• Title/Summary/Keyword: Educational Devices

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Educational Method of Algorithm based on Creative Computing Outputs (창의적 컴퓨팅 산출물 기반 알고리즘 교육 방법)

  • Hur, Kyeong
    • Journal of Practical Engineering Education
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    • v.10 no.1
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    • pp.49-56
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    • 2018
  • Various types of SW education are being operated by universities for non-major undergraduates. And most of them focus on educating computational thinking. Following this computing education, there is a need for an educational method that implements and evaluates creative computing outcomes for each student. In this paper, we propose a method to realize SW education based on creative computing artifacts. To do this, we propose an educational method for students to implement digital logic circuit devices creatively and design SW algorithms that implement the functions of their devices. The proposed training method teaches a simple LED logic circuit using an Arduino board as an example. Students creatively design and implement two pairs of two input logic circuit devices, and design algorithms that represent patterns of implemented devices in various forms. And they design the functional extension and extended algorithm using the input device. By applying the proposed method, non-major students can gain the concept and necessity of algorithm design through creative computing artifacts.

Obstructions of Using Educational Technology in Gifted Students' Schools In Jeddah: Learners' Voices

  • Alammari, Abdullah
    • International Journal of Computer Science & Network Security
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    • v.22 no.5
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    • pp.250-254
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    • 2022
  • This study touched on the limitations of educational technologies in gifted students' schools depending on the learners' viewpoints. The descriptive approach was used, and the tool was represented in a questionnaire distributed to a sample of 196 gifted secondary school students in Jeddah. Results showed moderate obstacles to educational technologies in gifted students' schools. The general mean of the responses of the study sample was 2.76. based on the findings, the author suggested some recommendations to reduce the difficulties that gifted students face in using educational technologies, as well as provide gifted students with electronic applications in order to their development, and especially the development of school buildings for gifted students with modern devices to help them facilitate the use of technology.

The Effects of Infant's Digital Device Usage and Parents' Perception on Infant's Language Development (영아의 디지털기기 사용과 디지털기기에 대한 부모의 인식이 영아의 언어발달에 미치는 영향)

  • Kim, Yooeun;Kim, Jeongwha
    • Korean Journal of Childcare and Education
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    • v.16 no.3
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    • pp.39-58
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    • 2020
  • Objective: The purpose of this study is to investigate the effects of parents' perception of infant's use of digital devices on language development. Methods: For this study, a survey was conducted on 285 parents of 1-2year old infants attending childcare centers in Jeollanam-do. Results: First, the digital devices that infants were exposed to the most was the television, and their first exposure to digital devices was at 13~17 months. The most time spent using digital devices was 30 minutes and they most frequently used them at home. Second, parents perceived the educational value of digital devices as low. Third, language development was high when the initial use of digital devices for infants was late, when the daily use time of digital devices was less than 30 minutes, when digital devices were used with parents, and when parents always managed digital devices and usage time. Fourth, Parents' perception of the use of digital devices has a significant influence on their infants' language development. Conclusion/Implications: Language development due to the use of digital devices and parents' perception of the use of digital devices has a significant impact on infants language development.

A User Perspective on Smartphone by Using Conjoint

  • Sayassatov, Dulan;Cho, Namjae
    • Journal of Information Technology Applications and Management
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    • v.23 no.3
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    • pp.49-59
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    • 2016
  • Rapid technological advancements and widespread adoption of smart phones in recent years provide students with new opportunities for getting knowledge and making researches in innovation century. As the penetration of smart phone devices in education increases, there is a large growth in the use of these devices especially among the youth. In spite of increasing importance of smart devices in education, the significant features of these technology devices for general learning have not been experientially addressed. In this study we are going to investigate the comparison of smart phone devices and find the necessary conditions for using mobile devices as an educational tool by a conjoint method. There will be five attributes: screen size, batter type, mobile OS, memory capacity and price. By surveying we got the results which showed us the respondents' desire of using specific smart phone; thus, we defined that screen size attribute is the most important device characteristic.

Influence of time delay and saturation capacity to the response of controlled structures under earthquake excitations

  • Pnevmatikos, Nikos G.;Gantes, Charis J.
    • Smart Structures and Systems
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    • v.8 no.5
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    • pp.449-470
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    • 2011
  • During the last thirty years many structural control concepts have been proposed for the reduction of the structural response caused by earthquake excitations. Their research and implementation in practice have shown that seismic control of structures has a lot of potential but also many limitations. In this paper the importance of two practical issues, time delay and saturation effect, on the performance of controlled structures, is discussed. Their influence, both separately and in interaction, on the response of structures controlled by a modified pole placement algorithm is investigated. Characteristic buildings controlled by this algorithm and subjected to dynamic loads, such as harmonic signals and actual seismic events, are analyzed for a range of levels of time delay and saturation capacity of the control devices. The response reduction surfaces for the combined influence of time delay and force saturation of the controlled buildings are obtained. Conclusions regarding the choice of the control system and the desired properties of the control devices are drawn.

Developing Adaptive Math Learning Program Using Artificial Intelligence (인공지능을 활용한 맞춤형 수학학습 프로그램 개발)

  • Ee, Ji Hye;Huh, Nan
    • East Asian mathematical journal
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    • v.36 no.2
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    • pp.273-289
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    • 2020
  • This study introduces the process and results of developing an adaptive math learning program for self-directed learning. It presented the process and results of developing an adaptive math learning program that takes into account the level of learners using artificial intelligence. We wanted to get some suggestions on developing programs for artificial intelligence-based mathematics. The program was developed as Math4U, an application based on smart devices in the "character and expression" area for 7th grade. The Application Math4U may be used differently depending on its purpose. It is also expected to be a useful tool for providing self-directed learning to students as the basis for educational research using smart devices in a changing educational environment.

The Impact of How Often Students Use Mobile Devices on Their Perceptions of the Usefulness and Convenience of the Devices

  • Inah KO;Yeon KIM
    • Educational Technology International
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    • v.24 no.2
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    • pp.331-358
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    • 2023
  • This paper explores the impact of mobile device usage frequency in the classroom on students' perceptions of their use. To assess this, we created a survey that measured students' perceived frequency, usefulness, and convenience of using mobile devices, using a reversed Technology Acceptance Model. Through the analysis of responses from 781 Korean students, utilizing confirmatory item factor analyses and a structural equation mixture model, we found that the effect of frequent mobile device use on students' positive perceptions is non-linear. As the frequency reaches to a certain level, the effect sizes of the frequency in the positive perceptions diminishes. Additionally, students who used mobile devices less frequently in class reported higher levels of difficulties in using the devices. This study introduces a tool for evaluating multiple aspects of students' perceptions regarding mobile device use and offers a framework for understanding the relationship between usage frequency, usefulness, and convenience.

A Study on Educational App Development using the App Authoring Tool (앱 저작도구를 이용한 교육용 앱개발 연구)

  • Kim, Eun-Soo;Park, Joon-Seok
    • Journal of Digital Convergence
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    • v.10 no.5
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    • pp.1-6
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    • 2012
  • This study is for using applications on smart devices at school class which designed by professor himself due to nonexistent of applications which related to textbook or course work even though fast developing smart devices and plenty of educational applications are in rapid ubiquitous environment. That is reason to make a learning environments of study course work anywhere at anytime and also make smooth communication between professor and learner with the smart devices advantages of being free of location and time. Also develop the application with the tools which the computer beginner can handle easily and quickly without contracting the work to commercial firms, it will lead to save money and time, be easily updated and modified from place of study, and increase the effectiveness and efficiency of study.

Contents Framework of Information Devices Education for the Computer Science Education in Elementary School (초등학교에서 정보과학교육을 위한 정보기기교육의 내용 체계)

  • Kim, Hyunbae
    • Journal of The Korean Association of Information Education
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    • v.18 no.2
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    • pp.335-344
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    • 2014
  • This is the study of contents framework of information devices education for the computer science education in elementary school. In this study, we organize and suggest the educational contents of the information device education and its achievement for computer science education in elementary. For this, the educational contents of information device education in Korea and other countries were investigated. Then we selected some contents of information device education that can be applied to the computer science education. With this contents framework of information devices education for the computer science education in elementary school were made. This study will contribute to the curriculum development of computer science at the national level.

The Analysis of Features of Project Based Learning in Smart Learning Environment (스마트러닝 환경에서의 프로젝트 학습 전략 및 요인 분석)

  • Kim, Soohwan;Han, Seonkwan
    • Journal of The Korean Association of Information Education
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    • v.17 no.3
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    • pp.243-252
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    • 2013
  • In this paper, we analyzed and suggested an educational strategy and features for project-based learning in smart learning environment. Smart learning environment is different of e-learning environment, therefore the educational strategy for smart learning is needed. In this paper, we conducted project-based learning for elementary school students in smart learning environment, and we analyzed the difference between a normal project-based learning and a project based learning in smart learning environment and suggested the educational strategy and the considerations through questionnaire, interview, and observation, Furthermore, we figured out factors that affected educational satisfaction of student. As a result, students thought that there is difference of smart project-based learning in some factors: technology and devices, software, and participation for learning. Also, we found main factors to affect educational satisfaction are two factors: technology and devices, and always-on.