• Title/Summary/Keyword: Engineering education methods

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A Study on the Effectiveness of a VR-based Industrial Safety Education (VR 기반 산업안전교육의 효과성에 관한 연구)

  • Jung, Jong Won;Jung, Kihyo;Jeong, Jaewook
    • Journal of Engineering Education Research
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    • v.26 no.2
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    • pp.23-31
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    • 2023
  • The purpose of this study is to explore the effectiveness of VR-based industrial safety education compared with conventional methods. For the study, three types of safety learning contents(VR-based learning, rule-based learning, and case-based learning) were developed and implemented with three college students groups. The results show that VR-based learning was effective in sustaining learning outcomes compared to other two conventional contents groups. In addition, participants perceived VR-based safety learning is attractive that facilitates their learning motivation and usefulness.

Analysis of Curriculum Management for Building Construction in Domestic Universities (국내 대학의 건축시공 교육과정 운영실태 분석)

  • Lim, Hyeong-Eun;Kim, Eun-Ho;Kim, Jae-Yeob
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2019.05a
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    • pp.76-77
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    • 2019
  • Currently, there is a lack of studies on the directionality of architectural engineering education. This study has analyzed the opening and operation of courses relating to building construction in Korea universities. It was researched that the most common building construction courses opened in universities were 'building construction' and 'materials.' Courses are also being opened in universities by reflecting social demands. Upon analysis of the operation of the educational process of building construction, it was displayed that projects and examinations were conducted as the methods of assessment in courses at many universities. Additionally, there were universities that included quizzes and discussions in their methods of assessment. This study is expected to be used as data for studying an innovative means of educating architecture.

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Interactive Education of Introductory Engineering via Multimedia (멀티미디어를 이용한 인터액티브 공학개론 교육)

  • Park Sang-Joo;Yoon Joong-Sun
    • Journal of Engineering Education Research
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    • v.7 no.3
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    • pp.44-50
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    • 2004
  • We introduce an introductory engineering education course for engineering majors and non-engineering majors. This course does not require any previous knowledge and experience on engineering. It requires strong curiosities and imaginations on current and future society we live in, where technology is inseparable ingredient. Course encourages attendees to explore fundamental issues of engineering: what is proper technology and what are proper ways of exercising engineering, issues dealt in soft engineering. Since course topics cover many aspects of technology, traditional learning methods fail to be successful and efficient. Various efficient learning methods have been proposed and implemented. We utilize various interactive tangible media, which include simulated thought experiments and physical media experiences. About twenty (20) episodes in short film format are produced based on scenario written according to related issues selected. Physical media like interactive robots are introduced for attendees' stimulated experiences. We summarize our exciting experiments on interactive teaching experiences at Pusan National University which include on/off-line interactions, assignments, projects, and evaluations.

Computer Science Education and Use of Learning Materials (비전공자 컴퓨터교육과 학습보조 자료의 활용)

  • Nah, Jeong Eun
    • Journal of Engineering Education Research
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    • v.22 no.6
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    • pp.21-27
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    • 2019
  • In the last few years, interest in computer science education has increased significantly. The curriculum is being revised to introduce computer science. Although interest has focused on coding as the main subject, in fact the computer science includes much more than coding. It engages people in being creative with technology as well as understanding the fundamental principles of computer science. Therefore, it is important to consider the curriculum to provide a foundation by teaching and learning computer science. The curriculum is required the development of courses to teach computer science for non-majors in general education. To think like a computer scientist on the knowledge of computer science is computational thinking. In order to maximize the effectiveness of teaching and learning for computational thinking, various teaching methods and supplementary learning materials, and activities should be developed and provided.

Research Trends in Writing Education in Science and Engineering (이공계 글쓰기 수업 연구의 동향)

  • Kim, Jung-Yi
    • Journal of the Korea Convergence Society
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    • v.9 no.1
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    • pp.41-50
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    • 2018
  • The purpose of this study is to analyze the trends after surveying Korean researches on writing classes of science and engineering college students. In this study, we reviewed the trends of the researches and summarized the fields of the journals. The contents of researches were classified into the general discussion on the science and engineering writing class and the discussion on the contents of education and the teaching methods. The flow of discussion about writing class was developed in detail closely related with characteristics of science and engineering discipline, composition of writing class, educational goal and curriculum of engineering education certification system. A number of researches have proposed contents and methods of education developed through the analysis of textbooks, school and case studies. It is necessary to develop active research on various perspectives and topics such as students, teachers, evaluation, and systems in the future.

Development of Evaluation Model for achieving the Program Educational Objectives in KEC2005 (한국공학교육인증의 '프로그램 교육목표' 달성을 위한 평가 모형 개발)

  • Kim, Myoung-Lang;Yoon, Woo-Young;Kim, Bok-Ki
    • Journal of Engineering Education Research
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    • v.11 no.2
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    • pp.42-49
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    • 2008
  • Though the 'Program Educational Objectives' is the first and important criterion in ABEEK's engineering education accreditation, exact meaning and implementation methods have not been understood well. It was often confused with 'Program Outcomes' and its implementation and evaluation methods do not reflected well on the concepts of "outcomes based and demand driven education". A new implementation model for 'Program Educational Objectives' has been developed using step by step application. The model explains the meaning of every step (phase), and key constituents in each phase. The specialization and CQI of the program could be satisfied by applying the model properly.

An Intelligent Learning Environment for Heritage Alive (유적탐사 지능형 학습 환경)

  • ;;Eric Wang
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.1061-1065
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    • 2004
  • The knowledge-based society of the 21st century requires effective education and learning methods in each professional field because the development of human resource determines its competence more than any other factors. It is highly desirable to develop an intelligent tutoring system, which meets ever increasing demands of education and learning. Such a system should be adaptive to each individual learner's demands as well as the continuously changing state of the learning process, thus enabling the effective education. The development of a learning environment based on learner modeling is necessary in order to be adaptive to individual learning variants. An intelligent learning environment is being developed targeting the heritage education, which is able to provide a customized and refined learning guide by storing the content of interactions between the system and the learner, analyzing the correlations in learning situations, and inferring the learning preference from the learner's learning history. This paper proposes a heritage learning system of Bulguksa temple, integrating the ontology-based learner modeling and the learning preference which considers perception styles, input and processing methods, and understanding process of information.

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The Students's Recognition Analysis and Revitalization Methods of the Open Source Software in the Secondary School (중등학교 학생들의 공개소프트웨어 인지도 분석 및 공개소프트웨어 활용 방안)

  • Lho, Young-Uhg;Lee, Hyo-Jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.2
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    • pp.437-444
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    • 2009
  • There are many activities that open source software may using at several areas from the government and international organization such as the UN. And Korea enforces the open source software demonstration activities with different meaning link. It is an evaluation field whether or not using the open source software in information projects. But the public information and the education against the open source software are insufficient in the secondary school students who are be latent open source software users. In this paper, We present an examination and analysis of the open source software recognition of the secondary school students in Korea. And We suggest education methods that can use the open source software in the information subject of the revised 7th national education curriculum.

A Study on the Actual Education Condition and Improvement Program of Fire Investigator (화재조사자의 교육실태 및 개선방안에 관한 연구)

  • Choi, D.M.;Park, C.W.;In, S.J.;Lee, C.W.
    • Fire Science and Engineering
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    • v.21 no.4
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    • pp.72-80
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    • 2007
  • In order to breed fire investigators, can scientifically find out the truth of fire causes, the development of special and systematic education programs and the repetitive retraining are the most important factor. In this study, the working problems of curriculum for fire investigation course were analyzed through the survey. The curriculum and management status of domestic and foreign professional fire investigation education authority were compared and analyzed. And we suggested that the possible solutions to the problem, which can affect on the education effects, curriculums, training methods, selective methods, and effective applying method.

A Case Study of Flipped Learning Application of Public Vocational Education and Training on the 4th Industry Occupation (4차산업직종 공공직업교육훈련에서의 플립러닝 적용사례 연구)

  • Wee, Young-eun;Jung, Hyojung;Lee, Hyun
    • Journal of Practical Engineering Education
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    • v.10 no.2
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    • pp.103-111
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    • 2018
  • The purpose of this study is to suggest change probability of vocational education and training and support of teaching-learning methods. For this study, we applied a flipped learning strategy of two learning modules in Convergence Technology Campus of public vocational education and training institute and had an operation class. As a result, student satisfaction of flipped learning is 4.0 on average. 56.1% of education-trainees were higher an engagement of flipped learning class than teacher-centered class and 56.1% of education-trainees were used more learning energy. Based on results, we suggested the necessity of pre-learning system for application of education and training teaching methods on the 4th industry occupation and strategies to enhance teaching and learning competency.