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Design and Implementation of Healthcare Game Content in IOT Environment

  • Yoon, Seon-Jeong
    • 한국컴퓨터정보학회논문지
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    • 제24권9호
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    • pp.29-34
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    • 2019
  • In Recently, as the interest in health has increased and the spread of smart phones has become common, the development of smart health care related contents has been active. In this paper, we introduce the design, implementation and effects of game-based content that can make walking exercise fun in the Internet of Things environment. This content calculates the consumed calories by walking the stairs with the Beacon installed, and incorporates games to encourage continuous fun activities. It also provides event functions that enable on-off-line coordination. The goal of this content is to enable busy modern people to exercise lightly, funly, and constantly in the surrounding activity space. The effect of this content has been confirmed through the review of many users participating in offline events. This content is expected to be able to converge with various types of healthcare systems with the expansion of the application space.

축산분야 소독제 정보 제공 스마트폰 어플리케이션 개발 (Development of a smartphone application for providing disinfectant information on livestock industry)

  • 정한성;김수권;최광훈;박지헌;쇠린택;최농훈
    • 대한수의학회지
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    • 제59권2호
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    • pp.97-100
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    • 2019
  • It is important to select the correct disinfectants and to use them appropriately in order to prevent the initial spread of highly infectious livestock disease, such as foot-and-mouth disease or highly pathogenic avian influenza. This study describes a smartphone application developed to enable livestock workers to observe information related to disinfectants for the prevention of livestock disease in the domestic market, regardless of time and location, through a Linux-based Android mobile platform. This application (Konkuk-Disinfectant Information Database) provides information on disinfectant names, components, license and use; it was designed to enable the user to share disinfectant information through social media.

저전압 에스램용 선별 동작 사전 증폭 회로 (Selective Operating Preamplifier Circuit for Low Voltage Static Random Access Memory)

  • 정한울
    • 전기전자학회논문지
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    • 제25권2호
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    • pp.309-314
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    • 2021
  • 본 논문에서 제안된 에스램 사전 증폭 회로는 에스램 데이터 읽기 과정에서 감지 증폭을 활성화 하는 데 필요한 시간을 55% 감소함으로써 기존 회로 대비 읽기 속도를 현격히 개선하였다. 이는 사전 증폭 과정에서 공정 편차에 의한 트랜지스터의 성능 편차를 보상하는 고유 회로에 기인한 것이다. 뿐만 아니라, 사전 증폭으로 인한 추가 에너지 소모량을 최소화하기 위하여 사전 증폭이 필요한 경우에만 사전 증폭기를 활성화 할 수 있는 선별 활성화 회로를 제안하여 추가 에너지 소모를 4.45% 이내로 제한하였다.

Important Parameters Related With Fault for Site Investigation of HLW Geological Disposal

  • Jin, Kwangmin;Kihm, You Hong;Seo, Dong-Ik;Kim, Young-Seog
    • 방사성폐기물학회지
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    • 제19권4호
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    • pp.533-546
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    • 2021
  • Large earthquakes with (MW > ~ 6) result in ground shaking, surface ruptures, and permanent deformation with displacement. The earthquakes would damage important facilities and infrastructure such as large industrial establishments, nuclear power plants, and waste disposal sites. In particular, earthquake ruptures associated with large earthquakes can affect geological and engineered barriers such as deep geological repositories that are used for storing hazardous radioactive wastes. Earthquake-driven faults and surface ruptures exhibit various fault zone structural characteristics such as direction of earthquake propagation and rupture and asymmetric displacement patterns. Therefore, estimating the respect distances and hazardous areas has been challenging. We propose that considering multiple parameters, such as fault types, distribution, scale, activity, linkage patterns, damage zones, and respect distances, enable accurate identification of the sites for deep geological repositories and important facilities. This information would enable earthquake hazard assessment and lower earthquake-resulted hazards in potential earthquake-prone areas.

How Do Bacteria Maximize Their Cellular Assets?

  • Kim, Juhyun
    • 한국미생물·생명공학회지
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    • 제49권4호
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    • pp.478-484
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    • 2021
  • Cellular resources including transcriptional and translational machineries in bacteria are limited, yet microorganisms depend upon them to maximize cellular fitness. Bacteria have evolved strategies for using resources economically. Regulatory networks for the gene expression system enable the cell to synthesize proteins only when necessary. At the same time, regulatory interactions enable the cell to limit losses when the system cannot make a cellular profit due to fake substrates. Also, the architecture of the gene expression flow can be advantageous for clustering functionally related products, thus resulting in effective interactions among molecules. In addition, cellular systems modulate the investment of proteomes, depending upon nutrient qualities, and fast-growing cells spend more resources on the synthesis of ribosomes, whereas nonribosomal proteins are synthesized in nutrient-limited conditions. A deeper understanding of cellular mechanisms underlying the optimal allocation of cellular resources can be used for biotechnological purposes, such as designing complex genetic circuits and constructing microbial cell factories.

Design of Metaverse for Two-Way Video Conferencing Platform Based on Virtual Reality

  • Yoon, Dongeon;Oh, Amsuk
    • Journal of information and communication convergence engineering
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    • 제20권3호
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    • pp.189-194
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    • 2022
  • As non-face-to-face activities have become commonplace, online video conferencing platforms have become popular collaboration tools. However, existing video conferencing platforms have a structure in which one side unilaterally exchanges information, potentially increase the fatigue of meeting participants. In this study, we designed a video conferencing platform utilizing virtual reality (VR), a metaverse technology, to enable various interactions. A virtual conferencing space and realistic VR video conferencing content authoring tool support system were designed using Meta's Oculus Quest 2 hardware, the Unity engine, and 3D Max software. With the Photon software development kit, voice recognition was designed to perform automatic text translation with the Watson application programming interface, allowing the online video conferencing participants to communicate smoothly even if using different languages. It is expected that the proposed video conferencing platform will enable conference participants to interact and improve their work efficiency.

Virtual reality application on MFL gas pipeline inspection system

  • 김재준
    • 한국산업정보학회논문지
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    • 제15권4호
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    • pp.47-52
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    • 2010
  • This paper describes a visualization technique that animates geometrical defect data that are extracted using a magnetic flux leakage (MFL) operating system on nondestructive evaluation (NDE). Since data are collected from different locations and often not regular, the data must be converted to the standard format that is used within the pipeline in visualization procedures. In order to navigate inside of the pipeline, 3D virtual objects are generated and are able to explore the pipeline continuously. The major objectives of this paper are to characterize, generate general shape of defects, and enable computer interaction in virtual environment. Pipeline navigation system (PNS) has introduced the framework for interactive visual applications based upon the principles of modeling 3D objects. PNS presents some preliminary efforts to enable the user to interact human and computer with each other.

QUANTITATIVE ANALYSES USING 4D MODELS - AN EXPLORATIVE STUDY

  • Rogier Jongeling;Jonghoon Kim;Claudio Mourgues;Martin Fischer;Thomas Olofsson
    • 국제학술발표논문집
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    • The 1th International Conference on Construction Engineering and Project Management
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    • pp.830-835
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    • 2005
  • 4D models help construction planners to develop and evaluate construction plans. However, current analyses using 4D models are mainly visual and limit the quantitative comparison of construction alternatives. This paper explores the usefulness of extracting quantitative information from 4D models to support time-space analyses. We use two 4D models of an industry test case to illustrate how to analyze 4D content quantitatively (i.e., work space areas and distances between concurrent activities). This paper shows how these two types of 4D content can be extracted from 4D models to support 4D-based-analysis and novel presentation of construction planning information. We suggest further research to formalize the content of 4D models to enable comparative quantitative analyses of construction planning alternatives. Formalized 4D content will enable the development of reasoning mechanisms that automate 4D-model-based analyses and provide the information content for informative presentations of construction planning information.

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모델 접속 기법에 의한 로봇 응용 생산시스템의 파라메트릭 시뮬레이션모델 개발 (Development of a Parametric Simulation Model by a Model Integration Method for Production System with Robots)

  • 국금환
    • 한국정밀공학회지
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    • 제12권5호
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    • pp.136-148
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    • 1995
  • In this study, a model integration method is pressented as a new method for development of a parametric simulation model. This method enable us to integrate the special simulation models for each production subsystem into a large simulation model. Not only this large simulation model but also each special simulation model for each production subsytem can be used independently. Using this integration method man can reduce the development time and cost for simulation model development. To show the usefulness of this method, a simulation model for a production system with robots is developed by this model integration method. This simulation model is realized by the integration of two special simulation models, one model for a machining subsystem and the other model for a transport subsystem. The modeled production system consists of the robotic cells for machining and a transport subsystem which enable the material flow among the robotic cells. The flow of workpiece in each robotic cell is not fixed. All machines in a robotic cell are only served by robots.

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Information Requirements for Model-based Monitoring of Construction via Emerging Big Visual Data and BIM

  • Han, Kevin K.;Golparvar-Fard, Mani
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.317-320
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    • 2015
  • Documenting work-in-progress on construction sites using images captured with smartphones, point-and-shoot cameras, and Unmanned Aerial Vehicles (UAVs) has gained significant popularity among practitioners. The spatial and temporal density of these large-scale site image collections and the availability of 4D Building Information Models (BIM) provide a unique opportunity to develop BIM-driven visual analytics that can quickly and easily detect and visualize construction progress deviations. Building on these emerging sources of information this paper presents a pipeline for model-driven visual analytics of construction progress. It particularly focuses on the following key steps: 1) capturing, transferring, and storing images; 2) BIM-driven analytics to identify performance deviations, and 3) visualizations that enable root-cause assessments on performance deviations. The information requirements, and the challenges and opportunities for improvements in data collection, plan preparations, progress deviation analysis particularly under limited visibility, and transforming identified deviations into performance metrics to enable root-cause assessments are discussed using several real world case studies.

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