• Title/Summary/Keyword: Hard Real-time

Search Result 505, Processing Time 0.03 seconds

Development of a Real-time Communication Service over Random Medium Access Scheme Networks

  • Choo, Young-Yeol;Kwon, Jang-Woo
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.350-353
    • /
    • 2004
  • The increasing use of Ethernet-TCP/IP network in industry has led to the growing interest in its reliability in real-time applications such as automated manufacturing systems and process control systems. However, stochastic behavior of its medium access scheme makes it inadequate for time-critical applications. In order to guarantee hard real-time communication service in Ethernet-TCP/IP network, we proposed an algorithm running over TCP/IP protocol stack without modification of protocols. In this paper, we consider communication services guaranteeing deadlines of periodic real-time messages over MAC protocols that have unbounded medium access time. We propose a centralized token scheduling scheme for multiple access networks. The token is used to allow a station to transmit its message during the time amount that is appended to the token. The real-time performance of the proposed algorithm has been described.

  • PDF

Performance Enhancement of a DBS receiver using Hybrid Approaches in a Real-Time OS Environment (실시간처리 운영체계 환경에서 Hybrid 방식을 이용한 디지털 DBS 위성수신기 성능개선)

  • Kim, Sung-Hoon;Kim, Ki-Doo
    • Journal of Broadcast Engineering
    • /
    • v.12 no.1 s.34
    • /
    • pp.53-60
    • /
    • 2007
  • A Digital Broadcasting Satellite (DBS) receiver converts digital A/V streams received from a satellite to analog NTSC A/V signals in real-time. Multi-tasking is an efficient way to improve the utilization of the processor core in real-time applications. In this paper, we propose a hybrid approach with a balanced trade-off between hardware kernel and multi-tasking programming to increase a system throughput. First, the schedulability of the critical hard real-time tasks in the DBS receiver is verified by using a simple feasibility test. Then, several soft real-time tasks are thoughtfully programmed to satisfy functional requirements of the system.

Handoff Scheme for Real Time Service in Home Network based on Wireless LAN (WLAN 기반 네트워크에서 실시간서비스 지원을 위한 핸드오프 방식)

  • Kwon Soo-Kun;Jeong Yeon-Joon;Oho Yeon-Joon;Paik Eei-Hyun;Park Kang-Roh
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.11 no.3
    • /
    • pp.1-9
    • /
    • 2006
  • The handoff in IEEE 802.11 WLAN is a hard handoff. In hard handoff, a station has to stop the communication. As a result, the station is likely to miss some packets that arrival during the handoff process. To recover these lost packets, buffer-and-forward scheme is used. But, buffer-and-forward scheme is not efficient for real time service. In this paper, we propose new handoff scheme for real time service in home network based WLAN. The scheme uses priority queue which is recommended in IEEE 802.lie, and priority of priority queue is given to real time handoff calls. The simulation results show that the proposed scheme reduces traffic loss and transmission sequence error.

  • PDF

A design and implementation of DOS-based multitasking Kernel of the real-time operating systems for robot controller (DOS 환경 로봇제어기용 실시간 운영체계를 위한 멀티태스킹 커널의 설계및 구현)

  • Jang, Ho;Lee, Ki-Dong
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.3 no.4
    • /
    • pp.373-380
    • /
    • 1997
  • In order to implement the real-time operating systems for robot controller, this paper proposes a systematic method for implementing the real-time kernel under the DOS environment. So far, we designed the robot control software and its own operating system simultaneously. Though robot operating systems have simple structure, it allows the developer to have a surplus time and effort to implement complete robot systems. In addition to this, in most cases of this type, operating systems does not support multitasking function, thus, low level hardware interrupts are used for real-time execution. Subsequently, some kinds of real-time tasks are hard to implement under this environment. Nowadays, the operating systems for robot controller requires multitasking functions, intertask communication and task synchronization mechanism, and rigorous real-time responsiveness. Thus, we propose an effective and low costs real-time systems for robot controller satisfying the various real-time characteristics. The proposed real-time systems are verified through real implementation.

  • PDF

Design of an effective real-time data acquisition system (효율적인 실시간 데이터 수집시스템의 설계)

  • 김동욱;염재명;김대원;박용식
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1996.10b
    • /
    • pp.1036-1039
    • /
    • 1996
  • The performance of real-time systems depends upon how well the tasks are scheduled within a cycle time and how fastly the response is made according to the occurrence of an external event. This paper presents the design of an effective real-time data acquisition system in order to gather the data from an automobile engine. This paper investigates an estimation and a restriction method of execution for aperiodic data. Also, the guarantee problem of real-time constraint is presented for periodic data. Through the experiments, the hard real-time guarantee problem of periodic data is studied and the damage problem of periodic data according to the increase of aperiodic tasks is analyzed.

  • PDF

An implementation and performance analysis for robot control software under real-time operating systems (실시간 운영체제를 이용한 로봇제어기 소프트웨어의 구현 및 성능 분석)

  • 손승우;이기동
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1996.10b
    • /
    • pp.375-378
    • /
    • 1996
  • Robot control software is a hard real-time system that must output the planned trajectory points within an explicit short time period. In this paper, we present a design and implementation method for robot control software using commercial real-time operating systems, RTKemel 4.5. Therefore, various robot motions, efficient user interface, and system failure check are easily implemented by using multitasking function, intertask communication mechanism, and real-time runtime libraries of RTKernel. The performance analysis of commercial real-time operating system for robot control is presented based on Timed Petri net(TPN) and we can use these results to design an optimal system.

  • PDF

An Error Control Scheme for Variable Length Traffic on Round Robin Style Real-Time Networks (라운드 로빈 실시간 네트워크에서의 가변 길이 트래픽을 위한 오류제어 기법)

  • Lee, Jung-Hoon
    • Journal of KIISE:Information Networking
    • /
    • v.29 no.3
    • /
    • pp.277-285
    • /
    • 2002
  • This paper proposes and analyzes an error control scheme for the transmission control based real-time communication, such as FDDI, TDMA, and wireless LAN, which delivers the message according to the round robin fashion after the off-line bandwidth allocation. Taking into account the time constraint of each message, the proposed error control scheme makes the receiver transmit the error report via asynchronous traffic while the sender resend the requested message via overallocated access time which is inevitably introduced by the bandwidth allocation procedure for hard real -time guarantee. The error control procedure does not interfere other real -time message transmissions. In addition, as each frame contains the size of the message it belongs, the receiver can recognize the end of completion of message transmission. This enables earlier error report to the receiver so that the sender can cope with more network errors. The analysis results along with simulation performed via SMPL show that the proposed scheme is able to enhance the deadline meet ratio of messages by overcoming the network errors. Using the proposed error control scheme, the hard real -time network can be built at cost lower than, but performance comparable to the expensive dual link network.

A Study on Real-Time Operating Systems for Architectural Improvement of Naval Combat Systems (함정용 전투체계 아키텍처 개선을 위한 실시간 운영체제 적용방안 연구)

  • Kim, Chum-Su;Chang, Hye-Min;Joo, Jung-Hyun;Lee, Gyoon-Jung
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.16 no.3
    • /
    • pp.260-267
    • /
    • 2013
  • A combat system for navy's battleship is a system of systems who supports naval indigenous operations by integrating and inter-operating many different kind of weapon and non-weapon systems, which has characteristics of large-scale complex computing system. This paper considers a characteristics of naval combat system which has been developed by domestic technology and suggests a way to improve future naval combat system in terms of computing architecture by applying commercial real-time operating system technologies. This paper also provides an evaluation criteria for combat system adaptability of real-time operating systems.

Real-time EtherCAT Master Implementation on Xenomai for a Robot System

  • Moon, Yong-Seon;Ko, Nak-Yong;Lee, Kwang-Seok;Bae, Young-Chul;Park, Jong-Kyu
    • International Journal of Fuzzy Logic and Intelligent Systems
    • /
    • v.9 no.3
    • /
    • pp.244-248
    • /
    • 2009
  • This paper describes a real-time EtherCAT Master library. The library is developed using Xenomai. Xenomai is a real-time development framework. It cooperates with the Linux kernel, in order to provide a pervasive, interface-agnostic, hard real-time support to user-space applications, seamlessly integrated into the GNU/Linux environment. The proposed master library implements EtherCAT protocol for master side, and supports Application Programming Interfaces(APIs) for programming of real-time application which controls EtherCAT slave.

Time Service Guranteeing in Real-Time Distributed Simulation Object Oriented Programming

  • Kim, Hee-Chul;Kim, Gwang-Jun;Kim, Moon-Hwan;Ra, Sang-Dong;Bae, Chul-Soo
    • Proceedings of the IEEK Conference
    • /
    • 2002.07c
    • /
    • pp.1843-1846
    • /
    • 2002
  • The object-oriented(OO) distributed real- time(RT) programming movement started in 1990’s and is growing rapidly at this turn of the century Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(00) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time 1 objects and non real time objects within one general structure.

  • PDF