• Title/Summary/Keyword: Error level

Search Result 2,511, Processing Time 0.032 seconds

Providing the combined models for groundwater changes using common indicators in GIS (GIS 공통 지표를 활용한 지하수 변화 통합 모델 제공)

  • Samaneh, Hamta;Seo, You Seok
    • Journal of Korea Water Resources Association
    • /
    • v.55 no.3
    • /
    • pp.245-255
    • /
    • 2022
  • Evaluating the qualitative the qualitative process of water resources by using various indicators, as one of the most prevalent methods for optimal managing of water bodies, is necessary for having one regular plan for protection of water quality. In this study, zoning maps were developed on a yearly basis by collecting and reviewing the process, validating, and performing statistical tests on qualitative parameters҆ data of the Iranian aquifers from 1995 to 2020 using Geographic Information System (GIS), and based on Inverse Distance Weighting (IDW), Radial Basic Function (RBF), and Global Polynomial Interpolation (GPI) methods and Kriging and Co-Kriging techniques in three types including simple, ordinary, and universal. Then, minimum uncertainty and zoning error in addition to proximity for ASE and RMSE amount, was selected as the optimum model. Afterwards, the selected model was zoned by using Scholar and Wilcox. General evaluation of groundwater situation of Iran, revealed that 59.70 and 39.86% of the resources are classified into the class of unsuitable for agricultural and drinking purposes, respectively indicating the crisis of groundwater quality in Iran. Finally, for validating the extracted results, spatial changes in water quality were evaluated using the Groundwater Quality Index (GWQI), indicating high sensitivity of aquifers to small quantitative changes in water level in addition to severe shortage of groundwater reserves in Iran.

Development of a Software for Re-Entry Prediction of Space Objects for Space Situational Awareness (우주상황인식을 위한 인공우주물체 추락 예측 소프트웨어 개발)

  • Choi, Eun-Jung
    • Journal of Space Technology and Applications
    • /
    • v.1 no.1
    • /
    • pp.23-32
    • /
    • 2021
  • The high-level Space Situational Awareness (SSA) objective is to provide to the users dependable, accurate and timely information in order to support risk management on orbit and during re-entry and support safe and secure operation of space assets and related services. Therefore the risk assessment for the re-entry of space objects should be managed nationally. In this research, the Software for Re-Entry Prediction of space objects (SREP) was developed for national SSA system. In particular, the rate of change of the drag coefficient is estimated through a newly proposed Drag Scale Factor Estimation (DSFE), and is used for high-precision orbit propagator (HPOP) up to an altitude of 100 km to predict the re-entry time and position of the space object. The effectiveness of this re-entry prediction is shown through the re-entry time window and ground track of space objects falling in real events, Grace-1, Grace-2, Tiangong-1, and Chang Zheng-5B Rocket body. As a result, through analysis 12 hours before the final re-entry time, it is shown that the re-entry time window and crash time can be accurately predicted with an error of less than 20 minutes.

A Study on Biomass Estimation Technique of Invertebrate Grazers Using Multi-object Tracking Model Based on Deep Learning (딥러닝 기반 다중 객체 추적 모델을 활용한 조식성 무척추동물 현존량 추정 기법 연구)

  • Bak, Suho;Kim, Heung-Min;Lee, Heeone;Han, Jeong-Ik;Kim, Tak-Young;Lim, Jae-Young;Jang, Seon Woong
    • Korean Journal of Remote Sensing
    • /
    • v.38 no.3
    • /
    • pp.237-250
    • /
    • 2022
  • In this study, we propose a method to estimate the biomass of invertebrate grazers from the videos with underwater drones by using a multi-object tracking model based on deep learning. In order to detect invertebrate grazers by classes, we used YOLOv5 (You Only Look Once version 5). For biomass estimation we used DeepSORT (Deep Simple Online and real-time tracking). The performance of each model was evaluated on a workstation with a GPU accelerator. YOLOv5 averaged 0.9 or more mean Average Precision (mAP), and we confirmed it shows about 59 fps at 4 k resolution when using YOLOv5s model and DeepSORT algorithm. Applying the proposed method in the field, there was a tendency to be overestimated by about 28%, but it was confirmed that the level of error was low compared to the biomass estimation using object detection model only. A follow-up study is needed to improve the accuracy for the cases where frame images go out of focus continuously or underwater drones turn rapidly. However,should these issues be improved, it can be utilized in the production of decision support data in the field of invertebrate grazers control and monitoring in the future.

Use of Multimedia Technologies in the Training of Physical Culture and Sports Specialists

  • Shevchenko, Olha;Bahinska, Olha;Markova, Olena;Broiakovskyi, Oleksandr;Bielkova, Tetyana;Honcharenko, Ivan;Bida, Olena
    • International Journal of Computer Science & Network Security
    • /
    • v.22 no.7
    • /
    • pp.245-251
    • /
    • 2022
  • Educational reform in Ukraine encourages the use of multimedia technologies in the training of specialists in Physical Education and Sports, which is one of the promising directions of education development. Therefore, the article specifies the content of the terms "innovation" and "technology". For modern society, the introduction of multimedia technologies in education is not so much theoretical as pragmatic, since under condition of globalization it concerns its historical development and prospects associated with the so-called "high technologies".Our goal is to improve the training of Physical Education and Sports specialists by means of multimedia technologies. All of innovative technologies can be divided into four groups, depending on the appropriate form of educational activity for their use. The development of multimedia technologies in the training of specialists in Physical Education and Sport at the present stage of education development should be carried out in accordance with the criteria of manufacturability, which are presented in the article: scientism, to rely on the theoretical provisions of pedagogical science and methods of teaching the discipline, socially recognized educational goals, prospects for modernization of Education; consistency, which provides for the interaction of parts and the whole in the organization of the study environment, as a result of which the physical development of the young generation is an integral entity; guarantee, that is, the error between the planned and obtained results should be minimal; manageability, that is, full management of the stages of work of the teacher and students, which make up the completed cycle of actions; mass participation, for the purpose of applying the technology does not depend on the physical training of students, the pedagogical skill of the teacher and the type of educational institutions. The article presents the theory and method of organizing sports events and circuses in the training of specialists in Physical Education and Sports by means of multimedia technologies. In order to increase the level of physical development of a person, physical fitness and the state of health of students, which has a clear trend to constant deterioration, it is necessary to instill love for sports, carry out high-quality training and organize sports events using multimedia technologies. In the process of sports activities, the participants' mental education is carried out. There are two types of communication here: direct and indirect, which are described in the article.In games and sports competitions, there are many opportunities for forming rules of collective behavior. The main issues of the organization of sports activities by means of multimedia technologies have been clarified. During sports competitions, the tasks presented in Physical Education and sports classes are improved, which ensure the improvement of physical and theoretical training of the individual. The pleasure of sports, bright, emotional spectacles, confirmed by multimedia technologies, arises from the participation of the viewer in them.

IBN-based: AI-driven Multi-Domain e2e Network Orchestration Approach (IBN 기반: AI 기반 멀티 도메인 네트워크 슬라이싱 접근법)

  • Khan, Talha Ahmed;Muhammad, Afaq;Abbas, Khizar;Song, Wang-Cheol
    • KNOM Review
    • /
    • v.23 no.2
    • /
    • pp.29-41
    • /
    • 2020
  • Networks are growing faster than ever before causing a multi-domain complexity. The diversity, variety and dynamic nature of network traffic and services require enhanced orchestration and management approaches. While many standard orchestrators and network operators are resulting in an increase of complexity for handling E2E slice orchestration. Besides, there are multiple domains involved in E2E slice orchestration including access, edge, transport and core network each having their specific challenges. Hence, handling of multi-domain, multi-platform and multi-operator based networking environments manually requires specified experts and using this approach it is impossible to handle the dynamic changes in the network at runtime. Also, the manual approaches towards handling such complexity is always error-prone and tedious. Hence, this work proposes an automated and abstracted solution for handling E2E slice orchestration using an intent-based approach. It abstracts the domains from the operators and enable them to provide their orchestration intention in the form of high-level intents. Besides, it actively monitors the orchestrated resources and based on current monitoring stats using the machine learning it predicts future utilization of resources for updating the system states. Resulting in a closed-loop automated E2E network orchestration and management system.

A Study on the Improvement of Types and Grades of Forest Wetland through Correlation Analysis of Forest Wetland Evaluation Factors and Types (산림습원 가치평가 요소와 유형 및 등급의 상관성 분석을 통한 산림습원 유형 구분 및 등급의 개선 방안 연구)

  • Lee, Jong-Won;Yun, Ho-Geun;Lee, Kyu Song;An, Jong Bin
    • Korean Journal of Plant Resources
    • /
    • v.35 no.4
    • /
    • pp.471-501
    • /
    • 2022
  • This study was carried out on 455 forest wetlands of south Korea for which an inventory was established through value evaluation and grade. Correlation analysis was conducted to find out the correlation between the types and grades of forest wetlands and 23 evaluation factors in four categories: vegetation and landscape, material circulation and hydraulics·hydrology, humanities and social landscape, and disturbance level. Through the improvement of types and grades of forest wetlands, it is possible to secure basic data that can be used in setting up conservation measures by preparing standards necessary for future forest wetland conservation and restoration, and to found a systematic monitoring system. First, between the type of forest wetland and size and accessibility showed a positive correlation, but the remaining items were analyzed to have negative or no correlation. In particular, it was found that there was no negative correlation or no correlation with the grades of forest wetland. Moreover, it was found that there was a very strong negative correlation with the weighted four category items. Thus, it is judged that improvement is necessary because there is an error in the weight or adjust the evaluation criteria of the value evaluation item, add an item that can increase objectivity. Especially, in the case of forest wetlands, the ecosystem service function due to biodiversity is the largest, so evaluation items should be improved in consideration of this. Therefore, it can be divided into five categories: uniqueness and rarity (15%), wildlife habitat (15%), vegetation and landscape (35%), material cycle·hydraulic hydrology (30%), and humanities and social landscape (5%). It will be possible to propose weights that can increase effectiveness.

A Data-driven Classifier for Motion Detection of Soldiers on the Battlefield using Recurrent Architectures and Hyperparameter Optimization (순환 아키텍쳐 및 하이퍼파라미터 최적화를 이용한 데이터 기반 군사 동작 판별 알고리즘)

  • Joonho Kim;Geonju Chae;Jaemin Park;Kyeong-Won Park
    • Journal of Intelligence and Information Systems
    • /
    • v.29 no.1
    • /
    • pp.107-119
    • /
    • 2023
  • The technology that recognizes a soldier's motion and movement status has recently attracted large attention as a combination of wearable technology and artificial intelligence, which is expected to upend the paradigm of troop management. The accuracy of state determination should be maintained at a high-end level to make sure of the expected vital functions both in a training situation; an evaluation and solution provision for each individual's motion, and in a combat situation; overall enhancement in managing troops. However, when input data is given as a timer series or sequence, existing feedforward networks would show overt limitations in maximizing classification performance. Since human behavior data (3-axis accelerations and 3-axis angular velocities) handled for military motion recognition requires the process of analyzing its time-dependent characteristics, this study proposes a high-performance data-driven classifier which utilizes the long-short term memory to identify the order dependence of acquired data, learning to classify eight representative military operations (Sitting, Standing, Walking, Running, Ascending, Descending, Low Crawl, and High Crawl). Since the accuracy is highly dependent on a network's learning conditions and variables, manual adjustment may neither be cost-effective nor guarantee optimal results during learning. Therefore, in this study, we optimized hyperparameters using Bayesian optimization for maximized generalization performance. As a result, the final architecture could reduce the error rate by 62.56% compared to the existing network with a similar number of learnable parameters, with the final accuracy of 98.39% for various military operations.

A Study on the Development of Construction Budget Estimating Model for Public Office Buildings based on Artificial Neural Network (인공신경망 기반의 공공청사 공사비 예산 예측모델 개발 연구)

  • Kim, Hyeon Jin;Kim, Han Soo
    • Korean Journal of Construction Engineering and Management
    • /
    • v.24 no.5
    • /
    • pp.22-34
    • /
    • 2023
  • Predicting accurately the construction cost budget in the early stages of construction projects is crucial to support the client's decision-making and achieve the objectives of the construction project. This holds true for public construction projects as well. However, the current methods for predicting construction cost budgets in the early stages of public construction projects are not sophisticated enough in terms of accuracy and reliability, indicating a need for improvement. The objective of this study is to develop a construction cost budget prediction model that can be utilized in the early stages of public building projects using an artificial neural network (ANN). In this study, an artificial neural network model was developed using the SPSS Statistics program and the data provided by the Public Procurement Service. The level of construction cost budget prediction was analyzed, and the accuracy of the model was validated through additional testing. The validation results demonstrated that the developed artificial neural network model exhibited an error range for estimates that can be utilized in the early stages of projects, indicating the potential to predict construction cost budgets more accurately by incorporating various project conditions.

Exploring the Reliability of an Assessment based on Automatic Item Generation Using the Multivariate Generalizability Theory (다변량일반화가능도 이론을 적용한 자동문항생성 기반 평가에서의 신뢰도 탐색)

  • Jinmin Chung;Sungyeun Kim
    • Journal of Science Education
    • /
    • v.47 no.2
    • /
    • pp.211-224
    • /
    • 2023
  • The purpose of this study is to suggest how to investigate the reliability of the assessment, which consists of items generated by automatic item generation using empirical example data. To achieve this, we analyzed the illustrative assessment data by applying the multivariate generalizability theory, which can reflect the design of responding to different items for each student and multiple error sources in the assessment score. The result of the G-study showed that, in most designs, the student effect corresponding to the true score of the classical test theory was relatively large after residual effects. In addition, in the design where the content domain was fixed, the ranking of students did not change depending on the item types or items. Similarly, in the design where the item format was fixed, the difficulty showed little variation depending on the content domains. The result of the D-study indicated that the original assessment data achieved a sufficient level of reliability. It was also found that higher reliability than the original assessment data could be obtained by reducing the number of items in the content domains of operation, geometry, and probability and statistics, or by assigning higher weights to the domains of letters and formulas, and function. The efficient measurement conditions presented in this study are limited to the illustrative assessment data. However, the method applied in this study can be utilized to determine the reliability and to find efficient measurement conditions for the various assessment situations using automatic item generation based on measurement traits.

Robust Dynamic Projection Mapping onto Deforming Flexible Moving Surface-like Objects (유연한 동적 변형물체에 대한 견고한 다이내믹 프로젝션맵핑)

  • Kim, Hyo-Jung;Park, Jinho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.7 no.6
    • /
    • pp.897-906
    • /
    • 2017
  • Projection Mapping, also known as Spatial Augmented Reality(SAR) has attracted much attention recently and used for many division, which can augment physical objects with projected various virtual replications. However, conventional approaches towards projection mapping have faced some limitations. Target objects' geometric transformation property does not considered, and movements of flexible objects-like paper are hard to handle, such as folding and bending as natural interaction. Also, precise registration and tracking has been a cumbersome process in the past. While there have been many researches on Projection Mapping on static objects, dynamic projection mapping that can keep tracking of a moving flexible target and aligning the projection at interactive level is still a challenge. Therefore, this paper propose a new method using Unity3D and ARToolkit for high-speed robust tracking and dynamic projection mapping onto non-rigid deforming objects rapidly and interactively. The method consists of four stages, forming cubic bezier surface, process of rendering transformation values, multiple marker recognition and tracking, and webcam real time-lapse imaging. Users can fold, curve, bend and twist to make interaction. This method can achieve three high-quality results. First, the system can detect the strong deformation of objects. Second, it reduces the occlusion error which reduces the misalignment between the target object and the projected video. Lastly, the accuracy and the robustness of this method can make result values to be projected exactly onto the target object in real-time with high-speed and precise transformation tracking.