• 제목/요약/키워드: Hand-Eye Coordination

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지시운동 수행동안 안구와 손의 시공간적 협응에 관한 연구 (Study on Spatio-Temporal Eye-Hand Coordination in Targeting Tasks)

  • 은혜인;유미;이아름;김동욱;권대규;김남균
    • 대한의용생체공학회:의공학회지
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    • 제28권3호
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    • pp.417-422
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    • 2007
  • In this study, we investigated spatio-temporal eye-hand coordination by the "Global effect paradigm", a target-distracter configuration Global effect is observed a variety of visual tasks, for example, during rapid automatic tracking, scanning for target detail, and the comparison of target configurations. Global effect used to investigate eye-hand coordination with a task that presents a target close to a distracter. Eight young subjects participated in the experiments. The experiments consist of using a distracter less eccentric than the targe1 and using a distracter more eccentric than target. Each experiment consist of tasks which are making reference, pointing the target with watching visual stimulation(saccade) and pointing the target. The subject's task was to move towards the target as quickly as possible. We measured the eye movement by using EOG and the hand movement by using NDI Optotrak system. This study shows that eye and hand movement exists for global effect paradigm in spatio-temporal coordination.

Lee-Ryan Eye-Hand Coordination Test를 이용한 인위적 시력저하가 눈-손 협응능력에 미치는 영향 (Effect of Artificially Decreased Visual Acuity upon Eye-Hand Coordination using Lee-Ryan Eye-Hand Coordination Test)

  • 이기석
    • 한국안광학회지
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    • 제19권3호
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    • pp.371-376
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    • 2014
  • 목적: 최근 보고된 Lee-Ryan Eye-Hand Coordination(EHC) Test를 이용하여 정상안의 인위적 시력저하가 눈-손 협응능력(EHC)에 미치는 영향을 알아보고자 하였다. 방법: 정상시력을 가진 성인 11명($29.46{\pm}5.94$세)을 대상으로 비우위안에 볼록렌즈를 가입하여 인위적으로 근거리 약시 상태를 만들어 EHC를 검사하였고, 2주 후 정상 시력상태에서 다시 검사를 하였다. EHC를 알아보기 위해 Lee-Ryan EHC Test의 각기 다른 난이도의 7가지 모양을 선택하여 총 소요시간과 에러 횟수를 EHC의 분석 요소로 비교 분석하였다. 결과: 총 소요시간에서는 인위적으로 시력 저하된 눈이 정상 단안 시력보다 더 많은 시간을 소비하였고(p=0.013), 양안시 상태에서는 오히려 정상안 상태보다 저하된 시력을 가지고 더 빨리 검사를 끝마쳤다(p=0.001). 에러 횟수에서는 소요시간과 같이 저하된 시력이 더 많은 실수를 하였으나(p<0.001), 인위적으로 저하된 시력을 가진 상태에서 단안과 양안시의 차이는 보이지 않았다. 결론: 기존의 EHC 방법들이 갖고 있는 적용하는데 있어서의 한계들과 달리 간단한 컴퓨터 시스템을 기반으로 한 Lee-Ryan EHC Test로도 EHC의 이상(deficit)을 관찰 할 수 있었다. 후에 약시와 같은 시력저하에 관련된 분야에 더 많은 연구가 이루어 질 것으로 사료된다.

Revised Computational-GOMS Model for Drag Activity

  • Lee, Yong-Ho;Jeon, Young-Joo;Myung, Ro-Hae
    • 대한인간공학회지
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    • 제30권2호
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    • pp.365-373
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    • 2011
  • The existing GOMS model overestimates the performance time of mouse activities because it describes them in a serial sequence. However, parallel movements of eye and hand(eye-hand coordination) have been dominant in mouse activities and this eye-hand coordination is the main factor for the overestimation of performance time. In this study, therefore, the revised CGOMSL model was developed to implement eye-hand coordination to the mouse activity to overcome one of the limitations of GOMS model, the lack of capability for parallel processing. The suggested revised CGOMSL model for drag activity, as an example for one of mouse activities in this study, begins visual search processing before a hand movement but ends the visual search processing with the hand movement in the same time. The results show that the revised CGOMSL model made the prediction of human performance more accurately than the existing GOMS model. In other words, one of the limitations of GOMS model, the incapability of parallel processing, could be overcome with the revised CGOMSL model so that the performance time should be more accurately predicted.

프레스 작업에서 눈과 손의 협응동작에 대한 연구 (Eye-hand coordination in press task)

  • 박경수;김유창
    • 대한인간공학회지
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    • 제16권1호
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    • pp.63-71
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    • 1997
  • This paper presented an experiment which examined eye and hand movement characteristics of novice and experienced workers in the press operation. Continuous recordings of eye and hand movements were made on five novice operators and five experienced operators in press operation. Significant difference between the novice and the experienced operators was observed in eye fixation time, eye movement patterns, hand dwell time, and eye-hand coordination. Also, differences were observed in spatial distribution of eye fixations during the die-closing portion of a stroke. There were no significant differences between the novice and the experiencedoperators in the eye and the hand movement time. The results could be used to establish a guide determining the method and training period to train the novice operators.

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가상현실게임 프로그램이 발달장애 아동의 눈-손 협응력에 미치는 영향 (Influence of Virtual Reality Games on eye-hand coordination in children with developmental disordered)

  • 조무신
    • 대한지역사회작업치료학회지
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    • 제5권1호
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    • pp.63-69
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    • 2015
  • 목적 : 본 연구는 발달장애 아동을 대상으로 가상현실게임 프로그램이 눈-손 협응력에 어떤 영향을 주는지에 대해 알아보고자 한다. 연구방법 : 발달장애아동 6명을 대상으로 그 중에 3명을 감각통합 프로그램과 가상현실게임 프로그램을 실시하는 실험군으로 선정하였고, 나머지 3명의 아동들은 감각통합 프로그램만을 실시는 대조군으로 선정하였다. 2013년 9월부터 10월까지, 총 10회의 프로그램을 실시하였다. 한국판 시지각 발달검사(K-DTVP-2) 중 하위 항목인 눈-손 협응을 사전-사후평가로 실시하여 결과로 나온 점수를 비교분석하였다. 결과 : 가상현실프로그램에 참여한 아동이 가상현실 프로그램 참여전보다 참여후가 눈-손 협응 능력의 평균점수가 높았고 통계적으로 유의한 차이를 보였다(p>0.044). 감각통합 프로그램에 참여한 아동이 감각통합 프로그램 참여 전보다 참여 후가 눈-손 협응 능력의 평균점수가 높았으나 통계적으로 유의한 차이를 보이지 않았다. 실험군과 대조군 간에는 통계적으로 유의한 차이를 보이지 않았다. 결론 : 가상현실게임 프로그램을 이용한 훈련이 발달장애 아동의 눈-손 협응력 향상에 영향을 주었다.

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한글 문자 입력 인터페이스 개발을 위한 눈-손 Coordination에 대한 연구 (A Study on the Eye-Hand Coordination for Korean Text Entry Interface Development)

  • 김정환;홍승권;명노해
    • 대한인간공학회지
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    • 제26권2호
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    • pp.149-155
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    • 2007
  • Recently, various devices requiring text input such as mobile phone IPTV, PDA and UMPC are emerging. The frequency of text entry for them is also increasing. This study was focused on the evaluation of Korean text entry interface. Various models to evaluate text entry interfaces have been proposed. Most of models were based on human cognitive process for text input. The cognitive process was divided into two components; visual scanning process and finger movement process. The time spent for visual scanning process was modeled as Hick-Hyman law, while the time for finger movement was determined as Fitts' law. There are three questions on the model-based evaluation of text entry interface. Firstly, are human cognitive processes (visual scanning and finger movement) during the entry of text sequentially occurring as the models. Secondly, is it possible to predict real text input time by previous models. Thirdly, does the human cognitive process for text input vary according to users' text entry speed. There was time gap between the real measured text input time and predicted time. The time gap was larger in the case of participants with high speed to enter text. The reason was found out investigating Eye-Hand Coordination during text input process. Differently from an assumption that visual scan on the keyboard is followed by a finger movement, the experienced group performed both visual scanning and finger movement simultaneously. Arrival Lead Time was investigated to measure the extent of time overlapping between two processes. 'Arrival Lead Time' is the interval between the eye fixation on the target button and the button click. In addition to the arrival lead time, it was revealed that the experienced group uses the less number of fixations during text entry than the novice group. This result will contribute to the improvement of evaluation model for text entry interface.

Effects of Low Visual Acuity Simulations on Eye-Hand Coordination and Brainwaves in Healthy Adults

  • Woo, Hee-Soon;Song, Chiang-Soon
    • Physical Therapy Rehabilitation Science
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    • 제11권3호
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    • pp.296-303
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    • 2022
  • Objective: In general, macular degeneration, cataracts and glaucoma generally cause visual injury in clinical settings. This study aimed to examine the effects of low visual acuity simulations on hand manual dexterity function and brainwaves in healthy young adults. Design: Cross-sectional study design Methods: This study was an observational, cross-sectional study. Seventy healthy young adults participated in this study. To evaluate the effects of low visual acuity simulations on hand function and brain waves, this study involved four different visual conditions including (1) normal vision, (2) simulated cataracts, (3) simulated glaucoma, and (4) simulated macular degeneration. The hand function was measured to use the Minnesota manual dexterity test (MMDT), and the brainwaves was also measured to use the electroencephalography. Results: In hand function, placing and turning performance on the MMDT in the normal visual condition was significantly different than that in the cataract and macular degeneration conditions (p<0.05), and the placing performance was significantly differred in the normal condition than that in the simulated glaucoma. However, turning was not significantly different in the normal condition than that in the simulated glaucoma. The alpha, beta, and gamma waves did not significantly differ among the four visual conditions (p>0.05). Conclusions: The results suggest that limited visual information negatively affects the ability to perform tasks requiring arm-hand dexterity and eye-hand coordination. However, the effectiveness of low visual acuity on the brainwaves should be further studied for rehabilitative evidence of visual impairment.

장노년층 스마트폰 활용능력에 따른 체질량지수 차이 (The Difference of Body Mass Index According to Smart Phone Proficiency in Koreans over the Age of 60)

  • 김준식;김정운;한소원;김연수
    • 대한스포츠의학회지
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    • 제36권4호
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    • pp.189-196
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    • 2018
  • Purpose: The purpose of this study was to compare the difference of body mass index (BMI) to smart phone proficiency in men and women over the age of 60. Methods: Patients were divided into three groups with high (n=33), average (n=34), and low (n=33) smart phone proficiency. Fitness characteristics related to smart phone usage were evaluated by measuring cardiorespiratory endurance, grip strength, eye-hand coordination. As well, smart phone proficiency was evaluated by a self-reported questionnaire and a smart phone usability task that was composed of two categories: usage of the smartphone device itself and usage of phone applications. The differences in BMI of the subjects was analyzed by analysis of covariance adjusting for independent variables including age, smartphone usage period, eye-hand coordination, education and income. Results: There was a significant difference in BMI among the three groups after adjustment of age, eye-hand coordination, smartphone usage period, education and income. The results showed that the self-reported questionnaire showed a significant difference in BMI between high proficiency and low proficiency groups (high $24.88{\pm}2.46$, low $23.37{\pm}2.56$; p=0.037). Smart phone usability test results also showed a significant difference in BMI among the three groups (high $25.18{\pm}2.58$, low $23.15{\pm}2.6$; p=0.000 and high $25.18{\pm}2.58$, middle $23.57.7{\pm}1.69$; p=0.010). Conclusion: Our results suggest that high smart phone proficiency shows increased BMI in the elderly. This study suggests that people over the age of 60 who have high smartphone proficiency should be cautious of an increased BMI score.

A Novel Scheme for detection of Parkinson’s disorder from Hand-eye Co-ordination behavior and DaTscan Images

  • Sivanesan, Ramya;Anwar, Alvia;Talwar, Abhishek;R, Menaka.;R, Karthik.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권9호
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    • pp.4367-4385
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    • 2016
  • With millions of people across the globe suffering from Parkinson's disease (PD), an objective, confirmatory test for the same is yet to be developed. This research aims to develop a system which can assist the doctor in objectively saying whether the patient is normal or under risk of PD. The proposed work combines the eye-hand co-ordination behaviour with the DaTscan images in order to determine the risk of this disorder. Initially, eye-hand coordination level of the patient is assessed through a hardware module. Then, the DaTscan image is analysed and used to extract certain geometrical parameters which shall indicate the presence of PD. These parameters are then finally fed into a Multi-Layer Perceptron Neural Network using Levenberg-Marquardt (LM) Back propagation training algorithm. Experimental results indicate that the proposed system exhibits an accuracy of around 93%.

APPLICATION OF MULTIVARIATE DISCRIMINANT ANALYSIS FOR CLASSIFYING PROFICIENCY OF EQUIPMENT OPERATORS

  • Ruel R. Cabahug;Ruth Guinita-Cabahug;David J. Edwards
    • 국제학술발표논문집
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    • The 1th International Conference on Construction Engineering and Project Management
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    • pp.662-666
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    • 2005
  • Using data gathered from expert opinion of plant and equipment professionals; this paper presents the key variables that may constitute a maintenance proficient plant operator. The Multivariate Discriminant Analysis (MDA) was applied to generate data and was tested for sensitivity analysis. Results showed that the MDA model was able to classify plant operators' proficiency at 94.10 percent accuracy and determined nine (9) key variables of a maintenance proficient plant operator. The key variables included: i) number of years of experience as equipment operator (PQ1); ii) eye-hand coordination (PQ9); iii) eye-hand-foot coordination (PQ10); iv) planning skills (TE16); v) pay/wage (MQ1); vi) work satisfaction (MQ4); vii) operator responsibilities as defined by management (MF1); viii) clear management policies (MF4); and ix) management pay scheme (MF5). The classification procedure of nine variables formed the general model with the equation viz: OMP (general) = 0.516PQ1 + 0.309PQ9 + 0.557PQ10 + 0.831TE16 + 0.8MQ1 + 0.0216MQ4 + 0.136MF1 + 0.28MF4 + 0.332MF5 - 4.387

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