• 제목/요약/키워드: High-event

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Derivation of rainfall threshold for urban flood warning based on the dual drainage model simulation

  • Dao, Duc Anh;Kim, Dongkyun;Tran, Dang Hai Ha
    • Proceedings of the Korea Water Resources Association Conference
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    • 2021.06a
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    • pp.141-141
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    • 2021
  • This study proposed an equation for Rainfall Threshold for Flood Warning (RTFW) for urban areas based on computer simulations. First, a coupled 1D-2D dual-drainage model was developed for nine watersheds in Seoul, Korea. Next, the model simulation was repeated for a total of 540 combinations of the synthetic rainfall events and watershed imperviousness (9 watersheds × 4 NRCS Curve Number (CN) values × 15 rainfall events). Then, the results of the 101 simulations with the critical flooded depth (0.25m-0.35m) were used to develop the equation that relates the value of RTFW to the rainfall event temporal variability (represented as coefficient of variation) and the watershed Curve Number. The results suggest that 1) the rainfall with greater temporal variability causes critical floods with less amount of total rainfall; and that 2) the greater imperviousness requires less rainfall to have critical floods. For validation, the proposed equation was applied for the flood warning system with two storm events occurred in 2010 and 2011 over 239 watersheds in Seoul. The results of the application showed high performance of the warning system in issuing the flood warning, with the hit, false and missed alarm rates at 68%, 32% and 7.4% respectively for the 2010 event and 49%, 51% and 10.7% for the event in 2011.

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An Experimental Study on the Analysis of Evacuation Characteristics Considering the Joining of Occupants in a Building Staircase (건축물 계단실 내 재실자의 합류를 고려한 피난특성 분석에 관한 실험적 연구)

  • Kim, Yun-Seong;Huh, Ye-Rim;Choi, Yun-Ju;Kim, Hye-Won;Kwon, Yeong-Jin
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2021.11a
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    • pp.204-205
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    • 2021
  • In the event of a fire in a high-rise building, rapid evacuation through the stairwell is a very important factor in rapid evacuation. However, in the event of an actual fire, most of the occupants evacuate at the same time, resulting in a stay in the stairwell, reducing the evacuation speed. In Korea, conditions for buildings are created to evacuate quickly and safely while introducing performance-oriented designs to solve these problems, but there is no research data related to the evacuation speed due to joining in the event of vertical evacuation. Therefore, in this study, by analyzing the experiment conducted at W University in Japan, the density-speed relationship when staying in the staircase room was derived, and the regression equation was derived based on the results.

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Review of Statistical Methods for Evaluating the Performance of Survival or Other Time-to-Event Prediction Models (from Conventional to Deep Learning Approaches)

  • Seo Young Park;Ji Eun Park;Hyungjin Kim;Seong Ho Park
    • Korean Journal of Radiology
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    • v.22 no.10
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    • pp.1697-1707
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    • 2021
  • The recent introduction of various high-dimensional modeling methods, such as radiomics and deep learning, has created a much greater diversity in modeling approaches for survival prediction (or, more generally, time-to-event prediction). The newness of the recent modeling approaches and unfamiliarity with the model outputs may confuse some researchers and practitioners about the evaluation of the performance of such models. Methodological literacy to critically appraise the performance evaluation of the models and, ideally, the ability to conduct such an evaluation would be needed for those who want to develop models or apply them in practice. This article intends to provide intuitive, conceptual, and practical explanations of the statistical methods for evaluating the performance of survival prediction models with minimal usage of mathematical descriptions. It covers from conventional to deep learning methods, and emphasis has been placed on recent modeling approaches. This review article includes straightforward explanations of C indices (Harrell's C index, etc.), time-dependent receiver operating characteristic curve analysis, calibration plot, other methods for evaluating the calibration performance, and Brier score.

Adaptive Reference Structure Decision Method for HEVC Encoder (HEVC 부호화기의 적응적 참조 구조 변경 방법)

  • Mok, Jung-Soo;Kim, JaeRyun;Ahn, Yong-Jo;Sim, Donggyu
    • Journal of Broadcast Engineering
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    • v.22 no.1
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    • pp.1-14
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    • 2017
  • This paper proposes adaptive reference structure decision method to improve the performance of HEVC (High Efficiency Video Coding) encoder. When an event occurs in the input sequence, such as scene change, scene rotation, fade in/out, or light on/off, the proposed algorithm changes the reference structure to improve the inter prediction performance. The proposed algorithm divides GOP (Group Of Pictures) into two sub-groups based on the picture that has such event and decides the reference pictures in the divided sub-groups. Also, this paper proposes fast encoding method which changes the picture type of first encoded picture in the GOP that has such event to CRA (Clean Random Access). With the statistical feature that intra prediction is selected by high probability for the first encoded picture in the GOP carrying such event, the proposed fast encoding method does not operate inter prediction. The experimental result shows that the proposed adaptive reference structure decision method improves the BD-rate 0.3% and reduces encoding time 4.9% on average under the CTC (Common Test Condition) for standardization. In addition, the proposed reference structure decision method with the picture type change reduces the average encoding time 12.2% with 0.11% BD-rate loss.

Numerical Simulation of the Flood Event Induced Temporally and Spatially Concentrated Rainfall - On August 17, 2017, the Flood Event of Cheonggyecheon (시공간적으로 편중된 강우에 의한 홍수사상 수치모의 - 2017년 8월 17일 청계천 홍수사상을 대상으로)

  • Ahn, Jeonghwan;Jeong, Changsam
    • Journal of Korean Society of Disaster and Security
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    • v.11 no.2
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    • pp.45-52
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    • 2018
  • This study identifies the cause of the accident and presents a new concept for safe urban stream management by numerical simulating the flood event of Cheonggyecheon on August 17, 2017, using rain data measured through a dense weather observation network. In order to simulate water retention in the CSO channel listed as one of the causes of the accident, a reliable urban runoff model(XP-SWMM) was used which can simulate various channel conditions. Rainfall data measured through SK Techx using SK Telecom's cell phone station was used as rain data to simulate the event. The results of numerical simulations show that rainfall measured through AWSs of Korea Meteorological Administration did not cause an accident, but a similar accident occurred under conditions of rainfall measured in SK Techx, which could be estimated more similar to actual phenomena due to high spatial density. This means that the low spatial density rainfall data of AWSs cannot predict the actual phenomenon occurring in Cheonggyecheon and safe river management needs high spatial density weather stations. Also, the results of numerical simulation show that the residual water in the CSO channel directly contributed to the accident.

In-depth Analysis of Soccer Game via Webcast and Text Mining (웹 캐스트와 텍스트 마이닝을 이용한 축구 경기의 심층 분석)

  • Jung, Ho-Seok;Lee, Jong-Uk;Yu, Jae-Hak;Lee, Han-Sung;Park, Dai-Hee
    • The Journal of the Korea Contents Association
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    • v.11 no.10
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    • pp.59-68
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    • 2011
  • As the role of soccer game analyst who analyzes soccer games and creates soccer wining strategies is emphasized, it is required to have high-level analysis beyond the procedural ones such as main event detection in the context of IT based broadcasting soccer game research community. In this paper, we propose a novel approach to generate the high-level in-depth analysis results via real-time text based soccer Webcast and text mining. Proposed method creates a metadata such as attribute, action and event, build index, and then generate available knowledges via text mining techniques such as association rule mining, event growth index, and pathfinder network analysis using Webcast and domain knowledges. We carried out a feasibility experiment on the proposed technique with the Webcast text about Spain team's 2010 World Cup games.

Effects of Physical Parameterizations on the Simulation of a Snowfall Event over Korea Caused by Air-mass Transformation (기단변질형 한반도 강설 모의에 있어서 물리과정 모수화 과정의 효과)

  • Seol, Kyung-Hee;Hong, Song-You
    • Atmosphere
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    • v.16 no.3
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    • pp.203-213
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    • 2006
  • The objective of this paper is to investigate the effects of physical parameterization on the simulation of a snowfall event over Korea caused by air-mass transformation by using the PSU/NCAR MM5. A heavy snowfall event over Korea during 3-5 January 2003 is selected. In addition to the control experiments employing simple-ice microphysics scheme, MRF PBL scheme, and original surface layer process, three consequent physics sensitivity experiments are performed. Each experiment exchanges microphysics (Reisner Graupel), boundary layer (YSU PBL) schemes, and revised surface layer process with a reduced thermal roughness length for the control run. The control run reproduces an overall pattern of snowfall over Korea, but with a high bias by a factor of about 2. As revealed in the previous studies, the cloud microphysics and PBL parameterizations do not show a significant sensitivity for the case of snowfall. A more sophisticated cloud processes does not reveal a discernible effect on the simulated snowfall. Further, high bias in snowfall is exaggerated when a more realistic PBL scheme is employed. On the other hand, it is found that the revised surface layer process plays a role in improving the prediction of snowfall by reducing it. Thus, it is found that a realistic design of surface layer physics in mesoscale models is an important factor to the reduction of systematic bias of the snowfall over Korea that is caused by air-mass transformation over the Yellow sea.

Evaluation of a Sodium-Water Reaction Event Caused by Steam Generator Tubes Break in the Prototype Generation IV Sodium-cooled Fast Reactor

  • Ahn, Sang June;Ha, Kwi-Seok;Chang, Won-Pyo;Kang, Seok Hun;Lee, Kwi Lim;Choi, Chi-Woong;Lee, Seung Won;Yoo, Jin;Jeong, Jae-Ho;Jeong, Taekyeong
    • Nuclear Engineering and Technology
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    • v.48 no.4
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    • pp.952-964
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    • 2016
  • The prototype generation IV sodium-cooled fast reactor (PGSFR) has been developed by the Korea Atomic Energy Research Institute. This reactor uses sodium as a reactor coolant to transfer the core heat energy to the turbine. Sodium has chemical characteristics that allow it to violently react with materials such as a water or steam. When a sodium-water reaction (SWR) occurs due to leakage or breakage of steam generator tubes, high-pressure waves and corrosive reaction products are produced, which threaten the structural integrity of the components of the intermediate heat-transfer system (IHTS) and the safety of the primary heat-transfer system (PHTS). In the PGSFR, SWR events are included in the design-basis event. This event should be analyzed from the viewpoint of the integrities of the IHTS and fuel rods. To evaluate the integrity of the IHTS based on the consequences of the SWR, the behaviors of the generated high-pressure waves are analyzed at the major positions of a failed IHTS loop using a sodium-water advanced analysis method-II code. The integrity of the fuel rods must be consistently maintained below the safety acceptance criteria to avoid the consequences of the SWR. The integrity of the PHTS is evaluated using the multidimensional analysis of reactor safety-liquid metal reactor code to model the whole plant.

Efficient Hyperplane Generation Techniques for Human Activity Classification in Multiple-Event Sensors Based Smart Home (다중 이벤트 센서 기반 스마트 홈에서 사람 행동 분류를 위한 효율적 의사결정평면 생성기법)

  • Chang, Juneseo;Kim, Boguk;Mun, Changil;Lee, Dohyun;Kwak, Junho;Park, Daejin;Jeong, Yoosoo
    • IEMEK Journal of Embedded Systems and Applications
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    • v.14 no.5
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    • pp.277-286
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    • 2019
  • In this paper, we propose an efficient hyperplane generation technique to classify human activity from combination of events and sequence information obtained from multiple-event sensors. By generating hyperplane efficiently, our machine learning algorithm classify with less memory and run time than the LSVM (Linear Support Vector Machine) for embedded system. Because the fact that light weight and high speed algorithm is one of the most critical issue in the IoT, the study can be applied to smart home to predict human activity and provide related services. Our approach is based on reducing numbers of hyperplanes and utilizing robust string comparing algorithm. The proposed method results in reduction of memory consumption compared to the conventional ML (Machine Learning) algorithms; 252 times to LSVM and 34,033 times to LSTM (Long Short-Term Memory), although accuracy is decreased slightly. Thus our method showed outstanding performance on accuracy per hyperplane; 240 times to LSVM and 30,520 times to LSTM. The binarized image is then divided into groups, where each groups are converted to binary number, in order to reduce the number of comparison done in runtime process. The binary numbers are then converted to string. The test data is evaluated by converting to string and measuring similarity between hyperplanes using Levenshtein algorithm, which is a robust dynamic string comparing algorithm. This technique reduces runtime and enables the proposed algorithm to become 27% faster than LSVM, and 90% faster than LSTM.

Hierarchy Structure of Situation based on Event for Effective Game Development (효율적인 게임 개발을 위한 사건 기반의 상황 계층 구조)

  • Park, Jung-Yong
    • Journal of Korea Multimedia Society
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    • v.10 no.4
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    • pp.483-491
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    • 2007
  • This paper proposes a Situation Simulation Framework for implementing computer game and describes the possibility of analyzing game with unfolding situation. In last few years game systems have been evolving from the performance of physical engine, network traffic in the on line game to the representation of rendering physical phenomena. In computer game, a situation hierarchy structure which allows the designer for simulating high-level specifications of game structure. Logically simulated environment is created by defining situations and events based on hierarchy structure of the situation. We classify events into explicit event is occurred by user and implicit event is occurred by system. Our study defines the existence of objects is the most prevalent factor applied to any event in game world. The advantages of this approach are able to allow for providing the conceptual design for simulation game and analyzing the situation in the game world. And this method allows us to decrease the complexity of system design and abstraction modeling for the simulation game. Specially, the introduction of the definition of events allows us to approach game design in a structural manner rather than by their classification. The proposed method was implemented in the "Shooting BaDuk" among games.

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