• Title/Summary/Keyword: Future-oriented

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Analysis on Ubiquitous Home Services in Domestic Future Housing - Comparison with Research Results on Demand of Ubiquitous Home Services - (국내 미래주택관에서 구현하는 유비쿼터스 홈 서비스 현황 분석 - 유비쿼터스 홈 서비스 요구도 관련 연구와 비교를 중심으로 -)

  • Lee, Yong-Min;Kwon, Oh-Jung
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2009.11a
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    • pp.162-167
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    • 2009
  • With the introduction of the ubiquitous technology, the housing culture centers of construction companies have demonstrated future housing image and technology. However, ubiquitous home services are technology oriented items. The purpose of this study was to identify u- services which were realized in domestic future housing and to compare those with services the residents needed greatly refer to researches related to demand for u-service. For this study, field studies were conducted with 3 domestic future housings and precedent studies on demand for u-service were analyzed according to the standard of residents' demand. The results of the study showed that residents prefer u-services for security and control of indoor environment for housework and leisure life. As a result, u-services which residents needed mainly did not correspond with those that were displayed in future housing.

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Future Education Skills Needs Analysis through Patent Analysis in the field of Information Security (특허분석을 통한 정보보안 부문 미래교육 수요분석)

  • Hwang, Gyuhee;Rim, Myung-Hwan;Song, Kyungseok;Lee, Jung Mann
    • Korean Management Science Review
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    • v.31 no.4
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    • pp.1-13
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    • 2014
  • This study aims to expand the future study methodology and to develop a methodology of future-oriented curriculum analysis with future skills needs derived from patent analysis. With the case of information security, the methodology is applied to the 16 universities, which have information security department in undergraduate course. From the results, the followings are suggested : 1) for the increasing importance area including hacking, infiltration and PC security, a practical exercise should be emphasized; 2) for the convergence area including security policy, security legislation and OS security, proper faculties should be filed with recruiting field-based experts; 3) for the increasing importance area including professional area including security audit and information security protocol, the advanced curriculum related to graduate level should be provided.

A Direction of Emotion Design for Future MP3 Players by Trend Analysis (추세분석을 통한 미래 MP3 플레이어의 감성디자인 방향 모색)

  • Lee, Yu-Ri;Yang, Jong-Youl
    • Science of Emotion and Sensibility
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    • v.10 no.4
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    • pp.511-521
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    • 2007
  • It is very important that design based on preference of consumers who continuously change. Therefore, the method that can decide on the design concept which a consumer can prefer in future points of time that a design is released is necessary. There may be various ways to decide a design concept, but trend analysis is one of the best ways to be able to satisfy consumer preference. The purpose of this study is to provide a process that can give a direction of MP3 player design oriented consumer emotion. For the purpose, we considered about trend analysis as the ways that can present the design direction that can grasp a change of continuous preference, and a consumer can prefer with early bases in future points of time of a consumer. In this empirical research, we decided on design elements and levels of the elements after collecting 228 MP3 players released from 2000 to 2007, and carried out trend analysis through homogeneity analysis by SPSS program. In the result, we knew that future consumers also will regard emotional experience consumption as important. So, MP3 player design will be developed into consumer emotion-oriented design. We predict 4 trends for a future MP3 player design. 1. Development of high-priced MP3 player with various multimedia functions. 2. Development of MP3 player with basic functions. 3. Development of new convergence products with MP3 function. 4. Development of new MP3 player based on flash memory. If designers can infer a future MP3 player design from this design trend results, the probability that can occupy competitive advantage in their competitions will be high. Therefore this study can be useful.

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The Usefulness of Design Artifacts for Enterprise Object Oriented Software Development (대규모 객체지향소프트웨어개발에 있어 설계산출물의 유용성)

  • Lim Joa Sang
    • Journal of Information Technology Applications and Management
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    • v.11 no.4
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    • pp.121-132
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    • 2004
  • This paper surveyed 30 system designers and developers who had been participating in a project for five months to examine the usefulness of design artifacts for object-oriented system development. A set of nine requirement and design documents was selected in consideration of the IEEE guidelines. Overall the respondents appeared to agree that the artifacts were useful for system development. On the other hand, the contribution of design artifacts to maintenance was rated lower due to the frequent changes over the iterative process. Of the artifacts, considered more useful were use case specifications, UI design and operation specifications. The respondents were the most reluctant to write test cases. Designers did not like to document more details in the design artifacts than did developers. A future study is required to determine the economics end change management of documentation.

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DESIGN-ORIENTED AERODYNAMIC ANALYSES OF HELICOPTER ROTOR IN HOVER (정지비행 헬리콥터 로터의 설계를 위한 공력해석)

  • Jung H.J.;Kim T.S.;Son C.H.;Joh C.Y.
    • Journal of computational fluids engineering
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    • v.11 no.3 s.34
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    • pp.1-7
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    • 2006
  • Euler and Navier-Stokes flow analyses for helicopter rotor in hover were performed as low and high fidelity analysis models respectively for the future multidisciplinary design optimization(MDO). These design-oriented analyses possess several attributes such as variable complexity, sensitivity-computation capability and modularity which analysis models involved in MDO are recommended to provide with. To realize PC-based analyses for both fidelity models, reduction of flow domain was made by appling farfield boundary condition based on 3-dimensional point sink with simple momentum theory and also periodic boundary condition in the azimuthal direction. Correlations of thrust, torque and their sensitivities between low and high complexity models were tried to evaluate the applicability of these analysis models in MDO process. It was found that the low-fidelity Euler analysis model predicted inaccurate sensitivity derivatives at relatively high angle of attack.

A Process Based Service Identification Methodology for Service Oriented Architecture Construction (SOA 구현을 위한 프로세스 기반 서비스 정의 방법론에 관한 연구)

  • Choi, Jin-Ho;Lee, Jin-Mi;Lim, Sang-Hyun
    • Journal of Korean Society for Quality Management
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    • v.38 no.1
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    • pp.1-9
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    • 2010
  • Service Oriented Architecture(SOA) is an enterprise-scale IT architecture for linking software resources available on the network. SOA is believed to become the future enterprise solution that promises the agility and flexibility by integrating business processes through composition of the software services across enterprises. The first step for SOA construction is to identify the services. In this paper, we present a process-based service identification methodology for SOA through a case study of an IT company. Our methodology is composed of three steps: Processes (business & technical processes) analysis and systems analysis, Service candidates selection, and Service evaluation and construction planning. This framework would be practical and could be accepted to other organizations as it has been developed through the real case.

도서관학 교육의 비교연구 -한국과 일본으 교과과정분석을 중심으로-

  • 권은경
    • Journal of Korean Library and Information Science Society
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    • v.8
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    • pp.1-29
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    • 1981
  • Educational changes of library and information science (L & IS) at Keio university in Japan, standard of L & IS established by Japanese university educational committee, and trend of library science education in three Korean university were comparatively studied. For the efficient conduct of investigation, the art of states of L & IS was also considered. By the influence of American education, public library-oriented Japanese curriculum had changed to special library-oriented curriculum. Late 60's information science was introduced to their curriculum, library science which based upon information science theory endeavor to make its own field in a n.0, pplied science as harmonized library and information science now. Korean library science education begun with university library-oriented curriculum, accepted special library and information science at almost same time in late 60's. It gave rise to many problems to organized systematic library science. Consequently, it have needed to harmonize these two fields in near future, reorganize curriculum based on this harmonized knowledge and acquire the consensus about fundamental essence of library science education further.

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A Classification of the Consumer and the Art Consumption Behavior According to Their Lifestyles (라이프스타일 유형화와 유형별 예술상품소비행태분석)

  • 김정은;정순희
    • Journal of Family Resource Management and Policy Review
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    • v.7 no.1
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    • pp.1-22
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    • 2003
  • The purpose of this study is to classify the subjects according to their lifestyles and analyze the art consumption behavior of them that are classified. Data were obtained form 390 people over 20 years of age. Factor analysis was used for examining dimensions of lifestyles and cluster analysis for classifying the type of lifestyles. This study found three different types of lifestyles, i.e., the conspicuous consumption-oriented type, the economical future-oriented type and the progressive leisure-oriented type. There are significant differences in art consumption behavior as well as socio-economic characteristics of the subjects among three types of lifestyles.

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Applicability of SMG method for the development of object-orient simulation with MODSIM II (MODSIM II 환경에서 객체지향 시물레이션개발 방법인 SMG 방법의 적용성에 관한 연구 - 전차 교전 시뮬레이션 소프트웨어 프로토타입 개발 예를 중심으로 -)

  • 최상영
    • Journal of the military operations research society of Korea
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    • v.23 no.1
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    • pp.47-62
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    • 1997
  • This paper is aimed to investigate the applicability of SMG method to the development of an object-oriented simulation software in the MODSIM II environment. SMG method is an object-oriented simulation software development method proposed by System Modeling Group(SMG), National Defense University of Korea. Through this study, we concluded that SMG method can be a powerful method for the development of object-oriented simulation software in the MODSIM II environment. However, SMG method lacks in depicting some of messages in the MODSIM II, for example, ASK method, TELL method, WAITFOR method, interrupt. In the future, SMG method is expected to extend for incorporating those things presumably by referring to Professor Baileys pictures, OOSPICs.

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ESG-oriented Governance Work System for Smart Highway Implementation

  • Bong-Shik, Yun;So-Wol, Yoo
    • Smart Media Journal
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    • v.11 no.10
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    • pp.36-45
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    • 2022
  • This study was promoted to prepare an ESG-oriented work system for Korea Expressway Corporation through sustainable highway construction, IOT-based smart highway preparation, and establishment of a broad convergence business governance system between multiple ministries and implementing entities. Based on the 2nd Basic Plan for Landscape Policy (2020~2024) and the Public Design Promotion Act (2018~2022), the study was conducted through the improvement of the highway design method to be applied for four years from 2021 to 2024, the changes in construction and social conditions related to expressways, the analysis of policies and plans to secure consistency with the 'Korean New Deal', and the analysis of the project performance and work promotion system that the Korea Expressway Corporation's business execution organization has promoted together with each government department. The results of this research are expected to help the Korea Expressway Corporation establish the 21st Innovation Plan for the phased construction of a "100-years landscape with people" and the preparation of a sustainable future highway environment creation project for the lives and safety of the people.