• Title/Summary/Keyword: Fast Block-Matching Motion Estimation

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A Study on the New Binary Block Matching Algorithm for Motion Estimation of Real time Video Coding (실시간 비디오 압축의 움직임 추정을 위한 새로운 이진 블록 정합 알고리즘에 관한 연구)

  • 이완범;김환용
    • Journal of the Institute of Convergence Signal Processing
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    • v.5 no.2
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    • pp.126-131
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    • 2004
  • Full search algorithm(FA) provides the best performance but this is usually impractical because of the large number of computations required for large search region. Fast search and conventional Boolean matching algorithms reduce computational complexity and data processing time but this algorithms have disadvantages that is difficult of implementation of hardware because of high control overhead and that is less performance than FA. This paper presents new Boolean matching algorithm, called BCBM(Bit Converted Boolean Matching). Proposed algorithm has performance closed to the FA by Boolean only block matching that may be very efficiently implemented in hardware for real time video communication. Simulation results show that the PSNR of the proposed algorithm is about 0.08㏈ loss than FA but is about 0.96∼2.02㏈ gain than fast search algorithm and conventional Boolean matching algorithm.

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Motion Estimation by Fermat Number Transform (Fermat Number 변환에 기반한 모션벡터 예측)

  • 김남호;성주승;송문호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.7A
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    • pp.705-710
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    • 2002
  • In this paper, we present a method to find motion vectors in frequency domain for video data compression. The proposed algorithm is based on the Format Number Transform (FNT), and it declares the most correlated-block as the best matching block, as opposed to declaring the block with least sum of differences between blocks. We show that the proposed method is equivalent to declaring the block with the minimum L2-norm as the best matching block. Unlike other previous fast algorithms, the time requirement for the proposed algorithm does not defend on the image type for finding the optimum solution.

An Efficient Search Method for Binary-based Block Motion Estimation (이진 블록 매칭 움직임 예측을 위한 효율적인 탐색 알고리듬)

  • Lim, Jin-Ho;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.647-656
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    • 2011
  • Motion estimation using one-bit transform and two-bit transform reduces the complexity for computation of matching error; however, the peak signal-to-noise ratio (PSNR) is degraded. Modified 1BT (M1BT) and modified 2BT (M2BT) have been proposed to compensate degraded PSNR by adding conditional local search. However, these algorithms require many additional search points in fast moving sequences with a block size of $16{\times}16$. This paper provides more efficient search method by preparing candidate blocks using the number of non-matching points (NNMP) than the conditional local search. With this NNMP-based search, we can easily obtain candidate blocks with small NNMP and efficiently search final motion vector. Experimental results show that the proposed algorithm not only reduces computational complexity, but also improves PSNR on average compared with conventional search algorithm used in M1BT, M2BT and AM2BT.

A FAST MOTION ESTIMATION ALGORITHM BASED ON MULTI-RESOLUTION FRAME STRUCTURE (다 해상도 프레임 구조에 기반한 고속 움직임 추정 기법)

  • 송병철;나종범
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.887-890
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    • 1998
  • We present a novel multi-resolution block matching algorithm (BMA) for fast motion estimation. At the coarsest level, a full search BMA (FSBMA) is performed for searching complex or random motion. Concurrently, spatial correlation of motion vector (MV) field is used for searching continuous motion. Here we present an efficient method for searching full resolution MVs without MV decimation even at the coarsest leve. After the coarsest level search, two or three initial MV candidates are chosen for the next level. At the further levels, the MV candidates are refined within much smaller search areas. Simulation results show that in comparison with FSBMA, the proposed BMA achieves a speed-up factor over 710 with minor PSNR degradation of 0.2dB at most, under a normal MPEG2 coding environment. Furthermore, our scheme is also suitable for hardware implementation due to regular data-flow.

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Fast Motion Estimation Algorithm Using Octagon Pattern (팔각 패턴을 이용한 고속 움직임 추정 알고리즘)

  • Park, Dong-Min;Kwak, Tong-Ill;Hwang, Bo-Hyun;Yun, Jong-Ho;Choi, Myung-Ryul
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.783-784
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    • 2008
  • Block-matching motion estimation plays an important role in video coding. In this paper, we propose fast motion estimation algorithm using octagon pattern for low complexity. Proposed algorithm carries out minimum SAD point among nine regions divided by octagon pattern and center point. Experimental results show that proposed algorithm has better performance than conventional method through quantitative analysis.

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HDS Method for Fast Searching of Motion Vector (움직임 벡터의 빠른 추정을 위한 HDS기법)

  • 김미영
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.2
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    • pp.338-343
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    • 2004
  • In Block Matching Algorithm (BMA), a search pattern has a very important affect on the search time and the output quality. In this paper, we propose the HDS( Half Diamond Search) pattern based on the cross center-biased distribution property of a motion vector. At lust, the 4 points in the above, below, left, and right around the search center is calculated to decide the point of the MBD (Minimum Block Distortion). And an above point of the MBD is checked to calculate the SAD. If the SAD is less than the previous MBD, this process is repeated. Otherwise, the left and right points of MBD are calculated to decide the points that have the MBD between two points. These processes are repeated to the predicted direction for motion estimation. Experiments show that the speedup improvement of the proposed algorithm can be up to 23% while maintaining similar image quality.

Motion Estimation Using Modified Cost Functions (변형된 비용 함수를 이용한 움직임 추정 기법)

  • 조한욱;서정욱;정제창
    • Journal of Broadcast Engineering
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    • v.3 no.1
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    • pp.100-109
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    • 1998
  • The coding of video sequences has been the focus of research in recent years. High Definition TV(HDTV), video conferencing and video on demand(VOD) are some of the well known applications. In the moving picture compression, motion estimation algorithm plays a very important role, but due to its high computational complexity, there has been many approaches to overcome this difficulty. We propose a new block matching criterion that uses modified cost functions. This new block matching criterion classifies pixels into 2-levels, 4-levels and 8-levels with a suitable thresholding method. We also show that our new proposed algorithms can easily be combined with many other fast motion estimation algorithms with good performance.

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Multiple Candidate Region Search Based Fast Block Matching Motion Estimation (다중 후보영역 탐색기반 고속 블록정합 움직임 추정)

  • 조영창;윤정오;이태홍
    • Proceedings of the IEEK Conference
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    • 2000.06d
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    • pp.47-49
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    • 2000
  • In this paper we propose the multiple local search method(MLSM) based on the motion information of the neighbor blocks. In the proposed method motions are estimated from the multiple searches of many candidate local search regions. To reduce the additional search points we avoid to search the same candidate regions previously visited using the distance from the initial search point to the recently found vector points. In the simulation the proposed method shows more excellent results than that of other gradient based method especially in the search of motion boundary.

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Fast Frame Selection Method for Multi-Reference and Variable Block Motion Estimation (다중참조 및 가변블록 움직임 추정을 위한 고속 참조영상 선택 방법)

  • Kim, Sung-Dae;SunWoo, Myung-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.6
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    • pp.1-8
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    • 2008
  • This paper introduces three efficient frame selection schemes to reduce the computation complexity for the multi-reference and variable block size Motion Estimation (ME). The proposed RSP (Reference Selection Pass) scheme can minimize the overhead of frame selection. The MFS (Modified Frame Selection) scheme can reduce the number of search points about 18% compared with existing schemes considering the motion of image during the reference frame selection process. In addition, the TPRFS (Two Pass Reference frame Selection) scheme can minimize the frame selection operation for the variable block size ME in H.264/AVC using the character of selected reference frame according to the block size. The simulation results show the proposed schemes can save up to 50% of the ME computation without degradation of image Qualify. Because the proposed schemes can be separated from the block matching process, they can be used with any existing single reference fast search algorithms.

AMSEA: Advanced Multi-level Successive Elimination Algorithms for Motion Estimation (움직임 추정을 위한 개선된 다단계 연속 제거 알고리즘)

  • Jung, Soo-Mok;Park, Myong-Soon
    • Journal of KIISE:Software and Applications
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    • v.29 no.1_2
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    • pp.98-113
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    • 2002
  • In this paper, we present advanced algorithms to reduce the computations of block matching algorithms for motion estimation in video coding. Advanced multi-level successive elimination algorithms(AMSEA) are based on the Multi-level successive elimination algorithm(MSEA)[1]. The first algorithm is that when we calculate the sum of absolute difference (SAD) between the sum norms of sub-blocks in MSEA, we use the partial distortion elimination technique. By using the first algorithm, we can reduce the computations of MSEA further. In the second algorithm, we calculate SAD adaptively from large value to small value according to the absolute difference values between pixels of blocks. By using the second algorithm, the partial distortion elimination in SAD calculation can occur early. So, the computations of MSEA can be reduced. In the third algorithm, we can estimate the elimination level of MSEA. Accordingly, the computations of the MSEA related to the level lower than the estimated level can be reduced. The fourth algorithm is a very fast block matching algorithm with nearly 100% motion estimation accuracy. Experimental results show that AMSEA are very efficient algorithms for the estimation of motion vectors.