• Title/Summary/Keyword: Hidden Face Information

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3D face recognition based on radial basis function network (방사 기저 함수 신경망을 이용한 3차원 얼굴인식)

  • Yang, Uk-Il;Sohn, Kwang-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.2 s.314
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    • pp.82-92
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    • 2007
  • This paper describes a novel global shape (GS) feature based on radial basis function network (RBFN) and the extraction method of the proposed feature for 3D face recognition. RBFN is the weighted sum of RBfs, it well present the non-linearity of a facial shape using the linear combination of RBFs. It is the proposed facial feature that the weights of RBFN learned by the horizontal profiles of a face. RBFN based feature expresses the locality of the facial shape even if it is GS feature, and it reduces the feature complexity like existing global methods. And it also get the smoothing effect of the facial shape. Through the experiments, we get 94.7% using the proposed feature and hidden markov model (HMM) to match the features for 100 gallery set with those for 300 test set.

Recognizing a polyhedron by network constraint analysis

  • Ishikawa, Seiji;Kubota, Mayumi;Nishimura, Hiroshi;Kato, Kiyoshi
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10b
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    • pp.1591-1596
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    • 1991
  • The present paper describes a method of recognizing a polyhedron employing the notion of network constraint analysis. Typical difficulties in three-dimensional object recognition, other than shading, reflection, and hidden line problems, include the case where appearances of an object vary according to observation points and the case where an object to be recognized is occluded by other objects placed in its front, resulting in incomplete information on the object shape. These difficulties can, however, be solved to a large extent, by taking account of certain local constraints defined on a polyhedral shape. The present paper assumes a model-based vision employing an appearance-oriented model of a polyhedron which is provided by placing it at the origin of a large sphere and observing it from various positions on the surface of the sphere. The model is actually represented by the sets of adjacent faces pairs of the polyhedron observed from those positions. Since the shape of a projected face gives constraint to that of its adjacent face, this results in a local constraint relation between these faces. Each projected face of an unknown polyhedron on an acquired image is examined its match with those faces in the model, producing network constraint relations between faces in the image and faces in the model. Taking adjacency of faces into consideration, these network constraint relations are analyzed. And if the analysis finally provides a solution telling existence of one to one match of the faces between the unknown polyhedron and the model, the unknown polyhedron is understood to be one of those memorized models placed in a certain posture. In the performed experiment, a polyhedron was observed from 320 regularly arranged points on a sphere to provide its appearance model and a polyhedron with arbitrarily postured, occluded, or imposed another difficulty was successfully recognized.

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Progressive Reconstruction of 3D Objects from a Single Freehand Line Drawing (Free-Hand 선화로부터 점진적 3차원 물체 복원)

  • 오범수;김창헌
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.3_4
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    • pp.168-185
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    • 2003
  • This paper presents a progressive algorithm that not only can narrow down the search domain in the course of face identification but also can fast reconstruct various 3D objects from a sketch drawing. The sketch drawing, edge-vertex graph without hidden line removal, which serves as input for reconstruction process, is obtained from an inaccurate freehand sketch of a 3D wireframe object. The algorithm is executed in two stages. In the face identification stage, we generate and classify potential faces into implausible, basis, and minimal faces by using geometrical and topological constraints to reduce search space. The proposed algorithm searches the space of minimal faces only to identify actual faces of an object fast. In the object reconstruction stage, we progressively calculate a 3D structure by optimizing the coordinates of vertices of an object according to the sketch order of faces. The progressive method reconstructs the most plausible 3D object quickly by applying 3D constraints that are derived from the relationship between the object and the sketch drawing in the optimization process. Furthermore, it allows the designer to change viewpoint during sketching. The progressive reconstruction algorithm is discussed, and examples from a working implementation are given.

A Solution to Privacy Preservation in Publishing Human Trajectories

  • Li, Xianming;Sun, Guangzhong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.8
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    • pp.3328-3349
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    • 2020
  • With rapid development of ubiquitous computing and location-based services (LBSs), human trajectory data and associated activities are increasingly easily recorded. Inappropriately publishing trajectory data may leak users' privacy. Therefore, we study publishing trajectory data while preserving privacy, denoted privacy-preserving activity trajectories publishing (PPATP). We propose S-PPATP to solve this problem. S-PPATP comprises three steps: modeling, algorithm design and algorithm adjustment. During modeling, two user models describe users' behaviors: one based on a Markov chain and the other based on the hidden Markov model. We assume a potential adversary who intends to infer users' privacy, defined as a set of sensitive information. An adversary model is then proposed to define the adversary's background knowledge and inference method. Additionally, privacy requirements and a data quality metric are defined for assessment. During algorithm design, we propose two publishing algorithms corresponding to the user models and prove that both algorithms satisfy the privacy requirement. Then, we perform a comparative analysis on utility, efficiency and speedup techniques. Finally, we evaluate our algorithms through experiments on several datasets. The experiment results verify that our proposed algorithms preserve users' privay. We also test utility and discuss the privacy-utility tradeoff that real-world data publishers may face.

A Robust Watermarking Algorithm using Wavelet for Biometric Information (웨이블렛을 이용한 생체정보의 강인한 워터마킹 알고리즘)

  • Lee, Wook-Jae;Lee, Dae-Jong;Moon, Ki-Young;Chun, Myung-Geun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.5
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    • pp.632-639
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    • 2007
  • This paper presents a wavelet-based watermarking algorithm to securely hide biometric features such as face and fingerprint and effectively extract them with less distortion of the concealed data. To hide the biometric features, we proposed a determination method of insert location based on wavelet transform and adaptive weight method according to the image characteristics. The hidden features are effectively extracted by applying the inverse wavelet transform to the watermarked image. To show the effectiveness, we analyze the various performance such as PSNR and correlation of watermark features before and after applying watermarking. Also, we evaluate the effect of watermaking algorithm with respect to biometric system such as recognition rate. Recognition rate shows 98.67% for multimodal biometric systems consisted of face and fingerprint. From these, we confirm that the proposed method makes it possible to effectively hide and extract the biometric features without lowering recognition rate.

Role of dermoscopy and biopsy in the diagnosis of skin cancer: it takes two to tango (피부암 진단에서 피부확대경 및 조직검사의 역할: 상호보완적 관계)

  • Li, Kapsok
    • Journal of the Korean Medical Association
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    • v.61 no.11
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    • pp.649-654
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    • 2018
  • Although the dermoscopy had very long history since its introduction in 17th century, only recently it has been possible to see the widespread application of dermoscopy in the dermatology clinic. One of the most promising areas where the dermoscopy can be applied is the diagnosis of skin cancer, especially malignant melanoma. Due to its inherent limitation to obtain in-depth information-literally, from more than skin-deep and more importantly, from microscopic structures-of skin cancers, dermoscopy cannot replace the present gold-standard 'biopsy' in the diagnosis of skin cancer. However, several advantages of dermoscopy over biopsy merit further considerations. For example, as a non-invasive tool, dermoscopy is best suited for the follow-up of suspicious skin lesions, and as an all-at-a-glance tool, dermoscopy can aid the selection of the best biopsy-site to obtain the most meaningful pathological information from the minimal tissue specimen. There goes a saying that 'it takes two to tango,' similarly, we might need the two (biopsy and dermoscopy) to cope rhythmically with the varying tempos of everprogressing skin tumorigenesis and to reveal the true face of skin cancers usually hidden in various disguises.

Hidden Markov Model for Gesture Recognition (제스처 인식을 위한 은닉 마르코프 모델)

  • Park, Hye-Sun;Kim, Eun-Yi;Kim, Hang-Joon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.1 s.307
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    • pp.17-26
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    • 2006
  • This paper proposes a novel hidden Markov model (HMM)-based gesture recognition method and applies it to an HCI to control a computer game. The novelty of the proposed method is two-fold: 1) the proposed method uses a continuous streaming of human motion as the input to the HMM instead of isolated data sequences or pre-segmented sequences of data and 2) the gesture segmentation and recognition are performed simultaneously. The proposed method consists of a single HMM composed of thirteen gesture-specific HMMs that independently recognize certain gestures. It takes a continuous stream of pose symbols as an input, where a pose is composed of coordinates that indicate the face, left hand, and right hand. Whenever a new input Pose arrives, the HMM continuously updates its state probabilities, then recognizes a gesture if the probability of a distinctive state exceeds a predefined threshold. To assess the validity of the proposed method, it was applied to a real game, Quake II, and the results demonstrated that the proposed HMM could provide very useful information to enhance the discrimination between different classes and reduce the computational cost.

Design and Implementation of a Real-Time Lipreading System Using PCA & HMM (PCA와 HMM을 이용한 실시간 립리딩 시스템의 설계 및 구현)

  • Lee chi-geun;Lee eun-suk;Jung sung-tae;Lee sang-seol
    • Journal of Korea Multimedia Society
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    • v.7 no.11
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    • pp.1597-1609
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    • 2004
  • A lot of lipreading system has been proposed to compensate the rate of speech recognition dropped in a noisy environment. Previous lipreading systems work on some specific conditions such as artificial lighting and predefined background color. In this paper, we propose a real-time lipreading system which allows the motion of a speaker and relaxes the restriction on the condition for color and lighting. The proposed system extracts face and lip region from input video sequence captured with a common PC camera and essential visual information in real-time. It recognizes utterance words by using the visual information in real-time. It uses the hue histogram model to extract face and lip region. It uses mean shift algorithm to track the face of a moving speaker. It uses PCA(Principal Component Analysis) to extract the visual information for learning and testing. Also, it uses HMM(Hidden Markov Model) as a recognition algorithm. The experimental results show that our system could get the recognition rate of 90% in case of speaker dependent lipreading and increase the rate of speech recognition up to 40~85% according to the noise level when it is combined with audio speech recognition.

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Ontology-based Automated Metadata Generation Considering Semantic Ambiguity (의미 중의성을 고려한 온톨로지 기반 메타데이타의 자동 생성)

  • Choi, Jung-Hwa;Park, Young-Tack
    • Journal of KIISE:Software and Applications
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    • v.33 no.11
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    • pp.986-998
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    • 2006
  • There has been an increasing necessity of Semantic Web-based metadata that helps computers efficiently understand and manage an information increased with the growth of Internet. However, it seems inevitable to face some semantically ambiguous information when metadata is generated. Therefore, we need a solution to this problem. This paper proposes a new method for automated metadata generation with the help of a concept of class, in which some ambiguous words imbedded in information such as documents are semantically more related to others, by using probability model of consequent words. We considers ambiguities among defined concepts in ontology and uses the Hidden Markov Model to be aware of part of a named entity. First of all, we constrict a Markov Models a better understanding of the named entity of each class defined in ontology. Next, we generate the appropriate context from a text to understand the meaning of a semantically ambiguous word and solve the problem of ambiguities during generating metadata by searching the optimized the Markov Model corresponding to the sequence of words included in the context. We experiment with seven semantically ambiguous words that are extracted from computer science thesis. The experimental result demonstrates successful performance, the accuracy improved by about 18%, compared with SemTag, which has been known as an effective application for assigning a specific meaning to an ambiguous word based on its context.

Model of Customer Classification Target Marketing in Automotive Corporation (자동차산업의 고객분류 및 타겟 마케팅 모델)

  • Lee, Byoung-Yup;Park, Yong-Hoon;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • v.9 no.4
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    • pp.313-322
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    • 2009
  • Recently, According to computer technology has been improving, Massive customer data has stored in database. Using this massive data, decision maker can extract the useful information to make a valuable plan with data mining. Data mining offers service providers great opportunities to get closer to customer. Data mining doesn't always require the latest technology, but it does require a magic eye that looks beyond the obvious to find and use the hidden knowledge to drive marketing strategies Automotive market face an explosion of data arising from customer but a rate of increasing customer is getting lower. therefore, we need to determine which customer are profitable clients whom you wish to hold. This paper builds model of customer loyalty detection and analyzes customer patterns in automotive market with data mining using association rule and basic statics methods. With 4he help of information technology.