• Title/Summary/Keyword: Forward/Inverse Kinematics

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A Fast Forward Kinematic Analysis of Stewart Platform (스튜어트 플랫폼의 빠른 순기구학 해석)

  • Ha, Hyeon-Pyo;Han, Myeong-Cheol
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.3
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    • pp.339-352
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    • 2001
  • The inverse kinematics problem of Stewart platform is straightforward, but no closed form solution of the forward kinematic problem has been presented. Since we need the real-time forward kinematic solution in MIMO control and the motion monitoring of the platform, it is important to acquire the 6 DOF displacements of the platform from measured lengths of six cylinders in small sampling period. Newton-Raphson method a simple algorithm and good convergence, but it takes too long calculation time. So we reduce 6 nonlinear kinematic equations to 3 polynomials using Nairs method and 3 polynomials to 2 polynomials. Then Newton-Raphson method is used to solve 3 polynomials and 2 polynomials respectively. We investigate operation counts and performance of three methods which come from the equation reduction and Newton-Raphson method, and choose the best method.

Kinematic Analysis of Multi Axis Shaking Table for Multi-Purpose Test of Heavy Transport Vehicle (고하중 차량의 다목적 테스트를 위한 다축 가진 테이블의 기구학 해석)

  • Jin, Jae-Hyun;Na, Hong-Cheoul;Jeon, Seung-Bae
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.9
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    • pp.823-829
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    • 2012
  • An excitation table is commonly used for vibration and ride tests for parts or assemblies of automobiles, aircrafts, or other heavy systems. The authors have analyzed several kinematic properties of an excitation table that is under development for heavy transport vehicles. It consists of one table and 7 linear hydraulic actuators. The authors have performed mobility analysis, inverse kinematics, forward kinematics, and singularity analysis. Especially, we have proposed a fast forward kinematic solution considering the limited motion of the excitation table. On the assumption that the motion variables such as rotation angles and displacements are small, the forward kinematic problem is converted to the observer problem of a linear system. This provides a fast solution. Also we have verified that there are no singularity points in the working range by numerical analysis.

Design of an Adaptive Gripper with Single Linear Actuator (단일 직선 구동형 적응형 그리퍼 설계)

  • Kim, Giseong;Kim, Han Sung
    • Journal of the Korean Society of Industry Convergence
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    • v.23 no.2_2
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    • pp.313-321
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    • 2020
  • In this paper, two types of linear actuation methods for the previously proposed adaptive gripper are presented, which includes actual parallelogram inside a five-bar mechanism and has the advantages of smaller actuation torque and larger stroke over the commercial adaptive gripper by RobotiQ. The forward/inverse kinematics and statics analyses for two types of linear actuations are derived. From the inverse kinematics and statics analyses, linear actuation type I is selected and the gripper prototype is designed.

Enhancing Motion Capture Data (모션 캡쳐 데이터 향상 기법)

  • 최광진
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.10a
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    • pp.120-123
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    • 1998
  • In animating an articulated entity with motion capture data, especially when the reconstruction is based on forward kinematics, there could be large discrepancies at the end effector. The small errors in joint angles tend to be amplified as the forward kinematics positioning progresses toward the end effector. In this paper, we present an algorithm that enhances the motion capture data to reduce positional errors at the end effector. The process is optimized so that the characteristics of the original joint angle data is preserved in the resulting motion. The frames at which the end-effector position needs to be accurate are designated as“keyframes”(e.g. starting and ending frames). In the algorithm, corrections by inverse kinematics are performed at sparse keyframes and they are interpolated with a cubic spline which produces a curve best approximating the measured joint angles. The experiment proves that our algorithm is a valuable tool to improve measured motion especially when end-effector trajectory contains a special goal.

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Study on Kinematic Calibration Method of Stewart Platforms (스튜어트 플랫폼의 기구학적 교정기법에 관한 연구)

  • Goo, Sang-Hwa;Son, Kwon
    • Journal of Institute of Control, Robotics and Systems
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    • v.7 no.2
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    • pp.168-172
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    • 2001
  • The accuracy problem of robot manipulators has long been one of the principal concerns in robot design and control. A practical and economical way of enhancing the manipulator accuracy, without affecting its hardware, is kinematic calibration. In this paper an effective and practical method is presented for kinematic calibration of Stewart platforms. In our method differential errors in kinematical parameters are linearly related to differential errors in the platform pose, expressed through the forward kinematics. The algorithm is tested using simulated measurement in which measurement noise is included.

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Surgical Planning in Deformity Correction Osteotomies using Forward Kinematics and Inverse Kinematics (정기구학 및 역기구학을이용한하지 교정절골술 계획 생성)

  • Jeong, Jiwon;Lee, Seung Yeol;Youn, Kibeom;Park, Moon Seok;Lee, Jehee
    • Journal of the Korea Computer Graphics Society
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    • v.20 no.1
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    • pp.1-11
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    • 2014
  • Patients with cerebral palsy or arthritis have deformities in lower limb which cause unstable gait or posture and pains. Surgeons perform a deformity correction osteotomy with surgical plan. But sometimes they find the unexpected angular or rotational deformation after surgery. The problems are that there is no method to predict the result of a surgical plan and also there are so many factors to must consider in surgical planning step such as clinical measurements, rotation angle, wedge angle, morphology of lower limb, etc. This paper presents new methods for planning the deformity correction osteotomy efficiently. There are two approaches based on the 3D mesh model and the accurate assessment of the patient's lower limb. One is the manual pre-simulation of surgery using forward kinematics. And the other is the automatic surgical planning using inverse kinematics and nonlinear optimization. Using these methods, we can predict and verify the results of various surgical treatments and also we can find a more effective surgical plan easily compared to conventional methods.

Development of a 3D graphic simulation tool for SCARA robot (스카라 로봇의 3차원 그래픽 시뮬레이션 툴 개발)

  • 이대영;최재원;이민철
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.724-727
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    • 1997
  • In this paper, we developed a Windows 95 version Off-Line Programming System which can simulate a Robot model in 3D Graphic space. 4 axes SCARA Robot (especially FARA SM5)was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the OLP system in the Windows 95's GUI environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of a 3D Graphic Simulator for Assembling Robot (조립용 로봇이 3차원 그래픽 시뮬레이터 개발)

  • 장영희
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1998.03a
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    • pp.227-232
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    • 1998
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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Development of a 3D Off-Line Graphic Simulator for Industrial Robot (산업용 로봇의 3차원 오프라인 그래픽 시뮬레이터 개발)

  • 이병국
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1999.10a
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    • pp.565-570
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    • 1999
  • In this paper, we developed a windows 95 version Off-Line Programming system which can simulate a Robot model in 3D Graphics space. 4axes SCARA Robot (especially FARA SM5) was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the OLP system in the Windows 95's GUI environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Real-Time Estimation of Stewart Platform Forward Kinematic Solution (스튜어트 플랫폼 순기구학 해의 실시간 추정기법)

  • 정규홍;이교일
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.18 no.7
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    • pp.1632-1642
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    • 1994
  • The Stewart Platform is a six-degree-of-freedom in-parallel-actuated manipiulator mechanism. The kinematic behavior of parallel mechanisms shows inverse characteristics as compared that of serial mechanisms; i.e, the inverse kinematic problem of Stewart Platform is straightforward, but no closed form solution of the forward kinematic problem has been previously presented. Thus it is difficult to calculate the 6 DOF displacement of the platform from the measured lengths of the six actuators in real time. Here, a real-time estimation algorithm which solves the Stewart Platform kinematic problem is proposed and tested through computer simulations and experiments. The proposed algorithm shows stable convergence characteristics, no estimation errors in steady state and good estimation performance with higher sampling rate. In experiments it is shown that the estimation result is the same as that of simulation even in the presence of measurement noise.