• Title/Summary/Keyword: E-Training

Search Result 1,271, Processing Time 0.024 seconds

Studies on the Biology and Predatory Behaviour of Eocanthecona furcellata (Wolff.) Predating on Spilarctia obliqua (Walk.) in Mulberry Plantation

  • Kumar, Vineet;Morrison, M.N.;Rajadurai, S.;Babu, A.M.;Thiagarajan, V.;Datta, R.K.
    • International Journal of Industrial Entomology and Biomaterials
    • /
    • v.2 no.2
    • /
    • pp.173-180
    • /
    • 2001
  • The stink bug, Eocanthecona furcellata (Wolff.) is a natural and potential biocontrol agent of Spilarctia obliqua (Walk.). The present investigation reveals the biology, predatory efficiency and reproductive parameters of the predator which feeds on S. obliqua caterpillars in mulberry plantation. In order to find out the role of prey sine on the biology of the predators the predatory insects were separately fed with small and large caterpillars of S. obliqua. The incubation period of the eggs of E. furcellata was 8.37${\pm}$0.44 days, while the nymphal duration varied as per the prey sine. The predator when supplied with small larvae of prey, consumed 61.1 larvae and completed nymphal stage in 19.9 days; while those fed with larger prey, consumed 36.1 larvae and completed their nymphal stage in 21.55 days. The prey size also influences the reproductive parameters of the predator, The adult female predator is more voracious feeder than the adult male and consumed 41.9${\pm}$0.64 small larvae and 42.2${\pm}$0.87 large larvae during their life span. The longevity of male and female was observed as 20.7 and 29.4 days respectively. Visualization of the predator as well as the movement of the prey increases the predatory efficiency. Scanning electron microscopic studies on the feeding part explain its support in effective predation. Field observations indicated a drastic fall in the incidence of the mulberry pest, S. obliqua with the increased population E. furcellata in mulberry plantation.

  • PDF

Change of Impact by the Early Extension in during a Golf Driver Swing (골프 드라이버 스윙 시 Early Extension에 따른 임팩트 변화)

  • So, Jae-Moo;Kim, Yong-Seok;Kim, Jae-Jung;Yoo, Kwang-Soo
    • Korean Journal of Applied Biomechanics
    • /
    • v.20 no.1
    • /
    • pp.83-90
    • /
    • 2010
  • The purpose of this study is to validate that change of impact by the Early Extension in during a golf driver swing. 13 golf players who were diagnosed with symptoms of Early Extension participated in a proactive corrective training programs that took place 3 times a week for a 4 month period. Data was collected by recording 5 pre and 5 post training driver swings and analyzing the data to calculate the change in velocity and its effect in the shot used the TRACK MAN. After the training, the changes of early extension were -0.21 cm in backswing section E2(take away), -0.64 cm in E3(halfway backswing), and -0.94 cm in E4(backswing top). The downswing section changes were -1.34 cm in event E5(halfway downswing), -1.74 cm in E6(impact). Impact force increased and thus club speed increased by 6.32 km/h, ball speed increased by 10.94 km/h, max height decreased by -6.22 m, carry increased by 10.85 m, carry side(left deviation) decreased by 4.84 m, flight time by increased by 0.4 sec, and total length increased by 17.96 m while landing angle decreased by -7.74 deg.

Developing an XR based Hyper-realistic Counter-Terrorism, Education, Training, and Evaluation System (확장현실(XR) 기반 초실감 대테러 교육훈련체계 구축 방안 연구)

  • Shin, Kyuyong;Lee, Sehwan
    • Convergence Security Journal
    • /
    • v.20 no.5
    • /
    • pp.65-74
    • /
    • 2020
  • Recently, with the rapid development of eXtended Reality(XR) technology, the development and use of education and training systems using XR technology is increasing significantly. In particular, in areas that involve great risks and high costs such as military training and counter-terrorism training, the use of XR based simulators is preferred because they can improve training performance, reduce training costs, and minimize the risk of safety issues that may occur in actual training, by creating a training environment similar to actual training. In this paper, we propose a plan to build and evaluate an XR based hyper-realistic counter-terrorism education, training, and evaluation system to improve the ROK police's ability to respond to terrorist situations using the 5G and AR based Integrated Command and Control Platform previously developed by the Korea Military Academy. The proposed system is designed to improve counter-terrorism capabilities with virtual training for individual and team units based on hyper-realistic content and training scenarios. Futhermore, it can also be used as a on-site command and control post in connection with a simulation training site and an actual operation site.

The Development of Rhythmic Balance Training Equipment and its Effect on Performance for Elderly

  • Park, Da Won;Won, Cho Rong;Lee, Sung Ro;Park, Yang Sun
    • Korean Journal of Applied Biomechanics
    • /
    • v.26 no.3
    • /
    • pp.323-331
    • /
    • 2016
  • Objective: The aims of this study were 1) to develop easy-to-use rhythmic balance training equipment for the elderly and 2) to investigate the effect of training with the equipment on balance and physical function. Method: Twenty-one elderly individuals (age: $75.4{\pm}3.34yrs$, height: $152.07{\pm}4.81cm$, weight: $58.35{\pm}8.34kg$) participated in this study. Each participant underwent balance and physical function testing before and after 12 weeks of training with the equipment. Y-balance (i.e. dynamic balance) and one leg static balance tests were used for balance testing, and timed up- and-down-stairs and five times sit-to-stand tests were used for physical function testing. A paired t test was used to determine whether there was a significant pre- and post-training difference. Results: The rhythmic balance training equipment provided a fun and motivating training program with age-friendly music, dance movements for lower extremity strength training, and touch screen controls with simple features. Post-training left foot dynamic balance was significantly greater (p<.05), and static balance with eyes open was significantly improved (p<.05) compared to pre-training. Completion of the timed up-and-down-stairs and the five times sit-to-stand tests was significantly shorter (p<.05) compared to pre-training. Conclusion: Training using the equipment developed in this study improved balance and physical function in elderly participants.

Case Report on the Survey Results of Educational Satisfaction According to the Operation of Occupational Safety and Health Training Institute (산업안전보건교육 기관의 운영에 따른 교육 만족도 조사결과 사례 보고)

  • Kim, Hyeon-Yeong;Heo, Mi-Jin;Shin, In-Jae
    • Journal of Korean Society of Occupational and Environmental Hygiene
    • /
    • v.29 no.4
    • /
    • pp.603-609
    • /
    • 2019
  • Objectives: This case report aims to contribute to the enhancement of training quality for occupational accident prevention by conducting surveys on customers' satisfaction with the training course management by the Occupational Safety and Health Training Institute (OSHTI) of KOSHA. Methods: Surveys were conducted through phone calls, customer service documents, and questionnaires from January 1, 2018 to December 31, 2018. Results: The surveys showed an answer rate of 97.36% and handling rate of 97.47% in 2018, an increase of 1.15% compared to 2017. The number of monthly inbound calls in 2018 was 5,902, rising 0.10% year-on-year, and the average inbound calls per day in 2018 was 289, a decline from 291 the year before. The number of provisions of customer service in 2018 was 68,952, increasing 1.89% year-on-year. The number of inquiries on the training curriculum was 58,744 in 2018, an increase of 3.98% compared to the 56,498 recorded in 2017. Inquiries on job training centers were the most common, numbering 27,114 (39.32%), followed by e-learning 18,470 (26.79%) and expert courses 13,160 (19.09%). Of the 149 answers to the customer service survey, 'Nothing to complain about' accounted for 86 (56.72%) and 'Diversifying training time and programs' numbered 22 (14.77%). Conclusions: Customer satisfaction in 2018 increased compared to that in 2017. However, there is a need to reflect the demands of customers for diversifying training time and programs, offer practice-centered training, and collect opinions on providing information in order to maintain high quality training course management.

The Effect of Training Program for the Balance on the Gait Stability (균형능력 향상 운동프로그램이 보행안정성에 미치는 영향)

  • Lee, Young-Taeck;Kim, Hoon;Shin, Hak-Soo
    • Korean Journal of Applied Biomechanics
    • /
    • v.20 no.4
    • /
    • pp.373-380
    • /
    • 2010
  • The purpose of this study was to evaluate the effect of balance training on gait stability. The study population included 17 male high school students who were divided into 3 groups, each of which underwent one of the following types of balance-training programs for 8 weeks: 1 foot standing on cushion foam, trunk muscle training, and inverted body position training. 0, 4, and 8 weeks, the following experiment was performed: The participants were asked to close their eyes and take 17 steps; the stability of forward and sideward movement was determined, and the direction linearity was measured. The results revealed that all the training programs caused a decrease in stride deviation and an increase in the and the stride length, thereby improving the stability of forward movement. All the programs decreased the variation in step width and were thus also effective in improving the stability of sideward movement. The inverted body position training program was considered very effective because the cross point appeared on post hoc graphic analysis after 4 weeks, and the deviation length for 10 m was low, i.e., below 4 cm. All the programs were effective with respect to direction linearity because they decreased the deviation in direction widths. The results indicate that whole-body neurocontrol training is more effective than simple muscle training and local focused balance training, although this neurocontrol training-in the form of inverted body position training-required a longer training period than did the other programs.

Long-Haul Truck Driver Training Does Not Meet Driver Needs in Canada

  • Malkin, Jennifer;Crizzle, Alexander M.;Zello, Gordon;Bigelow, Philip;Shubair, Mamdouh
    • Safety and Health at Work
    • /
    • v.12 no.1
    • /
    • pp.35-41
    • /
    • 2021
  • Introduction: Training standards for long-haul truck drivers (LHTD) are rapidly evolving in Canada, yet the opinions of the drivers themselves have not been adequately considered. The purpose was to survey LHTD on their work training history and to examine LHTD perceptions of driver training and licensing protocols. Methods: LHTD were recruited across two Western Canadian provinces from seven different truck stops. The sample completed 207 surveys and 67 semi-structured interviews. Results: The average age of the participants was 52.5 ± 11.5 years (range 24-79); 96% were men. Approximately 33% of the LHTD had at least one crash. Those who did not receive formal driver training were significantly more likely to crash than those who had received training. Participants stated that current training standards are inadequate for the industry, particularly for new drivers. According to participants, entry-level curriculums should consist of both classroom and practical training, as well as on-road observation with a senior mentor. LHTD reported that many new drivers are not equipped to drive in various contexts and settings (e.g., mountains, slippery roads). Conclusions: LHTD are not confident in the current training guidelines for novice truck drivers. Revisions to the training curriculum and standardization across Canada should be considered. Practical Application: A federal mandatory entry-level training program is needed in Canada to ensure that all new LHTD ascertain the necessary skills to drive safely. Such a program requires government involvement and input from LHTD to facilitate appropriate licensure and consistent training for all drivers.

Impact of the Fidelity of Interactive Devices on the Sense of Presence During IVR-based Construction Safety Training

  • Luo, Yanfang;Seo, JoonOh;Abbas, Ali;Ahn, Seungjun
    • International conference on construction engineering and project management
    • /
    • 2020.12a
    • /
    • pp.137-145
    • /
    • 2020
  • Providing safety training to construction workers is essential to reduce safety accidents at the construction site. With the prosperity of visualization technologies, Immersive Virtual Reality (IVR) has been adopted for construction safety training by providing interactive learning experiences in a virtual environment. Previous research efforts on IVR-based training have found that the level of fidelity of interaction between real and virtual worlds is one of the important factors contributing to the sense of presence that would affect training performance. Various interactive devices that link activities between real and virtual worlds have been applied in IVR-based training, ranging from existing computer input devices (e.g., keyboard, mouse, joystick, etc.) to specially designed devices such as high-end VR simulators. However, the need for high-fidelity interactive devices may hinder the applicability of IVR-based training as they would be more expensive than IVR headsets. In this regard, this study aims to understand the impact of the level of fidelity of interactive devices in the sense of presence in a virtual environment and the training performance during IVR-based forklift safety training. We conducted a comparative study by recruiting sixty participants, splitting them into two groups, and then providing different interactive devices such as a keyboard for a low fidelity group and a steering wheel and pedals for a high-fidelity group. The results showed that there was no significant difference between the two groups in terms of the sense of presence and task performance. These results indicate that the use of low-fidelity interactive devices would be acceptable for IVR-based safety training as safety training focuses on delivering safety knowledge, and thus would be different from skill transferring training that may need more realistic interaction between real and virtual worlds.

  • PDF

Distance E-learners' Motivation, Perception, and Learning Behaviour in Vocational Training Environment (이러닝 직업교육훈련에 대한 학습자 수강동기, 인식, 학습행태 조사연구)

  • Lee, Sookyoung;Park, Yeonjeong
    • Journal of Digital Contents Society
    • /
    • v.18 no.3
    • /
    • pp.499-508
    • /
    • 2017
  • With the recent advance of IT technology and the change of education paradigm, vocational training has been also evolved. In the background of mobilization of learning, increase of bite-size contents, and the agility of just-in-time learning, this study surveyed the online learners' motivation, perceptions, and learning behaviour. Total 4,021 learners from 6 distance learning institutions revealed that learners take the e-learning courses due to more for their self-development than the company's supports and policy. Also, they perceived the subject matter in contents are the most important. The results from this study suggest that the development of contents should focus on the subject matter that can be utilized for their jobs immediately. Lastly, the study confirms that learning space and time has been changed in the flexible way to use their spare time between work and life. Irregularity of learning and hasty preparations were one of major characteristics in the aspect of learning behaviour.

Marketing Organization's Regulatory Focus and NPD Creativity: The Moderating Role of Creativity Enhancement Tools (마케팅 부서의 조절초점과 신제품 개발 창의성: 창의성 증진수단의 조절효과)

  • Kang, Seong-Ho;Son, Jung-Min
    • Journal of Distribution Science
    • /
    • v.14 no.7
    • /
    • pp.71-81
    • /
    • 2016
  • Purpose - Because creativity, which is an intangible resource embedded within the company, can offer a competitive advantage, most companies have an interest in promoting creativity among their employees and division(e.g., marketing organization). Creativity renders a sustainable competitive advantage to a firm because it is a strategic resource that is valuable, flexible, rare, and imperfectly imitable or substitutable. Although most companies broadly recognize the importance of creativity, the methods for developing creativity remain elusive. Therefore, the present study investigates how to structure incentives to motivate employees to be more creative and how to develop tools to facilitate creativity. In detail, the present study aimed to examine the relationship between the regulatory focus of marketing organizations(e.g., promotion focus vs prevention focus) and creativity of marketing organizations. In addition, the present study set out to examine the moderating role of interaction of financial reward and creative training in addition to investigating the direct relationship between creativity and regulatory focus in New Product Development(NPD) context. Research design, data, and methodology - The data used to test the hypotheses are drawn from a survey of full time NPD project members(including project manager, designer, engineer, and marketer). The present study utilized data obtained mainly from a database compiled by the Korea Investors Service-Financial Analysis System which provides comprehensive corporate and financial information on firms listed on the Korea Stock Exchange. A study population comprising 1,000 South Korean firms was obtained from this database. We selected 864 firms from the database, and the firms have experiences of new product development project. We collected a total of 162 responses, for a 18.8% response rate. After we excluded 14 questionnaire because of incomplete responses, a total of 148 questionnaire remained(final response rate: 17.1%). Working with a sample of 148 responses in South Korea, hierarchical moderated regression is employed to test research hypotheses(

    The relationship between promotion focus and creativity of marketing organization,

    The relationship between prevention focus and creativity of marketing organization,

    The moderating effect of joint influences(interaction between financial rewards and creativity training) on the relationship between promotion focus creativity of marketing organization,

    The moderating effect of joint influences(interaction between financial rewards and creativity training) on the relationship between prevention focus creativity of marketing organization). SPSS 18.0 and AMOS software were used in the data analysis. Results - The empirical study confirmed that promotion focus of marketing organization is positively related to creativity of marketing organization. Also, prevention focus of marketing organization is positively affected to creativity of marketing organization. In addition, the interaction between financial rewards and creativity training moderated the relationship between regularity focus(e.g.), promotion focus vs prevention focus) and creativity of marketing organization. These results suggest that managers can improve the performances of their creative efforts by providing the use of financial rewards and creativity training in combination. Conclusion - Based on results of this study that examine the effects of regulatory focused creative efforts on creativity of marketing organization, promotion focus is helpful with marketing organizations to enhance their service innovation and performance. Prevention focused organization should allow monetary rewards and creativity training to increase their creativity for innovation of new products.