• Title/Summary/Keyword: Graph classification

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EDGE COVERING COLORING OF NEARLY BIPARTITE GRAPHS

  • Wang Ji-Hui;Zhang Xia;Liu Guizhen
    • Journal of applied mathematics & informatics
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    • v.22 no.1_2
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    • pp.435-440
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    • 2006
  • Let G be a simple graph with vertex set V(G) and edge set E(G). A subset S of E(G) is called an edge cover of G if the subgraph induced by S is a spanning subgraph of G. The maximum number of edge covers which form a partition of E(G) is called edge covering chromatic number of G, denoted by X'c(G). It is known that for any graph G with minimum degree ${\delta},\;{\delta}-1{\le}X'c(G){\le}{\delta}$. If $X'c(G) ={\delta}$, then G is called a graph of CI class, otherwise G is called a graph of CII class. It is easy to prove that the problem of deciding whether a given graph is of CI class or CII class is NP-complete. In this paper, we consider the classification of nearly bipartite graph and give some sufficient conditions for a nearly bipartite graph to be of CI class.

Automatic space type classification of architectural BIM models using Graph Convolutional Networks

  • Yu, Youngsu;Lee, Wonbok;Kim, Sihyun;Jeon, Haein;Koo, Bonsang
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.752-759
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    • 2022
  • The instantiation of spaces as a discrete entity allows users to utilize BIM models in a wide range of analyses. However, in practice, their utility has been limited as spaces are erroneously entered due to human error and often omitted entirely. Recent studies attempted to automate space allocation using artificial intelligence approaches. However, there has been limited success as most studies focused solely on the use of geometric features to distinguish spaces. In this study, in addition to geometric features, semantic relations between spaces and elements were modeled and used to improve space classification in BIM models. Graph Convolutional Networks (GCN), a deep learning algorithm specifically tailored for learning in graphs, was deployed to classify spaces via a similarity graph that represents the relationships between spaces and their surrounding elements. Results confirmed that accuracy (ACC) was +0.08 higher than the baseline model in which only geometric information was used. Most notably, GCN was able to correctly distinguish spaces with no apparent difference in geometry by discriminating the specific elements that were provided by the similarity graph.

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Pattern Classification of the QRS-complexes Using Relational Correlation (관계상관식을 이용한 QRS 패턴분류)

  • Hwang, Seon-Cheol;Jeong, Hee-Kyo;Shin, Kun-Soo;Lee, Byung-Chae;Lee, Myoung-Ho
    • Proceedings of the KIEE Conference
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    • 1990.11a
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    • pp.428-431
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    • 1990
  • This paper describes a pattern classification algorithm of QRS-complexes using significant point detection for extracting features of signals. Significant point extraction was processed by zero-crossing method, and decision function based on relational spectrum was used for pattern classification of the QRS-complexes. The hierarchical AND/OR graph was obtained by decomposing the signal, and by use of this graph, QRS's patterns were classified. By using the proposed algorithm, the accuracy of pattern classification and the processing speed were improved.

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CHARACTERIZATION OF TRAVEL GROUPOIDS BY PARTITION SYSTEMS ON GRAPHS

  • Cho, Jung Rae;Park, Jeongmi
    • East Asian mathematical journal
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    • v.35 no.1
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    • pp.17-22
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    • 2019
  • A travel groupoid is a pair (V, ${\ast}$) of a set V and a binary operation ${\ast}$ on V satisfying two axioms. For a travel groupoid, we can associate a graph in a certain manner. For a given graph G, we say that a travel groupoid (V, ${\ast}$) is on G if the graph associated with (V, ${\ast}$) is equal to G. There are some results on the classification of travel groupoids which are on a given graph [1, 2, 3, 9]. In this article, we introduce the notion of vertex-indexed partition systems on a graph, and classify the travel groupoids on the graph by the those vertex-indexed partition systems.

Object Classification based on Weakly Supervised E2LSH and Saliency map Weighting

  • Zhao, Yongwei;Li, Bicheng;Liu, Xin;Ke, Shengcai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.1
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    • pp.364-380
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    • 2016
  • The most popular approach in object classification is based on the bag of visual-words model, which has several fundamental problems that restricting the performance of this method, such as low time efficiency, the synonym and polysemy of visual words, and the lack of spatial information between visual words. In view of this, an object classification based on weakly supervised E2LSH and saliency map weighting is proposed. Firstly, E2LSH (Exact Euclidean Locality Sensitive Hashing) is employed to generate a group of weakly randomized visual dictionary by clustering SIFT features of the training dataset, and the selecting process of hash functions is effectively supervised inspired by the random forest ideas to reduce the randomcity of E2LSH. Secondly, graph-based visual saliency (GBVS) algorithm is applied to detect the saliency map of different images and weight the visual words according to the saliency prior. Finally, saliency map weighted visual language model is carried out to accomplish object classification. Experimental results datasets of Pascal 2007 and Caltech-256 indicate that the distinguishability of objects is effectively improved and our method is superior to the state-of-the-art object classification methods.

Automatic Tag Classification from Sound Data for Graph-Based Music Recommendation (그래프 기반 음악 추천을 위한 소리 데이터를 통한 태그 자동 분류)

  • Kim, Taejin;Kim, Heechan;Lee, Soowon
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.10
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    • pp.399-406
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    • 2021
  • With the steady growth of the content industry, the need for research that automatically recommending content suitable for individual tastes is increasing. In order to improve the accuracy of automatic content recommendation, it is needed to fuse existing recommendation techniques using users' preference history for contents along with recommendation techniques using content metadata or features extracted from the content itself. In this work, we propose a new graph-based music recommendation method which learns an LSTM-based classification model to automatically extract appropriate tagging words from sound data and apply the extracted tagging words together with the users' preferred music lists and music metadata to graph-based music recommendation. Experimental results show that the proposed method outperforms existing recommendation methods in terms of the recommendation accuracy.

GCNXSS: An Attack Detection Approach for Cross-Site Scripting Based on Graph Convolutional Networks

  • Pan, Hongyu;Fang, Yong;Huang, Cheng;Guo, Wenbo;Wan, Xuelin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.12
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    • pp.4008-4023
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    • 2022
  • Since machine learning was introduced into cross-site scripting (XSS) attack detection, many researchers have conducted related studies and achieved significant results, such as saving time and labor costs by not maintaining a rule database, which is required by traditional XSS attack detection methods. However, this topic came across some problems, such as poor generalization ability, significant false negative rate (FNR) and false positive rate (FPR). Moreover, the automatic clustering property of graph convolutional networks (GCN) has attracted the attention of researchers. In the field of natural language process (NLP), the results of graph embedding based on GCN are automatically clustered in space without any training, which means that text data can be classified just by the embedding process based on GCN. Previously, other methods required training with the help of labeled data after embedding to complete data classification. With the help of the GCN auto-clustering feature and labeled data, this research proposes an approach to detect XSS attacks (called GCNXSS) to mine the dependencies between the units that constitute an XSS payload. First, GCNXSS transforms a URL into a word homogeneous graph based on word co-occurrence relationships. Then, GCNXSS inputs the graph into the GCN model for graph embedding and gets the classification results. Experimental results show that GCNXSS achieved successful results with accuracy, precision, recall, F1-score, FNR, FPR, and predicted time scores of 99.97%, 99.75%, 99.97%, 99.86%, 0.03%, 0.03%, and 0.0461ms. Compared with existing methods, GCNXSS has a lower FNR and FPR with stronger generalization ability.

SEMISYMMETRIC CUBIC GRAPHS OF ORDER 34p3

  • Darafsheh, Mohammad Reza;Shahsavaran, Mohsen
    • Bulletin of the Korean Mathematical Society
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    • v.57 no.3
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    • pp.739-750
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    • 2020
  • A simple graph is called semisymmetric if it is regular and edge transitive but not vertex transitive. Let p be a prime. Folkman proved [J. Folkman, Regular line-symmetric graphs, Journal of Combinatorial Theory 3 (1967), no. 3, 215-232] that no semisymmetric graph of order 2p or 2p2 exists. In this paper an extension of his result in the case of cubic graphs of order 34p3, p ≠ 17, is obtained.

A Hierarchical Graph Structure and Operations for Real-time A* Path finding and Dynamic Graph Problem (실시간 A* 길 찾기와 동적 그래프 문제를 위한 계층적 그래프 구조와 연산자)

  • Kim, Tae-Won;Cho, Kyung-Eun;Um, Ky-Hyun
    • Journal of Korea Game Society
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    • v.4 no.3
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    • pp.55-64
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    • 2004
  • A dynamic graph is suitable for representing and managing dynamic changable obstacles or terrain information in 2D/3D games such as RPG and Strategy Simulation Games. We propose a dynamic hierarchical graph model with fixed level to perform a quick A* path finding. We divide a graph into subgraphs by using space classification and space model, and construct a hierarchical graph. And then we perform a quick path fading on the graph by using our dynamic graph operators. With our experiments we show that this graph model has efficient properties for finding path in a dynamic game environment.

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