• 제목/요약/키워드: Goal-oriented

검색결과 490건 처리시간 0.029초

학교소비자교육 지원 기관을 위한 방향 모색 (Groping out Direction for the Supporting System of Consumer Education in School)

  • 김지경;양정혜;박인순
    • 대한가정학회지
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    • 제40권2호
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    • pp.131-142
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    • 2002
  • Interested in the importance of Consumer Education in school has recognized in modem society, due mainly to the development and change of consumption life. Among the many contributions to the study of consumer issues that Consumer Education in school is the most important thing to be rational consumer. However, There is no any system to support the Consumer Education in school even though we need it. And thus, this paper is used the method of Contents Analysis through critically reviewing the professional web-sites of Consumer Education Center in Japan and Europe in order to investigate what the goal is, what contents are, how they operate their Consumer Education System. Moreover, we compare two web-sites in aspects of system, structure. The Consumer Education in Japan and Europe is toward the value of life which is not the buy-man-ship but the way of thinking and philosophy of life. The school lead the Consumer Education through the integrated system which is invoked all of related subjects. Each related subject is gotten together for the Consumer Education. Most of all the Consumer Education Center in Japan and Europe is in the middle of Consumer Education in school, and then absolutely assist and support Consumer Education in school.

수주생산방식에서 생산정보시스템 설계방법에 관한 사례연구 (A Case Study for Manufacturing Information System Design in Make-to-Order Production)

  • 서준용;김재균;고재문
    • 산업공학
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    • 제12권4호
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    • pp.514-531
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    • 1999
  • This paper deals with the design of the manufacturing information system which is able to respond rapidly to various requirements of customers in make-to-order environment. The system is required to maintain a consistent flow of information from the start to the end. For this, we adopt an approach based on Information Engineering (IE) methodology, which consists of four stages: planning, analysis, basic design, and detail design. The first is a planing stage which establishes a project goal and organizes a project team. In the second stage, current activities are analyzed and problems are defined. The basic design is accomplished in the third stage, where a project scope is defined and an overall feature of the new system is presented. And then, in the last stage, the operation plan of each subsystem is drawn up in detail and all subsystems are integrated. This study applies the methodology to the case of H company and focuses on designing forms which are easy-to-write, easy-to-understand, and field-oriented. These forms are interrelated and can be used for systematic analysis and design. By applying them to the system design, we have obtained effect of reducing cost and time.

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Conditional Random Fields를 이용한 영역 행위 분류 모델 (A Domain Action Classification Model Using Conditional Random Fields)

  • 김학수
    • 인지과학
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    • 제18권1호
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    • pp.1-14
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    • 2007
  • 목적 지향 대화에서 사용자의 의도는 화행과 개념열의 쌍으로 구성된 영역 행위로 표현될 수 있다. 그러므로 지능적인 대화 시스템을 구성하기 위해서는 영역 행위를 정확히 파악하는 것이 매우 중요하다. 본 논문에서는 CRFs (Conditional Random Fields)를 이용하여 화행과 개념열을 동시에 결정하는 통계 모델을 제안한다. 편향 학습 문제를 피하기 위하여 제안한 모델은 어휘와 품사 같은 낮은 수준의 언어 자질을 입력 자질로 사용하며, 카이 제곱 통계량을 이용하여 불필요한 자질들을 제거한다. 일정 관리 영역에서 실험을 수행한 결과, 제안한 모델은 화행 분류 정착률에서 93.0%, 개념열 분류 정확률에서 90.2%의 좋은 성능을 보였다.

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Improvement of Accuracy for Human Action Recognition by Histogram of Changing Points and Average Speed Descriptors

  • Vu, Thi Ly;Do, Trung Dung;Jin, Cheng-Bin;Li, Shengzhe;Nguyen, Van Huan;Kim, Hakil;Lee, Chongho
    • Journal of Computing Science and Engineering
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    • 제9권1호
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    • pp.29-38
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    • 2015
  • Human action recognition has become an important research topic in computer vision area recently due to many applications in the real world, such as video surveillance, video retrieval, video analysis, and human-computer interaction. The goal of this paper is to evaluate descriptors which have recently been used in action recognition, namely Histogram of Oriented Gradient (HOG) and Histogram of Optical Flow (HOF). This paper also proposes new descriptors to represent the change of points within each part of a human body, caused by actions named as Histogram of Changing Points (HCP) and so-called Average Speed (AS) which measures the average speed of actions. The descriptors are combined to build a strong descriptor to represent human actions by modeling the information about appearance, local motion, and changes on each part of the body, as well as motion speed. The effectiveness of these new descriptors is evaluated in the experiments on KTH and Hollywood datasets.

신경망을 이용한 영역 행위 예측 (Prediction of Domain Action Using a Neural Network)

  • 이현정;서정연;김학수
    • 인지과학
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    • 제18권2호
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    • pp.179-191
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    • 2007
  • 목적 지향 대화에서 사용자의 의도는 화행과 개념열의 쌍으로 구성된 영역행위로 표현될 수 있다. 사용자 발화에 대한 영역행위 예측은 음성 인식 오류를 보정하는데 유용하며, 시스템 발화에 대한 영역행위 예측은 유연한 응답 생성에 유용하다. 본 논문에서는 신경망을 이용하여 영역행위를 예측하는 모델을 제안한다. 제안 모델은 대화 이력 벡터와 현재 영역행위를 신경망의 입력으로 사용하여 다음 영역행위를 예측한다. 실험 결과, 제안 모델은 화행 예측과 개념열 예측에서 각각 80.02%, 82.09%의 정확률을 보였다.

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지식 서비스 지향 도서관 시스템의 논리 모델 (A Logical Model of Library System towards Knowledge Service)

  • 이현실;배창섭;이은주;한성국
    • 정보관리학회지
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    • 제26권3호
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    • pp.45-67
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    • 2009
  • 유비쿼터스 정보 서비스 기술의 보편화로 도서관 생태 환경에도 커다란 변화가 일어나고 있다. 디지털도서관 등 정보 매체 중심의 변화뿐만 아니라, Library 2.0 또는 소셜 시맨틱 디지털 라이브러리 등 이용자 중심의 서비스 지향 관점으로의 변화를 실감하고 있다. 본 연구에서는 도서관 시스템의 진화에 초점을 두고, 지식 서비스 실현을 위한 제반 환경 요소를 분석하였으며, 지식 서비스 지향 도서관 시스템의 논리모델을 제시하였다. 본 연구의 논리 모델은 다양한 지식 정보자원, 참여와 협력의 능동적 이용자, 도서관 업무 혁신, 유비쿼터스 정보 기술을 조화하여 도서관의 근본적 임무를 수행하는데 프레임워크가 될 수 있을 것이다.

A Study on Strategies of Smart Green City - The Priority Analysis and Application of Planning Technique -

  • Lee, Seo-Jeong;Oh, Deog-Seong
    • KIEAE Journal
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    • 제15권2호
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    • pp.5-17
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    • 2015
  • Purpose: The goal of this research is to identify the planning techniques of Smart Green City with Ubiquitous method and carbon-neutral city planning techniques and to induce the main planning techniques through the analysis of relative importance and practical adaptation. Method: First of all, eighteen planning techniques were derived and categorized into three organization systems and six sectors through literature review and FGI analysis considering the applicability of Ubiquitous service for carbon-neutral city planning techniques. Secondly, based on expert surveys and AHP analysis, the importance of Smart Green City planning techniques was evaluated. Thirdly, using case study, six cases related to Smart Green City were analyzed for the current status of application of planning techniques. Lastly, considering the importance of planning techniques and practical aspects, the characteristics of Smart Green City and its implication were estimated. Result: Energy, Resource and Waste and Transportation sector were identified as important sectors for Smart Green City. In addition, 'Construction of Smart Grid', 'System for Utilization of New & Renewable Energy', 'Smart Resource Circulation Management System', 'Establishment of Public Transportation Information System basis', 'Construction of Pedestrian / Bicycle oriented Road Environment' are essential planning techniques to create Smart Green City.

Building an Integrated Protein Data Management System Using the XPath Query Process

  • Cha Hyo Soung;Jung Kwang Su;Jung Young Jin;Ryu Keun Ho
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2004년도 Proceedings of ISRS 2004
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    • pp.99-102
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    • 2004
  • Recently according to developing of bioinformatics techniques, there are a lot of researches about large amount of biological data. And a variety of files and databases are being used to manage these data efficiently. However, because of the deficiency of standardization there are a lot of problems to manage the data and transform one into the other among heterogeneous formats. We are interested in integrating. saving, and managing gene and protein sequence data generated through sequencing. Accordingly, in this paper the goal of our research is to implement the system to manage sequence data and transform a sequence file format into other format. To satisfy these requirements, we adopt BSML (Bioinformatics Sequence Markup Language) as the standard to manage the bioinformatics data. And then we integrate and store the heterogeneous 리at file formats using BSML schema based DTD. And we developed the system to apply the characteristics of object-oriented database and to process XPath query, one of the efficient structural query. that saves and manages XML documents easily.

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Influence of Competitor and Customer Orientation on Marketing Performance through IT Competence in Chinese SMEs

  • 우가인;문태수
    • 한국정보시스템학회지:정보시스템연구
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    • 제28권4호
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    • pp.131-153
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    • 2019
  • Purpose This study examines the roles of firm-level IT competence in the relationship between marketing orientation and marketing performance in the context of Chinese SMEs. To achieve this goal, this study presents and empirically tests a model of how competitor orientation and customer orientation can be exploited to positively influence marketing performance through IT competence. Design/methodology/approach The competitor orientation and customer orientation are based on the market orientation construct developed by Trainor et al. (2011). IT competence re based on the market orientation construct developed by Reitz et al. 2018) and the marketing performance are based on the performance construct developed by Hooley et al., (2005). To complete the investigation, we conducted a survey in China from February 2019 to April 2019. Randomly contacted 150 Chinese SMEs, including SMEs of all sizes and types. To test our hypotheses, partial least squares (PLS) method was employed. Findings The findings indicate that customer orientation is antecedent to IT competence, while competitor orientation has no significant relationship with IT competence. This study provides a better understanding of the connection between IT competence and firm performance. So companies should focus on shaping customer-oriented culture and training IT competence.

이동 에이전트를 활용한 웹기반 교수-학습시스템 (Web-Based Teaching-Learning System of Mobile Agent)

  • 고주연;박선주
    • 정보교육학회논문지
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    • 제5권2호
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    • pp.216-229
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    • 2001
  • 수요자 중심의 원격 교육 환경에 적응하기 위해서 보다 활발한 상호작용적 교수-학습 시스템이 요구된다. 본 논문에서는 다양한 학습자의 수준에 맞게 교수-학습을 제공하는 적응적이고, 능동적인 교수-학습 시스템을 제안한다. 제안된 시스템은 분산환경에서 협력하여 과제를 처리하는 이동 에이전트의 개념을 도입하여 효율성을 높였으며, 또한 다양한 학습자 특성을 체계적으로 관리하기 위하여 에이전트 기반 학습자 관리 요소를 제안한다. 본 연구를 통하여 획일적인 웹 기반 교수-학습에서 벗어나 학습목표에 적절한 자료를 학습자의 능력에 맞게 제공함으로써 보다 높은 학습 효과를 가져올 것으로 기대된다.

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