• Title/Summary/Keyword: Hand tracking

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Remote Drawing Technology Based on Motion Trajectories Analysis (움직임 궤적 분석 기반의 원거리 판서 기술)

  • Leem, Seung-min;Jeong, Hyeon-seok;Kim, Sung-young
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.9 no.2
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    • pp.229-236
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    • 2016
  • In this paper, we suggest new technology that can draw characters at a long distance by tracking a hand and analysing the trajectories of hand positions. It's difficult to recognize the shape of a character without discriminating effective strokes from all drawing strokes. We detect end points from input trajectories of a syllable with camera system and localize strokes by using detected end points. Then we classify the patterns of the extracted strokes into eight classes and finally into two categories of stroke that is part of syllable and not. We only draw the strokes that are parts of syllable and can display a character. We can get 88.3% in classification accuracy of stroke patterns and 91.1% in stroke type classification.

Airtouch technology smart fusion DID system design (Airtouch 기술을 활용한 스마트융합 DID 시스템 설계)

  • Lee, Gwang-Yong;Hwang, Bu-Hyun
    • Journal of Advanced Navigation Technology
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    • v.17 no.2
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    • pp.240-246
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    • 2013
  • Airtouch technology to integrate the system in the way of information delivery devices, touch screen DID this study is to develop new ways of information delivery systems. Airtouch technology to design and implement a system that can be utilized to view the college campus announcements, education, information, and employment information, and store the remote operation and sharing content, the development of cloud services to sync content via smart technology implementation fusion DID systemto develop. Packs USB interface kinek because you may be used in connection with the information appliances, and low-cost product by leveraging the Kinect sensor, Airtouch technology implementation. Types of input devices paper Airtouch technology systems, the user's hand gestures alone can interact with information appliances, smart fusion system developed by DID by tracking the user's hand movements to manipulate the mouse pointer, and information through the user's hand gestures to command the unit so that you can make. Airtouch technology smart fusion DID system technology utilizing a ripple effect on other industries, such as the online education industry, advertising, information industry increases. Also, replace the existing interface device with the versatility of a wide range of technologies, usability is an infinite expansion.

A study on Prevent fingerprints Collection in High resolution Image (고해상도로 찍은 이미지에서의 손가락 지문 채취 방지에 관한 연구)

  • Yoon, Won-Seok;Kim, Sang-Geun
    • Journal of Convergence for Information Technology
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    • v.10 no.6
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    • pp.19-27
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    • 2020
  • In this study, Developing high resolution camera and Social Network Service sharing image can be easily getting images, it cause about taking fingerprints to easy from images. So I present solution about prevent to taking fingerprints. this technology is develop python using to opencv, blur libraries. First of all 'Hand Key point Detection' algorithm is used to locate the hand in the image. Using this algorithm can be find finger joints that can be protected while minimizing damage in the original image by using the coordinates of separate blurring the area of fingerprints in the image. from now on the development of accurate finger tracking algorithms, fingerprints will be protected by using technology as an internal option for smartphone camera apps from high resolution images.

Data analysis of 4M data in small and medium enterprises (빅데이터 도입을 위한 중소제조공정 4M 데이터 분석)

  • Kim, Jae Sung;Cho, Wan Sup
    • Journal of the Korean Data and Information Science Society
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    • v.26 no.5
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    • pp.1117-1128
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    • 2015
  • In order to secure an important competitive advantage in manufacturing business, an automation and information system from manufacturing process has been introduced; however, small and medium enterprises have not met the power of information in the manufacturing fields. They have been managing the manufacturing process that is depending on the operator's experience and data written by hand, which has limits to reveal cause of defective goods clearly, in the case of happening of low-grade goods. In this study, we analyze critical factors which affect the quality of some manufacturing process in terms of 4M. We also studied the automobile parts processing of the small and medium manufacturing enterprises controlled with data written by hand so as to collect the data written by hand and to utilize sensor data in the future. Analysis results show that there is no deference in defective quantity in machines, while raw materials, production quality and task tracking have significant deference.

Non-restraint Master Interface of Minimally Invasive Surgical Robot Using Hand Motion Capture (손동작 영상획득을 이용한 최소침습수술로봇 무구속 마스터 인터페이스)

  • Jang, Ik-Gyu
    • Journal of Biomedical Engineering Research
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    • v.37 no.3
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    • pp.105-111
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    • 2016
  • Introduction: Surgical robot is the alternative instrument that substitutes the difficult and precise surgical operation; should have intuitiveness operationally to transfer natural motions. There are limitations of hand motion derived from contacting mechanical handle in the surgical robot master interface such as mechanical singularity, isotropy, coupling problems. In this paper, we will confirm and verify the feasibility of intuitive Non-restraint master interface which tracking the hand motion using infra-red camera and only 3 reflective markers without the hardware handle for the surgical robot master interface. Materials & methods: We configured S/W and H/W system; arranged 6 infra-red cameras and attached 3 reflective markers on hands for measuring 3 dimensional coordinate then we find the 7 motions of grasp, yaw, pitch, roll, px, py, pz. And we connected Virtual-Master to the slave surgical robot(Laparobot) and observed the feasibility. To verify the result of motion, we compare the result of Non-restraint master and that of clinometer (and protractor) through measuring 0~180 degree, 10degree interval, 1000 samples and recorded standard deviation stands for error rate of the value. Results: We confirmed that the average angle values of Non-restraint master interface is accurately corresponds to the result of clinometer (and protractor) and have low error rates during motion. Investigation & Conclusion: In this paper, we confirmed the feasibility and accuracy of 3D Non-restraint master interface that can offer the intuitive motion of non-contact hardware handle. As a result, we can expect the high intuitiveness, dexterousness of surgical robot.

A Study on the Eye-Hand Coordination for Korean Text Entry Interface Development (한글 문자 입력 인터페이스 개발을 위한 눈-손 Coordination에 대한 연구)

  • Kim, Jung-Hwan;Hong, Seung-Kweon;Myung, Ro-Hae
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.2
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    • pp.149-155
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    • 2007
  • Recently, various devices requiring text input such as mobile phone IPTV, PDA and UMPC are emerging. The frequency of text entry for them is also increasing. This study was focused on the evaluation of Korean text entry interface. Various models to evaluate text entry interfaces have been proposed. Most of models were based on human cognitive process for text input. The cognitive process was divided into two components; visual scanning process and finger movement process. The time spent for visual scanning process was modeled as Hick-Hyman law, while the time for finger movement was determined as Fitts' law. There are three questions on the model-based evaluation of text entry interface. Firstly, are human cognitive processes (visual scanning and finger movement) during the entry of text sequentially occurring as the models. Secondly, is it possible to predict real text input time by previous models. Thirdly, does the human cognitive process for text input vary according to users' text entry speed. There was time gap between the real measured text input time and predicted time. The time gap was larger in the case of participants with high speed to enter text. The reason was found out investigating Eye-Hand Coordination during text input process. Differently from an assumption that visual scan on the keyboard is followed by a finger movement, the experienced group performed both visual scanning and finger movement simultaneously. Arrival Lead Time was investigated to measure the extent of time overlapping between two processes. 'Arrival Lead Time' is the interval between the eye fixation on the target button and the button click. In addition to the arrival lead time, it was revealed that the experienced group uses the less number of fixations during text entry than the novice group. This result will contribute to the improvement of evaluation model for text entry interface.

Characteristics of Gait and Motor Function Recovery in Quadriplegia Patients with Cerebellar Injury (소뇌 손상에 의한 사지 마비 환자의 보행 및 운동 기능 회복 양상 연구)

  • Sang-Seok Yeo
    • PNF and Movement
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    • v.21 no.3
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    • pp.327-335
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    • 2023
  • Purpose: Cerebellar injury can be caused by a variety of factors, including trauma, stroke, and tumor. Cerebellar injury can manifest in different clinical symptoms and signs depending on the size and location of the injury. The purpose of this study was to examine and compare the recovery patterns of each motor function by tracking the motor levels of patients with cerebellar injury. Methods: This study recruited 11 patients with quadriplegia resulting from cerebellar injury. The motricity index (MI), modified Brunnstrom classification (MBC), and functional ambulation category (FAC) methods were used to evaluate motor levels. The motor function evaluation was performed immediately after the onset of the condition and at intervals of one month, two months, and six months after onset. Results: The MI values of the upper and lower extremities and hand function (MBC) indicated severe paralysis in the early stages of onset. Compared to the onset time, significant motor function recovery was observed after 1, 2, and 6 months (p < 0.05). In contrast, there was no significant pattern of recovery between 1, 2, and 6 months after onset (p > 0.05). FAC indicated showed significant recovery at one month compared to onset (p<0.05), and there was also a significant difference between 1 and 2 months (p < 0.05). On the other hand, there was no significant difference in FAC between 2 and 6 months (p > 0.05). Conclusion: Patients with cerebellar injury showed significant recovery in functions related to muscle strength and voluntary muscle control one month after onset and gradually recovered further over the next six months. On the other hand, gait function, which is closely related to balance, showed a relatively slow recovery pattern from the beginning of the disease to the six month follow-up.

Terrain Geometry from Monocular Image Sequences

  • McKenzie, Alexander;Vendrovsky, Eugene;Noh, Jun-Yong
    • Journal of Computing Science and Engineering
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    • v.2 no.1
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    • pp.98-108
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    • 2008
  • Terrain reconstruction from images is an ill-posed, yet commonly desired Structure from Motion task when compositing visual effects into live-action photography. These surfaces are required for choreography of a scene, casting physically accurate shadows of CG elements, and occlusions. We present a novel framework for generating the geometry of landscapes from extremely noisy point cloud datasets obtained via limited resolution techniques, particularly optical flow based vision algorithms applied to live-action video plates. Our contribution is a new statistical approach to remove erroneous tracks ('outliers') by employing a unique combination of well established techniques-including Gaussian Mixture Models (GMMs) for robust parameter estimation and Radial Basis Functions (REFs) for scattered data interpolation-to exploit the natural constraints of this problem. Our algorithm offsets the tremendously laborious task of modeling these landscapes by hand, automatically generating a visually consistent, camera position dependent, thin-shell surface mesh within seconds for a typical tracking shot.

Development of a General Purpose PID Motion Controller Using a Field Programmable Gate Array

  • Kim, Sung-Su;Jung, Seul
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.360-365
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    • 2003
  • In this paper, we have developed a general purpose motion controller using an FPGA(Field Programmable Gate Array). The multi-PID controllers on a single chip are implemented as a system-on-chip for multi-axis motion control. We also develop a PC GUI for an efficient interface control. Comparing with the commercial motion controller LM 629 it has multi-independent PID controllers so that it has several advantages such as space effectiveness, low cost and lower power consumption. In order to test the performance of the proposed controller, robot finger is controlled. The robot finger has three fingers with 2 joints each. Finger movements show that position tracking was very effective. Another experiment of balancing an inverted pendulum on a cart has been conducted to show the generality of the proposed FPGA PID controller. The controller has well maintained the balance of the pendulum.

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Assessment of discomfort in elbow motion from driver posture (운전자 자세에 따른 팔꿈치 동작의 불편도 평가)

  • Tak, Tae-Oh;Lee, Pyoung-Rim
    • Journal of Industrial Technology
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    • v.21 no.B
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    • pp.265-272
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    • 2001
  • The human arm is modeled by three rigid bodies(the upper arm, the forearm and the hand)with seven degree of freedom(three in the shoulder, two in the elbow and two in the wrist). The objective of this work is to present a method to determine the three-dimensional kinematics of the human elbow joint using a magnetic tracking device. Euler angle were used to determine the elbow flexion-extension, and the pronation-supination. The elbow motion for the various driving conditions is measured through the driving test using a simulator. Discomfort levels of elbow joint motions were obtained as discomfort functions, which were based on subjects' perceived discomfort level estimated by magnitude estimation. The results showed that the discomfort posture of elbow joint motions occurred in the driving motion.

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