• Title/Summary/Keyword: Generative AI Content

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A study of virtual human production methods: Focusing on video contents

  • Kim, Kwang Jib
    • International journal of advanced smart convergence
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    • v.13 no.1
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    • pp.23-36
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    • 2024
  • Interest in virtual humans continues to increase due to the development of generative AI, extended reality, computer graphics technology, and the spread of a converged metaverse that goes beyond the boundaries between reality and virtuality. Despite the negative public opinion that virtual humans were just temporary form of entertainment event in the early days of their emergence, the reason they are showing continuous growth is due to the unique characteristics of virtual humans and the expansion of diverse usage from technological advancements. The production of video content using virtual humans is becoming vigorously active, but currently there is limitation and no exact process for the technology to apply virtual humans to video content for it to be produced accordingly to the characteristics or situations of virtual humans. In this study, we investigated the characteristics of virtual human production technology methods & processes, and identifying the impact of each production technology on the production environment through examples of virtual human content applied to domestic and international video contents. In conclusion, by proposing an appropriate production method for each content, we hope to develop and assist production practitioners so they can effectively use virtual humans in video content production.

Design of Education Service for 1:1 Customized Elderly SmartPhone using Generative AI applicable in Local Governments (지자체에서 활용할 수 있는 생성형 AI를 이용한 1:1 맞춤형 노인 스마트폰 교육 서비스 설계)

  • Min-Young Chu;Yean-Woo Park;Soo-Jin Heo;Seung-Hyeon Noh;Won-Whoi Huh
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.1
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    • pp.133-139
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    • 2024
  • In response to the challenges posed by a super-aged society, local authorities are conducting educational programs on smartphone usage tailored for the elderly. However, obstacles such as the limitations of one-to-many education and suboptimal learning outcomes for the elderly have hindered the efficacy of smartphone education. This study suggests an educational service intended for direct application in offline settings, considering the identified problems. Through the utilization of generative AI, the proposed app identifies specific challenges encountered by users during actual smartphone use, offering personalized exercises to facilitate customized and repetitive learning experiences for individual users. When integrated with existing local government education initiatives, this app is anticipated to enhance the efficiency of smartphone education by providing personalized, one-on-one training that is efficient in terms of time and content.

Development of 1:1 customized Smartphone Education Application for the Elderly using Generative AI (생성형 AI를 활용한 1:1 맞춤형 노인 스마트폰 교육 어플리케이션 개발)

  • Min-Young Chu;Yeon-Woo Park;Seung-Hyeon Noh;Soo-Jin Heo;Won-Whoi Huh
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.4
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    • pp.15-20
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    • 2024
  • Local governments are conducting smartphone usage training for the elderly to bridge the information gap caused by a super-aged society. However, the one-to-many educational approach has limitations, and the elderly face difficulties due to insufficient learning effectiveness. This study proposes an educational service that can be used in offline training settings, considering an environment where the elderly can repeatedly learn to address these issues. This service utilizes generative AI to identify the parts that users find challenging and provides personalized problems for individualized practice. Integrating this app with existing local government training programs is expected to significantly enhance the efficiency of smartphone education in terms of personalized 1:1 training, time management, and the appropriateness of educational content.

Interaction Between Students and Generative Artificial Intelligence in Critical Mineral Inquiry Using Chatbots (챗봇 활용 핵심광물 탐구에서 나타난 학생과 생성형 인공지능의 상호작용)

  • Sueim Chung;Jeongchan Kim;Donghee Shin
    • Journal of the Korean earth science society
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    • v.44 no.6
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    • pp.675-692
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    • 2023
  • This study used a Chatbot, a generative artificial intelligence (AI), to analyze the interaction between the Chatbot and students when exploring critical minerals from an epistemological aspect. The results, issues to be kept in mind in the teaching and learning process using AI were discussed in terms of the role of the teacher, the goals of education, and the characteristics of knowledge. For this study, we conducted a three-session science education program using a Chatbot for 19 high school students and analyzed the reports written by the students. As a result, in terms of form, the students' questions included search-type questions and non-search-type questions, and in terms of content, in addition to various questions asking about the characteristics of the target, there were also questions requiring a judgment by combining various data. In general, students had a questioning strategy that distinguished what they should aim for and what they should avoid. The Chatbot's answer had a certain form and consisted of three parts: an introduction, a body, and a conclusion. In particular, the conclusion included commentary or opinions with opinions on the content, and in this, value judgments and the nature of science were revealed. The interaction between the Chatbot and the student was clearly evident in the process in which the student organized questions in response to the Chatbot's answers. Depending on whether they were based on the answer, independent or derived questions appeared, and depending on the direction of comprehensiveness and specificity, superordinate, subordinate, or parallel questions appeared. Students also responded to the chatbot's answers with questions that included critical thinking skills. Based on these results, we discovered that there are inherent limitations between Chatbots and students, unlike general classes where teachers and students interact. In other words, there is 'limited interaction' and the teacher's role to complement this was discussed, and the goals of learning using AI and the characteristics of the knowledge they provide were also discussed.

A Study on the Reproduction of Korean Painting through Text Prompt Estimation for Generative AI Models (생성 AI 모델을 위한 텍스트 프롬프트 추정 기반 한국화 재생성에 대한 연구)

  • Sung-Won Moon;Jiwon Lee;Dowon Nam
    • Annual Conference of KIPS
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    • 2023.11a
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    • pp.432-433
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    • 2023
  • 스테이블 디퓨전(Stable diffusion)과 같은 텍스트 프롬프트 입력 기반 이미지 생성 AI 기술의 발전으로 원하는 형태의 고품질 이미지를 누구나 손쉽게 생성가능할 것으로 기대하였으나 대부분의 경우 원하는 이미지를 얻기 위해서는 텍스트 프롬프트를 정교하게 조정해가며 많은 실패를 겪어야만 한다. 이러한 한계를 극복하기 위해 클립 인터로게이터(CLIP Interrogator)와 같은 유사 이미지를 재생성하기 위한 텍스트 프롬프트 추정 기술이 개발되었으며 몇몇 이미지에 대해 뛰어난 결과를 보였다. 본 논문에서는 이러한 텍스트 프롬프트 추정 기술의 활용이 한국화를 재생성할 수 있는지 실험을 통해 가능성을 확인하고 향후 한국화 재생성을 위한 연구 방향을 제안하고자 한다.

Artificial Intelligence-Based Video Content Generation (인공지능 기반 영상 콘텐츠 생성 기술 동향)

  • Son, J.W.;Han, M.H.;Kim, S.J.
    • Electronics and Telecommunications Trends
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    • v.34 no.3
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    • pp.34-42
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    • 2019
  • This study introduces artificial intelligence (AI) techniques for video generation. For an effective illustration, techniques for video generation are classified as either semi-automatic or automatic. First, we discuss some recent achievements in semi-automatic video generation, and explain which types of AI techniques can be applied to produce films and improve film quality. Additionally, we provide an example of video content that has been generated by using AI techniques. Then, two automatic video-generation techniques are introduced with technical details. As there is currently no feasible automatic video-generation technique that can generate commercial videos, in this study, we explain their technical details, and suggest the future direction for researchers. Finally, we discuss several considerations for more practical automatic video-generation techniques.

Comparison of online video(OTT) content production technology based on artificial intelligence customized recommendation service (인공지능 맞춤 추천서비스 기반 온라인 동영상(OTT) 콘텐츠 제작 기술 비교)

  • CHUN, Sanghun;SHIN, Seoung-Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.3
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    • pp.99-105
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    • 2021
  • In addition to the OTT video production service represented by Nexflix and YouTube, a personalized recommendation system for content with artificial intelligence has become common. YouTube's personalized recommendation service system consists of two neural networks, one neural network consisting of a recommendation candidate generation model and the other consisting of a ranking network. Netflix's video recommendation system consists of two data classification systems, divided into content-based filtering and collaborative filtering. As the online platform-led content production is activated by the Corona Pandemic, the field of virtual influencers using artificial intelligence is emerging. Virtual influencers are produced with GAN (Generative Adversarial Networks) artificial intelligence, and are unsupervised learning algorithms in which two opposing systems compete with each other. This study also researched the possibility of developing AI platform based on individual recommendation and virtual influencer (metabus) as a core content of OTT in the future.

Research on the use of educational content in generative AI (생성형 AI 의 교육용 컨텐츠 활용을 위한 연구)

  • Lee-Seung Ryul;Oh-Tae hoon
    • Annual Conference of KIPS
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    • 2023.11a
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    • pp.936-937
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    • 2023
  • 본 논문에서는 LLM(Large Language Model) 모델의 fine-tuning 을 통한, 기초 수리 서술형 문항 풀이용 모델 및 Dall-E2 등 이미지 생성형 모델을 활용한 따른 영어 퀴즈풀이용 이미지 생성형 모델을 생성하여, 한국어 기반 LLM 자체 모델 학습 및 교육용 이미지 생성에 대한 방법을 고찰하였다.

An Exploratory Study on Developing the AI Essay Test Tool based on ChatGPT: Focusing on the Interaction with the Engineer (ChatGPT를 활용한 AI 글쓰기 의사소통 역량 평가도구 개발 과정에 대한 연구: 기술 전문가와의 상호소통을 중심으로)

  • So-Young Park;ByungYoon Lee;Yujung Hong
    • Journal of Practical Engineering Education
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    • v.16 no.1_spc
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    • pp.21-31
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    • 2024
  • This study focused on the development of an AI essay tool for assessing writing-communication competence using ChatGPT. During the development process, the interaction between content expert and technical expert was emphasized to explore the fusion of IT and humanities and social sciences. Through close communication and interaction between the content and technical experts, they incorporated scoring criteria for writing-communication competence and developed an AI essay test tool that provides scores and feedback in the appropriateness of content, effectiveness of organization, and accuracy of grammar. This process revealed how content and technology combine and presented considerations for future fusion researchers, including technical experts in generative AI assessment tools.

Exploring Service Improvement Opportunities through Analysis of OTT App Reviews (OTT 앱 리뷰 분석을 통한 서비스 개선 기회 발굴 방안 연구)

  • Joongmin Lee;Chie Hoon Song
    • Journal of the Korean Society of Industry Convergence
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    • v.27 no.2_2
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    • pp.445-456
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    • 2024
  • This study aims to suggest service improvement opportunities by analyzing user review data of the top three OTT service apps(Netflix, Coupang Play, and TVING) on Google Play Store. To achieve this objective, we proposed a framework for uncovering service opportunities through the analysis of negative user reviews from OTT service providers. The framework involves automating the labeling of identified topics and generating service improvement opportunities using topic modeling and prompt engineering, leveraging GPT-4, a generative AI model. Consequently, we pinpointed five dissatisfaction topics for Netflix and TVING, and nine for Coupang Play. Common issues include "video playback errors", "app installation and update errors", "subscription and payment" problems, and concerns regarding "content quality". The commonly identified service enhancement opportunities include "enhancing and diversifying content quality". "optimizing video quality and data usage", "ensuring compatibility with external devices", and "streamlining payment and cancellation processes". In contrast to prior research, this study introduces a novel research framework leveraging generative AI to label topics and propose improvement strategies based on the derived topics. This is noteworthy as it identifies actionable service opportunities aimed at enhancing service competitiveness and satisfaction, instead of merely outlining topics.