• Title/Summary/Keyword: Enhanced data contents

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A Study on 3D Object and GUI Representation Based on MPEG-4 BIFS for Mobile TV (MPEG-4 BIFS 기반 모바일 방송 환경에서 3D 객체 및 GUI 표현 기술 연구)

  • Yim, Hyun-Jeong;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.12 no.5
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    • pp.677-687
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    • 2009
  • Despite the fact that the mobile environment has favorable conditions for using data contents, it is not easy to implement enhanced data services for mobile broadcasting based on MPEG-4 BIFS. With a structure inherited from VRML, BIFS targets different types of content with a development approach that is not very compatible with broadcasting contents. Furthermore, it is not easy to implement BIFS because the standard is too complicated for the mobile broadcasting environment. Accordingly, this study proposes an enhanced mobile TV contents model that provides interactive 3D objects and GUI for the viewers to interact with the broadcasting contents. By applying the model to the DMB environment, this study suggests a direction for future developments of mobile broadcasting contents. In order to represent 3D graphics on mobile TV, we analyzed MPEG-BIFS 3D nodes and composed a subset of VRML profile, and defined new nodes that can efficiently represent GUI at the content development level. If this study helps facilitate expression of 3D graphics and interactions in data contents composition, enhanced efficiency of contents development is expected to promote the development of various contents suitable for the mobile broadcasting environment.

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A Content-Based Synchronization Approach using Scene Keywords in Enhanced TV based on MPEG-4 (MPEG-4 기반 연동형 방송에서 장면 키워드를 이용한 내용 기반 동기화 기법)

  • Yim, Hyun-Jeong;Lim, Soon-Bum
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.6
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    • pp.737-741
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    • 2010
  • When implementing Enhanced TV services, the time synchronization between the video stream that forms the background and the data contents overlaid on audio/video is an important issue. Currently, however, the basic method of synchronizing the data in the MPEG-4 environment is based on absolute time values. For more efficient synchronization when developing Enhanced TV content, this paper proposes a content-based synchronization in which the data content varies depending on the video content. The proposed content-based synchronization method is implemented by defining BIFS nodes more widely, based on scene keywords, and then using the metadata of MPEG7.

Active ITS Infrastructure Management Strategy for Enhanced ITS Service (기존 ITS 서비스의 성능 강화를 위한 능동형 ITS 인프라 관리 전략)

  • Choi, Dongwon
    • The Journal of the Korea Contents Association
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    • v.14 no.9
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    • pp.45-53
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    • 2014
  • In this study, we analyzed the next generation ITS (C-ITS) technology trends, focusing on the national and international C-ITS projects. Based on the promotion practices of developed countries, we pointed out the lack of linkages with the existing ITS infrastructure. As a way to overcome this problem, we proposed the three-direction to enable the existing ITS infrastructure corresponding to the C-ITS. First one is developing a technique to improve the performance of the existing ITS infrastructure and automate the performance management (Performance-enhanced ITS). Second, developing active sensors or fusion sensor which along with V2X communication technology implement of an active safety driving support system (Safety-enhanced ITS). Third, we need to develop a technology that generate the new advanced traffic data by integrating the collected data from existing ITS infrastructure and nomadic device (Cloud-ITS). By improving the function of the existing ITS infrastructure for adaptation to the new V2X communication environment, we enhanced the efficiency of maintenance performance and would maximize the benefit of the introduction of C-ITS.

Privacy Enhanced Data Security Mechanism in a Large-Scale Distributed Computing System for HTC and MTC

  • Rho, Seungwoo;Park, Sangbae;Hwang, Soonwook
    • International Journal of Contents
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    • v.12 no.2
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    • pp.6-11
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    • 2016
  • We developed a pilot-job based large-scale distributed computing system to support HTC and MTC, called HTCaaS (High-Throughput Computing as a Service), which helps scientists solve large-scale scientific problems in areas such as pharmaceutical domains, high-energy physics, nuclear physics and bio science. Since most of these problems involve critical data that affect the national economy and activate basic industries, data privacy is a very important issue. In this paper, we implement a privacy enhanced data security mechanism to support HTC and MTC in a large-scale distributed computing system and show how this technique affects performance in our system. With this mechanism, users can securely store data in our system.

A Review of Fin-and-Tube Heat Exchangers in Air-Conditioning Applications

  • Hu, Robert;Wan, Chi-Chuan
    • International Journal of Air-Conditioning and Refrigeration
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    • v.15 no.3
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    • pp.85-100
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    • 2007
  • This study presents a short overview of the researches in connection to the fin-and-tube heat exchangers with and without the influence of dehumidification. Contents of this review article include the data reduction method, performance data, updated correlations, and the influence of hydrophilic coating for various enhanced fin patterns. This study emphasizes on the experimental researches. Performance of both sensible cooling and dehumidifying conditions are reported in this review article.

A Study of Extended Recommendation Method Using Synonym Tags Mapping Between Two Types of Contents (콘텐츠들 간의 유의어 태그매핑을 이용한 확장된 추천기법의 연구)

  • Kim, Jiyeon;Kim, Youngchang;Jung, Jongjin
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.1
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    • pp.82-88
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    • 2017
  • Recently recommendation methods need personalization and diversity as well as accuracy whereas the traditional researches have been mainly focused on the accuracy of recommendation in terms of quality. The diversity of recommendation is also important to people in terms of quantity in addition to quality since people's desire for content consumption have been stronger rapidly than past. In this paper, we pay attention to similarity of data gathered simultaneously among different types of contents. With this motivation, we propose an enhanced recommendation method using correlation analysis with considering data similarity between two types of contents which are movie and music. Specifically, we regard folksonomy tags for music as correlated data of genres for movie even though they are different attributes depend on their contents. That is, we make result of new recommendation movie items through mapping music folksonomy tags to movie genres in addition to the recommendation items from the typical collaborative filtering. We evaluate effectiveness of our method by experiments with real data set. As the result of experimentation, we found that the diversity of recommendation could be extended by considering data similarity between music contents and movie contents.

The Teaching of Statistics using Excel VBA

  • Choi, Hyun-Seok
    • 한국데이터정보과학회:학술대회논문집
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    • 2006.04a
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    • pp.155-161
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    • 2006
  • To enhance the interest and comprehension of learners studying Statistics. The program which learners can use is needed. With the help of this program, the interest and concentration of the learners can be enhanced, and the effects of the study of Statistics can be maximized, through the convenience of calculation to the theoretical contents of Statistics, various graphs, the, simulation.

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A Study on Development of Cultural Assets Map Using AR Multi-Marker Recognition Technology (AR다중마커 인식 기술을 활용한 문화재 지도 개발 연구)

  • Kim, Mi-ri;Song, Eun-jee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.87-89
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    • 2019
  • The existing curriculum of cultural assets compulsory curriculum is difficult to expect educational effect due to lack of interests and visibility. The purpose of this study is to develop application contents and teaching materials using cultural data 3 - D data based on multi - marker recognition technology of augmented reality, which is attracting attention in the era of the 4th industrial revolution. In the case of the contents of a multi-marker technology capable of recognizing a plurality of markers, various events can be added and output capability can be enhanced. The proposed augmented reality app will be applied to the study of various education contents production technology utilizing cultural properties.

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Effect of a Web-enhanced Clinical Practicum on Learning Outcome of Adult Nursing Practicum in Nursing Students

  • Hwang, Seon-Young;Kang, Hee-Young;Choi, Ja-Yun;So, Hyang-Sook
    • International Journal of Contents
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    • v.8 no.2
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    • pp.36-42
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    • 2012
  • This study was conducted to develop Web-based multimedia content that assists undergraduate students in a clinical practicum on adult nursing. The study examined whether students in the intervention group could obtain clinical knowledge and perform more effectively when encouraged to learn Web content as compared with students in the conventional group. Web-based multimedia content consisting of 13 learning modules was developed based on real patients' scenarios through collaboration among college professors. A total of 120 nursing students (74 for the intervention and 46 for the conventional groups) from two universities in G-city, who engaged in a 3-week long clinical practicum in the digestive and respiratory units of a university hospital, participated in the study. Students' knowledge, self-directed learning, and clinical performance ability were measured using self-administered questionnaires. Data for pre- and posttests were collected over a 2-month period, between May and June of 2009. Clinical knowledge and self-reported clinical performance scores were significantly higher in students using the Web-enhanced clinical practicum than in those in the conventional group. However, there was no significant difference in self-directed learning ability between the 2 groups. These results demonstrate that Web-based multimedia content can be an effective educational tool for enhancing students' clinical knowledge and performance.

Cross Platform Game Development Environment for PMP (PMP(Portable Multimedia Player)를 위한 크로스 플랫폼 게임 개발 환경)

  • Lee, Ya-Ri;Kim, Jung-Sook
    • Journal of Digital Contents Society
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    • v.8 no.3
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    • pp.377-383
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    • 2007
  • The existing PMP contents have been usually providing moving picture services. However the rapid increasement by users of mobile equipment brought the need for multipurpose convergence, it is needed to develop the appropriate contents as these products appear. In this paper we designed the easy development environment for game contents that provide limited killer services. Game with the limited PMP input devices as a variety of portable input devices are developed and the equipment function of PMP itself is enhanced, its field of application will be further extended. So, we will design cross platform game development environment for PMP that is able to give friendly and valuable game contents to PMP users.

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