• 제목/요약/키워드: Graphic Program

검색결과 550건 처리시간 0.02초

연구용원자로 원격해체공정의 그래픽 전산모사 (Interactive graphic simulation of research nuclear reactor dismantling process)

  • 박영수;윤지섭;오원진;홍순혁
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.848-851
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    • 1997
  • A graphic simulation program is developed to assimilate the remote dismantling process of research nuclear reactors. This program makes extensive use of a commercial robot graphic instruction program. Firstly, a realistic graphic model of research reactors are built along with various dismantling equipments. Using the graphic instruction languages provided by IGRIP, then, a graphic process simulation program is developed that operates interactively with the user. Consequently, it is made possible for a process designer to visualize an arbitrary dismantling sequence and interactively modify the process. It is expected that the developed system will be utilized as an effective operator aid in both design and execution phases of remote dismantling of research reactor.

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사용후핵연료봉 인출장치의 원격감시를 위한 실시간 3차원 그래픽 시뮬레이션 (Real-time 3D Graphic Simulation of the Spent Fuel Rod Extracting Machine for Remote Monitoring)

  • 송태길;이종열;김성현;윤지섭
    • 한국CDE학회논문집
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    • 제5권4호
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    • pp.327-335
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    • 2000
  • The spent fuel rod extracting machine is automatically operated in high radioactive environment, so high reliability of operation is required. In this paper, to enhance the reliability of this machine by providing a close monitoring capability. a real time graphic simulation method is suggested. This method utilizes conventional IGRIP (Interactive Graphics Robot Instruction Program) 3D graphic simulation tool to visualize and simulate the 3D graphic model of this machine. Also, the dedicated protocol is defined for transmission of the operational data of the machine. The real time graphic simulation is realized by developing the socket module between a graphic workstation and a machine control computer through the TCP/IP network and by dividing the 3D graphic simulation GSL(Graphic Simulation Language) program as a small sized sub routine. The suggested method is implemented while automatically operating the rod extracting machine. The result of implementation shows that the real time 3D graphic simulation is well synchronized with the actual machine according to the operational data.

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조립용 로봇이 3차원 그래픽 시뮬레이터 개발 (Development of a 3D Graphic Simulator for Assembling Robot)

  • 장영희
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 1998년도 춘계학술대회 논문집
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    • pp.227-232
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    • 1998
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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차량동역학 해석 프로그램 AutoDyn7의 개발(∥) - 전처리 및 후처리 프로그램 (Developemtn of Vehicle Dynamics Program AutoDyn7(II) - Pre-Processor and Post-Processor)

  • 한종규;김두현;김성수;유완석;김상섭
    • 한국자동차공학회논문집
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    • 제8권3호
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    • pp.190-197
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    • 2000
  • A graphic vehicle modeling pre-processing program and a visualization post-processing program have been developed for AutoDyn7, which is a special program for vehicle dynamics. The Rapid-App for GUI(Graphic User Interface) builder and the Open Inventor for 3D graphic library have been employed to develop these programs in Silicon Graphics workstation. A Graphic User Interface program integrates vehicle modeling pre-processor, AutoDyn7 analysis processor, and visualization post-processor. In vehicle modeling pre-processor, vehicle hard point data for a suspension model are automatically converted into multibody vehicle system data. An interactive graphics capabilities provides suspension modeling aides to verify user input data interactively. In visualization post-processor, vehicle virtual test simulation results are animated with virtual testing environments.

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현가장치 설계용 그래픽 사용자 접속 프로그램 개발 (Development of a Graphic User Interface Program for Suspension Design)

  • 김회관;유홍희;최경록;이명식
    • 한국자동차공학회논문집
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    • 제6권6호
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    • pp.7-14
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    • 1998
  • A graphic user interface program for the design of vehicle suspension system is developed in this work. Graphic templates are designed by using a graphic language and a library and given to users for interactive data input. Several suspension types are graphically given, and the information of hard points can be directly provided on the graphic templates by users. The information is saved in a data structure which can be efficiently accessed, and transformed into another data format. The data transformation is for the interface to an analyzer by which suspension design characteristics can be calculated.

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스크린 인쇄에서 인쇄 속도와 잉크 점도에 따른 잉크 전이 시뮬레이션에 관한 연구 (Computer Simulation of Ink Transfer in the Different Printing Speed and Ink Viscosity in the Screen Printing)

  • 최송아;윤종태;목지수;구철회
    • 한국인쇄학회지
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    • 제29권1호
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    • pp.75-83
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    • 2011
  • As screen printing is changed by automation recently, could print more exactly. However, must suffer great many trial and error to have still gotten perfect result. By the way, at this step, fair time and money should be invested. Therefore, if search for optimum condition in early time visualizing screen printing process using simulator program before progress printing, is judged that may be correct and gets printing result efficiently. In this paper, searched optimum printing speed and ink viscosity using FLOW-3D program. Also, the result could confirm truth that is agreeing almost with experiment contents. Through this, is thought that may expect extension of screen printing wide application that vivify advantage of screen print if use simulation program.

지면구성에 있어서 Proportion에 관한 연구

  • 노상철
    • 한국인쇄학회지
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    • 제5권1호
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    • pp.1-10
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    • 1987
  • This paper proposes a design for the software of Graphic system for CAD/CAM, Particularly, 2D Graphic system is studied.The implemention has been tested by GSS PC24 computer and GW-BASIC is used as program language.The system is designed with basic modules of CAD using Top-down method.

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굴삭기 주행 시뮬레이터를 위한 통합 프로그램 (An integrated program of driving simulator for excavators)

  • 유창훈;손권
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.716-719
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    • 1997
  • An integrated program of driving simulator has been developed for excavators using the Motif, OpenGL, and C compiler. The developed program not only offers a GUI but also covers graphic algorithms, therefore, the user can easily run the driving simulator whose components include a simplified visual graphics system. Several graphics technique are combined and applied to the simulator program in order to increase the speed of graphical representation, which access computer memories, mix 2D models with 3D ones, and use the basic position detection method. A text format environment file has been utilized for organizing more flexible driving circumstances.

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OLP 기반 산업용 로봇 시뮬레이션을 위한 자동화 프로그램 모듈 개발 (Development of Automation Program Module for OLP based Industrial Robot Simulation)

  • 이수준;이세한;박종근
    • 한국공작기계학회논문집
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    • 제18권1호
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    • pp.13-21
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    • 2009
  • Interactive Graphic Robotics Integrated Programming(IGRIP) can handle various types of robot models and can exchange graphic or numerical data easily with other CAD software. In a cutting process of shape-steels, however. IGRIP is inconvenient because the users must generate all the tag points manually. In this study we developed an automation program module in order to generate the tag points automatically in IGRIP This program can read and analyze the macro data containing the information for cutting processes of shape-steels and can generate automatically the parts, the devices, the tag points and the Graphic Simulation Language(GSL) program files useful in IGRIP.