• Title/Summary/Keyword: Hand Feature Extraction

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Feature Point Extraction of Hand Region Using Vision (비젼을 이용한 손 영역 특징 점 추출)

  • Jeong, Hyun-Suk;Joo, Young-Hoon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.10
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    • pp.2041-2046
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    • 2009
  • In this paper, we propose the feature points extraction method of hand region using vision. To do this, first, we find the HCbCr color model by using HSI and YCbCr color model. Second, we extract the hand region by using the HCbCr color model and the fuzzy color filter. Third, we extract the exact hand region by applying labeling algorithm to extracted hand region. Fourth, after finding the center of gravity of extracted hand region, we obtain the first feature points by using Canny edge, chain code, and DP method. And then, we obtain the feature points of hand region by applying the convex hull method to the extracted first feature points. Finally, we demonstrate the effectiveness and feasibility of the proposed method through some experiments.

Visual Touch Recognition for NUI Using Voronoi-Tessellation Algorithm (보로노이-테셀레이션 알고리즘을 이용한 NUI를 위한 비주얼 터치 인식)

  • Kim, Sung Kwan;Joo, Young Hoon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.64 no.3
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    • pp.465-472
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    • 2015
  • This paper presents a visual touch recognition for NUI(Natural User Interface) using Voronoi-tessellation algorithm. The proposed algorithms are three parts as follows: hand region extraction, hand feature point extraction, visual-touch recognition. To improve the robustness of hand region extraction, we propose RGB/HSI color model, Canny edge detection algorithm, and use of spatial frequency information. In addition, to improve the accuracy of the recognition of hand feature point extraction, we propose the use of Douglas Peucker algorithm, Also, to recognize the visual touch, we propose the use of the Voronoi-tessellation algorithm. Finally, we demonstrate the feasibility and applicability of the proposed algorithms through some experiments.

A study on hand gesture recognition using 3D hand feature (3차원 손 특징을 이용한 손 동작 인식에 관한 연구)

  • Bae Cheol-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.4
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    • pp.674-679
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    • 2006
  • In this paper a gesture recognition system using 3D feature data is described. The system relies on a novel 3D sensor that generates a dense range mage of the scene. The main novelty of the proposed system, with respect to other 3D gesture recognition techniques, is the capability for robust recognition of complex hand postures such as those encountered in sign language alphabets. This is achieved by explicitly employing 3D hand features. Moreover, the proposed approach does not rely on colour information, and guarantees robust segmentation of the hand under various illumination conditions, and content of the scene. Several novel 3D image analysis algorithms are presented covering the complete processing chain: 3D image acquisition, arm segmentation, hand -forearm segmentation, hand pose estimation, 3D feature extraction, and gesture classification. The proposed system is tested in an application scenario involving the recognition of sign-language postures.

Feature Extraction and Statistical Pattern Recognition for Image Data using Wavelet Decomposition

  • Kim, Min-Soo;Baek, Jang-Sun
    • Communications for Statistical Applications and Methods
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    • v.6 no.3
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    • pp.831-842
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    • 1999
  • We propose a wavelet decomposition feature extraction method for the hand-written character recognition. Comparing the recognition rates of which methods with original image features and with selected features by the wavelet decomposition we study the characteristics of the proposed method. LDA(Linear Discriminant Analysis) QDA(Quadratic Discriminant Analysis) RDA(Regularized Discriminant Analysis) and NN(Neural network) are used for the calculation of recognition rates. 6000 hand-written numerals from CENPARMI at Concordia University are used for the experiment. We found that the set of significantly selected wavelet decomposed features generates higher recognition rate than the original image features.

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Development of Galaxy Image Classification Based on Hand-crafted Features and Machine Learning (Hand-crafted 특징 및 머신 러닝 기반의 은하 이미지 분류 기법 개발)

  • Oh, Yoonju;Jung, Heechul
    • IEMEK Journal of Embedded Systems and Applications
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    • v.16 no.1
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    • pp.17-27
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    • 2021
  • In this paper, we develop a galaxy image classification method based on hand-crafted features and machine learning techniques. Additionally, we provide an empirical analysis to reveal which combination of the techniques is effective for galaxy image classification. To achieve this, we developed a framework which consists of four modules such as preprocessing, feature extraction, feature post-processing, and classification. Finally, we found that the best technique for galaxy image classification is a method to use a median filter, ORB vector features and a voting classifier based on RBF SVM, random forest and logistic regression. The final method is efficient so we believe that it is applicable to embedded environments.

Dynamic Hand Gesture Recognition Using CNN Model and FMM Neural Networks (CNN 모델과 FMM 신경망을 이용한 동적 수신호 인식 기법)

  • Kim, Ho-Joon
    • Journal of Intelligence and Information Systems
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    • v.16 no.2
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    • pp.95-108
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    • 2010
  • In this paper, we present a hybrid neural network model for dynamic hand gesture recognition. The model consists of two modules, feature extraction module and pattern classification module. We first propose a modified CNN(convolutional Neural Network) a pattern recognition model for the feature extraction module. Then we introduce a weighted fuzzy min-max(WFMM) neural network for the pattern classification module. The data representation proposed in this research is a spatiotemporal template which is based on the motion information of the target object. To minimize the influence caused by the spatial and temporal variation of the feature points, we extend the receptive field of the CNN model to a three-dimensional structure. We discuss the learning capability of the WFMM neural networks in which the weight concept is added to represent the frequency factor in training pattern set. The model can overcome the performance degradation which may be caused by the hyperbox contraction process of conventional FMM neural networks. From the experimental results of human action recognition and dynamic hand gesture recognition for remote-control electric home appliances, the validity of the proposed models is discussed.

A Study on the Hand-written Number Recognition by HMM(Hidden Markov Model) (HMM을 이용한 수기숫자 인식에 관한 연구)

  • Cho Meen Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.3
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    • pp.121-125
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    • 2004
  • In the most of recognizing systems of hand-written numbers. extraction of feature shape by using character elements shapes and a method of morphological analysis by using then extraction of feature shapes were usually used. In this paper, however, peculiar chain-code is used, and differential code which gets minimal value by differentiating the chain-code which is generated by the peculiar chain-code is made. We found this differential code is very successful in discriminating hand-written numbers according to the result of applying to most of the hand-written numbers. Testing recognition of hand-written numbers by HMM network. From the results, we can recognize of 96.1 percentage hand-written numbers but can not recognize extremely distorted hand-written numbers.

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Development of Digital Surface Model and Feature Extraction by Integrating Laser Scanner and CCD sensor

  • Nagai, Masahiko;Shibasaki, Ryosuke;Zhao, Huijing;Manandhar, Dinesh
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.859-861
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    • 2003
  • In order to present a space in details, it is indispensable to acquire 3D shape and texture simultaneously from the same platform. 3D shape is acquired by Laser Scanner as point cloud data, and texture is acquired by CCD sensor. Positioning data is acquired by IMU (Inertial Measurement Unit). All the sensors and equipments are assembled on a hand-trolley. In this research, a method of integrating the 3D shape and texture for automated construction of Digital Surface Model is developed. This Digital Surface Model is applied for efficient feature extraction. More detailed extraction is possible , because 3D Digital Surface Model has both 3D shape and texture information.

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Object Tracking using Feature Map from Convolutional Neural Network (컨볼루션 신경망의 특징맵을 사용한 객체 추적)

  • Lim, Suchang;Kim, Do Yeon
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.126-133
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    • 2017
  • The conventional hand-crafted features used to track objects have limitations in object representation. Convolutional neural networks, which show good performance results in various areas of computer vision, are emerging as new ways to break through the limitations of feature extraction. CNN extracts the features of the image through layers of multiple layers, and learns the kernel used for feature extraction by itself. In this paper, we use the feature map extracted from the convolution layer of the convolution neural network to create an outline model of the object and use it for tracking. We propose a method to adaptively update the outline model to cope with various environment change factors affecting the tracking performance. The proposed algorithm evaluated the validity test based on the 11 environmental change attributes of the CVPR2013 tracking benchmark and showed excellent results in six attributes.

Hand Feature Extraction Algorithm Using Curvature Analysis For Recognition of Various Hand Gestures (다양한 손 제스처 인식을 위한 곡률 분석 기반의 손 특징 추출 알고리즘)

  • Yoon, Hong-Chan;Cho, Jin-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.5
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    • pp.13-20
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    • 2015
  • In this paper, we propose an algorithm that can recognize not only the number of stretched fingers but also determination of attached fingers for extracting features required for hand gesture recognition. The proposed algorithm detects the hand area in the input image by the skin color range filter based on a color model and labeling, and then recognizes various hand gestures by extracting the number of stretched fingers and determination of attached fingers using curvature information extracted from outlines and feature points. Experiment results show that the recognition rate and the frame rate are similar to those of the conventional algorithm, but the number of gesture cases that can be defined by the extracted characteristics is about four times higher than the conventional algorithm, so that the proposed algorithm can recognize more various gestures.