• Title/Summary/Keyword: HDTV

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Standardization Trends on HDTV Audio Coding Method (HDTV 오디오 부호화 방식의 표준화 동향)

  • 김기수;윤대희;이준용
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1995.06a
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    • pp.159-163
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    • 1995
  • 국제 표준화 기구(ISO)에서는 약 680 Mbyte의 저장 용량을 갖는 CD에서 1시간 정도의 동영상과 오디오를 압축, 저장할 수 있는 MPEG-1 부호화 방식의 표준안을 1991년에 결정하였다. 이를 기반으로 HDTV와 같은 디지털 방송을 위한 다채널 구조의 MPEG-2 규격을 결정하였다. 그러나 미국의 HDTV 표준안을 결정하는 대연합(Grand Alliance)에서는 영상에서는 MPEG-2를 선정하고 오디오 부호화 방식의 표준안으로는 돌비의 AC-3 방식을 선정하였다. 그러나 국내 및 유럽 등의 미국을 제외한 국가에서는 MPEG 오디오 알고리듬을 그대로 사용할 예정으로 있다. 이에 디지털 방식의 HDTV에 적용된 오디오 압축 방식의 두가지 표준 알고리듬의 돌비의 AC-3와 국제 표준화 기구의 MPEG 알고리듬에 대해 비교해 보고 앞으로의 동향에 대해 설명하였다.

Analysis of Reception Scheme based on Smart Antenna to Overcome Multipath Channel in Single Frequency Network for Terrestrial 3D-HDTV based on SC-FDE (SC-FDE 기반 지상파 3D-HDTV 단일주파수방송망 내 다중경로채널 극복을 위한 스마트안테나기반 수신기법 성능 분석)

  • Kim, Jaekil;Lee, Sungyoon;Lee, Jewon;Ahn, Jae Min
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.185-187
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    • 2012
  • 단일주파수방송망을 이용하여 지상파 3D-HDTV 전송 시 단일주파수방송망에서 발생하는 다중경로채널은 지상파 3D-HDTV 수신성능을 열화시킨다. 최대 다중경로채널의 길이는 단일주파수방송망 내 송신기간 거리에 의해 결정되며, 최소 다중경로 개수는 수신기에 근접한 송신기 개수에 의해 결정된다. 이에 본 논문에서는 다중경로채널의 각 경로 입사각을 추정하기 위한 스마트안테나기반 수신기를 설계하고, beamforming과 nulling 기법 적용 시 지상파 3D-HDTV 수신성능을 분석하였다.

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A Study on the Integration Test and Method of HDTV Receiver System (HDTV 수신시스템의 통합시험 및 방법에 관한 연구)

  • 원광호;정혁구
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06b
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    • pp.23-31
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    • 1999
  • HDTV(High Definition Television) 수신기의 성능을 검증하기 위한 시험은 개별적인 성능을 검증하는 Lab. 시험과 시스템을 Integration하여 성능을 검증하는 통합시험(필드시험 포함)으로 이루어진다 본 논문에서는 HDTV 수신시스템의 통합시험 및 방법에 대하여 KETI에서 지난 3월에 미국의 ATTC (Advanced Television Technology Center)에서 실시한 Lab. 테스트와 미국의 Washington D.C. 지역에서 실시하고 있는 Live 방송을 수신하는 통합시험(필드시험)으로 나누어서 실시한 내용을 중심으로 기술하였다. Lab. Tests의 경우에는 HDTV 수신기의 채널부에 대해서 Lab. 시험의 개념 및 테스트 항목에 대한 정의와 방법에 관하여 언급하고 있으며 통합시험(필드시험)에 대해서는 필드시험의 목적, 시험방법, 테스트차량의 구성 및 테스트결과를 중심으로 내용을 기술하였다.

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A Study on the Memory Saturation Prevention of the Entropy Encoder for He HDTV (HDTV용 엔트로피 부호화기의 메모리 포화 방지에 관한 연구)

  • 이선근;임순자;김환용
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.5A
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    • pp.545-553
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    • 2004
  • Expansion of network environment and multimedia demand universality of application service as HDTV, etc. During these processes, it is essential to process multimedia in real time in the wireless communication system based on mobile phone network and in the wire communication system due to fiber cable and xDSL. So, in this Paper the optimal memory allocation algorithm combines the merit of huffman encoding which is superior in simultaneous decoding ability and lempel-ziv that is distinguished in execution of compress is proposed to improve the channel transmission rate and processing speed in the compressing procedure and is verified in the entropy encoder of HDTV. Because the entropy encoder system using proposed optimal memory allocation algorithm has memory saturation prevention we confirms that the compressing ratio for moving pictures is superior than Huffman encoding and LZW.

Improving Watching HDTV Environment by Analyzing Visual Perception of Character Graphics (문자그래픽 시각인지도 분석에 따른 HDTV시청환경 개선 연구)

  • Lee, Kook-Se;Moon, Nam-Mee
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.583-589
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    • 2009
  • The new HDTV technologies provide crystal clear images and surrounding sounds for broadcasting screen in order to serve higher quality of broadcasting. They have four times the resolution of conventional TV and handle 16:9 wide screen aspect ratio images. Due to such technological shift, the function of Character Graphic has been particularly revaluated: it used to be only a subsidiary method to literally deliver visual images, but nowadays it is considered one of the essential elements capable of giving higher values to broadcasting programs. And there is an urgent need for changing its attributes such as fonts, sizes, colors, moving speeds to fit to bigger screen ratio and much more qualified images of HDTV. To meet such a need, Delphi surveys are made twice with three groups of TV production staffs: Art Directors, CG Designers and Production & Transmission team, these groups which are divided on the basis of their roles in broadcasting production process. With the results of these surveys, this article analyzes how all of the attributes of Character Graphic have affected the media users' Visual Perception, and then, suggests a new format designed in OSMU(One Source Multi Use) by which TV character graphics can be properly transmitted to various media formats.

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A Study on the Evaluation of MPEG-4 Video Decoding Complexity for HDTV (HDTV를 위한 MPEG-4 비디오 디코딩 복잡도의 평가에 관한 연구)

  • Ahn, Seong-Yeol;Park, Won-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.595-598
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    • 2005
  • MPEG-4 Visual is, and international standard for the object-based video compression, designed for supporting a wide range of applications from multimedia communication to HDTV. To control the minimum decoding complexity required at the decoder, the MPEG-4 Visual standard defines the co-called video buffering mechanism, which includes three video buffer models. Among them, the VCV(Video Complexity Verifier) defines the control of the processing speed for decoding of a macroblock, there are two models: VCV and B-VCV distinguishing the boundary and non-boundary MB. This paper presents the evaluation results of decoding complexity by measuring decoding time of a MB for rectangular, arbitrarily shaped video objects and the various types of objects supporting the resolution of HDTV using the optimized MPEG-4 Reference Software. The experimental results shows that decoding complexity varies depending on the coding type and more effective usage of decoding resources may be possible.

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Design and Implementation HDTV Relay Transmission System for Overlay Multicast (오버레이 멀티캐스트를 위한 HDTV 중계전송 시스템 설계 및 구현)

  • Son, Seung-Chul;Kwag, Yong-Wan;Heo, Kwon;Lee, Hyung-Ok;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1A
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    • pp.57-65
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    • 2007
  • The overlay multicast that has been recently presented as IP alternative for the IP multicast has been getting much persuasion by the computing power of the hardware and the advancement of the network techniques to enforce Routing in application-level. In an overlay multicast, the system resource and the network bandwidth must be utilized efficiently to service real-time HDTV images. Specifically, the system must consider the delay and the jitter that can be incurred at the application-level. In this paper, we implement a server and a client to broadcast HDTV, in the session composed by the existing overlay multicast protocol. The broadcasting server performs the service using a TV tuner, An HDTV camcorder, and files, clients constituting a multicast group relay the received data to other clients. At this time, the information that the clients report periodically, including their delay and the network state, to the server is used as an important information to maintain an overlay session. The implementation is based on the DirectX and its performance is evaluated by the LAN test bed that has been set.

A Modification of ATSC Transmission System for Terrestial 3D HDTV Broadcasting (지상파 3D HDTV 전송을 위한 ATSC 전송 시스템의 확장 및 수정에 관한 연구)

  • Oh, Jong-Gyu;Kim, Joon-Tae
    • Journal of Broadcast Engineering
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    • v.15 no.5
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    • pp.681-696
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    • 2010
  • In this paper, we examined the possibility of the transmission capacity increase by an extension and a modification of ATSC 8-VSB transmission system[1] for broadcasting a 3D HDTV services through 6 MHz terrestrial channel. First we examined the performance and the limit of conventional ATSC 8-VSB transmission system. After that LDPC & BCH code are employed instead of conventional RS & TCM code and the transmission parameter is founded for the capacity increase with resonable TOV by varying the code-rates and increasing the modulation constellation. We do not consider the perfect backward compatibility for maximum transmission capacity increase like DVB-S2 system.

Development of the HDTV Camera and Monitor for Stereoscopic 3D Display

  • Kim, Nam;Kwon, Ki-Chul;Park, Jae-Hyeung
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1033-1036
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    • 2008
  • In this paper, we describe the development of the polarized-light stereoscopic monitoring system based on full HDTV. The system consists of the stereoscopic camera part, image processing device for the stereoscopic image recording and stereoscopic display. The developed stereoscopic imaging display system reduces eyestrain and viewer fatigue.

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The Most Suitable Reference White Setting for Three-tube Projection HDTV (3관식 프로젝션 HDTV의 기준 백색 설정)

  • 정재영;구병준;권용대;이광순;송규익
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.239-242
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    • 2000
  • The color television signal and color receivers should be balanced for the same value of reference white to achieve colorimetric fidelity and to minimize interference. The NTSC signal is balanced for white at 6774 K and most existing receivers are balanced between 6500 K and 10000 K for many reasons. In this paper, we analyze beam current ratio, lightness, and channel gain ratio according to the color temperature for the three-tube projection HDTV. We also propose the brighter reference white for the three-tube projection HDTV based on the Helmholtz-Kohlrausch effect and the optical resolution of the image. In computer simulation we confirmed the most suitable reference white using the proposed analysis method.

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