• Title/Summary/Keyword: Field-based Warping

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Characteristic Analysis of Image Scaler for Field-based Warping and Morphing (필드 기반 워핑 및 모핑을 위한 영상 스케일러의 특성 분석)

  • Kwak, No-Yoon
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11b
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    • pp.952-954
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    • 2005
  • The objective of this paper is to propose the image interpolation method with pseudomedian filter for Field warping and morphing, and to evaluate and analyze its subjective image quality. The Field warping relatively gives rise to more computing overhead, but it can use the control line to control the warping result with more elaboration. Due to the working characteristics of the image warping and morphing process, various complex geometrical transformations occur and a image interpolation technique is needed to effectively process them. Of the various interpolation techniques, bilinear interpolation which shows above average performance is the most widely used. However, this technology has its limits in the reconstructivity of diagonal edges. The proposed interpolation method is to efficiently combine the bilinear interpolation and the pseudomedian filter0based interpolation which shows good performance in the reconstructivity of diagonal edges. According to the proposed interpolation method, we could get more natural warping and morphing results than other interpolation methods.

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A Study on Performance Analysis of Image Interpolation Filters for Field-based Warping and Morphing (필드 기반 워핑과 모핑을 위한 영상 보간 필터의 성능 분석에 관한 연구)

  • Lee Hyoung-Jin;Kwak No-Yoon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.5 no.6
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    • pp.504-510
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    • 2004
  • The objective of this paper is to propose the image interpolation method with pseudomedian filter for Field warping and morphing, and to evaluate and analyze its subjective image quality. The Field warping relatively gives rise to more computing overhead, but it can use the control line to control the warping result with more elaboration. Due to the working characteristics of the image warping and morphing process, various complex geometrical transformations occur and a image interpolation technique is needed to effectively process them. Of the various interpolation techniques, bilinear interpolation which shows above average performance is the most widely used. However, this technology has its limits in the reconstructivity of diagonal edges. The proposed interpolation method is to efficiently combine the bilinear interpolation and the pseudomedian filter-based interpolation which shows good performance in the reconstructivity of diagonal edges. According to the proposed interpolation method, we could get more natural warping and morphing results than other interpolation methods.

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Warping of 2D Facial Images Using Image Interpolation by Triangle Subdivision (삼각형 반복분할에 의한 영상 보간법을 활용한 2D 얼굴 영상의 변형)

  • Kim, Jin-Mo;Kim, Jong-Yoon;Cho, Hyung-Je
    • Journal of Korea Game Society
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    • v.14 no.2
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    • pp.55-66
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    • 2014
  • Image warping is a technology to transform input images to be suitable for given conditions and has been recently utilized in changing face shape of characters in the field of movies or animation. Mesh warping which is one of warping methods that change shapes based on the features of face forms warping images by forming rectangular mesh groups around the eyes, nose, and mouth and matching them 1:1. This method has a problem in the resultant images are distorted in the segments of boundaries between meshes when there are errors in mesh control points or when meshes have been formed as many small area meshes. This study proposes a triangle based image interpolation technique to minimize the occurrence of errors in the process of forming natural warping images of face and process accurate results with a small amount of arithmetic operation and a short time. First, feature points that represent the face are found and these points are connected to form basic triangle meshes. The fact that the proposed method can reduce errors occurring in the process of warping while reducing the amount of arithmetic operation and time is shown through experiments.

View synthesis with sparse light field for 6DoF immersive video

  • Kwak, Sangwoon;Yun, Joungil;Jeong, Jun-Young;Kim, Youngwook;Ihm, Insung;Cheong, Won-Sik;Seo, Jeongil
    • ETRI Journal
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    • v.44 no.1
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    • pp.24-37
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    • 2022
  • Virtual view synthesis, which generates novel views similar to the characteristics of actually acquired images, is an essential technical component for delivering an immersive video with realistic binocular disparity and smooth motion parallax. This is typically achieved in sequence by warping the given images to the designated viewing position, blending warped images, and filling the remaining holes. When considering 6DoF use cases with huge motion, the warping method in patch unit is more preferable than other conventional methods running in pixel unit. Regarding the prior case, the quality of synthesized image is highly relevant to the means of blending. Based on such aspect, we proposed a novel blending architecture that exploits the similarity of the directions of rays and the distribution of depth values. By further employing the proposed method, results showed that more enhanced view was synthesized compared with the well-designed synthesizers used within moving picture expert group (MPEG-I). Moreover, we explained the GPU-based implementation synthesizing and rendering views in the level of real time by considering the applicability for immersive video service.

Image Warping Using Vector Field Based Deformation and Its Application to Texture Mapping (벡터장 기반 변형기술을 이용한 이미지 와핑 방법 : 텍스쳐 매핑에의 응용을 중심으로)

  • Seo, Hye-Won;Cordier, Frederic
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.5
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    • pp.404-411
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    • 2009
  • We introduce in this paper a new method for smooth foldover-free warping of images, based on the vector field deformation technique proposed by Von Funck et al. It allows users to specify the constraints in two different ways: positional constraints to constrain the position of a point in the image and gradient constraints to constrain the orientation and scaling of some parts of the image. From the user-specified constraints, it computes in the image domain a C1-continuous velocity vector field, along which each pixel progressively moves from its original position to the target. The target positions of the pixels are obtained by solving a set of partial derivative equations with the 4th order Runge-Kutta method. We show how our method can be useful for texture mapping with hard constraints. We start with an unconstrained planar embedding of a target mesh using a previously known method (Least Squares Conformal Map). Then, in order to obtain a texture map that satisfies the given constraints, we use the proposed warping method to align the features of the texture image with those on the unconstrained embedding. Compared to previous work, our method generates a smoother texture mapping, offers higher level of control for defining the constraints, and is simpler to implement.

Development of Shear Flow Calculation Program for Ship Hull Transverse Section (선체 횡단면의 전단흐름 계산 프로그램 개발)

  • Nho, In Sik;Lee, Jeong-Youl;Woo, Jeong-Jae;Oh, Young-Taek
    • Journal of the Society of Naval Architects of Korea
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    • v.53 no.3
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    • pp.188-194
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    • 2016
  • Accurate estimation of shear flows in thin-walled beam section is the key issue to evaluate shear stress distribution of ship hull transverse section under the shear forces acting on hull girder. It is regarded that the method using the warping functions obtained by finite element formulation is the state of the art of this field. Recently, however, IACS took effect the new version of CSR in which direct calculation process of shear flow was suggested. In the direct calculation process, shear flow of ship hull section can be obtained by the addition of determinate and indeterminate shear flows calculated respectively. So, in this paper, the shear flow evaluation codes based on the process proposed by IACS CSR and warping function based method were developed respectively. The calculated results of shear flows for the several examples of ship sections were compared with each other and considered in detail.

Development of Digital Leaf Authoring Tool for Virtual Landscape Production (가상 조경 생성을위한 디지털 잎 저작도구 개발)

  • Kim, Jinmo
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.5
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    • pp.1-10
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    • 2015
  • This study proposes a method of developing authoring tool that can easily and intuitively generate diverse digital leaves that compose virtual landscape. The main system of the proposed authoring tool consists of deformation method for the contour of leaf blade based on image warping, procedural modeling of leaf vein and visualization method based on mathematical model that expresses the color and brightness of leaves. First, the proposed authoring tool receives leaf input image and searches for contour information on the leaf blades. It then designs leaf blade deformation method that can generate diverse shapes of leaf blades in an intuitive structure using feature-based image warping. Based on the computed leaf blade contour, the system implements the generalized procedural modeling method suitable for the authoring tool that generates natural vein patterns appropriate for the leaf blade shape. Finally, the system applies visualization function that can express color and brightness of leaves and their changes over time using a mathematical model based on convolution sums of divisor functions. This paper provides texture support function so that the digital leaves that were generated using the proposed authoring tool can be used in a variety of three-dimensional digital contents field.

A Survey on Content Aware Image Resizing Methods

  • Garg, Ankit;Negi, Ashish
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.7
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    • pp.2997-3017
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    • 2020
  • With the advancement in the field of image processing, images are being processed using various image processing algorithms. Nowadays, many efficient content-aware image resizing techniques are being used to safeguard the prominent regions and to generate better results that are visually appealing and pleasing while resizing. Advancements in the new display device with varying screen size demands the development of efficient image resizing algorithm. This paper presents a survey on various image retargeting methods, comparison of image retargeting results based on performance, and also exposes the main challenges in image retargeting such as content preservation of important regions, distortion minimization, and improving the efficiency of image retargeting methods. After reviewing literature from researchers it is suggested that the use of the single operator in image retargeting such as scaling, cropping, seam carving, and warping is not sufficient for obtaining satisfactory results, hence it is essential to combine multiple image retargeting operators. This survey is useful for the researchers interested in content-aware image retargeting.

A Field-based Morphing with Semi-automatic Control Lines Matching Using Image Segmentation (영상 분할을 이용한 반자동 제어선 정합에 의한 필드 기반 모핑)

  • Lee Hyoung-Jin;Kwak No-Yoon
    • Journal of Digital Contents Society
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    • v.5 no.4
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    • pp.269-274
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    • 2004
  • The field based morping requires the user to set most of the control lines manually which require much time and skill to get satisfactory results. This tjesis proposes a method to acquire semi-automation of image morphing through first acquiring shape information from the source image and the target image, than after the user manually designates the least amount of a pair of feature points, these are used as standards for polygon based vertex to set the appropriate control line to the source image and target image, and then using the ratio of control line lengths and space. Using the proposed method the user can reduce the time setting the control line and unskilled persons can get natural image morphing results while desingnating the least amount of control line.

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Thin- Walled Curved Beam Theory Based on Centroid-Shear Center Formulation

  • Kim Nam-Il;Kim Moon-Young
    • Journal of Mechanical Science and Technology
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    • v.19 no.2
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    • pp.589-604
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    • 2005
  • To overcome the drawback of currently available curved beam theories having non-symmetric thin-walled cross sections, a curved beam theory based on centroid-shear center formulation is presented for the spatially coupled free vibration and elastic analysis. For this, the displacement field is expressed by introducing displacement parameters defined at the centroid and shear center axes, respectively. Next the elastic strain and kinetic energies considering the thickness-curvature effect and the rotary inertia of curved beam are rigorously derived by degenerating the energies of the elastic continuum to those of curved beam. And then the equilibrium equations and the boundary conditions are consistently derived for curved beams having non-symmetric thin-walled cross section. It is emphasized that for curved beams with L- or T-shaped sections, this thin-walled curved beam theory can be easily reduced to the solid beam theory by simply putting the sectional properties associated with warping to zero. In order to illustrate the validity and the accuracy of this study, FE solutions using the Hermitian curved beam elements are presented and compared with the results by previous research and ABAQUS's shell elements.