• Title/Summary/Keyword: Feature map

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A Study on Real-Time Localization and Map Building of Mobile Robot using Monocular Camera (단일 카메라를 이용한 이동 로봇의 실시간 위치 추정 및 지도 작성에 관한 연구)

  • Jung, Dae-Seop;Choi, Jong-Hoon;Jang, Chul-Woong;Jang, Mun-Suk;Kong, Jung-Shik;Lee, Eung-Hyuk;Shim, Jae-Hong
    • Proceedings of the KIEE Conference
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    • 2006.10c
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    • pp.536-538
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    • 2006
  • The most important factor of mobile robot is to build a map for surrounding environment and estimate its localization. This paper proposes a real-time localization and map building method through 3-D reconstruction using scale invariant feature from monocular camera. Mobile robot attached monocular camera looking wall extracts scale invariant features in each image using SIFT(Scale Invariant Feature Transform) as it follows wall. Matching is carried out by the extracted features and matching feature map that is transformed into absolute coordinates using 3-D reconstruction of point and geometrical analysis of surrounding environment build, and store it map database. After finished feature map building, the robot finds some points matched with previous feature map and find its pose by affine parameter in real time. Position error of the proposed method was maximum. 8cm and angle error was within $10^{\circ}$.

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The dynamics of self-organizing feature map with constant learning rate and binary reinforcement function (시불변 학습계수와 이진 강화 함수를 가진 자기 조직화 형상지도 신경회로망의 동적특성)

  • Seok, Jin-Uk;Jo, Seong-Won
    • Journal of Institute of Control, Robotics and Systems
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    • v.2 no.2
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    • pp.108-114
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    • 1996
  • We present proofs of the stability and convergence of Self-organizing feature map (SOFM) neural network with time-invarient learning rate and binary reinforcement function. One of the major problems in Self-organizing feature map neural network concerns with learning rate-"Kalman Filter" gain in stochsatic control field which is monotone decreasing function and converges to 0 for satisfying minimum variance property. In this paper, we show that the stability and convergence of Self-organizing feature map neural network with time-invariant learning rate. The analysis of the proposed algorithm shows that the stability and convergence is guranteed with exponentially stable and weak convergence properties as well.s as well.

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Self-organizing Feature Map for Global Path Planning of Mobile Robot (이동로봇의 전역 경로계획을 위한 Self-organizing Feature Map)

  • Jeong Se-Mi;Cha Young-Youp
    • Journal of the Korean Society for Precision Engineering
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    • v.23 no.3 s.180
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    • pp.94-101
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    • 2006
  • A global path planning method using self-organizing feature map which is a method among a number of neural network is presented. The self-organizing feature map uses a randomized small valued initial weight vectors, selects the neuron whose weight vector best matches input as the winning neuron, and trains the weight vectors such that neurons within the activity bubble are moved toward the input vector On the other hand, the modified method in this research uses a predetermined initial weight vectors of 1-dimensional string and 2-dimensional mesh, gives the systematic input vector whose position best matches obstacles, and trains the weight vectors such that neurons within the activity bubble are moved toward the input vector. According to simulation results one can conclude that the modified neural network is useful tool for the global path planning problem of a mobile robot.

Estimation of fundamental period of reinforced concrete shear wall buildings using self organization feature map

  • Nikoo, Mehdi;Hadzima-Nyarko, Marijana;Khademi, Faezehossadat;Mohasseb, Sassan
    • Structural Engineering and Mechanics
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    • v.63 no.2
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    • pp.237-249
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    • 2017
  • The Self-Organization Feature Map as an unsupervised network is very widely used these days in engineering science. The applied network in this paper is the Self Organization Feature Map with constant weights which includes Kohonen Network. In this research, Reinforced Concrete Shear Wall buildings with different stories and heights are analyzed and a database consisting of measured fundamental periods and characteristics of 78 RC SW buildings is created. The input parameters of these buildings include number of stories, height, length, width, whereas the output parameter is the fundamental period. In addition, using Genetic Algorithm, the structure of the Self-Organization Feature Map algorithm is optimized with respect to the numbers of layers, numbers of nodes in hidden layers, type of transfer function and learning. Evaluation of the SOFM model was performed by comparing the obtained values to the measured values and values calculated by expressions given in building codes. Results show that the Self-Organization Feature Map, which is optimized by using Genetic Algorithm, has a higher capacity, flexibility and accuracy in predicting the fundamental period.

Polygonal Model Simplification Method for Game Character (게임 캐릭터를 위한 폴리곤 모델 단순화 방법)

  • Lee, Chang-Hoon;Cho, Seong-Eon;Kim, Tai-Hoon
    • Journal of Advanced Navigation Technology
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    • v.13 no.1
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    • pp.142-150
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    • 2009
  • It is very important to generate a simplified model from a complex 3D character in computer game. We propose a new method of extracting feature lines from a 3D game character. Given an unstructured 3D character model containing texture information, we use model feature map (MFM), which is a 2D map that abstracts the variation of texture and curvature in the 3D character model. The MFM is created from both a texture map and a curvature map, which are produced separately by edge-detection to locate line features. The MFM can be edited interactively using standard image-processing tools. We demonstrate the technique on several data sets, including, but not limited to facial character.

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Localization of a Monocular Camera using a Feature-based Probabilistic Map (특징점 기반 확률 맵을 이용한 단일 카메라의 위치 추정방법)

  • Kim, Hyungjin;Lee, Donghwa;Oh, Taekjun;Myung, Hyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.4
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    • pp.367-371
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    • 2015
  • In this paper, a novel localization method for a monocular camera is proposed by using a feature-based probabilistic map. The localization of a camera is generally estimated from 3D-to-2D correspondences between a 3D map and an image plane through the PnP algorithm. In the computer vision communities, an accurate 3D map is generated by optimization using a large number of image dataset for camera pose estimation. In robotics communities, a camera pose is estimated by probabilistic approaches with lack of feature. Thus, it needs an extra system because the camera system cannot estimate a full state of the robot pose. Therefore, we propose an accurate localization method for a monocular camera using a probabilistic approach in the case of an insufficient image dataset without any extra system. In our system, features from a probabilistic map are projected into an image plane using linear approximation. By minimizing Mahalanobis distance between the projected features from the probabilistic map and extracted features from a query image, the accurate pose of the monocular camera is estimated from an initial pose obtained by the PnP algorithm. The proposed algorithm is demonstrated through simulations in a 3D space.

A Global Path Planning of Mobile Robot by Using Self-organizing Feature Map (Self-organizing Feature Map을 이용한 이동로봇의 전역 경로계획)

  • Kang Hyon-Gyu;Cha Young-Youp
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.2
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    • pp.137-143
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    • 2005
  • Autonomous mobile robot has an ability to navigate using both map in known environment and sensors for detecting obstacles in unknown environment. In general, autonomous mobile robot navigates by global path planning on the basis of already made map and local path planning on the basis of various kinds of sensors to avoid abrupt obstacles. This paper provides a global path planning method using self-organizing feature map which is a method among a number of neural network. The self-organizing feature map uses a randomized small valued initial weight vectors, selects the neuron whose weight vector best matches input as the winning neuron, and trains the weight vectors such that neurons within the activity bubble are move toward the input vector. On the other hand, the modified method in this research uses a predetermined initial weight vectors, gives the systematic input vector whose position best matches obstacles, and trains the weight vectors such that neurons within the activity bubble are move toward the input vector. According to simulation results one can conclude that the modified neural network is useful tool for the global path planning problem of a mobile robot.

Feature based Map Building by using Orientation Information in a Grid Map (그리드지도의 방향정보를 이용한 형상지도 작성)

  • Kang, Seung-Kyun;Lim, Jong-Hwan
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.12 s.177
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    • pp.61-69
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    • 2005
  • This paper presents an efficient method of extracting line segments from the occupancy grids in a grid map. The grid map is composed of 2-D grids that have both the occupancy and orientation probabilities using sonar sensors. We evaluate the orientation information of every grid when the occupancy probability of the grid is updated from sonar range data. To find the shape of an object in the map from orientation information, the orientations are clustered into several groups according to their values. The line segments are, then, extracted from the clusters based on Hough transform. Finally, a feature-based map is built with these line segments. The proposed method is illustrated with the results produced by sets of experiments in an indoor environment.

Implementation of Image Adaptive Map (적응적인 Saliency Map 모델 구현)

  • Park, Sang-Bum;Kim, Ki-Joong;Han, Young-Joon;Hahn, Hern-Soo
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.2
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    • pp.131-139
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    • 2008
  • This paper presents a new saliency map which is constructed by providing dynamic weights on individual features in an input image to search ROI(Region Of Interest) or FOA(Focus Of Attention). To construct a saliency map on there is no a priori information, three feature-maps are constructed first which emphasize orientation, color, and intensity of individual pixels, respectively. From feature-maps, conspicuity maps are generated by using the It's algorithm and their information quantities are measured in terms of entropy. Final saliency map is constructed by summing the conspicuity maps weighted with their individual entropies. The prominency of the proposed algorithm has been proved by showing that the ROIs detected by the proposed algorithm in ten different images are similar with those selected by one-hundred person's naked eyes.