Fast Computation of Projection Image Based on the Repeated Patterns of Intersection between Ray and Voxel (Ray와 Voxel 교차 길이 반복성 기반 고속 Projection 영상 생성 기법)
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- The Transactions of The Korean Institute of Electrical Engineers
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- v.66 no.6
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- pp.942-948
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- 2017