• Title/Summary/Keyword: Feature Extraction and Recognition

Search Result 821, Processing Time 0.031 seconds

A Performance Improvement of Automatic Butterfly Identification Method Using Color Intensity Entropy (영상의 색체 강도 엔트로피를 이용한 나비 종 자동 인식 향상 방법)

  • Kang, Seung-Ho;Kim, Tae-Hee
    • The Journal of the Korea Contents Association
    • /
    • v.17 no.5
    • /
    • pp.624-632
    • /
    • 2017
  • Automatic butterfly identification using images is one of the interesting research fields because it helps the related researchers studying species diversity and evolutionary and development process a lot in this field. The performance of the butterfly species identification system is dependent heavily on the quality of selected features. In this paper, we propose color intensity (CI) entropy by using the distribution of color intensities in a butterfly image. We show color intensity entropy can increase the recognition rate by 10% if it is used together with previously suggested branch length similarity entropy. In addition, the performance comparison with other features such as Eigenface, 2D Fourier transform, and 2D wavelet transform is conducted against several well known machine learning methods.

A Study of Relationship Derivation Technique using object extraction Technique (개체추출기법을 이용한 관계성 도출기법)

  • Kim, Jong-hee;Lee, Eun-seok;Kim, Jeong-su;Park, Jong-kook;Kim, Jong-bae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2014.05a
    • /
    • pp.309-311
    • /
    • 2014
  • Despite increasing demands for big data application based on the analysis of scattered unstructured data, few relevant studies have been reported. Accordingly, the present study suggests a technique enabling a sentence-based semantic analysis by extracting objects from collected web information and automatically analyzing the relationships between such objects with collective intelligence and language processing technology. To be specific, collected information is stored in DBMS in a structured form, and then morpheme and feature information is analyzed. Obtained morphemes are classified into objects of interest, marginal objects and objects of non-interest. Then, with an inter-object attribute recognition technique, the relationships between objects are analyzed in terms of the degree, scope and nature of such relationships. As a result, the analysis of relevance between the information was based on certain keywords and used an inter-object relationship extraction technique that can determine positivity and negativity. Also, the present study suggested a method to design a system fit for real-time large-capacity processing and applicable to high value-added services.

  • PDF

An Algorithm for Filtering False Minutiae in Fingerprint Recognition and its Performance Evaluation (지문의 의사 특징점 제거 알고리즘 및 성능 분석)

  • Yang, Ji-Seong;An, Do-Seong;Kim, Hak-Il
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.37 no.3
    • /
    • pp.12-26
    • /
    • 2000
  • In this paper, we propose a post-processing algorithm to remove false minutiae which decrease the overall performance of an automatic fingerprint identification system by increasing computational complexity, FAR(False Acceptance Rate), and FRR(False Rejection Rate) in matching process. The proposed algorithm extracts candidate minutiae from thinned fingerprint image. Considering characteristics of the thinned fingerprint image, the algorithm selects the minutiae that may be false and located in recoverable area. If the area where the selected minutiae reside is thinned incorrectly due to noise and loss of information, the algorithm recovers the area and the selected minutiae are removed from the candidate minutiae list. By examining the ridge pattern of the block where the candidate minutiae are found, true minutiae are recovered and in contrast, false minutiae are filtered out. In an experiment, Fingerprint images from NIST special database 14 are tested and the result shows that the proposed algorithm reduces the false minutiae extraction rate remarkably and increases the overall performance of an automatic fingerprint identification system.

  • PDF

An Algorithm of Fingerprint Image Restoration Based on an Artificial Neural Network (인공 신경망 기반의 지문 영상 복원 알고리즘)

  • Jang, Seok-Woo;Lee, Samuel;Kim, Gye-Young
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.21 no.8
    • /
    • pp.530-536
    • /
    • 2020
  • The use of minutiae by fingerprint readers is robust against presentation attacks, but one weakness is that the mismatch rate is high. Therefore, minutiae tend to be used with skeleton images. There have been many studies on security vulnerabilities in the characteristics of minutiae, but vulnerability studies on the skeleton are weak, so this study attempts to analyze the vulnerability of presentation attacks against the skeleton. To this end, we propose a method based on the skeleton to recover the original fingerprint using a learning algorithm. The proposed method includes a new learning model, Pix2Pix, which adds a latent vector to the existing Pix2Pix model, thereby generating a natural fingerprint. In the experimental results, the original fingerprint is restored using the proposed machine learning, and then, the restored fingerprint is the input for the fingerprint reader in order to achieve a good recognition rate. Thus, this study verifies that fingerprint readers using the skeleton are vulnerable to presentation attacks. The approach presented in this paper is expected to be useful in a variety of applications concerning fingerprint restoration, video security, and biometrics.

NUI/NUX of the Virtual Monitor Concept using the Concentration Indicator and the User's Physical Features (사용자의 신체적 특징과 뇌파 집중 지수를 이용한 가상 모니터 개념의 NUI/NUX)

  • Jeon, Chang-hyun;Ahn, So-young;Shin, Dong-il;Shin, Dong-kyoo
    • Journal of Internet Computing and Services
    • /
    • v.16 no.6
    • /
    • pp.11-21
    • /
    • 2015
  • As growing interest in Human-Computer Interaction(HCI), research on HCI has been actively conducted. Also with that, research on Natural User Interface/Natural User eXperience(NUI/NUX) that uses user's gesture and voice has been actively conducted. In case of NUI/NUX, it needs recognition algorithm such as gesture recognition or voice recognition. However these recognition algorithms have weakness because their implementation is complex and a lot of time are needed in training because they have to go through steps including preprocessing, normalization, feature extraction. Recently, Kinect is launched by Microsoft as NUI/NUX development tool which attracts people's attention, and studies using Kinect has been conducted. The authors of this paper implemented hand-mouse interface with outstanding intuitiveness using the physical features of a user in a previous study. However, there are weaknesses such as unnatural movement of mouse and low accuracy of mouse functions. In this study, we designed and implemented a hand mouse interface which introduce a new concept called 'Virtual monitor' extracting user's physical features through Kinect in real-time. Virtual monitor means virtual space that can be controlled by hand mouse. It is possible that the coordinate on virtual monitor is accurately mapped onto the coordinate on real monitor. Hand-mouse interface based on virtual monitor concept maintains outstanding intuitiveness that is strength of the previous study and enhance accuracy of mouse functions. Further, we increased accuracy of the interface by recognizing user's unnecessary actions using his concentration indicator from his encephalogram(EEG) data. In order to evaluate intuitiveness and accuracy of the interface, we experimented it for 50 people from 10s to 50s. As the result of intuitiveness experiment, 84% of subjects learned how to use it within 1 minute. Also, as the result of accuracy experiment, accuracy of mouse functions (drag(80.4%), click(80%), double-click(76.7%)) is shown. The intuitiveness and accuracy of the proposed hand-mouse interface is checked through experiment, this is expected to be a good example of the interface for controlling the system by hand in the future.

Development of On-line Quality Sorting System for Dried Oak Mushroom - 3rd Prototype-

  • 김철수;김기동;조기현;이정택;김진현
    • Agricultural and Biosystems Engineering
    • /
    • v.4 no.1
    • /
    • pp.8-15
    • /
    • 2003
  • In Korea, quality evaluation of dried oak mushrooms are done first by classifying them into more than 10 different categories based on the state of opening of the cap, surface pattern, and colors. And mushrooms of each category are further classified into 3 or 4 groups based on its shape and size, resulting into total 30 to 40 different grades. Quality evaluation and sorting based on the external visual features are usually done manually. Since visual features of mushroom affecting quality grades are distributed over the entire surface of the mushroom, both front (cap) and back (stem and gill) surfaces should be inspected thoroughly. In fact, it is almost impossible for human to inspect every mushroom, especially when they are fed continuously via conveyor. In this paper, considering real time on-line system implementation, image processing algorithms utilizing artificial neural network have been developed for the quality grading of a mushroom. The neural network based image processing utilized the raw gray value image of fed mushrooms captured by the camera without any complex image processing such as feature enhancement and extraction to identify the feeding state and to grade the quality of a mushroom. Developed algorithms were implemented to the prototype on-line grading and sorting system. The prototype was developed to simplify the system requirement and the overall mechanism. The system was composed of automatic devices for mushroom feeding and handling, a set of computer vision system with lighting chamber, one chip microprocessor based controller, and pneumatic actuators. The proposed grading scheme was tested using the prototype. Network training for the feeding state recognition and grading was done using static images. 200 samples (20 grade levels and 10 per each grade) were used for training. 300 samples (20 grade levels and 15 per each grade) were used to validate the trained network. By changing orientation of each sample, 600 data sets were made for the test and the trained network showed around 91 % of the grading accuracy. Though image processing itself required approximately less than 0.3 second depending on a mushroom, because of the actuating device and control response, average 0.6 to 0.7 second was required for grading and sorting of a mushroom resulting into the processing capability of 5,000/hr to 6,000/hr.

  • PDF

Method of Biological Information Analysis Based-on Object Contextual (대상객체 맥락 기반 생체정보 분석방법)

  • Kim, Kyung-jun;Kim, Ju-yeon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2022.05a
    • /
    • pp.41-43
    • /
    • 2022
  • In order to prevent and block infectious diseases caused by the recent COVID-19 pandemic, non-contact biometric information acquisition and analysis technology is attracting attention. The invasive and attached biometric information acquisition method accurately has the advantage of measuring biometric information, but has a risk of increasing contagious diseases due to the close contact. To solve these problems, the non-contact method of extracting biometric information such as human fingerprints, faces, iris, veins, voice, and signatures with automated devices is increasing in various industries as data processing speed increases and recognition accuracy increases. However, although the accuracy of the non-contact biometric data acquisition technology is improved, the non-contact method is greatly influenced by the surrounding environment of the object to be measured, which is resulting in distortion of measurement information and poor accuracy. In this paper, we propose a context-based bio-signal modeling technique for the interpretation of personalized information (image, signal, etc.) for bio-information analysis. Context-based biometric information modeling techniques present a model that considers contextual and user information in biometric information measurement in order to improve performance. The proposed model analyzes signal information based on the feature probability distribution through context-based signal analysis that can maximize the predicted value probability.

  • PDF

The Development of Software Teaching-Learning Model based on Machine Learning Platform (머신러닝 플랫폼을 활용한 소프트웨어 교수-학습 모형 개발)

  • Park, Daeryoon;Ahn, Joongmin;Jang, Junhyeok;Yu, Wonjin;Kim, Wooyeol;Bae, Youngkwon;Yoo, Inhwan
    • Journal of The Korean Association of Information Education
    • /
    • v.24 no.1
    • /
    • pp.49-57
    • /
    • 2020
  • The society we are living in has being changed to the age of the intelligent information society after passing through the knowledge-based information society in the early 21st century. In this study, we have developed the instructional model for software education based on the machine learning which is a field of artificial intelligence(AI) to enhance the core competencies of learners required in the intelligent information society. This model is focusing on enhancing the core competencies through the process of problem-solving as well as reducing the burden of learning about AI itself. The specific stages of the developed model are consisted of seven levels which are 'Problem Recognition and Analysis', 'Data Collection', 'Data Processing and Feature Extraction', 'ML Model Training and Evaluation', 'ML Programming', 'Application and Problem Solving', and 'Share and Feedback'. As a result of applying the developed model in this study, we were able to observe the positive response about learning from the students and parents. We hope that this research could suggest the future direction of not only the instructional design but also operation of software education program based on machine learning.

Development of CCTV Cooperation Tracking System for Real-Time Crime Monitoring (실시간 범죄 모니터링을 위한 CCTV 협업 추적시스템 개발 연구)

  • Choi, Woo-Chul;Na, Joon-Yeop
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.20 no.12
    • /
    • pp.546-554
    • /
    • 2019
  • Typically, closed-circuit television (CCTV) monitoring is mainly used for post-processes (i.e. to provide evidence after an incident has occurred), but by using a streaming video feed, machine-based learning, and advanced image recognition techniques, current technology can be extended to respond to crimes or reports of missing persons in real time. The multi-CCTV cooperation technique developed in this study is a program model that delivers similarity information about a suspect (or moving object) extracted via CCTV at one location and sent to a monitoring agent to track the selected suspect or object when he, she, or it moves out of range to another CCTV camera. To improve the operating efficiency of local government CCTV control centers, we describe here the partial automation of a CCTV control system that currently relies upon monitoring by human agents. We envisage an integrated crime prevention service, which incorporates the cooperative CCTV network suggested in this study and that can easily be experienced by citizens in ways such as determining a precise individual location in real time and providing a crime prevention service linked to smartphones and/or crime prevention/safety information.

A Study on Machine Learning-Based Real-Time Gesture Classification Using EMG Data (EMG 데이터를 이용한 머신러닝 기반 실시간 제스처 분류 연구)

  • Ha-Je Park;Hee-Young Yang;So-Jin Choi;Dae-Yeon Kim;Choon-Sung Nam
    • Journal of Internet Computing and Services
    • /
    • v.25 no.2
    • /
    • pp.57-67
    • /
    • 2024
  • This paper explores the potential of electromyography (EMG) as a means of gesture recognition for user input in gesture-based interaction. EMG utilizes small electrodes within muscles to detect and interpret user movements, presenting a viable input method. To classify user gestures based on EMG data, machine learning techniques are employed, necessitating the preprocessing of raw EMG data to extract relevant features. EMG characteristics can be expressed through formulas such as Integrated EMG (IEMG), Mean Absolute Value (MAV), Simple Square Integral (SSI), Variance (VAR), and Root Mean Square (RMS). Additionally, determining the suitable time for gesture classification is crucial, considering the perceptual, cognitive, and response times required for user input. To address this, segment sizes ranging from a minimum of 100ms to a maximum of 1,000ms are varied, and feature extraction is performed to identify the optimal segment size for gesture classification. Notably, data learning employs overlapped segmentation to reduce the interval between data points, thereby increasing the quantity of training data. Using this approach, the paper employs four machine learning models (KNN, SVC, RF, XGBoost) to train and evaluate the system, achieving accuracy rates exceeding 96% for all models in real-time gesture input scenarios with a maximum segment size of 200ms.