• Title/Summary/Keyword: Experience Architecture

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A Study on the Meaning and the Design Trend of the Body in Contemporary Architecture (현대 건축에 있어서 신체의 의미와 디자인 적용에 관한 연구)

  • Jang, Jung-Jae
    • Korean Institute of Interior Design Journal
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    • v.22 no.4
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    • pp.3-14
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    • 2013
  • This study is aimed to specify the meaning of the body and the design trends in contemporary architecture. Architecture is based on the human life of various meaning, events, experiences, images, senses and interactions through the body. Thoughts, behaviors, and senses of human are interrelated in architectural experiences. Individuals experience the built environments and space, not through the ideas but through the senses and movements of the body. So, bodies make the real space of architecture. Contemporary architecture accepts the theory of phenomenology and places on the thoughts of Maurice Merleau-Ponty, Heidegger, Nroberg Schulz and so on. Such researches effect on the architectural trends to make design processes works on the programs in views of the expansion and the structuralization of human body. In detail, the aim of this study is to analyse the architecture as the fields of the subject with body as the center, design processes and principles changed form metaphysical thought to phenomenological discourse, and the design trends in contemporary architecture at last. In process of movements, vision centered architecture moves into the bodily experienced architecture and changed the trends from absolute form design to design of relative processes. In conclusion, architectural formation-dissolution-reconstitution of body creates the architectural thoughts such as human proportions, perspective space, ergonomics, modular, organic architecture, experience space, synesthesia, event architecture, fashion-invoked architecture, interactive surfaces, metamorphosis, and others.

A Study on the Development of Fruit Tree Experience Programs Based on User Segmentation

  • Kwon, O Man;Lee, Junga;Jeong, Daeyoung;Lee, Jin Hee
    • Journal of Environmental Science International
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    • v.27 no.10
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    • pp.865-874
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    • 2018
  • Fruit trees are a key part of agriculture in rural areas and have recently been a part of ecotourism or agrotourism. This study analyzes user segmentation based on user motivation to determine characteristics of potential customers in fruit tree farms, and thereby develop fruit tree experience and educational programs. We conducted a survey of 253 potential customers of fruit tree experience programs in September 2017. Data were evaluated using factor and cluster analyses. The results of the cluster analysis identified four distinct segments based on potential customers' motivations, that is, activity-oriented, learning-oriented, leisure-oriented, and purchase-oriented. These clusters showed that significant differences in the preference of potential customers exist. Different markets were segmented based on the benefits sought by users. The segments' characteristics were identified and activities relevant to each segment were proposed for rural tourism. Lastly, this study suggests directions for development of fruit tree farm experience and educational programs.

A Study on Definition and Characteristic of Experience Design - Focused on Human's Cognition Process in Space - (경험디자인의 개념과 특성에 관한 연구 - 인간의 공간 인지 과정을 중심으로 -)

  • Kim Ye-Jin;Lee Jeong-Wook
    • Korean Institute of Interior Design Journal
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    • v.15 no.4 s.57
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    • pp.138-146
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    • 2006
  • Main elements in definition of space value were physical, formal, and reasonable characteristics in the past. Howener recently, definition of space value is changing by being advanced about study concerned with human's cognition and thinking way in definition and analysis of space. As you see, cognitive psychologists have emphasized the importance of human's cognitive structure and process and studied diverse aspects of human's thinking ; consciousness, perception, memory, image, language, decision-making, inference, and so on. Therefore main elements in definition of space value are five-dimensional, psychological, symbolic, mental, emotional characteristics above physical, formal, and reasonable characteristics. As mentioned above, the conversion of thinking focused on reason to thinking focused on human's spirit and emotion is achieved in contemporary architecture and 'human's experience' in space becomes a very important factor. For that reason, the purpose of this study is consideration of human's cognitive process in space by conversion of thinking and gives a definition about experience. And, I would like to define 'experience design' whose main attribute is experience in space and establish theoretical basis of experience design through theoretical researches about experience. This study on experience design that induces users to participate in space and stimulate human's spirit is a important point in definition of space value not only contemporary interior architecture but also prospective generation.

The Game Engine Architecture for free game experience based on a storyline (스토리라인 기반의 자유로운 게임 플레이를 위한 게임 엔진 설계)

  • Kim, Seok-Hyun
    • Journal of Digital Contents Society
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    • v.8 no.4
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    • pp.615-622
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    • 2007
  • A game engine should have the architecture that can manage various interactions between entities in a game for offering users various game experience. For this purpose, the game engine architecture based on message system is used. But only by this message based system, it is difficult to change game world continuously according to some storylines. The reason of this is event-driven system like message based system is appropriate for processing individual message but is not appropriate for processing more bigger logical work unit. For this purpose this paper proposes the storyline entity. The storyline entity has logical flows for a storyline and is called by engine continuously. By this proposed game engine architecture he or she can maintain free game experience by message based system and can add some progressing of storylines.

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A Study on the Spatial effect of Phenomenological Light and Water in Architectural works of Steven Holl (스티븐 홀 작품에 나타난 현상학적 빛과 물의 공간작용)

  • 안우진;손광호;고성룡
    • Korean Institute of Interior Design Journal
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    • no.27
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    • pp.20-27
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    • 2001
  • The tendency of formalization in Contemporary Architecture deeply relies on the thought of Western Philosophy, which emphasizes the art of image perceived visually but ignores the body and perception of a human beig who uses the architecture and lives in it. On the contrary, Merleau-Ponty asserted long time ago that the world and the body are inseparably related to each other. The phenomenology is important in Architecture, since the center of thought should be taken back to the human body if a artistic meaning can be obtained by Architecture. From this point of view, the meaning of Contemporary Architecture can be renewed by the phenomenological idea of Merleau-Ponty as a means of expanding thought that overcomes the limit of formalization in Contemporary Architecture. This research aims to ream from Steven Holl's work, and show the Architectural elements that are used for preceptual experience of phenomenon and the function of those element sin Architectural space of his works. The result of study on about the phenomenal light and water in Architectural space of Steven Holl is as follows; First, in perceptional experience of phenomenon, time is an important element, which is successive and make a field that cause perceptional experience. Second, light, as a phenomenological element, acted as a means of expressing the comparison and change of light and shadow in Architectural space and showing the change of color by the diversity of time in inner space. Third, water, as a phenomenal lens, not only acted functional but also functioned as an element of sensual experience in Architectural space. It acted as an image containing time, space, just like a mirror that reflect the environment.

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Development of Manual according to the Urban-Rural Correlative Experience Programs of Recreating Village Project by the Inhabitants Participation -Focused on the Chungju Mokge Village- (주민참여에 의한 마을가꾸기 사업의 도농교류 체험프로그램 운영에 따른 매뉴얼 개발 -충주 목계 문화·역사마을을 중심으로-)

  • Kim, Seung-Geun
    • Journal of the Korean Institute of Rural Architecture
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    • v.12 no.2
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    • pp.93-100
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    • 2010
  • It is recommended that the villagers should organize their own council based on the resources which the village owns to manage the experience programs in the experience village, but it is criticized that there is no consideration about inhabitants abilities when the project is about to be constructed and the programs is developed. This research is purposed to develop the manual which is depending on urban-rural correlative experience programs conduct that is developed by the test to increase inhabitants abilities effectively. Therefore, the manual of the programs should be utilized as a early guide to help the village jump up to the standard level of program procedure, and the inhabitants should create ideas continually to develop better programs on the basis of the manual rather depending on the manual. And for another, the manual should often be upgraded to understand the process of historical changes of the village.

A Study on the Activation Methods through the Investigation of the Rural Experience Tourism Village - A Case of Integrated Cheongju City - (농촌체험관광마을의 실태조사를 통한 활성화 방안 - 통합 청주시를 중심으로-)

  • Park, Jae-Pyeong
    • Journal of the Korean Institute of Rural Architecture
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    • v.17 no.2
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    • pp.17-26
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    • 2015
  • In this study the location condition and the management of the Rural Experience Tourism Villages located around unified Cheongju city has been surveyed or investigated. On the basis of the results of the survey or investigation this study is to suggest a way to make activate the Rural Experience Tourism Villages which have been inactive. The ways of the research include the understanding of what means the activation of rural areas and then this study is to find the problems with the Rural Experience Tourism Villages and to suggest final ways or plans after the field investigation of the condition of the location and management of the Villages. In this study I had full understanding of the concept of the activation for rural areas and the humanistic and geographical characteristics and then made a wide investigation and analysis of the location condition and the management of the Rural Experience Tourism Villages in this area. Based on the theory and the results of the actual investigation I made a suggestion of basic direction for the improvement of the Villages and the ways for activation of the Villages. I really expect these suggestions of mine to make active contribution to make the actual plan through the promotion of the Rural Experience Tourism Villages.

A Study on the Spacial Boundary in Sejima Kazuyo's Housing Architecture (세지마 가즈요의 주거건축에 나타나는 경계공간에 관한 연구)

  • Kim Hyoung-Jun
    • Journal of the Korean housing association
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    • v.17 no.1
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    • pp.37-45
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    • 2006
  • The purpose of this study is to explore the spacial boundary in Kazuyo Sejima's housing architecture, to give attention to contemporary housing architecture that we inhabit, and to escape from existing architectural concepts. This study seeks to the meaning and possibility of the spacial boundary on the basis of contemporary architecture. The spacial boundary can be studied in the aspect of architectural space that molds human experience and perception. As a result of this study, three properties in the spacial boundary are revealed. One property of the spacial boundary is soft that protect privacy from gaze of exterior. Another property is that communication that changes according to material of boundary and its experience of observer. The other property is to have uncertainty by compound of programs and material-mixing senses including its perception. This results means that the spacial boundary as interface which is represent our everyday life in the contemporary housing architecture.

A Study on the Expression of Interior Architecture Space by Cognitive Concept (인지적 공간개념에 의한 실내건축공간의 표현에 관한 연구)

  • 이상호;김태환
    • Korean Institute of Interior Design Journal
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    • no.23
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    • pp.132-138
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    • 2000
  • Architecture should deviate from euclidean ideas of abstract space while helping to accommodate individual perceptions and experiences of a given space. Concepts for making space should be cognitively processed. The process of gathering information from the environment represents a new spatial concept as expressed in the cognitive structural relationship between the environment and the individual as the subject of architecture. Additionally, the cognitive experience of space is primarily perceived visually, and visual perception is the basis for information-gathering and decision-making. Therefore architecture should be excluded from the conceptual focus on the existing space design rules, being expressed instead in experimental architectural spaces connected to subjective human experience. While some research has been done on this topic regarding architecture, further study is required in the area of interior design. This study proposes the possibility of composing effective living space through an investigation of cognitive space concept theory and expression elements, and includes a case study of Interior architectural spatial analysis.

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The Patterns of Return and Getting Housing of Returners-to-village according to Their Experience of Rural life - Focused on Returners-to-village in Chungbuk Area - (농촌생활경험에 따른 귀촌자의 귀촌방식 및 주택마련 - 충북지역 귀촌자를 중심으로 -)

  • Park, Kyoung-Ok;Lee, Sang-Un
    • Journal of the Korean Institute of Rural Architecture
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    • v.14 no.4
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    • pp.143-152
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    • 2012
  • The purpose of this study was to provide practical data for proposing the housing environment support policy, fit for returners-to-village. For the purpose, this study focused the patterns of returners-to-village according to their experience of rural life, and their ways of settlement like planning and getting land and house. The questionnaires were answered by 91 persons who were living in Chungbuk area, and were analyzed chi-analysis on their socio-demographic characteristics according to experience of rural life, preparation of settlement and construction. The ANOVA were used to analyze their pattern of return according to experience, the period for getting house, and their satisfaction level of house size. The results were as follows. First, the returners showed differentiated tendency according to their experience of rural life, in their age, family life cycle, education level and income source after return. The experience of rural life explained the purpose of return and the living pattern after return. Direct experience group was mostly occupational farmer; indirect experience group mostly pursued good health & green life; non experience group mostly pursued green life. Second, the experience of rural life also explained differentiated tendency of returning preparation. In raising money, direct experience group mostly raised it privately but indirect or non experience group mostly used bank loan. Third, the returners mostly constructed new houses; non experience group almost constructed newly, but there were cases to utilize existing or vacant house in direct experience group, and indirect experience group favored existing house or remodeling of vacant house.