• Title/Summary/Keyword: Editing System

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The Development of PDA_based Mapping System Using Totalstation (토털스테이션을 이용한 PDA기반의 매핑시스템 개발)

  • Bae, Sang-Ho;Lee, Young-Geol
    • Journal of Korean Society for Geospatial Information Science
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    • v.13 no.4 s.34
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    • pp.11-17
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    • 2005
  • This study is to improve the modification of survey data and efficiency of update using digital map based on PDA_based surveying mapping system. This object is achieved by developing wireless communication module of PDA which is adaptable to Totalstation, and contents for its usage. It is achieved by drawing up transformation module of dxf file to editing the text file and the drawing. And it is achieved by drawing up modification module to layer control. This system will be efficiently used to surveying parts of spatial location information for real time mapping ind point positioning in field work.

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Design and Implementation of web based cyber counseling system (웹기반 사이버 상담시스템의 설계 및 구현)

  • Lee Jae-Inn
    • The Journal of Information Systems
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    • v.12 no.2
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    • pp.21-39
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    • 2003
  • Many people including teachers and students' parents must assist each student who will be a hero of future to develop their potential abilities and acquire various skills. Counseling is a fundamental thing to achieve this goal. But, in reality, it is usually difficult to do counseling which makes it possible to establish desirable self-view and world view expertly and systema tically because of burdensome task of teachers, spatial and time limit and students' extracurri cular activities. Taking advantages of computer networking, this research was designed to solve various problematic situations we can usually face with in school and home, to reduce limitations among three parties: teachers, parents and students, and to keep record continuously on the process and contents of counseling. And, also, this research is focused to web-based counseling network that makes possible to build database system easily adapts to specialty of each schools. Web based counseling system will provide these advantages: 1. Through analyzing and editing which will be done by expert In of accumulated database, to realize more systematic and expert database will be possible. 2. Owing to the physical characteristic of cyber space, counseling will be done any time and anywhere the computer is. 3. Because it is possible to minimize social limitations on physical condition, communication channel and anonymity of cyber space, counseling will be relatively easy to perform. 4. The contents of counseling will be automatically recorded on the database.

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Interactive 3D Pattern Design Using Real-time Pattern Deformation and Relative Human Body Coordinate System (실시간 패턴 변형과 인체 상대좌표계를 이용한 대화형 3D 패턴 디자인)

  • Sul, In-Hwan;Han, Hyun-Sook;Nam, Yun-Ja;Park, Chang-Kyu
    • Fashion & Textile Research Journal
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    • v.12 no.5
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    • pp.582-590
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    • 2010
  • Garment design needs an iterative manipulation of 2D patterns to generate a final sloper. Traditionally there have been two kinds of design methodologies such as the flat pattern method and the pattern draping method. But today, it is possible to combine the advantages from the two methods due to the realistic cloth simulation techniques. We devised a new garment design system which starts from 3D initial drape simulation result and then modifies the garment by editing the 2D flat patterns synchronously. With this interactive methodology using real-time pattern deformation technique, the designer can freely change a pattern shape by watching its 3D outlook in real-time. Also the final garment data were given relative coordinates with respect to the human anthropometric feature points detected by an automatic body feature detection algorithm. Using the relative human body coordinate system, the final garments can be re-used to an arbitrary body data without repositioning in the drape simulation. A female shirt was used for an example and a 3D body scan data was used for an illustration of the feature point detection algorithm.

Terrain editing and processing system design for construction work (건축 공사를 위한 지형 편집 및 처리 시스템 설계)

  • Gao, Rui;Hao, Shujia;Huang, Kaisi;Jin, Yong;Xi, Yulong;Chu, Phuong;Lee, Dajeong;Cho, Seoungjae;Lee, Seungsoo;Cho, Kyungeun
    • Annual Conference of KIPS
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    • 2018.10a
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    • pp.825-826
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    • 2018
  • In this paper, we propose a terrain processing system that can display real and large terrains. The system integrates real terrain display and interaction, which makes up for the lack of interactive functions in mainstream terrain visualization software. In addition, the system provides functions such as line marking, volume calculation, and contour display.

Theoretical Basis of Studying the Educational Environment with the Application of GR-Technologies

  • Romanchenko, Inna;Vasylevska, Olena;Haltsova, Svitlana;Babicheva, Hanna;Batsula, Natalia;Kravchenko, Hanna;Lytvyn, Aelita
    • International Journal of Computer Science & Network Security
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    • v.21 no.4
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    • pp.28-32
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    • 2021
  • The article discusses the theoretical and methodological part that characterizes and assessment of the current state of the theory of GR-activity, disclosed the essence and content of the concept of GR-technologies, as well as their classification. The analysis of the system of additional education for children in the social structure, as well as the analysis of the current state of the education system is carried out. The formulation of tasks for the construction of an effective model for the use of GR-technologies in the process of developing the education system using GR-technologies

Development of DirectX-based Stereoscopic Image Authoring Tool for Immersive e-Book Production (몰입형 e-Book 제작을 위한 DirectX기반 입체 영상 저작도구 개발)

  • Lee, Keunhyung;Park, Jinwoo;Kim, Jinmo
    • Journal of Digital Contents Society
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    • v.17 no.1
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    • pp.23-31
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    • 2016
  • This study aims to develop a stereoscopic image authoring tool to effectively produce e-Book content that enhances user's sense of immersion in 3D environments. The proposed authoring tool consists of three core systems; 3D object editing, stereoscopic image, and image media production systems. First, the object editing system arranges and produces diverse objects that constitute virtual 3D spaces to fit the purpose of the content. In this case, commercial graphic authoring tools are utilized to design efficient data structures that can include produced external models. In addition, the material and textures of objects are made to be revisable and editable into the form wanted by the user. Thereafter, a stereoscopic image system will be implemented to produce the generated virtual scenes into stereoscopic images. This study uses the Anaglyph method so that the user can implement and use stereoscopic image scenes more easily. This method include functions to change the color of stereo cameras and control depth scaling. Finally, an image media production system will be implemented that will enable producing the produced stereoscopic images into single images or videos so that they can be effectively utilized in e-Book content.

Video Browsing and Retrieval System using Structured Logical Video (구조화된 논리적 비디오를 이용한 비디오 브라우징 및 검색 시스템)

  • Kwon, Sung-Bok;Cho, Young-Woo;Kim, Young-Mo
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.6
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    • pp.1443-1452
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    • 1997
  • In this paper, we propose a new video structuring method for reconstructuring a 'structured logical video' which adds logical video information to a conventional structured video. Logical video information is composed of background, object, and situation. The proposed structured video is reconstructed in logical unit like episodes as well as in physical unit like shots. It can support many video functions and may be reusable in many video applications-video browsing, video retrieval, video editing, etc. we also present the video database management system in order to manage the proposed structured video is modeled on object-oriented concept and hierarchical structure. Also, we design and implement a video browsing and retrieval system using the proposed structured video.

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Development of an Operational MICOM for efficient Central Control of Public Address System (통합 전관 방송 시스템의 효율적인 중앙 집중 제어를 위한 운용 MICOM 개발)

  • Kim, Jung-Sook
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.2
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    • pp.325-329
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    • 2011
  • We are developing a minimized integrated public address system that has facilities such as external input, Mic., CD, MP3 and Radio. In this paper, developing an integrated public address system with operational MICOM will make it possible to control the facilities of digital devices centrally. The operational MICOM is composed of 3 layers which are a control layer, a processing layer and a user interface layer. The control layer controls digital devices in the integrated public address and the processing layer is for processing voice data editing, controlling signals of devices and providing status information of the device. The user interface layer displays the status of control devices and the data processing of a user. A remote control is used for the central control.

Design and Implementation of Interactive Editing System for SGML DTD Composition (SGML 문서형 정의부 작성을 위한 대화형 편집 시스템 설계 및 구현)

  • 김창수;정회경
    • The Journal of Information Technology
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    • v.2 no.2
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    • pp.35-49
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    • 1999
  • This papar describes an design and implementation of a rule builder, named SGML DTD(Document Type Definition) Editor conforming to ISO 8879(SGML : Standard Generalized Markup Language). SGML DTD define types of logical structure in documents and it is very hard to managing, operating with general common text editors because of it's complex structures. Therefore, We studied DTD automatic editor and production system, prototype system, direct operations on graphic trees in the environment of windows. It's easy to handle with general users. So, We analyzed the structures of document, and studied about SGML documents operation models. And also described logical structures by tree on Windows.

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Reconstruction System of Road Environment using Image-based Modeling (이미지 기반 모델링을 이용한 도로환경 재구성 시스템)

  • Lee, Kye-Young;Lee, Yong-Jae;Shin, Yeong Gil
    • Journal of the Korea Computer Graphics Society
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    • v.3 no.1
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    • pp.17-22
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    • 1997
  • This paper presents a new modeling technique to reconstruct road environments. The reconstruction algorithm for road environments consists of three parts - reconstructing 3D models of architectures in road environments, editing and creating road models, and modeling auxiliary objects. Different modeling technique is applied to each of these three parts according to properties objects to be modeled contain. In this reconstruction system, modified Photogrammetric Modeling techique is used, of which the user interface is more convenient, and in which constraints of road environments are considered. These improvements make this road environment reconstruction system much simpler and easier to use compared with Photogrammetric Modeling technique[1, 2].

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