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Study of Animation 3-Dimensional Motion Picture (애니메이션 입체 영화에 대한 연구)

  • Min, Kyung-Mi
    • Cartoon and Animation Studies
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    • s.9
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    • pp.127-142
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    • 2005
  • Not only in Korea but throughout the entire world millions of people are in contact with images. Images have become a medium through which to transmit anything from simple visualizations of moving images to knowledge and information. The age of the internet has arisen thanks to scientific development, and the internet generation's acquisition of information is continuously becoming faster. The spectators, ufo must choose amongst the excessive amount of available information, are changing along with it just as quickly. The method of visual transmission has changed to match the demands of the fast-changing pace of the new generation. In order to receive an instantaneous selection amongst much information, the primary requisite is attracting one's attention, and then presenting a corresponding feeling of satisfaction. The early stages of film arose from the desire to capture one's actual situation as it realty is. Unsatisfied with the still picture, people developed the motion picture. Research has succeeded in reproducing 3-dimensional images more realistic than the actual image we perceive as a result of the difference in visual perspective of both eyes and their response to rays of light From color film to 3-dimensional pictures, people enjoy the magnificent results of this. All fields within the category of film are continuously studying the human desire to pursue their visual side, namely the pursuit of visual images with a maximum sense of reality. The images that millions of people around the world see now are flat. The screen's depth and optical illusions effectively give a sense of reality while conveying information. However, although the flat screen is able to create a sense of depth using the different visual perspective of each eye for the realization of a cubic effect, there are limitations. Entering the 21s1 century, there is a quickly-arising branch within the field of image media which seeks to overcome these limitations Although 3-dimensional images began in films, entering the latter half of the 20th century, due to development of 3-dimensional images using the mediums of the animation field, cellular phones, advertisement screens, television etc., without restriction is designated as 'image.'. With research having started around 1900 and continuing for over 100 years, we are now able to witness the popularization of 3-dimensional films happening before our very eyes. Within our own country, we can frequently see them at amusement parks and museums. In the future, through the popularization of HDTV etc., there is a good outlook for practical use of 3-dimensional images in televisions with advanced picture qualify as well as in other areas. Together with the international current, research on 3-dimensional films has been activated in Korea and is rising as a main current in the film industry. Within this context, the contents and understanding of 3-dimensional images must keep in step with the pace of technical advancements. In order to accelerate of development of film contents to keep in pace with technical developments, this dissertation presents the techniques and technical aspects of future developments, and shows the need to prepare in advance to make the field grow- and thereby avoid having a lack of experts and being conquered by other nations in the field - rather than only advancing the technical aspects and importing the contents. This dissertation aims to stimulate interest and continual research by progressive-thinking people related to the film industry. Part II looks into the definition and types of 3-dimensional motion pictures, the terminology, the fundamentals of image formation, current market fluctuations, and looks into 3-dimensional techniques which can be borrowed and introduced in 3-dimensional animations. Part III concerns 3-dimensional animated films. It analyzes 3-dimensional production techniques while using the introduction of specific animation techniques in the 2004 production Lee Sun Shin and Nelson - Naval Heroes 3-dimensional animation produced in 2004 by Clay & Puppet Stop-Motion Animation & Computer Graphic. Original Korean title: 해전영웅 이순신과 넬슨. as an example, and it also looks into how current film techniques used in animations can be applied in 3-dimensional films. Additionally, the actual stages of the various fields of 3-dimensional animations are presented. Given the current direction and advancement of 3-dimensional films making use of animations and the possible realization of this field, the author plans to weigh the development of this yet unexploited new market Not looking at the current progress of the field, but rather the direction of the hypothetical types of animation techniques, the author predicts the marketability and possibility of development of each area.

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Species Composition and Abundance of Fish in the Water off Geomun Island of the Southern Sea, Korea, 2006 (남해 거문도 해역 어류의 출현종과 분포특성)

  • Cha, Byung-Yul
    • Korean Journal of Ichthyology
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    • v.22 no.3
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    • pp.168-178
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    • 2010
  • Fish assemblages associated with rock reef and non-rock reef were studied using specimens collected at three sites in Geomun Island waters of the Southern Sea, Korea, in February, May, August and October, 2006. Two survey methods for the study were followed: collection by a gill net, and video observation by scuba diving. The gill-net survey was conducted during the night, the scuba-diving observations were conducted during the day. From the gill-net survey, a total of 40 species, 380 inds. and 71,426.9 g was caught at the three sites. The dominant species was Trachurus japonicus; other species were Raja kenojei, Dasyatis akajei, Stephanolepis cirrhifer, Narke japonica, Pagrus major, Sebastes inermis, and Sphyraena pinguis. At the rock-reef site, a total of 26 species, 264 inds. and 46,776.7 g was caught by gill net, and the dominant species was T. japonicus. A total of 17 species, 45 inds., 10,535.1 g was caught at the flat-bottom 1 site, and 19 species, 71 inds. and 14,115.1 g were caught at the flat-bottom 2 site. The scuba-diving survey resulted in 13 species and 1,749 inds. observed at the three sites through the survey period. The main observed fishes were rock-dwelling species such as Chromis notatus, Microcanthus strigatus, S. cirrhifer, Ditrema temmincki, Evistias acutriostris, Girella punctata, Halichoeres poecilopterus, Hexagrammos agrammus, Prionurus scalprum, Sebastes inermis, and Semicossyphus reticulatus. Seven species and 1,739 inds. observed at the rock-reef site comprised 99.4% of the inds. of the three sites. Therefore, the fish community in Geomun Island waters included many rock-reef. species, but a few were migratory species like T. japonicus and Scomber japonicus. The abundance of fish at the rock-reef site was high in comparison with those at two non-rock reefs. The dominant species were very different between the day and the night, although rock-reef species comprised the main part of the fish community. We conclude that the high abundance of fish in Geomun Island waters is most closely related to physical structure, such as rock reefs, which is the main habitat of many fishes.

Anatomical Studies on the Skeleton of Thoracic Limb of Korean Native Goat (한국재래산양의 전지골격에 관한 해부학적 연구)

  • Kim, Jin-sang;Lee, Heung-shik S.;Lee, In-se
    • Korean Journal of Veterinary Research
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    • v.27 no.2
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    • pp.167-183
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    • 1987
  • The anatomical structure of the Skeleton of thoracic limb of thirty-one adult Korean native goats(body weight: 14~17kg) was observed after skeletal preparation, and the osteometry was performed in each bone. The results were as follows; 1. The thoracic limb of the Korean native goat was composed of scapula, humerus, radius, ulna, carpal bones, metacarpal bones, phalanges and sesamoid bones. 2. The scapula was flat and triangular in shape. There were no distinct tuber of spine and acromion in the spine. The subscapular fossa was deep and triangular in shape and the vertebral border was sigmoid form. The coracoid bone was formed as the coracoid process at the medial aspect of the supraglenoid tubercle but the clavicle wa.s not observed. The left and right scapular indexes were 57.92 and 58.31 and the glenoid cavity indexes were 89.23 and 86.82, respectively. 3. The greater tubercle of the humerus was devided into cranial and caudal parts. The third tubercle was observed and the face for the infraspinatus muscle was rectangular form. The left and right humerus indexes were 32.44 and 32.63, the head indexes were 94.13, 96.62 and the trochlear-epidondyle indexes were 67.32 and 65.81, respectively. 4. The radius and ulna were fused entirely except at the broad proximal and narrow distal interosseous spaces. The ulna was longer than the radius, and its reduced body and distal end were fused at the caudomedial surface of the radius. 5. The carpal bones were six in number. There were radial, intermediate, ulnar, accessory, second-third and fourth carpal hones in carpal bones. 6. The metacarpal bone was composed of a large metacarpal bone resulted from the fusion of the third and fourth metacarpal bones, and there was a metacarpal tubercle at the dorsolateral part of the proximal end. There were no vestiges of the second and fifth metacarpal bones. 7. The digits were composed of third and fourth digits and each digit was composed of the proximal, middle and distal phalanges. 8. The sesamoid bones were six in number. There were two at the fetlock joint and one at the coffine joint palmarly in each digit. 9. The ratios of the lengths among the scapula, humerus, antebrachium and metacarpal bone were 1.42 : 1.47 : 1.77 : 1.00 in the left and 1.42 : 1.45 : 1.77 : 1.00 in the right, respectively.

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Emotion fusion video communication services for real-time avatar matching technology (영상통신 감성융합 서비스를 위한 실시간 아바타 정합기술)

  • Oh, Dong Sik;Kang, Jun Ku;Sin, Min Ho
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.283-288
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    • 2012
  • 3D is the one of the current world in the spotlight as part of the future earnings of the business sector. Existing flat 2D and stereoscopic 3D to change the 3D shape and texture make walking along the dimension of the real world and the virtual reality world by making it feel contemporary reality of coexistence good show. 3D for the interest of the people has been spreading throughout the movie which is based on a 3D Avata. 3D TV market of the current conglomerate of changes in the market pioneer in the 3D market, further leap into the era of the upgrade was. At the same time, however, the modern man of the world, if becoming a necessity in the smartphone craze new innovation in the IT market mobile phone market and also has made. A small computer called a smartphone enough, the ripple velocity and the aftermath of the innovation of the telephone, the Internet as much as to leave many issues. Smartphone smart phone is a mobile phone that can be several functions. The current iPhone, Android. In addition to a large number of Windows Phone smartphones are released. Above the overall prospects of the future and a business service model for 3D facial expression as input avatar virtual 3D character on camera on your smartphone camera to recognize a user's emotional expressions on the face of the person is able to synthetic synthesized avatars in real-time to other mobile phone users matching, transmission, and be able to communicate in real-time sensibility fused video communication services to the development of applications.

A numerical simulation of propagating turbidity currents using the ULTIMATE scheme (ULTIMATE 기법을 이용한 부유사 밀도류 전파 수치모의)

  • Choi, Seongwook;Choi, Sung-Uk
    • Journal of Korea Water Resources Association
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    • v.50 no.1
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    • pp.55-64
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    • 2017
  • This study presents a numerical model for simulating turbidity currents using the ULTIMATE scheme. For this, the layer-averaged model is used. The model is applied to laboratory experiments, where the flume is composed of sloping and flat parts, and the characteristics of propagating turbidity currents are investigated. Due to the universal limiter of the ULTIMATE scheme, the frontal part of the turbidity currents at a sharp gradient without numerical oscillations is computed. Simulated turbidity currents propagate super-critically to the end of the flume, and internal hydraulic jumps occur at the break-in-slope after being affected by the downstream boundary. It is found that the hydraulic jumps are computed without numerical oscillations if Courant number is less than 1. In addition, factors that affect propagation velocity of turbidity currents is studied. The particle size less than $9{\mu}m$ does not affect propagation velocity but the buoyancy flux affects clearly. Finally, it is found that the numerical model computes the bed elevation change due to turbidity currents properly. Specifically, a discontinuity in the bed elevation, arisen from the hydraulic jumps and resulting difference in sediment entrainment, is observed.

A Study on the Transport Mechanism of Tidal Beach Sediments I. Deukryang Bay, South Coast of Korea (조간대성 해빈 퇴적물의 이동양상에 관한 연구 I. 한국 남해안의 득량만)

  • Ryu, Sang-Ock;Kim, Joo-Young;Chang, Jin-Ho;Cho, Yeong-Gil;Shin, Sang-Eun;Eun, Go-Yo-Na
    • Journal of the Korean earth science society
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    • v.27 no.2
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    • pp.221-235
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    • 2006
  • In order to understand the transport mechanism of tidal beach sediments in Deukryang Bay, south coast of Korea, beach profiles, surface sediments, sedimentation rates and hydrodynamic conditions have been investigated. The beach is composed of a steep beach face and gentle low-tide terrace, showing general morphologic characteristics of tide dominated beach. Central beach face of an indented coast becomes flattened in summer, but ridge and runnel system developed in other seasons makes the beach profile rather irregular. These seasonal variations of beach profiles and sedimentation rate indicate that beach sedimentation is mainly controlled by both tide and wave processes. Erosion is prevalent in winter when strong wind wave is dominant, while deposition is dominant in other seasons. However, central beach showed an apparent erosional phase in summer. This is caused by strong waves induced by southerly strong winds occurring ephemerally during the summer. On the other hand, sedimentation rates are -89.2 mm/yr on the central beach and 60.5 mm/yr and 38.2 mm/yr on the sides. This result suggests that sediments are eroded on the central beach and subsequently transported to the both sides. Therefore, the central part of Sumun beach, used as a beach bathing site, will be continuously eroded, if nearby dyke continues to prevent the sediment supply from sources.

DiffServ QoS Support in DSL Broadband Access Networks (DSL 광대역 접속망에서 DiffServ QoS 지원 방안)

  • Park, Seung-Chul
    • The KIPS Transactions:PartC
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    • v.13C no.5 s.108
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    • pp.613-620
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    • 2006
  • From both techlical and economic viewpoints, DiffServ IP QoS architecture is accepted as a more practical solution because of the complexity Problem of the other IntServ architecture. In this paper, we propose several models to support DiffServ QoS in DSL broadband access networks and discuss about migration path from current best-effort DSL networks to DiffServ-enabled ones. Since DSL networks are recently and widely deployed in the world amount ot new investment, compatibility with existing QoS-unaware DSL systems, and compatibility with existing charging systems as well as effective support of various QoS services must be carefully considered when we design DiffServ QoS support models in DSL networks. The DiffServ models proposed in this paper are divided into static DiffServ models and dynamic DiffServ models which are near-term solutions and long-term solutions repecitively. The static DiffServ models include Flat DiffServ which suworts per-subscriber DiffServ QoS and Structured DiffServ which supports per-subscriber and per-service DiffServ QoS. And the dynamic DiffServ models include Direct DiffServ for P2P(Peer to Peer) applications and Indirect DiffServ for ASP(Application Service Provider) applications.

Effect of Environmental Variables on Changes in Macrobenthic Communities in the Coastal Area of Inchon, Korea (인천연안 대형저서동물 군집 변동에 미치는 환경요인의 영향)

  • YU Ok Hwan;KOH Byoung-Seol;LEE Hyung-Gon;LEE Jae-Hac
    • Korean Journal of Fisheries and Aquatic Sciences
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    • v.37 no.5
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    • pp.423-432
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    • 2004
  • In coastal area of Inchon, dredging and the disposal of dredged material for sea-wall construction and reclamation have increased in recent years. These activities may impact the benthic environment and result in changes in benthic communities, but little information is available on the extent and direction of these changes. We investigated whether there have been changes in the dominant macrobenthic species and benthic community over the last decade, and explored the relationship between environmental variables and spatial patterns of macrobenthic community structure. We sampled macrobenthos and recorded environmental variables in the coastal habitats of Inchon in March and June 2004. In total, 212 macrobenthic species were recorded during this study, predominately crustaceans $(34{\%})$, mollusks $(32{\%})$ and polychaetes $(21{\%})$. The mean density of macrobenthos was $1,393\;ind./m^{2}$.The most abundant species was Amphioplus japonicus $(20.5{\%})$, followed by Heteromastus filiformis $(14.4{\%})$, Theora fragilis $(8.2{\%})$ and Ampharete sp. $(4.0{\%})$. Over the past decade the dominant macrobenthic species in this area shifted. Multivariate analysis (multidimensional scaling) revealed significant differences in community structure among three regions: the middle part of the sampling area (B), site 8 (C) and other sites (A). Mean density varied significantly among the three regions, but no differences in the number of species and diversity (H') were observed. The distribution of the macrobenthic community was affected by environmental variables such as percentage sand content and sediment kurtosis. Species that were important in different areas included A. japonicus in region A, Raeta puchella in region B and T. fragilis in region C. The important species in regions B and C were filter-feeding bivalves, and the abundance of these species may be related to the increase in percentage sand content. We suggest that the sediment composition (percentage sand content) may be an important factor in determining the dominant species and structure of the macrobenthic communities in coastal Inchon. Long-term monitoring programs are necessary to understand ongoing changes in the benthic communities of this area.

Analysis of a Change of Hydrodynamic Environments due to the Port Developments in the Intertidal Zone (조간대 발달영역에서 개발에 따른 유동환경변화 해석)

  • Jung, Jae-Hyun;Lee, Joong-Woo;Jeong, Young-Hwan;Jun, Sung-Hwan;Kim, Kang-Min
    • Journal of Navigation and Port Research
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    • v.31 no.8
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    • pp.689-695
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    • 2007
  • The under developing estuarial port Bupsung is bounded by a river and the sea, and has several well developed tidal lands, where the littoral drift is strong due to the tide and the river discharge. The study area is located at the inner part of a concave bay and has a large tidal range due to the water discharge through the Watan-chun and Junnam-dike. In beginning stage of the ocean physical impact study, the tidal modeling is very important and difficult especially in this area. Moreover, we need a model experiment after the verification of the formulated model based on ocean survey. In this study, we constructed a numerical model to the Bupsung port coastal boundaries, which varies with the past and future development and made simulation with it. The result after development shows that there is a decrease of velocity on flood current and a increase on Ebb current and the minor variation of the tide level, compared with before development.

Influences of Shoe Shape and Gait Characteristics on Feet Discomforts according to Women′s Foot Type (발의 불편감에 영향을 미치는 구두형태 및 보행특성 -성인 여성을 중심으로-)

  • 최순복;이원자
    • The Research Journal of the Costume Culture
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    • v.10 no.3
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    • pp.306-317
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    • 2002
  • The Sample was consist of 216 female adults who were selected with my convenience from residing women in and around Seoul, Korea. The result were as fellowing; According to the factor analysis of their foot discomfort, it is divided into 3 factors: the discomfort of whole body (factor 1), the discomfort of foot sole (factor 2), and the discomfort of toes (factor 3). And the foot part of discomfort is more frequent in the order of the big toe, 2·3 metatarsal bones, and the little toe. As the age gets older, the discomfort of foot sole and toes are reported more frequently, and, particularly, more student and office employees have the discomfort of whole body while more sales women and housewives have the discomfort of foot sole. In terms of the shoe types, the higher the hill height, the more the discomfort of foot sole with wearing the sharp toe. As the wearing time is longer, the discomfort of foot sole increases. Being related to the from patterns, the broad and short type has more of the discomfort of foot sole, the flat foot feel more discomfort from the entire body and the sole. Walking with leaning toward the frontal the discomfort on toes and sole increases.

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