• 제목/요약/키워드: Flight simulation

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A Study on the Regulation of Civil Flight Simulator

  • Lee, Jung-hoon
    • 항공우주시스템공학회지
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    • 제14권2호
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    • pp.12-19
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    • 2020
  • In Korea, the regulation is MOLIT Notice 2018-290, Guidance for Approval of Synthetic Flight Trainer as Flight Simulator and Flight Training Device. The FAA (Federal Aviation Administration) categorizes FSTD (Flight Simulation Training Device) into FFS (Full Flight Simulator) and FTD (Flight Training Device), according to its level. Additional categories for regulation are airplane and helicopter, depending on the type of aircraft. In this study, the objective tests for the handling quality of the FAA and Korean regulations were compared and analyzed. In QPS (Qualification Performance Standard), related test titles, flight conditions, and tolerance limits were analyzed for the handling quality. Based on this study, recommendations on amendments to the regulation was presented.

FAA AC120-63 Level C급 KA-32T 비행 시뮬레이션 모델 개발 (Development of FAA AC120-63 Level C Flight Simulation Model for KA-32T)

  • 전대근;전향식;최형식;최영규
    • 한국항공우주학회지
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    • 제37권4호
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    • pp.406-412
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    • 2009
  • 헬리콥터 시뮬레이터용 비행 시뮬레이션 모델은 비행 성능과 조종특성에 직접적인 영향을 주는 핵심 모델 중 하나로서, 헬리콥터 설계/제작사로부터 원천 자료 및 모델을 확보하여 개발하는 것이 일반적이다. 본 연구에서는 일반적인 개발 방식과는 다르게 헬리콥터 운용/정비 관련 가용한 자원을 활용하여 기본 모델을 구성하고 이를 비행시험 결과와 비교 튜닝하여 검증하는 방법을 채택하였다. 즉, 대상 헬리콥터인 KA-32T의 제작사로부터 헬리콥터 데이터를 확보할 수 없는 현실을 감안하여 정비교범, 비행교범, 해석, 실측, 논문 등을 기준으로 비행 시뮬레이션 기본 모델을 개발하였다. 이후 기준 데이터 획득을 위해 KA-32T를 대상으로 비행시험을 수행하였으며, 시뮬레이션 결과를 획득된 비행시험 결과와 비교 튜닝하여, 개발된 비행 시뮬레이션 모델이 FAA AC120-63 Level C 규격에 적합한 충실도를 보유함을 검증하였다.

쿼터니언을 이용한 비행운동 모델링 (Flight Dynamics Modeling Using Quaternions)

  • 황명신;박욱제
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.187-187
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    • 2000
  • This paper presents the comparison of Euler-Rodrigues quaternion and Euler Angles using attitude kinematics for aircraft flight simulation. It is hard for PC-Level to accomplish real-time simulation. The purpose of this paper is to accomplish real-time simulation of the aircraft dynamics modeling parts and the graphics parts. The computation time is more reduced in case of applying quaternions than Euler Angles. This paper provides a quaternions algorithm and it's applications for the real-time simulation.

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헬리콥터 비행 시뮬레이터와 실 비행훈련과의 효과 분석: 계기비행 훈련을 중심으로 (Effectiveness Analysis of Helicopter Flight Simulator and Actual Flight Training: Focused on Instrument Flight Training)

  • 김상철;김종민
    • 한국항공운항학회지
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    • 제28권1호
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    • pp.75-82
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    • 2020
  • To compare and analyze the differences between flight simulation and actual flight among 130 army helicopter pilot training subjects, the correlation analysis was performed first through t-testing and multiple regression analysis of individual characteristics and flight simulation and actual instrument flight training, which were analyzed significantly in the age (a3) and service classification (a5) of the six verification factors. This has been shown to be significant, with no difference between the flight simulator and the actual flight. Second, in order to study the correlation between aircraft types, the flight evaluation (v1) was analyzed as a dependent variable for the performance of the flight simulator (KUH: s2, UH60: s3, AH-1S: s5, UH-1H: s6), and the results of the multiple regression analysis of the flight simulator evaluation (s1) were analyzed, in contrast, as a dependent variable, and in conclusion, the training of the flight simulator provided statistical data on the possibility of replacing the actual flight training, which is thought to contribute to the orientation, budget reduction and aviation safety of the pilot training.

교육 훈련용 3차원 항공기 시뮬레이터의 구현 (3D Flight Simulator for Education of Flying Tactics)

  • 최성윤;채상원;한영신;이칠기
    • 한국시뮬레이션학회논문지
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    • 제12권3호
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    • pp.1-11
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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교육 훈련용 3차원 항공기 시뮬레이터의 구현 (3D Flight Simulator for Education of Flying Tactics)

  • 최성윤;채상원;한영신;이칠기
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2003년도 춘계학술대회논문집
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    • pp.37-42
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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Korea Pathfinder Lunar Orbiter Flight Dynamics Simulation and Rehearsal Results for Its Operational Readiness Checkout

  • Song, Young-Joo;Bae, Jonghee;Hong, SeungBum;Bang, Jun
    • Journal of Astronomy and Space Sciences
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    • 제39권4호
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    • pp.181-194
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    • 2022
  • Korea Pathfinder Lunar Orbiter (KPLO), also known as Danuri, was successfully launched on 4 Aug. from Cape Canaveral Space Force Station using a Space-X Falcon-9 rocket. Flight dynamics (FD) operational readiness was one of the critical parts to be checked before the flight. To demonstrate FD software's readiness and enhance the operator's contingency response capabilities, KPLO FD specialists planned, organized, and conducted four simulations and two rehearsals before the KPLO launch. For the efficiency and integrity of FD simulation and rehearsal, different sets of blind test data were prepared, including the simulated tracking measurements that incorporated dynamical model errors, maneuver execution errors, and other errors associated with a tracking system. This paper presents the simulation and rehearsal results with lessons learned for the KPLO FD operational readiness checkout. As a result, every functionality of FD operation systems is firmly secured based on the operation procedure with an enhancement of contingency operational response capability. After conducting several simulations and rehearsals, KPLO FD specialists were much more confident in the flight teams' ability to overcome the challenges in a realistic flight and FD software's reliability in flying the KPLO. Moreover, the results of this work will provide numerous insights to the FD experts willing to prepare deep space flight operations.

SW Program Development of a Real-Time Flight Data Acquisition and Analysis System for EO/IR Pod

  • Kim, Songhyon;Cho, Donghyurn;Lee, Sanghyun;Kim, Jongbum;Choi, Taekyu;Lee, Seungha
    • 항공우주시스템공학회지
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    • 제15권6호
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    • pp.42-49
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    • 2021
  • To develop a high-resolution electro-optical/infrared (EO/IR) payload to be mounted on a high-speed and performance fighter aircraft in an external POD for acquiring daytime and nighttime image information on tactical targets, simulations, including flight environments and maneuvers, should be performed. Such simulations are pertinent to predicting the performance of several variables, such as aerodynamic force and inertia load acting on the payload. This paper describes the development of a flight data acquisition and analysis system based on flight simulation software (SW) for mission simulation of super-maneuverability fighter equipped with EO/IR payload. The effectiveness of the system is verified through comparison with actual flight data. The proposed flight data acquisition and analysis system based on FlightGear can be used as an M&S tool for system performance analysis in the development of the EO/IR payload.

모션 기반 헬리콥터 시뮬레이터 개발 연구 (Development of Motion-Based Helicopter Flight Simulation Training Device)

  • 나유찬;조영진
    • 문화기술의 융합
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    • 제8권3호
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    • pp.477-483
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    • 2022
  • 비행 시뮬레이터는 조종사들이 다양한 상황에 능숙하게 대처하고 비행감을 느낄 수 있도록 해주는 장치로 현대 항공 분야에서 과학화 훈련에 관한 관심이 증가함에 따라 항공 훈련기관에서는 시뮬레이터를 개발 및 운용하는 사례가 증가하고 있다. 이에 본 연구에서는 상용 비행 시뮬레이터 프로그램과 모션 프로그램을 활용하여 모션 기반 헬리콥터 시뮬레이터를 개발하는 과정에 관하여 기술하였다. 연구 과정에서 선행연구를 통하여 헬리콥터 비행교육의 특수성과 모션 시뮬레이터의 긍정적인 효과를 확인하였으며, 모의비행훈련장치에 대한 구성과 현행 규정을 파악하고 헬리콥터 모션 시뮬레이터를 개발하는 과정에서 모션 시스템의 설계와 프로그램에 관하여 연구하였다. 시뮬레이터의 시스템 설계와 구조설계를 바탕으로 모션 프로그램을 설정하고 비행 시뮬레이터로부터 수신되는 데이터를 식별하여 예상 작동 형상을 확인하였다. 우리는 본 연구를 통해 모션 기반 헬리콥터 시뮬레이터를 완성하여 조종사 훈련에 긍정적인 기대효과를 마련하고자 한다.

단발 터어보프롭 항공기의 파라메터 추정 및 비행시뮬레이션 (Parameter estimation and flight simulation of a single turbo-prop aircraft)

  • 이환;이상기
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.1659-1662
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    • 1997
  • The objective of this paper is to estimate the aerodynamic derivatives of a single turbo-prop aircraft at a specified flight condition for the best deduction of the dynamic characteristics using modified maximum likelihood estimation method whcih is known to be unbiased, efficient, and consistent. The flight test data necessary to the estimation of aerodynamic derivatives is obtained by implementing the six degree of freedom nonlinear flight simulation to consider the effects of several control input types, control deflection amplitudes, and intensity of turbulence. The simulated data is added with the measurement noise, which is regarded as the actual flight test data.

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