• Title/Summary/Keyword: Dynamic FSM

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A Dynamic Utilization method of FSM for Adaptive NPC Generation (적응형 NPC 생성을 위한 FSM의 동적 활용 방안)

  • Yang, Jeong-Mo;Cho, Kyung-Eun;Um, Ky-Hyun
    • Journal of Korea Multimedia Society
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    • v.11 no.9
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    • pp.1258-1266
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    • 2008
  • Most game players obtain more satisfactions by interacting with human players that have fluxed behavior patterns, than with NPC(Non-Player Character)s that have fixed behavior patterns. Since it is impossible that game players always interact with human players, adaptive NPCs that can variously behave are required. In this paper, we present a method to create adaptive NPCs using a dynamic FSM(Finite State Machine). This method configures a dynamic FSM by using behavior information at behavior database, and repeatedly updates the dynamic FSM so that the dynamic FSM's total efficiency approaches to a given target efficiency. NPC adapts to game players through this process. For an experiment, we have implemented a 2D game with this strategy, and experimented with various target efficiencies. We show that a dynamic FSM's total efficiency approaches to target efficiency by updating a dynamic FSM several times over. It means that the adaptive NPC to be generated, adapts to game players.

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User Modeling Method for Dynamic-FSM (Dynamic-FSM을 위한 사용자 모델링 방법)

  • Yun Tae-Bok;Park Du-Gyeong;Park Gyo-Hyeon;Lee Ji-Hyeong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2006.05a
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    • pp.317-321
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    • 2006
  • 게임의 재미요소를 증대 시키고, 게임 생명주기(Life-Cycle)를 늘어나게 하기 위해 다양한 방법이 연구 중이다. 현실감 있는 그래픽 효과와 뛰어난 음향 효과 등과 함께 게임 플레이어의 게임 스타일이 반영된 게임을 만들기 위한 방법이 대표적이 예라 할 수 있다. 그 중 게임 플레이어의 스타일을 게임에 다시 이용하기 위해서는 플레이어의 인지과정이 요구되며, 인지된 결과를 이용하여 플레이어를 모델링(User Modeling)한다. 하지만, 게임의 종류와 특성에 따라 다양한 게임이 존재하기 때문에 플레이어를 모델링하기 어렵다는 문제를 가지고 있다. 본 논문에서는 게임에서 정의된 FSM(Finite State machine)을 이용하여 플레이어가 선택한 행동 패턴을 분석하고 적용하는 방법과 다양한 게임에서 이용 할 수 있는 스크립트 형태의 NPC 행동 패턴 변경 방법을 제안한다. 플레이어의 데이터를 분석하여 얻은 결과는 FSM을 변경하여 새로운 행동을 보이는 NPC(Non-Player Characters)를 생성하는데 사용되며, 이 캐릭터는 게임의 특성과 플레이어의 최신 행동 패턴 경향을 학습한 적용형 NPC라 할 수 있다. 실험을 통하여 사용자의 행동과 유사한 패턴을 보이는 NPC의 생성을 확인할 수 있었으며, 게임에서 상대적인 또는 적대적인 캐릭터로 유용하게 사용 될 수 있다.

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Reconfigurable SoC Design with Hierarchical FSM and Synchronous Dataflow Model (Hierarchical FSM과 Synchronous Dataflow Model을 이용한 재구성 가능한 SoC의 설계)

  • 이성현;유승주;최기영
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.40 no.8
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    • pp.619-630
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    • 2003
  • We present a method of runtime configuration scheduling in reconfigurable SoC design. As a model of computation, we use a popular formal model of computation, hierarchical FSM (HFSM) with synchronous dataflow (SDF) model, in short, HFSM-SDF model. In reconfigurable SoC design with HFSM-SDF model, the problem of configuration scheduling becomes challenging due to the dynamic behavior of the system such as concurrent execution of state transitions (by AND relation), complex control flow (HFSM), and complex schedules of SDF actor firing. This makes it hard to hide configuration latency efficiently with compile-time static configuration scheduling. To resolve the problem, it is necessary to know the exact order of required configurations during runtime and to perform runtime configuration scheduling. To obtain the exact order of configurations, we exploit the inherent property of HFSM-SDF that the execution order of SDF actors can be determined before executing the state transition of top FSM. After obtaining the order information and storing it in the ready configuration queue (ready CQ), we execute the state transition. During the execution, whenever there is FPGA resource available, a new configuration is selected from the ready CQ and fetched by the runtime configuration scheduler. We applied the method to an MPEG4 decoder and IS95 design and obtained up to 21.8% improvement in system runtime with a negligible overhead of memory usage.

A Study on the Risk Control Measures of Ship′s Collision (선박충돌사고 위험성 제어방안에 관한 연구)

  • 양원재;고재용
    • Journal of the Society of Naval Architects of Korea
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    • v.41 no.3
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    • pp.41-48
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    • 2004
  • Ship is being operated under a highly dynamic environments and many factors are related with ship's collision and those factors are interacting. So, the analysis on ship's collision causes are very important to prepare countermeasures which will ensure the safe navigation. This study analysed the ship's collision data over the past 10 years(1991-2000), which is compiled by Korea Marine Accidents Inquiry Agency. The analysis confirmed that ‘ship's collision' is occurred most frequently and the cause is closely related with human factor. The main purpose of this study is to propose risk control measures of ship's collision. For this, the structure of human factor is analysed by the questionnaire methodology. Marine experts were surveyed based on major elements that were extracted from the human factor affecting to ship's collision. FSM has been widely adopted in modeling a dynamic system which is composed of human factors. Then, the structure analysis on the causes of ship's collision are performed using FSM. This structure model could be used in understanding and verifying the procedure of real ship's collision. Furthermore it could be used as the model to prevent ship's collision and reduce marine accidents.

Test Case Generation of Communication Protocol with Regular Expressions (정규표현식을 이용한 통신 프로토콜의 최소 시험 경로 생성)

  • 김한경
    • Journal of Internet Computing and Services
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    • v.2 no.1
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    • pp.1-11
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    • 2001
  • Though it is proposed to use Petri net or dynamic FSM methods for the generation of test sequences on some specific protocols, those methods ere unavailable on the cases where the protocol allows faults processing or includes paths in looping which cause errors or endless looping by the explosion of states. The determination of test coverage on the protocol software that has been designed and implemented is difficult by the reason of development periods, technical solutions to support and also economical limitations. It is suggested to generate timely protocol software test sequences on the basis of regular expressions covering the functions of protocol. With this regular expression method, the 38 test sequences of Q.2971 protocol has been generated and also minimized the endless looping problem when dynamic test suites are used by simplifying the test path expressions that denotes loops, According to the works, the suggested method is confirmed as simple and easy compare to the other dynamic test sequence generation techniques. Moreover. the method to search an optional test path whether it Is included or not in the regular path expression is reviewed.

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A Study on the System Dynamics Analysis for Human Factors in Ship′s Collision Accidents (시스템 다이내믹스에 의한 선박충돌사고의 인적요인 분석에 관한 연구)

  • Keum, Jong-Soo;Yang, Weon-Jae;Jang, Woon-Jae
    • Journal of Navigation and Port Research
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    • v.27 no.5
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    • pp.493-498
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    • 2003
  • Ship is being operated under a highly dynamic environments and many factors are related with ship's collision and those factors are interacting. So, An analysis on the ship's collision muses is very important to prepare countermeasures which will ensure the safe navigation. And the analysis confirmed that ship's collision is occurred most frequently and the muse is closely related with human factor. The main purpose of this study is to build a model of human factors in ship's collision muse using SD(System Dynamics} approach and to measure a effect which is risk control countermeasures of ship's collision. To achieve this aim, the structure analysis on the muses of ship's collision using FSM are performed, and the structure was changed by quantitative, qualitative factors and their feedback loops in casual map. This model was performed over 20 years(1993-2012) in a standard simulation model and 8 policy simulation models.

Dynamic Protocol Conformance Test (동적 프로토콜 적합성 시험)

  • Park, Jin-Hee;Kim, Myung-Chul;Choe, Ji-Young;Yoo, Sang-Jo
    • Journal of KIISE:Information Networking
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    • v.28 no.3
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    • pp.355-368
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    • 2001
  • Protocol conformance test is used to promote interoperability of protocol implementatons developed by venders. Non-interopcrability between protocol implementations may be caused by ambiguity and/or misintellJretation of the protocol specifications by vendors. Conventional method on protocol conformance test has been standardized by IS0;IEC JTCI with the purpose of whether a protocol implementation conforms to its specification. However, sometimes the conventional method gives wrong test results because the test is based on static test sequences. This problem is caused by the fact as some failed transitions of a protocol FSM included in test sequences have an effect on the test result of transitions to be tested. In this paper, a new approach called Dynamic Conformance Test Method (DCTM) is proposed to solve this problem. DCTM dynamically selects test sequence durng testing depending on an information showing an alternative path without failed tranistions. As a result, the fault coverage of the DCTM is better than that of the conventional test method. In order to demonstrate the fault coverage of DCTM compared to that of the conventional method. a testing tool is implemented and appied to the TCP protocol.

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1-Pass Semi-Dynamic Network Decoding Using a Subnetwork-Based Representation for Large Vocabulary Continuous Speech Recognition (대어휘 연속음성인식을 위한 서브네트워크 기반의 1-패스 세미다이나믹 네트워크 디코딩)

  • Chung Minhwa;Ahn Dong-Hoon
    • MALSORI
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    • no.50
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    • pp.51-69
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    • 2004
  • In this paper, we present a one-pass semi-dynamic network decoding framework that inherits both advantages of fast decoding speed from static network decoders and memory efficiency from dynamic network decoders. Our method is based on the novel language model network representation that is essentially of finite state machine (FSM). The static network derived from the language model network [1][2] is partitioned into smaller subnetworks which are static by nature or self-structured. The whole network is dynamically managed so that those subnetworks required for decoding are cached in memory. The network is near-minimized by applying the tail-sharing algorithm. Our decoder is evaluated on the 25k-word Korean broadcast news transcription task. In case of the search network itself, the network is reduced by 73.4% from the tail-sharing algorithm. Compared with the equivalent static network decoder, the semi-dynamic network decoder has increased at most 6% in decoding time while it can be flexibly adapted to the various memory configurations, giving the minimal usage of 37.6% of the complete network size.

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A Study on the Risk Control Measures of Ship's Collision (선박충돌사고 위험성 제어방안에 관한 연구)

  • 양원재;금종수;전승환
    • Proceedings of KOSOMES biannual meeting
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    • 2003.05a
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    • pp.59-67
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    • 2003
  • The prevention of marine accidents has been a major topic in marine society for long time and various safety policies and Countermeasures have been developed and applied to prevent those accidents. In spite of these efforts, however significant marine accidents have taken place intermittently. Ship is being operated under a highly dynamic environments and many factors are related with ship's collision and those factors are interacting. So, the analysis on ship's collision causes are very important to prepare countermeasures which will ensure the safe navigation. This study analysed the ship's collision data over the past 10 years(1991-2000), which is compiled by Korea Marine Accidents Inquiry Agency. The analysis confirmed that ‘ship's collision’ is occurred most frequently and the cause is closely related with human factor. The main purpose of this study is to propose risk control countermeasures of ship's collision. For this, the structure of human factor is analysed by the questionnaire methodology. Marine experts were surveyed based on major elements that were extracted from the human factor affecting to ship's collision. FSM has been widely adopted in modeling a dynamic system which is composed of human factors. Then, the structure analysis on the causes of ship's collision using FSM are performed. This structure model could be used in understanding and verifying the procedure of real ship's collision. Furthermore it could be used as the model to prevent ship's collision and reduce marine accidents.

  • PDF

A Study on the Risk Control Measures of Ship′s Collision (선박충돌사고 위험성 제어방안에 관한 연구)

  • 양원재;금종수
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.9 no.1
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    • pp.51-56
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    • 2003
  • The prevention of marine accidents has been a major topic in marine society for long time and various safety policies and Countermeasures have been developed and applied to prevent those accidents. In spite of these efforts, however significant marine accidents have taken place intermittently. Ship is being operated under a highly dynamic environments and many factors are related with ship's collision and those factors are interacting. So, the analysis on ship's collision rouses are very important to prepare countermeasures which will ensure the safe navigation. This study analysed the ship's collision data over the past 10 years(1991-2000), which is compiled by Korea Marine Accidents Inquiry Agency. The analysis confirmed that ‘ship's collision’ is occurred most frequently and the cause is closely related with human factor. The main purpose if this study is to propose risk control countermeasures of ship's collision. For this, the structure of human factor is analysed by the questionnaire methodology. Marine experts were surveyed based on major elements that were extracted from the human factor affecting to ship's collision FSM has been widely adopted in modeling a dynamic system which is composed of human factors. Then, the structure analysis on the rouses of ship's collision using FSM are performed. This structure model could be used in understanding and verifying the procedure of real ship's collision. Furthermore it could be used as the model to prevent ship's collision and to reduce marine accidents.

  • PDF