• Title/Summary/Keyword: Face Design

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얼굴인식을 위한 실시간 하드웨어 설계 (A Realtime Hardware Design for Face Detection)

  • 서기범;차선태
    • 한국정보통신학회논문지
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    • 제17권2호
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    • pp.397-404
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    • 2013
  • 본 논문에서는 Adaboost알고리즘을 이용한 얼굴인식 하드웨어 시스템의 구조를 제안하였다. 제안된 하드에어 구조는 초당 30프레임을 가지며 실시간 처리가 가능하다. 또한 Adaboost알고리즘을 이용하여 얼굴 특징 데이터를 학습하였고, 영상 크기 축소부와 적분 영상 추출부 그리고 얼굴 비교부, 메모리 인터페이스부, 데이터 그룹화, 검출결과 표시부 등으로 구성되었다. 제안된 하드웨어 구조는 사이클당 1포인트를 계산 할 수 있는 구조로 속도의 향상을 가져오며 full HD($1920{\times}1080$)의 경우에는 총 사이클 수 $2,316,087{\times}30=69,482,610$로 약 70MHz의 속도를 가진다. 제안된 하드웨어 구조는 Verilog HDL로 디자인되었고, Mentor Graphics Modelsim을 이용하여 검증하였으며, 합성은 FPGA Xilinx Virtex5 XC5VLX330을 이용하여 칩의 대략 35%인 74,757 Slice LUT와 45MHz의 주파수에서 동작한다.

SoC 하드웨어 설계를 위한 얼굴 인식 알고리즘의 고정 소수점 모델 구현 및 성능 분석 (Fixed-Point Modeling and Performance Analysis of a Face Recognition Algorithm For Hardware Design)

  • 김영진;정용진
    • 전자공학회논문지CI
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    • 제44권1호
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    • pp.102-112
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    • 2007
  • 본 논문에서는 얼굴 인식 알고리즘을 하드웨어로 설계하여 임베디드 시스템에 적용하기 위해 고정 소수점 모델을 구성하고 그에 근거한 하드웨어 구조를 제안하였다. 얼굴 인식 알고리즘은 학습된 데이터를 사용하여 입력 영상에서 얼굴을 검출하고 검출된 얼굴 영상에서 두 눈을 찾아 얼굴 검증 단계를 거치며, 얼굴 검증단계에서 얻어진 두 눈의 위치를 이용하여 얼굴 인식 단계에서 필요한 얼굴 특징 벡터를 연산하고 저장 또는 비교를 통하여 얼굴 인식을 수행한다. 부동 소수점 모델과 고정 소수점 모델의 유사성은 부동 소수점 모델에서 검출된 영상을 고정 소수점 모델에서 수행하여 비교하였으며 성능이 0.2% 오차 범위 안에서 일치하는 고정 소수점 모델을 구성하였다.

베벨기어 설계 시스템 개발에 관한 연구 (A Study the Development of Bevel Gears Design System)

  • 조성철
    • 한국산업안전학회:학술대회논문집
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    • 한국안전학회 2002년도 추계 학술논문발표회 논문집
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    • pp.263-269
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    • 2002
  • Design method for Involute bevel gears is developed. The developed gear design system can design the optimized gear that minimize the number of pinion teeth with face tooth. Method of optimization is MS(matrix search) which is developed from this study. Design variables are pressure angle 20, transmitted power, gear volume, gear ratio, allowable contact stress and allowable bending stress, etc. Design method developed this study can bd applide to the plane, machine tools, automobiles.

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인벌류트 베벨기어 설계 기술에 관한 연구 (A Study on Technology for Involute Bevel Gear Design)

  • 조성철
    • 한국안전학회지
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    • 제18권4호
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    • pp.44-50
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    • 2003
  • Design method for involute bevel gears is developed. The developed gear design system can design the optimized gear that minimize the number of pinion teeth with face tooth. Method of optimization is MS(matrix search) which is developed from this study. Design variables are pressure angle 20., transmitted power, gear volume, gear ratio, allowable contact stress and allowable bending stress. etc. Gears design method developed this study can be applied to the plane, helicopter, printer, machine tools.

The Impact of Face-to-Face Sales in the Air Service Market

  • SUNG, Yu-Lim;PARK, Hye-Yoon
    • 유통과학연구
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    • 제18권10호
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    • pp.39-52
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    • 2020
  • Purpose: This study aims to find out the relationship between the impact of Korean crew on airline service quality in the global aviation market, which is the representative of the face-to-face sales and can help in the face-to-face market of aviation services. Research design, data: The survey was conducted for about a month from March 1 to April 6, 2020, and a total of 300 copies were used in the analysis of the results. To verify the hypothesis, data was analyzed using the statistical package program SPSS 18.0, and frequency analysis, exploratory factor analysis, correlation analysis, and multiple regression analysis were performed. Results: It is a study on the sales of face-to-face service of crews of global airlines. Non-verbal elements in airline service face-to-face sales have been shown to have a significant impact on service quality. Conclusions: In the face-to-face service sales of global airlines, communication has been shown to affect service quality. A face-to-face sale using mother tongue means important. The better the flight attendant's linguistic face-to-face selling ability, the more positive on the airline's quality of service. It suggests that the communication skills of managers in the aviation service market are important for repurchase.

비대면 수업에서 온라인 실습활동의 사례- '기초전기회로 및 실습' 교과목을 중심으로 (A Case Study of Online Practice Activities in Non-face-to-face Class - 'Introduction to Electric Circuits and Lab' Course)

  • 한안나;이호철
    • 공학교육연구
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    • 제25권1호
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    • pp.22-32
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    • 2022
  • The purpose of this study is to design and operate non-face-to-face online practice class in engineering education, and to explore students' perceptions and effectiveness of them. To this end, after developing and implementing a strategy for non-face-to-face online practice activities in the 'Introduction to Electric Circuits and Lab' course, the questionnaire responses of 47 learners were analyzed, and the group differences were investigated using Kruskal-Wallis test. As a result, it was found that students' perceptions of non-face-to-face online practice class were positive in terms of learning effect, learning convenience, interaction, and satisfaction. The group difference according to the face-to-face/non-face-to-face preference method was found to be higher in the group that preferred non-face-to-face class in terms of learning convenience, interaction and satisfaction. As for the group difference according to the number of questions and answers of the learners, the group who answered the question showed a higher awareness of the learning convenience and interaction than the group that did not. In addition, implications for designing a learning environment for non-face-to-face online practice classes were presented.

Error Concealment Based on Semantic Prioritization with Hardware-Based Face Tracking

  • Lee, Jae-Beom;Park, Ju-Hyun;Lee, Hyuk-Jae;Lee, Woo-Chan
    • ETRI Journal
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    • 제26권6호
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    • pp.535-544
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    • 2004
  • With video compression standards such as MPEG-4, a transmission error happens in a video-packet basis, rather than in a macroblock basis. In this context, we propose a semantic error prioritization method that determines the size of a video packet based on the importance of its contents. A video packet length is made to be short for an important area such as a facial area in order to reduce the possibility of error accumulation. To facilitate the semantic error prioritization, an efficient hardware algorithm for face tracking is proposed. The increase of hardware complexity is minimal because a motion estimation engine is efficiently re-used for face tracking. Experimental results demonstrate that the facial area is well protected with the proposed scheme.

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호흡보호구 디자인을 위한 삼차원 얼굴인식 및 측정에 관한 고찰 (Review on the Development of 3-Dimensional Face Recognition and Measurement for the Design of Respirators)

  • 김현욱;김강윤
    • 한국산업보건학회지
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    • 제11권2호
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    • pp.92-101
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    • 2001
  • This article reviewed previous studies on the 3D face recognition and anthropometric facial analysis to design suitable respirators for individuals. 3D facial anthropometric data have not been reported in Korea yet. With 3D facial data, it is possible to design and to manufacture respirators having more effective respirator-face seal and thus providing more comfortable wearing than donning of those respirators designed using 1 and 2-dimensional data. Also 3D data could be used for respirator fit-testing and selecting suitable respirator type and size by computer simulation without several steps of fit-test to each individual worker.

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복식디자인 요소가 얼굴지각에 미치는 영향 (Effects of Clothing Design Factors on the Perception of Face)

  • 이미정;이인자
    • 복식
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    • 제44권
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    • pp.104-116
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    • 1999
  • This study was intended to make an inquiry into the effect of lines, shapes and colors (achromatic colors) as apparel design elements on the perceptions of facial size, brightness and shape through an empirical research based on the theories of visual perception and optical illusion that have been studied in Gestalt Psychology, which becomes the basis of apparel design principles. It was shown that the facial size was influenced by the collar size, the degree of neckline cut, and the thickness of the trimming line. The white scarf with the white jacket made the face look darkest while the black scarf with the black jacket made the face look brightest. When the neckline had the characteristic of the line contrasted with the facial shape, the oval-shaped face was perceived to be the most ideal. When the facial shape and the neckline shape were similar, the facial shape was perceived to be more highlighted.

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Effect of Therapeutic Feedback on Non-Face to Face Exercise for Forward Head Posture: Posture, Muscle Strength, Pressure pain Threshold

  • Kim, Yeri;Kim, Gayoung;Kim, Daye;Shin, Hyeri;Oh, Seonghoon;Yu, Pyeonghwa;Jung, Kyusang;Shin, Wonseob
    • Physical Therapy Rehabilitation Science
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    • 제10권2호
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    • pp.147-155
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    • 2021
  • Objective: This study is to investigate the effect of real-time feedback from the therapist on posture, muscle strength, pain of subjects with forward head posture based on a non-face-to-face complex exercise program. Design: Two-group pretest-posttest design. Methods: Thirty healthy men and women in their twenties with forward head posture with a Craniovertebral angle of 52° or less were targeted, the final selection was made as 15 experimental groups who performed the non-face-to-face intervention program while receiving real-time feedback and 15 control subjects who performed the non-face-to-face intervention program without providing feedback. Six of them were eliminated, and a total of 24 were conducted as subjects. All exercise groups performed an exercise program three times a week, 30 minutes each, for a total of two weeks. Before and after exercise, Craniovertebral angle (CVA), CranioRotation angle (CRA), muscle strength, and tenderness threshold were evaluated. Results: Significant differences were shown in both groups in CVA, and tenderness threshold before and after exercise (p<0.05), and CRA, the left middle trapezius muscle strength, only in the experimental group (p<0.05). In the comparison of theamount of change between exercise groups, the group that received feedback on CVA, CRA and tenderness threshold showed a significant change than the group without feedback (p<0.05). Conclusions: As a result of this study, it can be seen that the therapist's real-time feedback is more effective in improving the forward head posture. This requires feedback from the therapist on posture correction during non-face-to-face exercise intervention.