• Title/Summary/Keyword: Full search block matching algorithm

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A Modified Tow-Step Fast Motion Estimation With the Subsampling Method (서브샘플링을 이용한 수정된 Two-Step 고속 움직임 예측 알고리즘)

  • 김철중;채병조;오승준;정광수
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.508-510
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    • 2001
  • 동영상을 효율적으로 압축하기 위한 움직임백터 예측에 관한 많은 연구가 진행되어 왔다. 가장 일반적인 FBMA(Full search-based Block Matching Algorithm)는 화질은 좋지만 계량이 많기 때문에 실시간 인코딩을 요구하는 시스템에서 사용하는데 문제가 있다. 좋은 화질을 유지하면서 인코딩 속도를 해결하기 위한 많은 알고리즘들이 제안되어 왔지만 ASIC이나 소형 시스템에서 사용할 수 있는 방법이 계속 요구되고 있다. 본 논문에서는 계산량을 더욱 줄여 속도향상을 위한 방법인 TSWS(Two-Step search With Subsampling method) 제안하였다. TSWS는 블록정합알고리즘에 기반을 두고 있으며, 서브샘플링한 값으로 움직임 벡터를 찾는다. TSWS를 사용하였을 때 기존 방법들이 제공하는 주관적 화질이나 PSNR을 어느 정도 유지하면서도 속도를 20-30% 정도 개선시킬 수 있다.

Performance Improvement of Motion Compensation using Motion Vector Segmentation (움직임 벡터 분할을 이용한 움직임 보상 성능 개선)

  • 채종길;곽성일;황찬식
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.3
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    • pp.77-88
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    • 1995
  • It is assumed in the block matching algorithm(BMA) that all the pels in a block have a same motion vector. Then, the motion vector of a block in the BMA is matched to only one or none of the objects in the worst case if objects in a block have different motion vectors. This is apparent in the motion estimation using the fast BMA which has the effect of reducing the computation time and hardware complexity, compared to the full search BMA. Although the motion vector in the motion estimation using small block size is accurate, the increased number of bits is required to represent motion vectors. In this paper, new motion vector segmentation with less additional information and hardware complexity than the conventional method is proposed. In the proposed method, a motion vector is derived from the block for motion vector segmentation and another motion vector is extracted from four neighboring blocks to consiture a motion vector pair. For the accurate motion vector of each subblock, the motion vector is assigned to each subblock by mean squared error measure. And the overlapped motion compensation using window is also applied to reduce displaced frame difference.

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A Research on the Vector Search Algorithm for the PIV Flow Analysis of image data with large dynamic range (입자의 이동거리가 큰 영상데이터의 PIV 유동 해석을 위한 속도벡터 추적 알고리즘의 연구)

  • Kim Sung Kyun
    • 한국전산유체공학회:학술대회논문집
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    • 1998.11a
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    • pp.13-18
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    • 1998
  • The practical use of the particle image velocimetry(PIV), a whole-field velocity measurement method, requires the use of fast, reliable, computer-based methods for tracking velocity vectors. The full search block matching, the most widely studied and applied technique both in area of PIV and Image Coding and Compression, is computationally costly. Many less expensive alternatives have been proposed mostly in the area of Image Coding and Compression. Among others, TSS, NTSS, HPM are introduced for the past PIV analysis, and found to be successful. But, these algorithms are based on small dynamic range, 7 pixels/frame in maximum displacement. To analyze the images with large displacement, Even and Odd field image separation and a simple version of multi-resolution hierarchical procedures are introduced in this paper. Comparison with other algorithms are summarized. A Results of application to the turbulent backward step flow shows the improvement of new algorithm.

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Hexagon-shape Line Search Algorithm for Fast Motion Estimation on Media Processor (미디어프로세서 상의 고속 움직임 탐색을 위한 Hexagon 모양 라인 탐색 알고리즘)

  • Jung Bong-Soo;Jeon Byeung-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.4 s.310
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    • pp.55-65
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    • 2006
  • Most of fast block motion estimation algorithms reported so far in literatures aim to reduce the computation in terms of the number of search points, thus do not fit well with multimedia processors due to their irregular data flow. For multimedia processors, proper reuse of data is more important than reducing number of absolute difference operations because the execution cycle performance strongly depends on the number of off-chip memory access. Therefore, in this paper, we propose a Hexagon-shape line search (HEXSLS) algorithm using line search pattern which can increase data reuse from on-chip local buffer, and check sub-sampling points in line search pattern to reduce unnecessary SAD operation. Our experimental results show that the prediction error (MAE) performance of the proposed HEXSLS is similar to that of the full search block matching algorithm (FSBMA), while compared with the hexagon-based search (HEXBS), the HEXSLS outperforms. Also the proposed HEXSLS requires much lesser off-chip memory access than the conventional fast motion estimation algorithm such as the hexagon-based search (HEXBS) and the predictive line search (PLS). As a result, the proposed HEXSLS algorithm requires smaller number of execution cycles on media processor.

Motion Search Region Prediction using Neural Network Vector Quantization (신경 회로망 벡터 양자화를 이용한 움직임 탐색 영역의 예측)

  • Ryu, Dae-Hyun;Kim, Jae-Chang
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.1
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    • pp.161-169
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    • 1996
  • This paper presents a new search region prediction method using vector quantization for the motion estimation. We find motion vectors using the full search BMA from two successive frame images first. Then the motion vectors are used for training a codebook. The trained codebook is the predicted search region. We used the unsupervised neural network for VQ encoding and codebook design. A major advantage of formulating VQ as neural networks is that the large number of adaptive training algorithm that are used for neural networks can be applied to VQ. The proposed method reduces the computation and reduce the bits required to represent the motion vectors because of the smaller search points. The computer simulation results show the increased PSNR as compared with the other block matching algorithms.

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New Fast Block-Matching Motion Estimation using Temporal and Spatial Correlation of Motion Vectors (움직임 벡터의 시공간 상관성을 이용한 새로운 고속 블럭 정합 움직임 추정 방식)

  • 남재열;서재수;곽진석;이명호;송근원
    • Journal of Broadcast Engineering
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    • v.5 no.2
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    • pp.247-259
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    • 2000
  • This paper introduces a new technique that reduces the search times and Improves the accuracy of motion estimation using high temporal and spatial correlation of motion vector. Instead of using the fixed first search Point of previously proposed search algorithms, the proposed method finds more accurate first search point as to compensating searching area using high temporal and spatial correlation of motion vector. Therefore, the main idea of proposed method is to find first search point to improve the performance of motion estimation and reduce the search times. The proposed method utilizes the direction of the same coordinate block of the previous frame compared with a block of the current frame to use temporal correlation and the direction of the adjacent blocks of the current frame to use spatial correlation. Based on these directions, we compute the first search point. We search the motion vector in the middle of computed first search point with two fixed search patterns. Using that idea, an efficient adaptive predicted direction search algorithm (APDSA) for block matching motion estimation is proposed. In the experimental results show that the PSNR values are improved up to the 3.6dB as depend on the Image sequences and advanced about 1.7dB on an average. The results of the comparison show that the performance of the proposed APDSA algorithm is better than those of other fast search algorithms whether the image sequence contains fast or slow motion, and is similar to the performance of the FS (Full Search) algorithm. Simulation results also show that the performance of the APDSA scheme gives better subjective picture quality than the other fast search algorithms and is closer to that of the FS algorithm.

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Fast Motion Estimation Algorithm using Selection of Candidates and Stability of Optimal Candidates (후보 선별과 최적후보 안정성을 이용한 고속 움직임 예측 알고리즘)

  • Kim, Jong Nam
    • Journal of Broadcast Engineering
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    • v.23 no.5
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    • pp.628-635
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    • 2018
  • In this paper, we propose a fast motion estimation algorithm which is important in video encoding. So many fast motion estimation algorithms have been published for improving prediction quality and computational reduction. In the paper, we propose an algorithm that reduces unnecessary computation, while almost keeping prediction quality compared with the full search algorithm. The proposed algorithm calculates the sum of partial block matching error for each candidate, selects the candidates for the next step, compares the stability of optimal candidates with minimum error, and finds optimal motion vectors by determining the progress of the next step. By doing that, we can find the minimum error point as soon as possible and obtain fast computational speed by reducing unnecessary computations. Additionally, the proposed algorithm can be used with conventional fast motion estimation algorithms and prove it in the experimental results.

A VLSI Array Processor Architecture for High-Speed Processing of Full Search Block Matching Algorithm (완전탐색 블럭정합 알고리즘의 고속 처리를 위한 VLSI 어레이 프로세서의 구조)

  • 이수진;우종호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.4A
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    • pp.364-370
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    • 2002
  • In this paper, we propose a VLSI array architecture for high speed processing of FBMA. First of all, the sequential FBMA is transformed into a single assignment code by using the index space expansion, and then the dependance graph is obtained from it. The two dimensional VLSI array is derived by projecting the dependance graph along the optimal direction. Since the candidate blocks in the search range are overlapped with columns as well as rows, the processing elements of the VLSI array are designed to reuse the overlapped data. As the results, the number of data inputs is reduced so that the processing performance is improved. The proposed VLSI array has (N$^2$+1)${\times}$(2p+1) processing elements and (N+2p) input ports where N is the block size and p is the maximum search range. The computation time of the rat reference block is (N$^2$+2(p+1)N+6p), and the block pipeline period is (3N+4p-1).

Moving Object Tracking in UAV Video using Motion Estimation (움직임 예측을 이용한 무인항공기 영상에서의 이동 객체 추적)

  • Oh, Hoon-Geol;Lee, Hyung-Jin;Baek, Joong-Hwan
    • Journal of Advanced Navigation Technology
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    • v.10 no.4
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    • pp.400-405
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    • 2006
  • In this paper, we propose a moving object tracking algorithm by using motion estimation in UAV(Unmanned Aerial Vehicle) video. Proposed algorithm is based on generation of initial image from detected reference image, and tracking of moving object under the time-varying image. With a series of this procedure, tracking process is stable even when the UAV camera sways by correcting position of moving object, and tracking time is relatively reduced. A block matching algorithm is also utilized to determine the similarity between reference image and moving object. An experimental result shows that our proposed algorithm is better than the existing full search algorithm.

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A Study on Implementation of the Fast Motion Estimation (고속 움직임 예측기 구현에 관한 연구)

  • Kim, Jin-Yean;Park, Sang-Bong;Jin, Hyun-Jun;Park, Nho-Kyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.1C
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    • pp.69-77
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    • 2002
  • Sine digital signal processing for motion pictures requires huge amount of data computation to store, manipulate and transmit, more effective data compression is necessary. Therefore, the ITU-T recommended H.26x as data compression standards for digital motion pictures. The data compression method that eliminates time redundancies by motion estimation using relationship between picture frames has been widely used. Most video conding systems employ block matching algorithm for the motion estimation and compensation, and the algorithm is based on the minimun value of cast functions. Therefore, fast search algorithm rather than full search algorithm is more effective in real time low data rates encodings such as H.26x. In this paper, motion estimation employing the Nearest-Neighbors algorithm is designed to reduce search time using FPGA, coded in VHDL, and simulated and verified using Xilink Foundation.