• Title/Summary/Keyword: Environment Management System

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Development of Academy Management Prototype System Using Mobile App (모바일 앱을 이용한 학원관리 프로토타입 시스템 개발)

  • Kim, Seok-Hun;Song, Mi-Young
    • The Journal of the Korea Contents Association
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    • v.15 no.8
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    • pp.18-23
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    • 2015
  • Recently, in Korea, private education is being dramatically developed, and the number of small- and medium-sized academies is increasing exponentially. Therefore, academies are building their own management system to realize efficient management appropriate for their situations. Also, the academy management system is more needed in mobile environment nowadays on account of severe competition among academies and necessity for differentiated instruction and systematic and efficient management. In this study, a mobile academy management prototype app has been developed in order to reduce small-and medium-sized academies' temporal and economic costs by supporting their students' attendance management and communication among parents, students, academies, and instructors in mobile environment.

Design and Implementation of a Web-based Expert System for the Total Quality Management (종합적 품질경영을 위한 웹 기반 분산형 전문가시스템의 설계 및 구축)

  • 김성인;조정용
    • Journal of Korean Society for Quality Management
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    • v.32 no.2
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    • pp.168-190
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    • 2004
  • In these days of world-wide business environment, the characteristics of quality management are variety, specialty, decentralization, totality, etc. Thus nowadays quality management is demanded to incorporate these new concepts. We propose a web-bused distributed expert system for this purpose. The system consists of four expert systems for design of experiment, acceptance inspection, statistical process control and reliability management corresponding to design quality, incoming-material quality, manufacturing quality and usability quality, respectively, throughout the total product life cycle. Each distributed expert system at the horizontal level in the hierarchy carries out its own quality jobs independently. At the lower level in the hierarchy there is an expert system for measurement analysis to provide reliable data, and at the upper level, an expert system for total quality management to coordinate, integrate and make final decisions. A prototype has been developed and its application is presented.

Intention to use of Mobile Payment Service in Financial MVNO Environment (금융 MVNO 환경에서의 소비자의 모바일지급결제서비스 이용의도)

  • Park, Jin Sung;Kang, In Yang;Han, Pil Koo;Jun, Byoung Ho
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.2
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    • pp.213-227
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    • 2012
  • Recently MVNO has been adopted to reform the monopoly structure of mobile telecommunication industry in Korea. MVNO is expected to not only enable mobile telecommunication industry more free, but also provide various welfare service with customers, in particular mobile payment system service. Based on TAM, this paper is to investigate the affecting factors of intention to use of mobile payment system service in MVNO environment. The results indicate that all system quality factors are significantly related to both perceived usefulness and perceived easy of use, but only stability of service quality factor is significantly related to the perceived usefulness. Perceived easy of use was found to be siginificantly related to the intention to use of mobile payment system in MVNO environment, but percevied usefulness was not.

A Multi-Agent Negotiation System with Negotiation Models Changeable According to the Bargaining Environment

  • Ha, Sung-Ho;Kim, Dong-Sup
    • Journal of Information Technology Applications and Management
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    • v.16 no.1
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    • pp.1-20
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    • 2009
  • Negotiation is a process of reaching an agreement on the terms of a transaction. such as price, quantity, for two or more parties. Negotiation tries to maximize the benefits for all parties concerned. instead of using human-based negotiation. the e-commerce environment provides such an environment as adopting automated negotiation. Thus. choosing agent technology is appropriate for an automatic electronic negotiation platform. since autonomous software agents strive for the best deal on behalf of the human participants. Negotiation agents need a clear-cut definition of negotiation models or strategies. In reality, most bargaining systems embody nearly one negotiation model. In this article. we present a mobile agent negotiation system with reusable negotiation strategies that allows agents to dynamically embody a user's favorite negotiation strategy which can be preinstalled as a component in the system. We develop a prototype system, which is fully implemented in compliance with FIPA specifications, and then. describe the benefits of using the system.

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Development of Vehicle Environment for Real-time Driving Behavior Monitoring System (실시간 운전 특성 모니터링 시스템을 위한 차량 환경 개발)

  • Kim, Man-Ho;Son, Joon-Woo;Lee, Yong-Tae;Shin, Sung-Heon
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.1
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    • pp.17-24
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    • 2010
  • There has been recent interest in intelligent vehicle technologies, such as advanced driver assistance systems (ADASs) or in-vehicle information systems (IVISs) that offer a significant enhancement of safety and convenience to drivers and passengers. However, unsuitable design of HMI (Human Machine Interface) must increase driver distraction and workload, which in turn increase the chance of traffic accidents. Distraction in particular often occurs under a heavy driving workload due to multitasking with various electronic devices like a cell phone or a navigation system while driving. According to the 2005 road traffic accidents in Korea report published by the ROad Traffic Authority (ROTA), more than 60% of the traffic accidents are related to driver error caused by distraction. This paper suggests the structure of vehicle environment for real-time driving behavior monitoring system while driving which is can be used the driver workload management systems (DWMS). On-road experiment results showed the feasibility of the suggested vehicle environment for driving behavior monitoring system.

Development of Message Define & Management System based on Distributed Processing Environment for Naval Combat Systems (함정 전투체계를 위한 분산처리 환경 기반 메시지 정의 및 관리 시스템의 개발)

  • Lee, Juwon
    • KIISE Transactions on Computing Practices
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    • v.23 no.12
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    • pp.670-676
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    • 2017
  • Naval combat systems use real-time processing and compositing of collected information to provide the optimal combat capabilities that maximize survival and ensure mission effectiveness. The software for a combat system has dozens to thousands of components depending on the size of the system, and the communication between the components is achieved via DDS. Although the message interface of the combat system is managed through MDMS, an increase in the system size can result in problems such as the deterioration of the development efficiency. In this paper, we implement XMDMS to operate a distributed processing environment and then solve the problem of the reduction in the development efficiency caused by a load at the server. The experimental results shows that XMDMS improves the processing delay and network performance compared to MDMS.

Design and Implementation of MPEG-7 Based Video Management System for Mobile Devices (모바일 단말기를 위한 MPEG-7 기반의 비디오 관리 시스템의 설계 및 구현)

  • Ahn Byeong-Tae;Min Jeong-Hoon;Kang Byeong-Shoo;Kang Hyun-Syug
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.401-413
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    • 2006
  • We propose video management system based on MPEG-7 for mobile device(MVMS). Most of existing MPEG-7 applications manage MPEG-7 document based on file system in the desktop environment. To contrast them, because the MVMS manages only necessary information using embedded database system for MPEG-7 documents in mobile devices, it can use efficiently lack of the resource in mobile device environment. MVMS supports key image extraction and MPEG-7 document edition function. Moreover, this is possible search and management of multi document because of MVMS manage MPEG-7 data through embedded DB.

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User Model Expansion for Adaptive Learning in Ubiquitous Environment (유비쿼터스 환경에서 적응적 학습을 위한 사용자 모델 확장)

  • Jeong, Hwa-Young;Kim, Yoon-Ho
    • Journal of Advanced Navigation Technology
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    • v.14 no.2
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    • pp.278-283
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    • 2010
  • In this paper, we designed and proposed framework of extended user model to support student tailored learning in ubiquitous environment. For the purpose, existents model that is domain model, user model, adaptation model and interaction model connected to LMS(Learning Management System) and LCMS(Learning Contents Management System). Students information management process that is extended user model is in between LMS and adaptive learning system. And the process connected u-LMS to use u-learning. u-LMS and u-LCMS could support the learning contents through exchange the contents according to connect and request from the students.

The MLMEX Design and Implemention for Vehicle Communication Technology (차량 통신 기술을 위한 MLMEX 설계 및 구현)

  • Lee, Dae Sik;Lee, Yong Kwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.1
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    • pp.103-110
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    • 2013
  • WAVE system is a vehicle communication technology. The system provides the services to prevent vehicle accidents that might occur during driving. Also, it is used to provide various services such as monitoring vehicle management and system failure. In this paper, we divide module that manages WAVE MAC state into a WSMP base MLME module and IP base module and we design and implement a parameter environment between WME module to manage the state of the WAVE system and MLMEX module to mange IP base of WAVE MAC therefore the date to be processed.Also, in order to verify the validity, we have carried out experiments to compare the speed of data processing by dividing data of 5Mbyte, 10Mbyte, 20Mbyte into the packets of 2KByte and 4KByte. Therefore, in WAVE system, the Parameter environments and data processing speed between WME and MLMEX module can be utilized in the various service of vehicle communication technology depending on the speed of data processing.

A Study on Collaborative Environment for Development of Submarine: Focusing on Modeling System for Digital Submarine

  • Oh, Dae-Kyun;Shin, Jong-Gye;Jeong, Yeon-Hwan
    • International Journal of Ocean System Engineering
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    • v.2 no.4
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    • pp.214-222
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    • 2012
  • The shipbuilding process is changing due to changes in the development environment and technological requirements for military ships. This would also hold true for a submarine, because its shipbuilding process includes complicated design and construction conditions. System improvement efforts for the design and construction of military ships have continued with the goal of overcoming these conditions. At present, the Korea Navy is developing a 3,000 ton-class Korean type submarine, and its design is progressing by the introduction of a full 3D-ship CAD system. Although the 3D modeling system was introduced for effective design realization through the introduction of collaborative design and active utilization of M&S (modeling and simulation), the introduction effects are not yet generally obvious, according to the characteristics of ship design. The present paper discusses the collaborative environment for developing a submarine to enhance this. This paper proposes the architecture and data structure of a system for realizing collaborative design and discusses a case system developed on the basis of this.