• Title/Summary/Keyword: Frame rate conversion

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Motion Estimation using new blocks based on the Frame Difference for Frame Rate-up Conversion

  • Kwak, Tong-Ill;Yun, Jong-Ho;Cho, Hwa-Hyun;Choi, Myung-Ryul
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1043-1046
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    • 2008
  • In this paper, we propose a Motion Estimation (ME) using new blocks based on the Frame Difference (FD) between two adjacent frames for Frame Rate-up Conversion (FRC). The proposed algorithm decides the shape of blocks by the FD. The experimental results show that the proposed method has better performance than conventional methods.

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Adaptive Frame Rate Up-Conversion Algorithms using Block Complexity Information

  • Lee, Kangjun
    • Journal of Korea Multimedia Society
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    • v.21 no.8
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    • pp.813-820
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    • 2018
  • This paper proposes new frame rate up-conversion algorithms. Adaptive motion estimation based on block complexity information are used to obtain more accurate motion vectors. Because the information on block complexity is extracted from the motion estimation prediction size from the original frame, additional computational complexity is not imparted. In experimental results, the proposed algorithms provide robust frame interpolation performance for whole test sequences. Also, the computational complexity of the proposed algorithm is reduced to a benchmark algorithm.

Frame rate up conversion method using bilateral motion estimation based on texture activity and neighboring motion information (질감 활성도 기반 양방향 움직임 추정과 인접 움직임 정보를 이용한 프레임률 증가 기법)

  • Jung, Youn-Ho;Kim, Jin-Hyung;Ko, Yun-Ho
    • Journal of Korea Multimedia Society
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    • v.17 no.7
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    • pp.797-805
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    • 2014
  • In this paper we propose a new frame rate up conversion scheme which is used to overcome the motion blur problem of liquid crystal display caused by its slow response. The conventional bilateral motion estimation method which is mainly used in the frame rate up conversion scheme has a drawback that it cannot find true motion vector if there are blocks with simple texture in the search range. To solve this problem, a texture adaptive bilateral motion estimation method that increases cost value of block with simple texture is proposed. Also a motion estimation scheme that utilizes neighboring motion vector effectively is proposed to reduce computation time required to estimate motion. Since the proposed scheme does not apply all available motion vectors within the search range, the execution time of frame rate up conversion can be reduced dramatically. Experimental results show that the interpolated frame image quality of the proposed method is improved in subjective as well as objective view point compared with that of the conventional method.

Motion Linearity-based Frame Rate Up Conversion Method (선형 움직임 기반 프레임률 향상 기법)

  • Kim, Donghyung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.7
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    • pp.734-740
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    • 2017
  • A frame rate up-conversion scheme is needed when moving pictures with a low frame rate is played on appliances with a high frame rate. Frame rate up-conversion methods interpolate the frame with two consecutive frames of the original source. This can be divided into the frame repetition method and motion estimation-based the frame interpolation one. Frame repetition has very low complexity, but it can yield jerky artifacts. The interpolation method based on a motion estimation and compensation can be divided into pixel or block interpolation methods. In the case of pixel interpolation, the interpolated frame was classified into four areas, which were interpolated using different methods. The block interpolation method has relatively low complexity, but it can yield blocking artifacts. The proposed method is the frame rate up-conversion method based on a block motion estimation and compensation using the linearity of motion. This method uses two previous frames and one next frame for motion estimation and compensation. The simulation results show that the proposed algorithm effectively enhances the objective quality, particularly in a high resolution image. In addition, the proposed method has similar or higher subjective quality than other conventional approaches.

FRAME RATE CONVERSION IC FOR FULL HD 120 HZ LCD FLAT PANEL DISPLAYS

  • Schu, Markus;Hahn, Marko;Rieder, Peter
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08b
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    • pp.1089-1092
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    • 2007
  • New display technologies including LCD and plasma panels and Digital Light Projection (DLP) systems all offer large screens and impressive picture quality. However, flat-panel displays require a sophisticated picture processing to let these panels perform at their optimum levels. This paper explains why motion compensating techniques combined with frame rate conversion and quasi-impulse driving reduces motion blur and film judder for flat panel displays and presents the IC and its system application using this technique.

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Frame Rate Up-Conversion Using Triple Frame-based Bidirectional Motion Estimation (삼중 프레임 기반의 양방향 움직임 추정을 사용한 프레임율 증가 변환 방법)

  • Kang, Suk-Ju;Kim, Young-Hwan
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.4
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    • pp.1-8
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    • 2010
  • This paper proposes a new frame rate up-conversion method. First, the proposed triple frame-based bidirectional motion estimation method reduce block artifacts in the interpolated frame by solving the wrong motion estimation in the area with similar characteristics. Second, the proposed motion vector smoothing reduces outliers, which result in block artifacts, considering the spatio-temporal neighboring motion vectors. In the experiments, the proposed frame rate up-conversion method improves the average PSNR and SSIM by up to 4.337 dB and 0.089, respectively, compared to the existing methods.

Effective Frame Rate Up-conversion Using Bi-directional Motion Estimation (양방향 움직임 추정을 이용한 효과적인 프레임 레이트 변환 알고리즘)

  • Park, Byung-Tae;Jung, You-Young;Ko, Sung-Jea
    • Proceedings of the IEEK Conference
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    • 2000.09a
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    • pp.429-432
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    • 2000
  • We propose a new frame rate up-conversion algorithm for high quality video. In the proposed scheme bidirectional motion estimation (ME) is performed to construct the motion vector. (MV) field for the frame to be interpolated. Unlike conventional motion-compensated interpolation (MCI) algorithms, the proposed technique does not produce any overlapped pixel and hole region in the interpolated frame, and thus can utilize the overlapped block motion compensation technique to reduce the blocking artifacts. The proposed algoritm is very simple to implement on consumer products when compared to conventional MCI methods. Computer simulation shows a high visual performance of the proposed frame rate up-conversion algorithm.

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Interpolation Error Concealment Method of Motion Compensated Interpolated Frame for Motion Compensated Frame Rate Conversion (움직임 보상 프레임 율 변환 기법을 위한 움직임 보상 보간 프레임의 보간 오류 은닉 기법)

  • Lee, Jeong-Hun;Han, Dong-Il
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.927-928
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    • 2008
  • In this paper, a interpolation error concealment algorithm of motion compensated interpolated frame for motion compensated frame rate conversion to reduce the block artifacts caused by failure of conventional motion estimation based on block matching algorithm is proposed. Experimental results show good performance of the proposed scheme with significant reduction of the block artifacts.

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Advanced Frame Rate Conversion without Halo and judder effect for 120Hz LCD Displays

  • Lim, Kyoung-Won;Kim, Han-Soo;Noh, Hyun-Chul;Shin, Hyun-Chul;Jung, Woo-Chul;Koo, Gun-Jae;Park, Ryuk
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1397-1400
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    • 2008
  • Frame rate conversion became key technology due to recent advances in LCD panel refresh rates. Although many FRC algorithms have been developed and applied for LCD TV sets, they still suffer from well-known halo artifact. This paper discusses about the artifacts and method to handle them.

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Adaptive Frame Rate Up-Conversion Algorithm using the Neighbouring Pixel Information and Bilateral Motion Estimation (이웃하는 블록 정보와 양방향 움직임 예측을 이용한 적응적 프레임 보간 기법)

  • Oh, Hyeong-Chul;Lee, Joo-Hyun;Min, Chang-Ki;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.9C
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    • pp.761-770
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    • 2010
  • In this paper, we propose a new Frame Rate Up-Conversion (FRUC) scheme to increase the frame rate from a lower number into a higher one and enhance the decoded video quality at the decoder. The proposed algorithm utilizes the preliminary frames of forward and backward direction using bilateral prediction. In the process of the preliminary frames, an additional interpolation is performed for the occlusion area because if the calculated value of the block with reference frame if larger than the predetermine thresholdn the block is selected as the occlusion area. In order to interpolate the occlusion area, we perform re-search to obtain the osiomal block considerhe osiomnumber of available ne block consblock. The experimental results show that performance of the proposed algorithm has better PSNR and visual quality than the conventional methods.