording fields of Floating Body with double barriers in order to investigate a high performance model. Flow visualization has conducted in a circulating water channel by a high speed camera and etc. Flow phenomena according to velocity distribution and flow separation around the floating body with double barriers were obtained by two-dimensional PIV system.

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Energy and Air Quality Benefits of DCV with Wireless Sensor Network in Underground Parking Lots

  • Cho, Hong-Jae;Jeong, Jae-Weon
    • International Journal of High-Rise Buildings
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    • v.3 no.2
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    • pp.155-165
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    • 2014
  • This study measured and compared the variation of ventilation rate and fan energy consumption according to various control strategies after installing wireless sensor-based pilot ventilation system in order to verify the applicability of demand-controlled ventilation (DCV) strategy that was efficient ventilation control strategy for underground parking lot. The underground parking lot pilot ventilation system controlled the ventilation rate by directly or indirectly tracking the traffic load in real-time after sensing data, using vehicle detection sensors and carbon monoxide (CO) and carbon dioxide ($CO_2$) sensor. The ventilation system has operated for 9 hours per a day. It responded real-time data every 10 minutes, providing ventilation rate in conformance with the input traffic load or contaminant level at that time. A ventilation rate of pilot ventilation system can be controlled at 8 levels. The reason is that a ventilation unit consists of 8 high-speed nozzle jet fans. This study proposed vehicle detection sensor based demand-controlled ventilation (VDS-DCV) strategy that would accurately trace direct traffic load and CO sensor based demand-controlled ventilation (CO-DCV) strategy that would indirectly estimate traffic load through the concentration of contaminants. In order to apply DCV strategy based on real-time traffic load, the minimum required ventilation rate per a single vehicle was applied. It was derived through the design ventilation rate and total parking capacity in the underground parking lot. This is because current ventilation standard established per unit floor area or unit volume of the space made it difficult to apply DCV strategy according to the real-time variation of traffic load. According to the results in this study, two DCV strategies in the underground parking lot are considered to be a good alternative approach that satisfies both energy saving and healthy indoor environment in comparison with the conventional control strategies.

Implementation of an Intelligent Visual Surveillance System Based on Embedded System (임베디드 시스템 기반 지능형 영상 감시 시스템 구현)

  • Song, Jae-Min;Kim, Dong-Jin;Jung, Yong-Bae;Park, Young-Seak;Kim, Tae-Hyo
    • Journal of the Institute of Convergence Signal Processing
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    • v.13 no.2
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    • pp.83-90
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    • 2012
  • In this paper, an intelligent visual surveillance system based on a NIOS II embedded platform is implemented. By this time, embedded based visual surveillance systems were restricted for a special purpose because of high dependence upon hardware. In order to improve the restriction, we implement a flexible embedded platform, which is available for various purpose of applications. For high speed processing of software based programming, we improved performance of the system which is integrated the SOPC type of NIOS II embedded processor and image processing algorithms by using software programming and C2H(The Altera NIOS II C-To-Hardware(C2H) Acceleration Compiler) compiler in the core of the hardware platform. Then, we constructed a server system which globally manage some devices by the NIOS II embedded processor platform, and included the control function on networks to increase efficiency for user. We tested and evaluated our system at the designated region for visual surveillance.

Sensorless Speed Control of PMSM for Driving Air Compressor with Position Error Compensator (센서리스 위치오차보상기능을 가지고 있는 공기압축기 구동용 영구자석 동기모터의 센서리스 속도제어)

  • Kim, Youn-Hyun;Kim, Sol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.3
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    • pp.104-111
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    • 2018
  • The sensorless control of high efficiency air compressors using a permanent magnet type synchronous motor as an oil-free air compressor is quite common. However, due to the nature of the air compressor, it is difficult to install a position sensor. In order to control the permanent magnet type synchronous motor at variable speed, the inclusion of a position sensor to grasp the position of the rotor is essential. Therefore, in order to achieve sensorless control, it is essential to use a permanent magnet type synchronous motor in the compressor. The position estimation method based on the back electromotive force, which is widely used as the sensorless control method, has a limitation in that position errors occur due either to the phase delay caused by the use of a stationary coordinate system or to the estimated back electromotive force in the transient state caused by the use of a synchronous coordinate system. Therefore, in this paper, we propose a method of estimating the position and velocity using a rotation angle tracking observer and reducing the speed ripple through a disturbance observer. An experimental apparatus was constructed using Freescale's MPU and the feasibility of the proposed algorithm was examined. It was confirmed that even if a position error occurs at a certain point in time, the position correction value converges to the actual vector position when the position error value is found.

Spherical Panorama Image Generation Method using Homography and Tracking Algorithm (호모그래피와 추적 알고리즘을 이용한 구면 파노라마 영상 생성 방법)

  • Munkhjargal, Anar;Choi, Hyung-Il
    • The Journal of the Korea Contents Association
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    • v.17 no.3
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    • pp.42-52
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    • 2017
  • Panorama image is a single image obtained by combining images taken at several viewpoints through matching of corresponding points. Existing panoramic image generation methods that find the corresponding points are extracting local invariant feature points in each image to create descriptors and using descriptor matching algorithm. In the case of video sequence, frames may be a lot, so therefore it may costs significant amount of time to generate a panoramic image by the existing method and it may has done unnecessary calculations. In this paper, we propose a method to quickly create a single panoramic image from a video sequence. By assuming that there is no significant changes between frames of the video such as in locally, we use the FAST algorithm that has good repeatability and high-speed calculation to extract feature points and the Lucas-Kanade algorithm as each feature point to track for find the corresponding points in surrounding neighborhood instead of existing descriptor matching algorithms. When homographies are calculated for all images, homography is changed around the center image of video sequence to warp images and obtain a planar panoramic image. Finally, the spherical panoramic image is obtained by performing inverse transformation of the spherical coordinate system. The proposed method was confirmed through the experiments generating panorama image efficiently and more faster than the existing methods.

A Study on Manipulating Method of 3D Game in HMD Environment by using Eye Tracking (HMD(Head Mounted Display)에서 시선 추적을 통한 3차원 게임 조작 방법 연구)

  • Park, Kang-Ryoung;Lee, Eui-Chul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.2
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    • pp.49-64
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    • 2008
  • Recently, many researches about making more comfortable input device based on gaze detection technology have been done in human computer interface. However, the system cost becomes high due to the complicated hardware and there is difficulty to use the gaze detection system due to the complicated user calibration procedure. In this paper, we propose a new gaze detection method based on the 2D analysis and a simple user calibration. Our method used a small USB (Universal Serial Bus) camera attached on a HMD (Head-Mounted Display), hot-mirror and IR (Infra-Red) light illuminator. Because the HMD is moved according to user's facial movement, we can implement the gaze detection system of which performance is not affected by facial movement. In addition, we apply our gaze detection system to 3D first person shooting game. From that, the gaze direction of game character is controlled by our gaze detection method and it can target the enemy character and shoot, which can increase the immersion and interest of game. Experimental results showed that the game and gaze detection system could be operated at real-time speed in one desktop computer and we could obtain the gaze detection accuracy of 0.88 degrees. In addition, we could know our gaze detection technology could replace the conventional mouse in the 3D first person shooting game.

A Study on Controlling IPTV Interface Based on Tracking of Face and Eye Positions (얼굴 및 눈 위치 추적을 통한 IPTV 화면 인터페이스 제어에 관한 연구)

  • Lee, Won-Oh;Lee, Eui-Chul;Park, Kang-Ryoung;Lee, Hee-Kyung;Park, Min-Sik;Lee, Han-Kyu;Hong, Jin-Woo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.6B
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    • pp.930-939
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    • 2010
  • Recently, many researches for making more comfortable input device based on gaze detection have been vigorously performed in human computer interaction. However, these previous researches are difficult to be used in IPTV environment because these methods need additional wearing devices or do not work at a distance. To overcome these problems, we propose a new way of controlling IPTV interface by using a detected face and eye positions in single static camera. And although face or eyes are not detected successfully by using Adaboost algorithm, we can control IPTV interface by using motion vectors calculated by pyramidal KLT (Kanade-Lucas-Tomasi) feature tracker. These are two novelties of our research compared to previous works. This research has following advantages. Different from previous research, the proposed method can be used at a distance about 2m. Since the proposed method does not require a user to wear additional equipments, there is no limitation of face movement and it has high convenience. Experimental results showed that the proposed method could be operated at real-time speed of 15 frames per second. Wd confirmed that the previous input device could be sufficiently replaced by the proposed method.

AdaBoost-based Gesture Recognition Using Time Interval Window Applied Global and Local Feature Vectors with Mono Camera (모노 카메라 영상기반 시간 간격 윈도우를 이용한 광역 및 지역 특징 벡터 적용 AdaBoost기반 제스처 인식)

  • Hwang, Seung-Jun;Ko, Ha-Yoon;Baek, Joong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.3
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    • pp.471-479
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    • 2018
  • Recently, the spread of smart TV based Android iOS Set Top box has become common. This paper propose a new approach to control the TV using gestures away from the era of controlling the TV using remote control. In this paper, the AdaBoost algorithm is applied to gesture recognition by using a mono camera. First, we use Camshift-based Body tracking and estimation algorithm based on Gaussian background removal for body coordinate extraction. Using global and local feature vectors, we recognized gestures with speed change. By tracking the time interval trajectories of hand and wrist, the AdaBoost algorithm with CART algorithm is used to train and classify gestures. The principal component feature vector with high classification success rate is searched using CART algorithm. As a result, 24 optimal feature vectors were found, which showed lower error rate (3.73%) and higher accuracy rate (95.17%) than the existing algorithm.

Virtual Inertial Control of a Wind Power Plant using the Maximum Rate of Change of Frequency (주파수의 최대 변화율을 이용한 풍력단지 가상관성제어)

  • Kim, Dooyeon;Kim, Jinho;Lee, Jinshik;Kim, Yeon-Hee;Chun, Yeong-Han;Kang, Yong Cheol
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.62 no.7
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    • pp.918-924
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    • 2013
  • In a conventional power system, the frequency is recovered to the nominal value by the inertial, primary, and secondary responses of the synchronous generators (SGs) after a large disturbance such as a generator tripping. For a power system with high wind penetration, the system inertia is significantly reduced due to the maximum power point tracking control based operation of the variable speed wind generators (WGs). This paper proposes a virtual inertial control for a wind power plant (WPP) based on the maximum rate of change of frequency to release more kinetic energy stored in the WGs. The performance of the proposed algorithm is investigated in a model system, which consists of a doubly fed induction generator-based WPP and SGs using an EMTP-RV simulator. The results indicate that the proposed algorithm can improve the frequency nadir after a generator tripping. In addition, the algorithm can lead the instant of a frequency rebound and help frequency recovery after the frequency rebound.