• Title/Summary/Keyword: Exhibit Design

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A plan for the development of botanic garden displays using local landscape resources (지역경관자원을 활용한 식물원 전시방식의 발전방안)

  • Park, Eun-Yeong
    • Korean Journal of Agricultural Science
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    • v.39 no.4
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    • pp.535-543
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    • 2012
  • Botanic gardens are steadily increasing based on people's increased interests in environment and ecology, lengthened leisure hours and improved transportation. However, similar florae and undifferentiated display are considered as problems, while their functions, purposes and characteristics have been more diversified. This study aims to investigate the present conditions and problems of display at botanic gardens and to find out solutions to make them exhibit plants through various ways of display and have their own characteristic, through a case study of seven botanic gardens. As botanic gardens are being recognized as a cultural institution, they should have limitations in the aspect of places that simply collect and exhibit rare plants. The current problems are unclear setting of design goals and communication with visitors. The gardens should escape from the existing supplier-oriented view to a visitor-oriented view, thinking about what the visitors will be able to see and get there. In particular, their display lacks differency, aesthetics, eye-level display, and multi-layered display. In addition to the essential functions of collecting the world's plants, exhibiting them according to purposes and giving scientific learning, botanic gardens should also show a sense of seasons with plants, trigger interests and amusement through unique plants, make visitors more interested in florae and closer to plants, and include social functions. Botanic gardens should be capable of leaning resources display, speciated display, complex and convergent garden-type display, and display fit for local and cultural contexts.

Microstructure and Mechanical Properties of CoCrFeMnNi-type High-entropy Alloy Fabricated by Selective Laser Melting: A Review (선택적 레이저 용융법으로 제조된 CoCrFeMnNi계 고엔트로피합금의 미세조직 및 기계적 물성 연구 동향)

  • Park, Jeong Min
    • Journal of Powder Materials
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    • v.29 no.2
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    • pp.132-151
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    • 2022
  • The CoCrFeMnNi high-entropy alloy (HEA), which is the most widely known HEA with a single face-centered cubic structure, has attracted significant academic attention over the past decade owing to its outstanding multifunctional performance. Recent studies have suggested that CoCrFeMnNi-type HEAs exhibit excellent printability for selective laser melting (SLM) under a wide range of process conditions. Moreover, it has been suggested that SLM can not only provide great topological freedom of design but also exhibit excellent mechanical properties by overcoming the strength-ductility trade-off via producing a hierarchical heterogeneous microstructure. In this regard, the SLM-processed CoCrFeMnNi HEA has been extensively studied to comprehensively understand the mechanisms of microstructural evolution and resulting changes in mechanical properties. In this review, recent studies on CoCrFeMnNi-type HEAs produced using SLM are discussed with respect to process-induced microstructural evolution and the relationship between hierarchical heterogeneous microstructure and mechanical properties.

Developing Integrated Compressor Cooler System of 3D Printing Nozzle (3D 프린팅 노즐의 일체형 압출기 쿨링 시스템 개발)

  • Son, Ji-Hwan;Park, Hyun-Woo;Ha, Dong-Woo;Lee, Chang-U;Kim, Jin-Su;Kang, Seong-Ki
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.26 no.1
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    • pp.6-12
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    • 2017
  • In a large 3D printer when the cooler, which cools the filament, acts in one direction, the area directly exposed to the cooling is cooled to the proper temperature. However, the cooling effect on the opposite area is relatively less. It was found in experiments that filaments with a thickness of over 2 mm exhibit the cooling problem in one directional cooling. Consequently, cooling was performed to prevent the flow-down and to produce firm support leading to an improvement in product quality in extrusion. Further, the lay-up of a 3D printer with five guides combined with a duct was achieved. Analysis showed that the improvement in the cooling effect enables stable extrusion and lay-up and thus, reduces fabrication time.

Analysis on the Basis of the Characterstics Poststructural-Cognizance Expressed in Fashion Design(II) -Focus on 2001~2005 Prêt-á-Porter Collections- (복식디자인에 표현된 포스트구조주의적 인식특성 분석(II) -2001~2005 프레타 포르테 컬렉션을 중심으로-)

  • Kwan, Jung-Sook
    • Fashion & Textile Research Journal
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    • v.8 no.2
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    • pp.156-160
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    • 2006
  • Poststructuralism gives us a clue to totally understand fashion design, which is in danger of difficulty and frivolous ambiguity caused by indiscreet creating and groundless interpretation of Postmodernism. In addition, it leads us to have a new viewpoint, which is freed from stereotyped past concepts and constraints, with regard to fashion design. The main purpose of this study is to examine the various theoretic systems and characteristic concepts of Poststructuralism, and supply a new cognizance frame to understand the processes of fashion design with free and varied notions of deconstruction and generation, in place of the former systematic and consistent interpretation of meaning. Concerning fashion design, present study employs a two-way research method: analysis of theories and analysis of contents. In analysis of theories, a cognizance frame is proposed that can categorize the concepts of cognizance are classified into Nonboundariness, Otherness, and Textualism, derived from various theories of Poststructuralism, as traits expressed in fashion design. In analysis of contents, 10 fashion designers are chosen who exhibit new works at every Pr$\hat{e}$t-$\acute{a}$-Porter collection. Including 20 works that those designers displayed at Pr$\hat{e}$t-$\acute{a}$-Porter from spring/summer 2001 through autumn/winter 2004-2005, a total of 200 works are analyzed.

Multi-criteria performance-based optimization of friction energy dissipation devices in RC frames

  • Nabid, Neda;Hajirasouliha, Iman;Petkovski, Mihail
    • Earthquakes and Structures
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    • v.18 no.2
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    • pp.185-199
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    • 2020
  • A computationally-efficient method for multi-criteria optimisation is developed for performance-based seismic design of friction energy dissipation dampers in RC structures. The proposed method is based on the concept of Uniform Distribution of Deformation (UDD), where the slip-load distribution along the height of the structure is gradually modified to satisfy multiple performance targets while minimising the additional loads imposed on existing structural elements and foundation. The efficiency of the method is demonstrated through optimisation of 3, 5, 10, 15 and 20-storey RC frames with friction wall dampers subjected to design representative earthquakes using single and multi-criteria optimisation scenarios. The optimum design solutions are obtained in only a few steps, while they are shown to be independent of the selected initial slip loads and convergence factor. Optimum frames satisfy all predefined design targets and exhibit up to 48% lower imposed loads compared to designs using a previously proposed slip-load distribution. It is also shown that dampers designed with optimum slip load patterns based on a set of spectrum-compatible synthetic earthquakes, on average, provide acceptable design solutions under multiple natural seismic excitations representing the design spectrum.

Direct displacement-based seismic design methodology for the hybrid system of BRBFE and self-centering frame

  • Akbar Nikzad;Alireza Kiani;Seyed Alireza Kazerounian
    • Structural Engineering and Mechanics
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    • v.88 no.5
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    • pp.463-480
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    • 2023
  • The buckling-restrained braced frames with eccentric configurations (BRBF-Es) exhibit stable cyclic behavior and possess a high energy absorption capacity. Additionally, they offer architectural advantages for incorporating openings, much like Eccentrically Braced Frames (EBFs). However, studies have indicated that significant residual drifts occur in this system when subjected to earthquakes at the Maximum Considered Earthquake (MCE) hazard level. Consequently, in order to mitigate these residual drifts, it is recommended to employ self-centering systems alongside the BRBF-E system. In our current research, we propose the utilization of the Direct Displacement-Based Seismic Design method to determine the design base shear for a hybrid system that combines BRBF with an eccentric configuration and a self-centering frame. Furthermore, we present a methodology for designing the individual components of this composite system. To assess the effectiveness of this design approach, we designed 3-, 6-, and 9-story buildings equipped with the BRBF-E-SCF system and developed finite element models. These models were subjected to two sets of ground motions representing the Maximum Considered Earthquake (MCE) and Design Basis Earthquake (DBE) seismic hazard levels. The results of our study reveal that although the combined system requires a higher amount of steel material compared to the BRBF-E system, it substantially reduces residual drift. Furthermore, the combined system demonstrates satisfactory performance in terms of story drift and ductility demand.

A study on Interactive-type Exhibition Using Fractal Images (프랙탈 이미지를 활용한 쌍방향 실감형 전시에 관한 연구)

  • Lim, Mi-Jeong;Cho, Hyong-Je;Choi, Gyoo-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.5
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    • pp.163-168
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    • 2015
  • Recent exhibition's paradigm is changing from the existing unidirectional oriented exhibition form to a form of interactive hands-on exhibits that viewers can get and realistically feel a variety of information. Hands-on exhibit embodies the human interface by utilizing light, sound, pressure, etc. in time and space. In this paper, we have studied the creation of fractal image by the Mandelbrot technique and proposed the interaction method for it to be converted into a variety of forms. By using the proposed method, a variety of image transformation such as printmaking effect, sketch effect, Pop Art effect can be performed, according to clicking a certain fraction on the created fractal image screen by a user mouse. Interactive image generated in this study are expected to be used for trade shows, promotional products, media art design.

A Study on the status and the necessity of Space Configuration and Exhibit Method for Safety Experience Hall - Focused on Citizen Safety Experience Hall for the adult education center - (안전체험관 공간구성과 전시매체의 현황조사 및 필요성에 관한 연구 - 시민안전체험관의 성인 교육을 중심으로 -)

  • Li, Ying-Hua;Han, Hae-Ryon
    • Korean Institute of Interior Design Journal
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    • v.21 no.3
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    • pp.144-153
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    • 2012
  • This study analyzed and investigated problems of local safety experience halls' spatial structure and media status. Improvements would be suggested after comprehending the need to execute safety education based on citizen's satisfaction and requests. Contents of safety experience space concept, display characteristics and types applied to local institution were analyzed. Safety experience centers with systemized protocols that opened after 2003 and were bigger than $5,000m^2$ were selected. We had three candidates and they were Seoul Gwangnaru Safety Experience Center, Boramea Safety Experience Center and Daegu Safety Theme Park. Going through checklists and interviewing official institutions that were in charge of safety hall educations helped comprehension of sample space status and detailed experimental presentation media. A survey was created based on this study and was distributed to users and non-users of safety experience halls. The survey consisted of general questions covering situations, awareness, level of interests, frequency and satisfaction level. The results were extracted with SPSS 18.0 through frequency analysis and cross tabulations. This research improvements through synthesized contemplation. For the resuits First, various experimental programs need to be supplemented in order to prevent accidents. Second, vivid experimental spaces need to be planned for active participation and users should be fully aware of safety hazard through education. Third, there weren't enough institutions compared to the education needs. Promoting and building more safety experience halls are dire. Finally, these suggestions of the results will be distributed in the planning of the exhibit hall.

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The Impact of the User Characteristics of the VR Exhibition on Space Participation and Immersion

  • Wang, Minglu;Lee, Jong-Yoon;Liu, Shanshan
    • International Journal of Contents
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    • v.18 no.1
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    • pp.1-16
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    • 2022
  • With the advent of the 5G, networks and information and communication technologies have been continuously developed. In the fields of art galleries, virtual reality (VR) exhibitions that can be visited online have emerged, innovating the way of human-computer interaction and creating new artistic experiences for users. This study explores the three-dimensionality, clarity, and innovative interactions that users experience when viewing a VR exhibit, which affects the exhibit's presence. Besides, in terms of research method, the research sets spatial participation and immersion as dependent variables, with three-dimensionality (high versus low), clarity (high versus low), and innovation (high versus low) in a 2×2×2 design as the base, and explores their interaction effects. The results show that three-dimensionality and innovative interactions affect spatial participation. First of all, in groups with high innovation and low three-dimensionality, spatial participation presents a higher positive factor. Secondly, with regard to immersion, three-dimensionality, clarity and innovation present a tripartite interaction. Groups with low three-dimensionality and high clarity have a higher positive effect on immersion when the level of innovation is low. When the degree of innovation is high, the positive effect on immersion is higher in groups with high three-dimensionality and low clarity. The above results show that in the production of VR exhibitions, it is necessary to increase the three-dimensionality and clarity of exhibited image contents, while taking into account the user's perception and innovativeness. On the other hand, this study puts forward suggestions for the design, content and future development of VR exhibitions, which has important reference significance for the improvement and innovation of future VR exhibitions.

The Parameter Design of Multiple Characteristics Using EXTOPSIS Model (EXTOPSIS 모형을 이용한 다중특성치의 파라미터설계)

  • Bae, Young-Ju;Kim, Kawng-Soo;Lee, Jin-Gue
    • Journal of Korean Society for Quality Management
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    • v.24 no.3
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    • pp.111-132
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    • 1996
  • Taguchi's parameter design is to determine optimal settings of design parameters of a product or a process such that the characteristics of a product exhibit small variabilities around their target values. His analysis of the problem has focused only on a single characteristic or response, but the quality of most products is seldom defined by a characteristic, and is rather the composite of a great number of characteristics which are often interrelated and nearly always measured in a variety of units. The critical problem in dealing with multiple characteristics is how to compromise the conflicts among the selected levels of the design parameters for each individual characteristic. In this paper, the EXTOPSIS Model using SN ratio which can be optimized by univariate technique is proposed and a parameter design procedure to achieve the optimal compromise among several different response variables is developed. Two existing case studies are solved by the proposed method and the results are compared with ones by the sum of SN ratios, the expected weighted loss, and the desirability function.

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