• Title/Summary/Keyword: Elementary school computer education

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Development of Scale Tools for Measure Programming Task Value and Learning Persistence at Elementary School Students

  • Kim, Ji-Yun;Lee, Tae-Wuk
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.9
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    • pp.187-192
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    • 2017
  • In this paper, we have studied scale tools for measure programming task value and learning persistence at elementary school students. In order to develop complete test tools, we have improved the completeness by revising tests through stepwise verification. The first scales were constructed based on the previous studies. As a result of the content validity test, 5 out of 14 items of the task value test tool and 1 out of 10 items of the learning persistence test were not suitable. The second test tools were constructed by revising and supplementing the first scale, and consisted of 13 items of task value and 8 items of learning persistence. As a result of the contents validity test, all the items included in the test tool proved to be valid. The reliability of the secondary testing tools were also found to be reliable at ${\alpha}=.970$ and ${\alpha}=.975$, respectively.

A Study on the Current Status and Improvement Plans of Gifted Elementary Information Education Curriculum (초등정보영재 교육과정의 현황 및 개선방안 연구)

  • Jun, Woo-Chun
    • Journal of Gifted/Talented Education
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    • v.20 no.1
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    • pp.347-368
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    • 2010
  • With wide recognition of importance on gifted elementary school students in computer, the numbers of public and private institutes recognizing and fostering the gifted elementary school students in computer have been increasing. In this paper, the current status and improvement plans of curriculum for gifted students in computer are discussed. First of all, a gifted student in computer is defined based on the diverse characteristics and conditions of those students. Then the current status of gifted information education curriculum is presented. Based on the discussion, various improvement plans for gifted elementary information education are proposed. Those plans include 1)development of standard curriculum, 2)development of curriculum reflecting knowledge, application and ethics of information education, 3)development of standard discriminant tools, 4)development of educational objectives, 5)development of educational contents 6)development of teaching-learning models and 7)development of evaluation methods.

A Role-play base Instructional Learning Design for Personal Information Management's Importance:Focus on the third-grade elementary students (개인정보 관리의 중요성을 교육하기 위한 역할 놀이 교수학습 설계 : 부산광역시 초등학생 3학년 대상으로)

  • Kim, Su-Jin;Rim, Hwakyung
    • The Journal of Korean Association of Computer Education
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    • v.8 no.5
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    • pp.73-83
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    • 2005
  • Recently, Internet utilization ratio of elementary school students is urgently increasing. On the other hand, elementary school students are not doing personal information management properly in the Internet. As a result, it is causing problem of information leakage. In this paper, we proposed a instructional learning method to teach importance of personal information management to an elementary school student. Proposed method is based on role-play instructional learning method. And applied to the third-year class in elementary school. We show that proposed method is effect in education than traditional teaching method about personal information management's importance.

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A Study for Substantial of Computer Education in Elementary Schools through Discretion Activity (재량활동을 통한 초등 컴퓨터 교육 내실화 방안)

  • Oh, Pill-Woo;Kim, Yong-Beom;Kim, Myeong-Ryeol
    • The Journal of Korean Association of Computer Education
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    • v.9 no.4
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    • pp.15-23
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    • 2006
  • The current 7th Curriculum require elementary students to participate in an independent computer education class one time per week through means of discretion activity. However a national standard of this educational process has yet to be established, which has made regional provincial and city offices of education to choose textbooks for this purpose by discretion, that showed difference in quality, in operating education curriculums related to computer education for each classes in school such as continuing the repetitive contents without any rank or system. Also informatization education, which is one of national policies, might develop educational unbalance to young children who are to become the main characters in the future information society, due to excessive emphasis on aspect of using computer, which develops education mainly based on learning functions of applicable software. Therefore, we are proposing a discretion activity education curriculum model for utilization of computer education in elementary school which is showing regional difference based on former studies. This study will be helpful in substantiating of computer education in elementary schools in the future.

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The Learning Effect of Teaching Materials Using Computer Animation of Particulate Model in Elementary School Science Classes (초등학교 과학 수업에 적용한 입자 모델의 컴퓨터 애니메이션 교수자료의 학습 효과)

  • 박재원;백성혜
    • Journal of Korean Elementary Science Education
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    • v.23 no.2
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    • pp.116-122
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    • 2004
  • The purpose of this study is to investigate effects of computer animations using particulate model in elementary science classes related to air pressure. To do those, four classes of 5th grade in an elementary school located in a city were selected. As an experiment group, two classes were applied the teaching materials of computer animations developed for this study based on particulate model. The other classes as a control group were not applied these materials in science classes. The total scores of experiment group in which computer animation using particulate model was applied in science classes are higher than those of the control group in the conception test. Only in one conception related to high and low atmospheric air pressure, the scores of the two groups are not significantly different at 0.05 significance level.

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A Case Study on Necessity of Universal Computer Science Education in Elementary Schools to Nurture Digital Talents (디지털인재 양성을 위한 초등학교의 보편적 정보교육 도입의 필요성 연구)

  • Choi, Moonseok;Shin, Seungki
    • Journal of The Korean Association of Information Education
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    • v.26 no.3
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    • pp.209-218
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    • 2022
  • The government of South Korea discusses ways to expand computer science education to solve the digital divide. In-service elementary school teachers are also aware of the need for computer science education, with 77.3% of those who responded positively to the expansion of computer science education. The participating elementary school in this study has conducted computer science education for more than an hour per a week since the 1980s. As a result of a survey, the proportion of students taking private education was 16.2%. It shows 50.3% lower than 66.5% of other surveys conducted in 2021, which means the effectiveness in reducing private education when continuous computer science education is being conducted in the school system. In the case study analysis, teachers pointed out that the instructional content varies by instructors due to the absence of the national curriculum. The parents recognized the importance of computer science education but did not know the learning content and mentioned the necessity of the national computer science education curriculum. It means that computer science education should provide a universal educational opportunity as an independent subject in elementary schools for nurturing future talents.

The Study Of Lexical Statistics Analysis For Elementary School Textbook : Focusing On Comparing The SEJONG Corpus In Korean (초등학교 교과서의 어휘 통계 분석 연구 : 한국어 세종 코퍼스와의 비교를 중심으로)

  • Yu, Wonhee;Lim, Heuiseok
    • The Journal of Korean Association of Computer Education
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    • v.18 no.1
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    • pp.99-108
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    • 2015
  • In this paper, we build a primary school textbook corpus and a statistical analysis was performed with respect to the vocabulary found in elementary textbooks. also We performed the Spearman's correlation coefficient in order to explore whether similar elementary textbooks in general life used vocabulary. the result of this study shows that corpus building in the form of elementary school textbooks and actual examples. then numerically shown correlation of the elementary textbooks and general corpus.

A Study on the Learnablity of Routing Algorithm in Elementary School Computer Education (초등학교 컴퓨터교육에서 라우팅알고리즘 학습가능성에 관한 연구)

  • Park, Yeon;Kim, Ji-Na;Han, Byoung-Rae
    • Journal of The Korean Association of Information Education
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    • v.11 no.3
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    • pp.267-279
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    • 2007
  • The purpose of this study is to design and practice teaching and learning method for routing algorithm among computer science principle which is difficult to be taught to elementary school students and understood by students. And we find out whether elementary school students can understand those learning contents. Intellectual area was assessed through equivalent test paper before and after the test and emotional area was assessed through students' impressions after class. The test showed that routing algorithm could be taught to children. Therefore, this study presents the learnability of routing algorithm as a learning element of elementary school computer education.

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A Study on Teaching-Learning about The Information Representation Area using Unplugged Learning Method in Elementary School Computer Education (초등학교 컴퓨터교육에서 언플러그드 학습 방법을 활용한 정보표현 영역 교수.학습에 관한 연구)

  • Park, Yun-Seong;Han, Byoung-Rae
    • Journal of The Korean Association of Information Education
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    • v.13 no.4
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    • pp.479-487
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    • 2009
  • In the existing curriculum of the Elementary computer Education emphasizes students' problem-solving ability and knowledge of informatics. However, current computer education focus on using application program. In order to raise students' problem-solving ability and logical thinking ability, it is necessary to learning about computer science education. Thereupon, this study applied unplugged learning method to the elementary student. To apply the play-based unplugged learning method to the area of information representation. As a result, unplugged learning method produced higher academic achievement than the lecture model. Also it was more positive in the affective area than the lecture model.

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A Study of the Impact of Mobile Games on Elementary Students' School Achievements and School Adjustment (모바일 게임이 초등학생의 학업성적과 학교생활적응에 미치는 영향에 대한 연구)

  • Kim, Dong-Hyo;Han, Byoung-Rae
    • 한국정보교육학회:학술대회논문집
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    • 2010.08a
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    • pp.27-35
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    • 2010
  • As portion of the mobile games in game industries has snowballed lately, length of the game time by teenagers who are main users has remarkably increased and mobile games have affected teenagers' lives including elementary school students in various ways. So this study has designed to offset the negative effects of mobile game through examining its impact on elementary school students' achievement and school adjustment.

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