• 제목/요약/키워드: Future store

검색결과 380건 처리시간 0.029초

인터넷 쇼핑몰의 e-Loyalty 향상을 위한 이미지, 신뢰, 몰입에 관한 연구

  • 이종만;오재신
    • 한국정보시스템학회:학술대회논문집
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    • 한국정보시스템학회 2005년도 추계학술대회 발표 논문집
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    • pp.235-248
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    • 2005
  • This paper examines internet shopping mall e-loyalty behaviors. Conceptually, the paper relied on the relatively established literature on ' traditional ' store image and technology acceptance research. And proposes an integrated model including factors on customer e-loyalty in shopping environment. For this purpose, internet shopping mall user's image is proposed to affect trust, and commitment, and consequently to influence customer loyalty behaviors. The empirical results indicated that shopping mal image take significant effect on trust and customer loyalty behaviors. And commitment variable are effective mediators linking internet shopping mall user's trust and their loyalty behaviors. The proposed model and empirical results would contribute to setting up strategy shopping mall industry, and also to future research in information systems and internet marketing.

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Info-Convergence Ceramic Nanosystems

  • Jin, Wenji;Park, Dae-Hwan
    • 한국세라믹학회지
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    • 제56권5호
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    • pp.421-434
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    • 2019
  • We face many fascinating and diverse challenges, the most important among which is to determine how to store a large amount of information with novel approaches. Info-convergence ceramic nanosystems, which combine ceramic materials science and information technology, may provide an attractive alternative. This review considers recent multidisciplinary advances in the development of info-convergence nanosystems based on ceramic materials and discusses various strategies under ceramic-based information systems with a special focus on materials and nanohybridization technologies. Ceramic materials have played diverse roles not only as the generic coding support, but also as the central coding substance. The review highlights the ceramic nanohybrid bio code and ceramic nanoparticle optical code for applications in tracking-and-traceability management, nano-forensics, anti-counterfeiting, and even communication, as well as the four steps of encoding, encrypting, decrypting, and decoding for the desired applications. Additionally, associated challenges, potential solutions, and perspectives for future developments in the field are discussed.

온라인 쇼핑몰에서 고객의 감성을 활용한 추천 효과 (Effectiveness of Recommendation using Customer Sensibility in On-line Shopping Mall)

  • 임치환
    • 산업경영시스템학회지
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    • 제28권3호
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    • pp.58-64
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    • 2005
  • Customer sensibility based recommendation agent system was developed to tailor to the customer the suggestion of goods and the description of store catalog in on-line shopping mall. The recommendation agent system composed of five modules and seven services including specialized algorithm. This study was to investigate the effectiveness of the customer sensibility based recommendation agent system in on-line shopping mall. This study asked 30 male and female students to perform the task in on-line shopping mall and facilitated them questionnaires. The questionnaires were administered to subjects to measure quality precision, ease of use, support of buying, purchasing power, future intention of the system. The study revealed that good part of the subjects positively evaluated the customer sensibility based recommendation system except for ease of use. The study on usability of the recommendation agent system has need to be performed in next. This paper shows that the satisfaction and the buying power of customers may be improved by presenting customer sensibility based recommendation in on-line shopping mall.

차량 클라우드 환경에서 블룸 필터를 이용한 계층적 하이브리드 콘텐츠 전송 방법의 설계 및 평가 (Design and Evaluation of a Hierarchical Hybrid Content Delivery Scheme using Bloom Filter in Vehicular Cloud Environments)

  • 배인한
    • 한국멀티미디어학회논문지
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    • 제19권8호
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    • pp.1597-1608
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    • 2016
  • Recently, a number of solutions were proposed to address the challenges and issues of vehicular networks. Vehicular Cloud Computing (VCC) is one of the solutions. The vehicular cloud computing is a new hybrid technology that has a remarkable impact on traffic management and road safety by instantly using vehicular resources. In this paper, we study an important vehicular cloud service, content-based delivery, that allows future vehicular cloud applications to store, share and search data totally within the cloud. We design a VCC-based system architecture for efficient sharing of vehicular contents, and propose a Hierarchical Hybrid Content Delivery scheme using Bloom Filter (H2CDBF) for efficient vehicular content delivery in Vehicular Ad-hoc Networks (VANETs). The performance of the proposed H2CDBF is evaluated through an analytical model, and is compared to the proactive content discovery scheme, Bloom-Filter Routing (BFR).

빅데이터 활용 소상공인 창업지원 점포 분석 사례 연구 (Case Study on Big Data Analysis Based Store Evaluation for The Startup of Small Traders and Enterprisers)

  • 김진철;양현철
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2015년도 추계학술발표대회
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    • pp.1244-1247
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    • 2015
  • 본 논문에서는 소상공인의 창업 성공을 지원하는 점포 평가 분석 사례를 소개하여 기업의 빅데이터 도입 및 활용을 촉진하고자 한다. 본 사례에서는 카드사 거래 정보, 가맹점 정보, 부동산 가격 정보, 부동산 통계 정보, 감정평가 정보, 조사업무관련 정보 및 인허가 개폐업 정보를 활용해 36만개의 GIS 블록과 GEO 컨텐츠를 생산하여 빅데이터 분석을 실시하였다. 체계적인 분석을 위해 상권 평가 지수, 업종 평가 지수, 입지 평가 지수, 임대료 추정, 매출 추정, 적정면적 추정 등의 상권, 업종, 입지에 대한 지표를 개발하였다. 이를 통해 상가와 상권에 대한 분석 자료를 제공하여 과밀창업의 예방과 신중한 창업의 유도를 통해 창업실패로 유발 될 수 있는 경제적 비용의 감소 효과를 이룰 것으로 판단된다.

이중 재고한계점에 반응하는 고객이탈행위를 고려한 강건한 뉴스벤더 모델 (Robust Newsvendor Model with Customer Balking by the Bi-levels of Inventory Threshold)

  • 정욱;이세원
    • 산업경영시스템학회지
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    • 제36권1호
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    • pp.36-43
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    • 2013
  • Many retailer store managers are experiencing the situation where some customers balk at purchasing products if the stock is low. In this paper, we extend the single period newsvendor model in an environment of customer balking behavior occurring at double threshold inventory levels assuming the chance of sales during balking is a discrete function of inventory level. Our analysis is based on the assumption that only the mean and the variance of demand are known, without assuming any specific distributional form. We derive the explicit general expression of optimal order quantity with unknown distribution of demand with double threshold inventory levels of customer balking. Then, we illustrate the concepts developed here through simple numerical examples and conclude the future research topics under balking situation.

멀티채널 유통브랜드의 샵마스터 역할에 대한 질적 연구 (A Qualitative Study on the Role of Shop Masters in Multi-channel Retail Context)

  • 이정진;황선진
    • 패션비즈니스
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    • 제22권5호
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    • pp.83-95
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    • 2018
  • As the paradigm of fashion retail industry moves rapidly to the multi-channel, the role of shop master has changed as well. Therefore, the purpose of this study is to examine in-depth the changing role of shop masters in multi-channel retail paradigms. In-depth interviews were conducted, and all interviews were recorded with permission. Seven shop masters participated in in-depth interviews. All of them were sales specialists, with more than 10 years working experience, at department stores. Results of this study are as follow: First, the roles of a multi-channel shop master include store management, management of sales associates, customer relationship management, and management in relation to the headquarters and suppliers. Second, the most important competencies of shop masters are to forecast future demand, establish information networks, communicate well with others, and create a work environment resulting in higher productivity.

안드로이드 앱 지원 모델의 변화 (Changes in the Android App Support Model)

  • 이병석
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2019년도 춘계학술대회
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    • pp.201-203
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    • 2019
  • Google Play에 새로운 콘텐츠들이 나오고 경쟁함으로써 앱과 게임의 크기는 지속적으로 증가하고 있다. 앱과 게임의 크기가 커질수록 Google Play 스토어를 통한 앱 설치가 줄어들고 있다. 본문은 기존 지원 모델인 APK에 대한 구조 및 한계에 대해 이야기하고 새로운 지원 모델인 AAB(Android App Bundle) 구조에 대해 이야기한다. 추가로 향후 전망을 해보고자 한다.

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데스크톱 가상화에 따른 디지털콘텐츠 통제방안: 가상폴더방식의 구현사례 (Digital Contents Control for Desktop Virtualization: A Case of Virtual Folder Based Implementation)

  • 윤한성
    • 디지털산업정보학회논문지
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    • 제10권4호
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    • pp.1-9
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    • 2014
  • Recently, with the enlargement of cloud computing, virtual desktop infrastructure(VDI) can be an alternative of the existing personal computer based information environment. For the case of partially introduced VDI coexisting with personal computer environment, we suggest a virtual folder based approach to control the overall digital contents within an organization with a case of implementation. Although a centralizing device was used for storage and sharing of organization's digital contents, it was not easy to accomplish centralizing digital contents completely. It is tried to prevent users from utilizing their own storage in their personal computers or virtual machines and to use virtual folder which transfer and store digital contents to and in EDMS. The virtual folder system of this paper looks like a real folder in a personal computer, but it is another virtual device for outer storage devices including EDMS. It can be an alternative and reference of digital contents control for future applications of cloud computing.

Implementation of Cloud-Based Virtual Laboratory using SOI and CIMP on Virtual Machines

  • Ferdiansyah, Doddy;Hwang, Mintae
    • Journal of information and communication convergence engineering
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    • 제20권1호
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    • pp.16-21
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    • 2022
  • In this research, we create a network infrastructure based on a service-oriented infrastructure (SOI) for the virtualization technology and integrate it with a cloud technology that applies the cloud integration management platform (CIMP) concept. In CIMP, the server and storage will be separated. The server will be adopted for virtualization while the storage will be used by students and teachers to store data. As long they save their data in the storage module, every time, everywhere, and on every device, they can access their data. This research will implement the design of the network infrastructure and be applied to the remote practical learning system in the laboratory. Students and teachers will ultimately adopt this network infrastructure for remote practice using their respective devices without physically meeting in the laboratory. In the future, if the implementation phase is successful, then in addition to laboratory environments, it can be implemented in all learning activities at our campus.